/* Copyright (c) 2007 Scott Lembcke * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ typedef struct cpBB{ cpFloat l, b, r ,t; } cpBB; static inline cpBB cpBBNew(const cpFloat l, const cpFloat b, const cpFloat r, const cpFloat t) { cpBB bb = {l, b, r, t}; return bb; } static inline cpBool cpBBintersects(const cpBB a, const cpBB b) { return (a.l<=b.r && b.l<=a.r && a.b<=b.t && b.b<=a.t); } static inline cpBool cpBBcontainsBB(const cpBB bb, const cpBB other) { return (bb.l < other.l && bb.r > other.r && bb.b < other.b && bb.t > other.t); } static inline cpBool cpBBcontainsVect(const cpBB bb, const cpVect v) { return (bb.l < v.x && bb.r > v.x && bb.b < v.y && bb.t > v.y); } static inline cpBB cpBBmerge(const cpBB a, const cpBB b){ return cpBBNew( cpfmin(a.l, b.l), cpfmin(a.b, b.b), cpfmax(a.r, b.r), cpfmax(a.t, b.t) ); } static inline cpBB cpBBexpand(const cpBB bb, const cpVect v){ return cpBBNew( cpfmin(bb.l, v.x), cpfmin(bb.b, v.y), cpfmax(bb.r, v.x), cpfmax(bb.t, v.y) ); } cpVect cpBBClampVect(const cpBB bb, const cpVect v); // clamps the vector to lie within the bbox // TODO edge case issue cpVect cpBBWrapVect(const cpBB bb, const cpVect v); // wrap a vector to a bbox