Name: HODE Version: 2008.10.27 Maintainer: Lemmih (lemmih@gmail.com) Author: Lemmih (lemmih@gmail.com) Copyright: 2005-2008, Lemmih License-File: LICENSE License: BSD3 Build-Type: Simple Build-Depends: base, array Category: Game, Physics Synopsis: Binding to libODE Description: ODE is an open source, high performance library for simulating rigid body dynamics. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools. See http://www.ode.org/ Extensions: CPP, ForeignFunctionInterface, EmptyDataDecls Exposed-Modules: Physics.ODE.Types, Physics.ODE.Mass, Physics.ODE.World, Physics.ODE.Body, Physics.ODE.Joint, Physics.ODE.Geom, Physics.ODE.Space, Physics.ODE.Objects, Physics.ODE.Collision, Physics.ODE.Rotation, Physics.ODE.Overloading, Physics.ODE Other-modules: Physics.ODE.Utilities, Physics.ODE.Hsc Includes: ode/ode.h Extra-libraries: ode Hs-Source-Dirs: src GHC-Options: -fwarn-duplicate-exports -fwarn-incomplete-patterns -fwarn-missing-signatures -fwarn-unused-binds -fwarn-unused-imports Extra-Source-Files: generateBinding.sh, src/Physics/ODE/Body.th, src/Physics/ODE/Geom.th, src/Physics/ODE/Joint.th, src/Physics/ODE/Mass.th, src/Physics/ODE/Objects.th, src/Physics/ODE/Space.th, src/Physics/ODE/World.th