-- Template module Main where import Irrlicht import Prelude hiding ( catch ) import Data.Time import Data.Time.Clock.POSIX import Data.List import Memo1 import Control.Concurrent.Chan import Control.Exception import System.IO import IrrHaskell -- DEFINE EVENTS -- DEFINE BEHAVIORS -- MAIN GAME LOOP main :: IO () main = do -- LOAD MAP -- DEFINE OBJECTS -- LOAD NODES -- SET BEHAVIORS -- CALL REACTIMATE LAST