module HROOT.Class.TAtt3D.Cast where
import Foreign.Ptr
import Foreign.ForeignPtr
import HROOT.TypeCast
import System.IO.Unsafe
import HROOT.Class.TAtt3D.RawType
import HROOT.Class.TAtt3D.Interface
instance (ITAtt3D a, FPtr a) => Castable a (Ptr RawTAtt3D) where
cast = unsafeForeignPtrToPtr . castForeignPtr . get_fptr
uncast = cast_fptr_to_obj . castForeignPtr . unsafePerformIO . newForeignPtr_
instance Castable TAtt3D (Ptr RawTAtt3D) where
cast = unsafeForeignPtrToPtr . castForeignPtr . get_fptr
uncast = cast_fptr_to_obj . castForeignPtr . unsafePerformIO . newForeignPtr_