{-# OPTIONS -fglasgow-exts -cpp #-} {- module HRayParser, which contains a parser which allows to use files containing scene descriptions intended for usage with the other modules in the HRay package author: Kenneth Hoste, 2004-2005 part of a masters thesis at the University of Ghent, Belgium -} module HRayParser (RenderDescr(RenderDescr), readDescr) where import HRayEngine (Scene(Scene), Texture(Texture), Diff(Solid,Perlin), TexturedObject, Light(AmbientLight, PointLight), Camera(Camera)) import HRayPerlin (perlinSolid, perlinSemiTurbulence,perlinTurbulence,perlinFire,perlinPlasma,perlinMarble, perlinMarbleBase,perlinWood) import HRayMath (Dimension, Resolution, Object(Sphere,Plane)) import Data.Char (isSpace, isAlpha, isDigit) #if __GLASGOW_HASKELL__ >= 503 import Data.Array #else import Array #endif #if __GLASGOW_HASKELL__ >= 503 import GHC.Exts #else import GlaExts #endif -- parser produced by Happy Version 1.17 newtype HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16 = HappyAbsSyn HappyAny #if __GLASGOW_HASKELL__ >= 607 type HappyAny = GHC.Exts.Any #else type HappyAny = forall a . a #endif happyIn4 :: t4 -> (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) happyIn4 x = unsafeCoerce# x {-# INLINE happyIn4 #-} happyOut4 :: (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) -> t4 happyOut4 x = unsafeCoerce# x {-# INLINE happyOut4 #-} happyIn5 :: t5 -> (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) happyIn5 x = unsafeCoerce# x {-# INLINE happyIn5 #-} happyOut5 :: (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) -> t5 happyOut5 x = unsafeCoerce# x {-# INLINE happyOut5 #-} happyIn6 :: t6 -> (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) happyIn6 x = unsafeCoerce# x {-# INLINE happyIn6 #-} happyOut6 :: (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) -> t6 happyOut6 x = unsafeCoerce# x {-# INLINE happyOut6 #-} happyIn7 :: t7 -> (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) happyIn7 x = unsafeCoerce# x {-# INLINE happyIn7 #-} happyOut7 :: (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) -> t7 happyOut7 x = unsafeCoerce# x {-# INLINE happyOut7 #-} happyIn8 :: t8 -> (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) happyIn8 x = unsafeCoerce# x {-# INLINE happyIn8 #-} happyOut8 :: (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) -> t8 happyOut8 x = unsafeCoerce# x {-# INLINE happyOut8 #-} happyIn9 :: t9 -> (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) happyIn9 x = unsafeCoerce# x {-# INLINE happyIn9 #-} happyOut9 :: (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) -> t9 happyOut9 x = unsafeCoerce# x {-# INLINE happyOut9 #-} happyIn10 :: t10 -> (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) happyIn10 x = unsafeCoerce# x {-# INLINE happyIn10 #-} happyOut10 :: (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) -> t10 happyOut10 x = unsafeCoerce# x {-# INLINE happyOut10 #-} happyIn11 :: t11 -> (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) happyIn11 x = unsafeCoerce# x {-# INLINE happyIn11 #-} happyOut11 :: (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) -> t11 happyOut11 x = unsafeCoerce# x {-# INLINE happyOut11 #-} happyIn12 :: t12 -> (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) happyIn12 x = unsafeCoerce# x {-# INLINE happyIn12 #-} happyOut12 :: (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) -> t12 happyOut12 x = unsafeCoerce# x {-# INLINE happyOut12 #-} happyIn13 :: t13 -> (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) happyIn13 x = unsafeCoerce# x {-# INLINE happyIn13 #-} happyOut13 :: (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) -> t13 happyOut13 x = unsafeCoerce# x {-# INLINE happyOut13 #-} happyIn14 :: t14 -> (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) happyIn14 x = unsafeCoerce# x {-# INLINE happyIn14 #-} happyOut14 :: (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) -> t14 happyOut14 x = unsafeCoerce# x {-# INLINE happyOut14 #-} happyIn15 :: t15 -> (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) happyIn15 x = unsafeCoerce# x {-# INLINE happyIn15 #-} happyOut15 :: (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) -> t15 happyOut15 x = unsafeCoerce# x {-# INLINE happyOut15 #-} happyIn16 :: t16 -> (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) happyIn16 x = unsafeCoerce# x {-# INLINE happyIn16 #-} happyOut16 :: (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) -> t16 happyOut16 x = unsafeCoerce# x {-# INLINE happyOut16 #-} happyInTok :: Token -> (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) happyInTok x = unsafeCoerce# x {-# INLINE happyInTok #-} happyOutTok :: (HappyAbsSyn t4 t5 t6 t7 t8 t9 t10 t11 t12 t13 t14 t15 t16) -> Token happyOutTok x = unsafeCoerce# x {-# INLINE happyOutTok #-} happyActOffsets :: HappyAddr happyActOffsets = HappyA# 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happyGotoOffsets :: HappyAddr happyGotoOffsets = HappyA# "\x1f\x00\x00\x00\x1d\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x1a\x00\x00\x00\x00\x00\x00\x00\x00\x00\x17\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x14\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x13\x00\x00\x00\x00\x00\x10\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x0f\x00\x12\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x0b\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x0c\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x0e\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x0d\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"# happyDefActions :: HappyAddr happyDefActions = HappyA# "\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xfe\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xfd\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xeb\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xea\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xfa\xff\xe7\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xe6\xff\xfc\xff\x00\x00\x00\x00\x00\x00\x00\x00\xfb\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xec\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xf9\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xf8\xff\x00\x00\x00\x00\x00\x00\xf3\xff\x00\x00\x00\x00\x00\x00\x00\x00\xee\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xe8\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xed\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xef\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xf7\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xe9\xff\x00\x00\x00\x00\x00\x00\x00\x00\xf5\xff\xf6\xff\x00\x00\x00\x00\x00\x00\x00\x00\xf0\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xf4\xff\x00\x00\x00\x00\x00\x00\xf2\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\xf1\xff"# happyCheck :: HappyAddr happyCheck = HappyA# 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happyTable :: HappyAddr happyTable = HappyA# "\x00\x00\x59\x00\x46\x00\x47\x00\x3c\x00\x3d\x00\x38\x00\x39\x00\x2b\x00\x2c\x00\x5a\x00\x69\x00\x6a\x00\x6b\x00\x6c\x00\x6d\x00\x6e\x00\x6f\x00\x70\x00\x67\x00\x41\x00\x57\x00\x3a\x00\x36\x00\x1a\x00\x29\x00\x11\x00\x39\x00\x0b\x00\x26\x00\x04\x00\x03\x00\xe9\x00\xe8\x00\xe7\x00\xe6\x00\xe5\x00\xe3\x00\xe4\x00\xe1\x00\xe2\x00\xde\x00\xe0\x00\xdb\x00\x00\x00\xdc\x00\xdd\x00\xdf\x00\xd5\x00\xd6\x00\xd7\x00\xd8\x00\xce\x00\xcf\x00\xda\x00\xd9\x00\xd0\x00\xd1\x00\xd2\x00\xcd\x00\xd3\x00\xd4\x00\xc4\x00\xc5\x00\xc6\x00\xcb\x00\xca\x00\xc7\x00\xc8\x00\xc9\x00\xcc\x00\xc3\x00\xbb\x00\xbc\x00\xbd\x00\xbf\x00\xc1\x00\xb2\x00\xbe\x00\xb3\x00\xab\x00\xc0\x00\xac\x00\xc2\x00\xad\x00\xae\x00\xb4\x00\xaf\x00\xb5\x00\xb6\x00\xb0\x00\xb1\x00\xa2\x00\xb7\x00\xb8\x00\x99\x00\x9a\x00\x9b\x00\xb9\x00\xba\x00\x9c\x00\x9d\x00\x9e\x00\x9f\x00\xa3\x00\xa0\x00\x8e\x00\x00\x00\x00\x00\xa4\x00\x00\x00\x00\x00\xa5\x00\x97\x00\xa6\x00\x83\x00\x84\x00\xa7\x00\x85\x00\xa8\x00\xa9\x00\xaa\x00\x98\x00\x86\x00\x87\x00\x88\x00\x89\x00\x8a\x00\x8b\x00\xa1\x00\x8f\x00\x00\x00\x7b\x00\x00\x00\x00\x00\x90\x00\x00\x00\x82\x00\x91\x00\x92\x00\x93\x00\x94\x00\x95\x00\x96\x00\x8c\x00\x81\x00\x66\x00\x8d\x00\x75\x00\x76\x00\x77\x00\x67\x00\x72\x00\x73\x00\x74\x00\x62\x00\x78\x00\x79\x00\x7a\x00\x5c\x00\x7c\x00\x7d\x00\x7e\x00\x7f\x00\x5d\x00\x80\x00\x5e\x00\x71\x00\x56\x00\x50\x00\x63\x00\x5f\x00\x60\x00\x61\x00\x64\x00\x5b\x00\x65\x00\x57\x00\x51\x00\x52\x00\x53\x00\x54\x00\x4b\x00\x45\x00\x4e\x00\x4c\x00\x3f\x00\x55\x00\x48\x00\x4f\x00\x49\x00\x4a\x00\x36\x00\x4d\x00\x43\x00\x2e\x00\x00\x00\x44\x00\x33\x00\x3e\x00\x31\x00\x40\x00\x2f\x00\x41\x00\x32\x00\x28\x00\x25\x00\x34\x00\x22\x00\x30\x00\x24\x00\x1f\x00\x35\x00\x19\x00\x1c\x00\x2d\x00\x11\x00\x26\x00\x29\x00\x21\x00\x13\x00\x23\x00\x20\x00\x18\x00\x1d\x00\x1e\x00\x1a\x00\x0b\x00\x15\x00\x17\x00\x14\x00\x08\x00\x16\x00\x00\x00\x0e\x00\x00\x00\x0d\x00\x0f\x00\x00\x00\x00\x00\x00\x00\x10\x00\x00\x00\x0a\x00\x09\x00\x07\x00\x00\x00\x06\x00\x03\x00\x00\x00\xff\xff\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00\x00"# happyReduceArr = array (1, 25) [ (1 , happyReduce_1), (2 , happyReduce_2), (3 , happyReduce_3), (4 , happyReduce_4), (5 , happyReduce_5), (6 , happyReduce_6), (7 , happyReduce_7), (8 , happyReduce_8), (9 , happyReduce_9), (10 , happyReduce_10), (11 , happyReduce_11), (12 , happyReduce_12), (13 , happyReduce_13), (14 , happyReduce_14), (15 , happyReduce_15), (16 , happyReduce_16), (17 , happyReduce_17), (18 , happyReduce_18), (19 , happyReduce_19), (20 , happyReduce_20), (21 , happyReduce_21), (22 , happyReduce_22), (23 , happyReduce_23), (24 , happyReduce_24), (25 , happyReduce_25) ] happy_n_terms = 35 :: Int happy_n_nonterms = 13 :: Int happyReduce_1 = happyReduce 6# 0# happyReduction_1 happyReduction_1 (happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOut5 happy_x_2 of { happy_var_2 -> case happyOutTok happy_x_3 of { (TokenInt happy_var_3) -> case happyOut6 happy_x_5 of { happy_var_5 -> happyIn4 (RenderDescr happy_var_2 happy_var_3 happy_var_5 ) `HappyStk` happyRest}}} happyReduce_2 = happyReduce 8# 1# happyReduction_2 happyReduction_2 (happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_4 of { (TokenInt happy_var_4) -> case happyOutTok happy_x_6 of { (TokenInt happy_var_6) -> happyIn5 ((happy_var_4,happy_var_6) ) `HappyStk` happyRest}} happyReduce_3 = happyReduce 15# 2# happyReduction_3 happyReduction_3 (happy_x_15 `HappyStk` happy_x_14 `HappyStk` happy_x_13 `HappyStk` happy_x_12 `HappyStk` happy_x_11 `HappyStk` happy_x_10 `HappyStk` happy_x_9 `HappyStk` happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOut7 happy_x_3 of { happy_var_3 -> case happyOut8 happy_x_6 of { happy_var_6 -> case happyOut14 happy_x_10 of { happy_var_10 -> case happyOut16 happy_x_14 of { happy_var_14 -> happyIn6 (Scene happy_var_3 happy_var_6 happy_var_10 happy_var_14 ) `HappyStk` happyRest}}}} happyReduce_4 = happyReduce 13# 3# happyReduction_4 happyReduction_4 (happy_x_13 `HappyStk` happy_x_12 `HappyStk` happy_x_11 `HappyStk` happy_x_10 `HappyStk` happy_x_9 `HappyStk` happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_3 of { (TokenDouble happy_var_3) -> case happyOutTok happy_x_5 of { (TokenDouble happy_var_5) -> case happyOutTok happy_x_7 of { (TokenDouble happy_var_7) -> case happyOutTok happy_x_10 of { (TokenInt happy_var_10) -> case happyOutTok happy_x_12 of { (TokenInt happy_var_12) -> happyIn7 (Camera (happy_var_3,happy_var_5,happy_var_7) (happy_var_10,happy_var_12) ) `HappyStk` happyRest}}}}} happyReduce_5 = happyReduce 8# 4# happyReduction_5 happyReduction_5 (happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_3 of { (TokenDouble happy_var_3) -> case happyOutTok happy_x_5 of { (TokenDouble happy_var_5) -> case happyOutTok happy_x_7 of { (TokenDouble happy_var_7) -> happyIn8 ((happy_var_3,happy_var_5,happy_var_7) ) `HappyStk` happyRest}}} happyReduce_6 = happyReduce 9# 5# happyReduction_6 happyReduction_6 (happy_x_9 `HappyStk` happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_2 of { (TokenDouble happy_var_2) -> case happyOutTok happy_x_4 of { (TokenDouble happy_var_4) -> case happyOutTok happy_x_6 of { (TokenDouble happy_var_6) -> case happyOutTok happy_x_8 of { (TokenDouble happy_var_8) -> happyIn9 (Sphere happy_var_2 (happy_var_4,happy_var_6,happy_var_8) ) `HappyStk` happyRest}}}} happyReduce_7 = happyReduce 10# 5# happyReduction_7 happyReduction_7 (happy_x_10 `HappyStk` happy_x_9 `HappyStk` happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_3 of { (TokenDouble happy_var_3) -> case happyOutTok happy_x_5 of { (TokenDouble happy_var_5) -> case happyOutTok happy_x_7 of { (TokenDouble happy_var_7) -> case happyOutTok happy_x_9 of { (TokenDouble happy_var_9) -> happyIn9 (Plane (happy_var_3,happy_var_5,happy_var_7,happy_var_9) ) `HappyStk` happyRest}}}} happyReduce_8 = happyReduce 9# 6# happyReduction_8 happyReduction_8 (happy_x_9 `HappyStk` happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_3 of { (TokenDouble happy_var_3) -> case happyOutTok happy_x_5 of { (TokenDouble happy_var_5) -> case happyOutTok happy_x_7 of { (TokenDouble happy_var_7) -> case happyOutTok happy_x_9 of { (TokenDouble happy_var_9) -> happyIn10 (perlinSolid (happy_var_3,happy_var_5,happy_var_7) happy_var_9 ) `HappyStk` happyRest}}}} happyReduce_9 = happyReduce 10# 6# happyReduction_9 happyReduction_9 (happy_x_10 `HappyStk` happy_x_9 `HappyStk` happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_3 of { (TokenDouble happy_var_3) -> case happyOutTok happy_x_5 of { (TokenDouble happy_var_5) -> case happyOutTok happy_x_7 of { (TokenDouble happy_var_7) -> case happyOutTok happy_x_9 of { (TokenInt happy_var_9) -> case happyOutTok happy_x_10 of { (TokenDouble happy_var_10) -> happyIn10 (perlinSemiTurbulence (happy_var_3,happy_var_5,happy_var_7) happy_var_9 happy_var_10 ) `HappyStk` happyRest}}}}} happyReduce_10 = happyReduce 10# 6# happyReduction_10 happyReduction_10 (happy_x_10 `HappyStk` happy_x_9 `HappyStk` happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_3 of { (TokenDouble happy_var_3) -> case happyOutTok happy_x_5 of { (TokenDouble happy_var_5) -> case happyOutTok happy_x_7 of { (TokenDouble happy_var_7) -> case happyOutTok happy_x_9 of { (TokenInt happy_var_9) -> case happyOutTok happy_x_10 of { (TokenDouble happy_var_10) -> happyIn10 (perlinTurbulence (happy_var_3,happy_var_5,happy_var_7) happy_var_9 happy_var_10 ) `HappyStk` happyRest}}}}} happyReduce_11 = happyReduce 17# 6# happyReduction_11 happyReduction_11 (happy_x_17 `HappyStk` happy_x_16 `HappyStk` happy_x_15 `HappyStk` happy_x_14 `HappyStk` happy_x_13 `HappyStk` happy_x_12 `HappyStk` happy_x_11 `HappyStk` happy_x_10 `HappyStk` happy_x_9 `HappyStk` happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_3 of { (TokenDouble happy_var_3) -> case happyOutTok happy_x_5 of { (TokenDouble happy_var_5) -> case happyOutTok happy_x_7 of { (TokenDouble happy_var_7) -> case happyOutTok happy_x_10 of { (TokenDouble happy_var_10) -> case happyOutTok happy_x_12 of { (TokenDouble happy_var_12) -> case happyOutTok happy_x_14 of { (TokenDouble happy_var_14) -> case happyOutTok happy_x_16 of { (TokenInt happy_var_16) -> case happyOutTok happy_x_17 of { (TokenDouble happy_var_17) -> happyIn10 (perlinFire (happy_var_3,happy_var_5,happy_var_7) (happy_var_10,happy_var_12,happy_var_14) happy_var_16 happy_var_17 ) `HappyStk` happyRest}}}}}}}} happyReduce_12 = happySpecReduce_2 6# happyReduction_12 happyReduction_12 happy_x_2 happy_x_1 = case happyOutTok happy_x_2 of { (TokenDouble happy_var_2) -> happyIn10 (perlinPlasma happy_var_2 )} happyReduce_13 = happyReduce 18# 6# happyReduction_13 happyReduction_13 (happy_x_18 `HappyStk` happy_x_17 `HappyStk` happy_x_16 `HappyStk` happy_x_15 `HappyStk` happy_x_14 `HappyStk` happy_x_13 `HappyStk` happy_x_12 `HappyStk` happy_x_11 `HappyStk` happy_x_10 `HappyStk` happy_x_9 `HappyStk` happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_3 of { (TokenDouble happy_var_3) -> case happyOutTok happy_x_5 of { (TokenDouble happy_var_5) -> case happyOutTok happy_x_7 of { (TokenDouble happy_var_7) -> case happyOutTok happy_x_9 of { (TokenInt happy_var_9) -> case happyOutTok happy_x_10 of { (TokenDouble happy_var_10) -> case happyOutTok happy_x_12 of { (TokenDouble happy_var_12) -> case happyOutTok happy_x_14 of { (TokenDouble happy_var_14) -> case happyOutTok happy_x_16 of { (TokenDouble happy_var_16) -> case happyOutTok happy_x_18 of { (TokenDouble happy_var_18) -> happyIn10 (perlinMarble (happy_var_3,happy_var_5,happy_var_7) happy_var_9 happy_var_10 (happy_var_12,happy_var_14,happy_var_16) happy_var_18 ) `HappyStk` happyRest}}}}}}}}} happyReduce_14 = happyReduce 25# 6# happyReduction_14 happyReduction_14 (happy_x_25 `HappyStk` happy_x_24 `HappyStk` happy_x_23 `HappyStk` happy_x_22 `HappyStk` happy_x_21 `HappyStk` happy_x_20 `HappyStk` happy_x_19 `HappyStk` happy_x_18 `HappyStk` happy_x_17 `HappyStk` happy_x_16 `HappyStk` happy_x_15 `HappyStk` happy_x_14 `HappyStk` happy_x_13 `HappyStk` happy_x_12 `HappyStk` happy_x_11 `HappyStk` happy_x_10 `HappyStk` happy_x_9 `HappyStk` happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_3 of { (TokenDouble happy_var_3) -> case happyOutTok happy_x_5 of { (TokenDouble happy_var_5) -> case happyOutTok happy_x_7 of { (TokenDouble happy_var_7) -> case happyOutTok happy_x_10 of { (TokenDouble happy_var_10) -> case happyOutTok happy_x_12 of { (TokenDouble happy_var_12) -> case happyOutTok happy_x_14 of { (TokenDouble happy_var_14) -> case happyOutTok happy_x_16 of { (TokenInt happy_var_16) -> case happyOutTok happy_x_17 of { (TokenDouble happy_var_17) -> case happyOutTok happy_x_19 of { (TokenDouble happy_var_19) -> case happyOutTok happy_x_21 of { (TokenDouble happy_var_21) -> case happyOutTok happy_x_23 of { (TokenDouble happy_var_23) -> case happyOutTok happy_x_25 of { (TokenDouble happy_var_25) -> happyIn10 (perlinMarbleBase (happy_var_3,happy_var_5,happy_var_7) (happy_var_10,happy_var_12,happy_var_14) happy_var_16 happy_var_17 (happy_var_19,happy_var_21,happy_var_23) happy_var_25 ) `HappyStk` happyRest}}}}}}}}}}}} happyReduce_15 = happyReduce 12# 6# happyReduction_15 happyReduction_15 (happy_x_12 `HappyStk` happy_x_11 `HappyStk` happy_x_10 `HappyStk` happy_x_9 `HappyStk` happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_3 of { (TokenDouble happy_var_3) -> case happyOutTok happy_x_5 of { (TokenDouble happy_var_5) -> case happyOutTok happy_x_7 of { (TokenDouble happy_var_7) -> case happyOutTok happy_x_9 of { (TokenInt happy_var_9) -> case happyOutTok happy_x_10 of { (TokenDouble happy_var_10) -> case happyOutTok happy_x_11 of { (TokenDouble happy_var_11) -> case happyOutTok happy_x_12 of { (TokenDouble happy_var_12) -> happyIn10 (perlinWood (happy_var_3,happy_var_5,happy_var_7) happy_var_9 happy_var_10 happy_var_11 happy_var_12 ) `HappyStk` happyRest}}}}}}} happyReduce_16 = happyReduce 8# 7# happyReduction_16 happyReduction_16 (happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_3 of { (TokenDouble happy_var_3) -> case happyOutTok happy_x_5 of { (TokenDouble happy_var_5) -> case happyOutTok happy_x_7 of { (TokenDouble happy_var_7) -> happyIn11 (Solid (happy_var_3,happy_var_5,happy_var_7) ) `HappyStk` happyRest}}} happyReduce_17 = happyReduce 4# 7# happyReduction_17 happyReduction_17 (happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOut10 happy_x_3 of { happy_var_3 -> happyIn11 (Perlin happy_var_3 ) `HappyStk` happyRest} happyReduce_18 = happyReduce 11# 8# happyReduction_18 happyReduction_18 (happy_x_11 `HappyStk` happy_x_10 `HappyStk` happy_x_9 `HappyStk` happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOut11 happy_x_5 of { happy_var_5 -> case happyOutTok happy_x_7 of { (TokenDouble happy_var_7) -> case happyOutTok happy_x_8 of { (TokenInt happy_var_8) -> case happyOutTok happy_x_9 of { (TokenDouble happy_var_9) -> case happyOutTok happy_x_10 of { (TokenDouble happy_var_10) -> happyIn12 (Texture happy_var_5 happy_var_7 happy_var_8 happy_var_9 happy_var_10 ) `HappyStk` happyRest}}}}} happyReduce_19 = happyReduce 7# 9# happyReduction_19 happyReduction_19 (happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOut9 happy_x_4 of { happy_var_4 -> case happyOut12 happy_x_6 of { happy_var_6 -> happyIn13 ((happy_var_4,happy_var_6) ) `HappyStk` happyRest}} happyReduce_20 = happySpecReduce_0 10# happyReduction_20 happyReduction_20 = happyIn14 ([] ) happyReduce_21 = happySpecReduce_2 10# happyReduction_21 happyReduction_21 happy_x_2 happy_x_1 = case happyOut14 happy_x_1 of { happy_var_1 -> case happyOut13 happy_x_2 of { happy_var_2 -> happyIn14 (happy_var_2 : happy_var_1 )}} happyReduce_22 = happyReduce 17# 11# happyReduction_22 happyReduction_22 (happy_x_17 `HappyStk` happy_x_16 `HappyStk` happy_x_15 `HappyStk` happy_x_14 `HappyStk` happy_x_13 `HappyStk` happy_x_12 `HappyStk` happy_x_11 `HappyStk` happy_x_10 `HappyStk` happy_x_9 `HappyStk` happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_4 of { (TokenDouble happy_var_4) -> case happyOutTok happy_x_6 of { (TokenDouble happy_var_6) -> case happyOutTok happy_x_8 of { (TokenDouble happy_var_8) -> case happyOutTok happy_x_11 of { (TokenDouble happy_var_11) -> case happyOutTok happy_x_13 of { (TokenDouble happy_var_13) -> case happyOutTok happy_x_15 of { (TokenDouble happy_var_15) -> happyIn15 (PointLight (happy_var_4,happy_var_6,happy_var_8) (happy_var_11,happy_var_13,happy_var_15) ) `HappyStk` happyRest}}}}}} happyReduce_23 = happyReduce 10# 11# happyReduction_23 happyReduction_23 (happy_x_10 `HappyStk` happy_x_9 `HappyStk` happy_x_8 `HappyStk` happy_x_7 `HappyStk` happy_x_6 `HappyStk` happy_x_5 `HappyStk` happy_x_4 `HappyStk` happy_x_3 `HappyStk` happy_x_2 `HappyStk` happy_x_1 `HappyStk` happyRest) = case happyOutTok happy_x_4 of { (TokenDouble happy_var_4) -> case happyOutTok happy_x_6 of { (TokenDouble happy_var_6) -> case happyOutTok happy_x_8 of { (TokenDouble happy_var_8) -> happyIn15 (AmbientLight (happy_var_4,happy_var_6,happy_var_8) ) `HappyStk` happyRest}}} happyReduce_24 = happySpecReduce_0 12# happyReduction_24 happyReduction_24 = happyIn16 ([] ) happyReduce_25 = happySpecReduce_2 12# happyReduction_25 happyReduction_25 happy_x_2 happy_x_1 = case happyOut16 happy_x_1 of { happy_var_1 -> case happyOut15 happy_x_2 of { happy_var_2 -> happyIn16 (happy_var_2 : happy_var_1 )}} happyNewToken action sts stk [] = happyDoAction 34# notHappyAtAll action sts stk [] happyNewToken action sts stk (tk:tks) = let cont i = happyDoAction i tk action sts stk tks in case tk of { TokenInt happy_dollar_dollar -> cont 1#; TokenDouble happy_dollar_dollar -> cont 2#; TokenCamera -> cont 3#; TokenBackground -> cont 4#; TokenDiff -> cont 5#; TokenSolid -> cont 6#; TokenPerlinSolid -> cont 7#; TokenPerlinSemiTurb -> cont 8#; TokenPerlinTurb -> cont 9#; TokenPerlinFire -> cont 10#; TokenPerlinPlasma -> cont 11#; TokenPerlinMarble -> cont 12#; TokenPerlinMarbleBase -> cont 13#; TokenPerlinWood -> cont 14#; TokenPerlin -> cont 15#; TokenTexture -> cont 16#; TokenSphere -> cont 17#; TokenPlane -> cont 18#; TokenTexturedObject -> cont 19#; TokenObjects -> cont 20#; TokenPointLight -> cont 21#; TokenAmbientLight -> cont 22#; TokenLights -> cont 23#; TokenScene -> cont 24#; TokenResolution -> cont 25#; TokenRenderDescr -> cont 26#; TokenOpenAcc -> cont 27#; TokenCloseAcc -> cont 28#; TokenOpenBrack -> cont 29#; TokenCloseBrack -> cont 30#; TokenOpenHook -> cont 31#; TokenCloseHook -> cont 32#; TokenComma -> cont 33#; _ -> happyError' (tk:tks) } happyError_ tk tks = happyError' (tk:tks) newtype HappyIdentity a = HappyIdentity a happyIdentity = HappyIdentity happyRunIdentity (HappyIdentity a) = a instance Monad HappyIdentity where return = HappyIdentity (HappyIdentity p) >>= q = q p happyThen :: () => HappyIdentity a -> (a -> HappyIdentity b) -> HappyIdentity b happyThen = (>>=) happyReturn :: () => a -> HappyIdentity a happyReturn = (return) happyThen1 m k tks = (>>=) m (\a -> k a tks) happyReturn1 :: () => a -> b -> HappyIdentity a happyReturn1 = \a tks -> (return) a happyError' :: () => [Token] -> HappyIdentity a happyError' = HappyIdentity . happyError parseScene tks = happyRunIdentity happySomeParser where happySomeParser = happyThen (happyParse 0# tks) (\x -> happyReturn (happyOut4 x)) happySeq = happyDontSeq -- representation of a full description of scene which should be rendered data RenderDescr = RenderDescr Resolution Int Scene readDescr :: String -> RenderDescr readDescr = parseScene.lexer happyError :: [Token] -> a happyError _ = error "Parse error ! ! !" data Token = TokenInt Int | TokenDouble Double | TokenCamera | TokenBackground | TokenDiff | TokenSolid | TokenPerlinSolid | TokenPerlinSemiTurb | TokenPerlinTurb | TokenPerlinFire | TokenPerlinPlasma | TokenPerlinMarble | TokenPerlinMarbleBase | TokenPerlinWood | TokenPerlin | TokenTexture | TokenSphere | TokenPlane | TokenObjType | TokenTexturedObject | TokenObjects | TokenPointLight | TokenAmbientLight | TokenLight | TokenLights | TokenScene | TokenResolution | TokenRenderDescr | TokenOpenAcc | TokenCloseAcc | TokenOpenBrack | TokenCloseBrack | TokenOpenHook | TokenCloseHook | TokenComma lexer :: String -> [Token] lexer [] = [] lexer (c:cs) | isSpace c = lexer cs | isAlpha c = lexVar (c:cs) | isDigit c = lexNum (c:cs) 1 lexer ('{':cs) = TokenOpenAcc : lexer cs lexer ('}':cs) = TokenCloseAcc : lexer cs lexer ('(':cs) = TokenOpenBrack : lexer cs lexer (')':cs) = TokenCloseBrack : lexer cs lexer ('[':cs) = TokenOpenHook : lexer cs lexer (']':cs) = TokenCloseHook : lexer cs lexer (',':cs) = TokenComma : lexer cs lexer ('-':cs) = lexNum cs (-1) lexNum cs mul | (r == '.') = TokenDouble (mul * (read (num++[r]++num2) :: Double)) : lexer rest2 | otherwise = TokenInt (round (mul * (read num))) : lexer (r:rest) where (num,(r:rest)) = span isDigit cs (num2,rest2) = span isDigit rest lexVar cs = case span isAlpha cs of ("camera",rest) -> TokenCamera : lexer rest ("background",rest) -> TokenBackground : lexer rest ("diff",rest) -> TokenDiff : lexer rest ("solid",rest) -> TokenSolid : lexer rest ("perlinSolid",rest) -> TokenPerlinSolid : lexer rest ("perlinSemiTurb",rest) -> TokenPerlinSemiTurb : lexer rest ("perlinTurb",rest) -> TokenPerlinTurb : lexer rest ("perlinFire",rest) -> TokenPerlinFire : lexer rest ("perlinPlasma",rest) -> TokenPerlinPlasma : lexer rest ("perlinMarble",rest) -> TokenPerlinMarble : lexer rest ("perlinMarbleBase",rest) -> TokenPerlinMarbleBase : lexer rest ("perlinWood",rest) -> TokenPerlinWood : lexer rest ("perlin",rest) -> TokenPerlin : lexer rest ("texture",rest) -> TokenTexture : lexer rest ("sphere",rest) -> TokenSphere : lexer rest ("plane",rest) -> TokenPlane : lexer rest ("object",rest) -> TokenTexturedObject : lexer rest ("objects",rest) -> TokenObjects : lexer rest ("pointLight",rest) -> TokenPointLight : lexer rest ("ambientLight",rest) -> TokenAmbientLight : lexer rest ("light",rest) -> TokenLight : lexer rest ("lights",rest) -> TokenLights : lexer rest ("scene",rest) -> TokenScene : lexer rest ("resolution",rest) -> TokenResolution : lexer rest ("renderDescr",rest) -> TokenRenderDescr : lexer rest {-# LINE 1 "templates/GenericTemplate.hs" #-} {-# LINE 1 "templates/GenericTemplate.hs" #-} {-# LINE 1 "" #-} {-# LINE 1 "" #-} {-# LINE 1 "templates/GenericTemplate.hs" #-} -- Id: GenericTemplate.hs,v 1.26 2005/01/14 14:47:22 simonmar Exp {-# LINE 28 "templates/GenericTemplate.hs" #-} data Happy_IntList = HappyCons Int# Happy_IntList {-# LINE 49 "templates/GenericTemplate.hs" #-} {-# LINE 59 "templates/GenericTemplate.hs" #-} {-# LINE 68 "templates/GenericTemplate.hs" #-} infixr 9 `HappyStk` data HappyStk a = HappyStk a (HappyStk a) ----------------------------------------------------------------------------- -- starting the parse happyParse start_state = happyNewToken start_state notHappyAtAll notHappyAtAll ----------------------------------------------------------------------------- -- Accepting the parse -- If the current token is 0#, it means we've just accepted a partial -- parse (a %partial parser). We must ignore the saved token on the top of -- the stack in this case. happyAccept 0# tk st sts (_ `HappyStk` ans `HappyStk` _) = happyReturn1 ans happyAccept j tk st sts (HappyStk ans _) = (happyTcHack j (happyTcHack st)) (happyReturn1 ans) ----------------------------------------------------------------------------- -- Arrays only: do the next action happyDoAction i tk st = {- nothing -} case action of 0# -> {- nothing -} happyFail i tk st -1# -> {- nothing -} happyAccept i tk st n | (n <# (0# :: Int#)) -> {- nothing -} (happyReduceArr ! rule) i tk st where rule = (I# ((negateInt# ((n +# (1# :: Int#)))))) n -> {- nothing -} happyShift new_state i tk st where new_state = (n -# (1# :: Int#)) where off = indexShortOffAddr happyActOffsets st off_i = (off +# i) check = if (off_i >=# (0# :: Int#)) then (indexShortOffAddr happyCheck off_i ==# i) else False action | check = indexShortOffAddr happyTable off_i | otherwise = indexShortOffAddr happyDefActions st {-# LINE 127 "templates/GenericTemplate.hs" #-} indexShortOffAddr (HappyA# arr) off = #if __GLASGOW_HASKELL__ > 500 narrow16Int# i #elif __GLASGOW_HASKELL__ == 500 intToInt16# i #else (i `iShiftL#` 16#) `iShiftRA#` 16# #endif where #if __GLASGOW_HASKELL__ >= 503 i = word2Int# ((high `uncheckedShiftL#` 8#) `or#` low) #else i = word2Int# ((high `shiftL#` 8#) `or#` low) #endif high = int2Word# (ord# (indexCharOffAddr# arr (off' +# 1#))) low = int2Word# (ord# (indexCharOffAddr# arr off')) off' = off *# 2# data HappyAddr = HappyA# Addr# ----------------------------------------------------------------------------- -- HappyState data type (not arrays) {-# LINE 170 "templates/GenericTemplate.hs" #-} ----------------------------------------------------------------------------- -- Shifting a token happyShift new_state 0# tk st sts stk@(x `HappyStk` _) = let i = (case unsafeCoerce# x of { (I# (i)) -> i }) in -- trace "shifting the error token" $ happyDoAction i tk new_state (HappyCons (st) (sts)) (stk) happyShift new_state i tk st sts stk = happyNewToken new_state (HappyCons (st) (sts)) ((happyInTok (tk))`HappyStk`stk) -- happyReduce is specialised for the common cases. happySpecReduce_0 i fn 0# tk st sts stk = happyFail 0# tk st sts stk happySpecReduce_0 nt fn j tk st@((action)) sts stk = happyGoto nt j tk st (HappyCons (st) (sts)) (fn `HappyStk` stk) happySpecReduce_1 i fn 0# tk st sts stk = happyFail 0# tk st sts stk happySpecReduce_1 nt fn j tk _ sts@((HappyCons (st@(action)) (_))) (v1`HappyStk`stk') = let r = fn v1 in happySeq r (happyGoto nt j tk st sts (r `HappyStk` stk')) happySpecReduce_2 i fn 0# tk st sts stk = happyFail 0# tk st sts stk happySpecReduce_2 nt fn j tk _ (HappyCons (_) (sts@((HappyCons (st@(action)) (_))))) (v1`HappyStk`v2`HappyStk`stk') = let r = fn v1 v2 in happySeq r (happyGoto nt j tk st sts (r `HappyStk` stk')) happySpecReduce_3 i fn 0# tk st sts stk = happyFail 0# tk st sts stk happySpecReduce_3 nt fn j tk _ (HappyCons (_) ((HappyCons (_) (sts@((HappyCons (st@(action)) (_))))))) (v1`HappyStk`v2`HappyStk`v3`HappyStk`stk') = let r = fn v1 v2 v3 in happySeq r (happyGoto nt j tk st sts (r `HappyStk` stk')) happyReduce k i fn 0# tk st sts stk = happyFail 0# tk st sts stk happyReduce k nt fn j tk st sts stk = case happyDrop (k -# (1# :: Int#)) sts of sts1@((HappyCons (st1@(action)) (_))) -> let r = fn stk in -- it doesn't hurt to always seq here... happyDoSeq r (happyGoto nt j tk st1 sts1 r) happyMonadReduce k nt fn 0# tk st sts stk = happyFail 0# tk st sts stk happyMonadReduce k nt fn j tk st sts stk = happyThen1 (fn stk tk) (\r -> happyGoto nt j tk st1 sts1 (r `HappyStk` drop_stk)) where sts1@((HappyCons (st1@(action)) (_))) = happyDrop k (HappyCons (st) (sts)) drop_stk = happyDropStk k stk happyMonad2Reduce k nt fn 0# tk st sts stk = happyFail 0# tk st sts stk happyMonad2Reduce k nt fn j tk st sts stk = happyThen1 (fn stk tk) (\r -> happyNewToken new_state sts1 (r `HappyStk` drop_stk)) where sts1@((HappyCons (st1@(action)) (_))) = happyDrop k (HappyCons (st) (sts)) drop_stk = happyDropStk k stk off = indexShortOffAddr happyGotoOffsets st1 off_i = (off +# nt) new_state = indexShortOffAddr happyTable off_i happyDrop 0# l = l happyDrop n (HappyCons (_) (t)) = happyDrop (n -# (1# :: Int#)) t happyDropStk 0# l = l happyDropStk n (x `HappyStk` xs) = happyDropStk (n -# (1#::Int#)) xs ----------------------------------------------------------------------------- -- Moving to a new state after a reduction happyGoto nt j tk st = {- nothing -} happyDoAction j tk new_state where off = indexShortOffAddr happyGotoOffsets st off_i = (off +# nt) new_state = indexShortOffAddr happyTable off_i ----------------------------------------------------------------------------- -- Error recovery (0# is the error token) -- parse error if we are in recovery and we fail again happyFail 0# tk old_st _ stk = -- trace "failing" $ happyError_ tk {- We don't need state discarding for our restricted implementation of "error". In fact, it can cause some bogus parses, so I've disabled it for now --SDM -- discard a state happyFail 0# tk old_st (HappyCons ((action)) (sts)) (saved_tok `HappyStk` _ `HappyStk` stk) = -- trace ("discarding state, depth " ++ show (length stk)) $ happyDoAction 0# tk action sts ((saved_tok`HappyStk`stk)) -} -- Enter error recovery: generate an error token, -- save the old token and carry on. happyFail i tk (action) sts stk = -- trace "entering error recovery" $ happyDoAction 0# tk action sts ( (unsafeCoerce# (I# (i))) `HappyStk` stk) -- Internal happy errors: notHappyAtAll = error "Internal Happy error\n" ----------------------------------------------------------------------------- -- Hack to get the typechecker to accept our action functions happyTcHack :: Int# -> a -> a happyTcHack x y = y {-# INLINE happyTcHack #-} ----------------------------------------------------------------------------- -- Seq-ing. If the --strict flag is given, then Happy emits -- happySeq = happyDoSeq -- otherwise it emits -- happySeq = happyDontSeq happyDoSeq, happyDontSeq :: a -> b -> b happyDoSeq a b = a `seq` b happyDontSeq a b = b ----------------------------------------------------------------------------- -- Don't inline any functions from the template. GHC has a nasty habit -- of deciding to inline happyGoto everywhere, which increases the size of -- the generated parser quite a bit. {-# NOINLINE happyDoAction #-} {-# NOINLINE happyTable #-} {-# NOINLINE happyCheck #-} {-# NOINLINE happyActOffsets #-} {-# NOINLINE happyGotoOffsets #-} {-# NOINLINE happyDefActions #-} {-# NOINLINE happyShift #-} {-# NOINLINE happySpecReduce_0 #-} {-# NOINLINE happySpecReduce_1 #-} {-# NOINLINE happySpecReduce_2 #-} {-# NOINLINE happySpecReduce_3 #-} {-# NOINLINE happyReduce #-} {-# NOINLINE happyMonadReduce #-} {-# NOINLINE happyGoto #-} {-# NOINLINE happyFail #-} -- end of Happy Template.