Cabal-Version: >= 1.2 Build-Type: Simple Tested-With: GHC Category: Physics, Game Name: Hipmunk Version: 0.2.1 Stability: provisional License: OtherLicense License-File: LICENSE Copyright: (c) 2008 Felipe A. Lessa Author: Felipe A. Lessa Maintainer: Felipe A. Lessa Synopsis: A Haskell binding for Chipmunk. Description: Chipmunk is a fast, simple, portable, 2D physics engine (). This package contains the Chipmunk rev4 source (from ) and Haskell bindings to all of its functions. It is completely self-contained. . Licensed under the MIT license (like Chipmunk itself). Extra-Source-Files: NEWS, chipmunk/chipmunk.h, chipmunk/cpArbiter.h, chipmunk/cpArray.h, chipmunk/cpBB.h, chipmunk/cpBody.h, chipmunk/cpCollision.h, chipmunk/cpHashSet.h, chipmunk/cpJoint.h, chipmunk/cpPolyShape.h, chipmunk/cpShape.h, chipmunk/cpSpace.h, chipmunk/cpSpaceHash.h, chipmunk/cpVect.h, chipmunk/prime.h, Physics/Hipmunk/wrapper.h Flag small_base Description: Choose the new smaller, split-up base package. Library Exposed-Modules: Physics.Hipmunk, Physics.Hipmunk.Common, Physics.Hipmunk.Body, Physics.Hipmunk.Shape, Physics.Hipmunk.Joint, Physics.Hipmunk.Space Other-Modules: Physics.Hipmunk.Internal Include-Dirs: Physics/Hipmunk, chipmunk Includes: wrapper.h C-Sources: chipmunk/chipmunk.c, chipmunk/cpArbiter.c, chipmunk/cpArray.c, chipmunk/cpBB.c, chipmunk/cpBody.c, chipmunk/cpCollision.c, chipmunk/cpHashSet.c, chipmunk/cpJoint.c, chipmunk/cpPolyShape.c, chipmunk/cpShape.c, chipmunk/cpSpace.c, chipmunk/cpSpaceHash.c, chipmunk/cpVect.c, Physics/Hipmunk/wrapper.c Build-Depends: base if flag(small_base) Build-Depends: array, containers Extensions: CPP, ForeignFunctionInterface Build-Tools: hsc2hs GHC-Options: -Wall CC-Options: -O3 -ffast-math -std=gnu99 Extra-Libraries: m