| ! | Game.LambdaHack.Common.PointArray |
| !! | Game.LambdaHack.Core.Prelude |
| !? | Game.LambdaHack.Core.Prelude |
| $ | Game.LambdaHack.Core.Prelude |
| $! | Game.LambdaHack.Core.Prelude |
| && | Game.LambdaHack.Core.Prelude |
| &&& | Game.LambdaHack.Core.Prelude |
| * | Game.LambdaHack.Core.Prelude |
| ** | Game.LambdaHack.Core.Prelude |
| *** | Game.LambdaHack.Core.Prelude |
| *> | Game.LambdaHack.Core.Prelude |
| + | Game.LambdaHack.Core.Prelude |
| ++ | Game.LambdaHack.Core.Prelude |
| - | Game.LambdaHack.Core.Prelude |
| . | Game.LambdaHack.Core.Prelude |
| .=> | Game.LambdaHack.Client.AI.Strategy |
| .| | Game.LambdaHack.Client.AI.Strategy |
| / | Game.LambdaHack.Core.Prelude |
| // | Game.LambdaHack.Common.PointArray |
| /= | Game.LambdaHack.Core.Prelude |
| < | Game.LambdaHack.Core.Prelude |
| <$ | Game.LambdaHack.Core.Prelude |
| <$!> | Game.LambdaHack.Core.Prelude |
| <$$> | Game.LambdaHack.Core.Prelude |
| <$> | Game.LambdaHack.Core.Prelude |
| <* | Game.LambdaHack.Core.Prelude |
| <*> | Game.LambdaHack.Core.Prelude |
| <+:> | Game.LambdaHack.Client.UI.Overlay |
| <+> | Game.LambdaHack.Core.Prelude |
| <= | Game.LambdaHack.Core.Prelude |
| <=< | Game.LambdaHack.Core.Prelude |
| <> | Game.LambdaHack.Core.Prelude |
| <\:> | Game.LambdaHack.Client.UI.Overlay |
| =<< | Game.LambdaHack.Core.Prelude |
| == | Game.LambdaHack.Core.Prelude |
| > | Game.LambdaHack.Core.Prelude |
| >= | Game.LambdaHack.Core.Prelude |
| >=> | Game.LambdaHack.Core.Prelude |
| >> | Game.LambdaHack.Core.Prelude |
| >>= | Game.LambdaHack.Core.Prelude |
| abortedUnknownBfs | Game.LambdaHack.Client.Bfs |
| abs | Game.LambdaHack.Core.Prelude |
| AbsDepth | |
| 1 (Type/Class) | Game.LambdaHack.Core.Dice |
| 2 (Data Constructor) | Game.LambdaHack.Core.Dice |
| absoluteTimeAdd | Game.LambdaHack.Common.Time |
| absoluteTimeNegate | Game.LambdaHack.Common.Time |
| absoluteTimeSubtract | Game.LambdaHack.Common.Time |
| acAttr | Game.LambdaHack.Definition.Color |
| Accept | Game.LambdaHack.Client.UI.HumanCmd |
| acceptHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| accessBfs | Game.LambdaHack.Client.Bfs |
| accessI | Game.LambdaHack.Common.PointArray |
| accessModeBag | Game.LambdaHack.Client.UI.InventoryM |
| accessTab | Game.LambdaHack.Common.Tile |
| acChar | Game.LambdaHack.Definition.Color |
| acos | Game.LambdaHack.Core.Prelude |
| acosh | Game.LambdaHack.Core.Prelude |
| actionStrategy | Game.LambdaHack.Client.AI.PickActionM |
| ActivationConsume | Game.LambdaHack.Definition.Ability |
| ActivationEmbed | Game.LambdaHack.Definition.Ability |
| ActivationFlag | Game.LambdaHack.Definition.Ability |
| activationFlagToObject | Game.LambdaHack.Client.UI.EffectDescription |
| ActivationMeleeable | Game.LambdaHack.Definition.Ability |
| ActivationOnCombine | Game.LambdaHack.Definition.Ability |
| ActivationOnSmash | Game.LambdaHack.Definition.Ability |
| ActivationPeriodic | Game.LambdaHack.Definition.Ability |
| ActivationProjectile | Game.LambdaHack.Definition.Ability |
| ActivationTrigger | Game.LambdaHack.Definition.Ability |
| ActivationUnderMelee | Game.LambdaHack.Definition.Ability |
| ActivationUnderRanged | Game.LambdaHack.Definition.Ability |
| Actor | |
| 1 (Type/Class) | Game.LambdaHack.Common.Actor |
| 2 (Data Constructor) | Game.LambdaHack.Common.Actor |
| ActorAnalytics | Game.LambdaHack.Common.Analytics |
| actorAssocs | Game.LambdaHack.Common.ActorState |
| actorCanMelee | Game.LambdaHack.Common.Actor |
| actorCanMeleeToHarm | Game.LambdaHack.Common.Actor |
| actorCurrentSkills | Game.LambdaHack.Common.ActorState |
| ActorDict | Game.LambdaHack.Common.Actor |
| ActorDictUI | Game.LambdaHack.Client.UI.ActorUI |
| actorDying | Game.LambdaHack.Common.Actor |
| actorHasShine | Game.LambdaHack.Server.HandleAtomicM |
| ActorId | Game.LambdaHack.Common.Types |
| actorInAmbient | Game.LambdaHack.Common.ActorState |
| ActorMaxSkills | Game.LambdaHack.Common.Actor |
| ActorPushedBy | Game.LambdaHack.Server.State |
| actors | Content.ItemKindActor |
| actorsGN | Content.ItemKindActor |
| actorsGNSingleton | Content.ItemKindActor |
| actorTemplate | Game.LambdaHack.Common.Actor |
| ActorTime | Game.LambdaHack.Server.State |
| ActorUI | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.ActorUI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.ActorUI |
| actorWaits | Game.LambdaHack.Common.Actor |
| actorWaitsOrSleeps | Game.LambdaHack.Common.Actor |
| actorWorthChasing | Game.LambdaHack.Common.Actor |
| actorWorthKilling | Game.LambdaHack.Common.Actor |
| actorX | Game.LambdaHack.Client.UI.Animation |
| addActorFromGroup | Game.LambdaHack.Server.CommonM |
| addActorIid | Game.LambdaHack.Server.CommonM |
| addActorKill | Game.LambdaHack.Common.Analytics |
| addAnyActor | Game.LambdaHack.Server.PeriodicM |
| addCmdCategory | Game.LambdaHack.Client.UI.Content.Input |
| addCondition | Game.LambdaHack.Server.CommonM |
| addEolToNewReport | Game.LambdaHack.Client.UI.Msg |
| addFactionKill | Game.LambdaHack.Common.Analytics |
| addItemToActorMaxSkills | Game.LambdaHack.Atomic.MonadStateWrite |
| addItemToDiscoBenefit | Game.LambdaHack.Client.HandleAtomicM |
| addKill | Game.LambdaHack.Common.Analytics |
| addKillToAnalytics | Game.LambdaHack.Server.CommonM |
| addLeader | Game.LambdaHack.Client.UI.HandleHumanM |
| addManyActors | Game.LambdaHack.Server.PeriodicM |
| addMeanAspect | Game.LambdaHack.Common.ItemAspect |
| addNoError | Game.LambdaHack.Client.UI.HandleHumanM |
| addNonProjectile | Game.LambdaHack.Server.CommonM |
| addPer | Game.LambdaHack.Common.Perception |
| addPerActor | Game.LambdaHack.Server.HandleAtomicM |
| addPerActorAny | Game.LambdaHack.Server.HandleAtomicM |
| addProjectile | Game.LambdaHack.Server.CommonM |
| addSk | Game.LambdaHack.Definition.Ability |
| AddSkill | Game.LambdaHack.Content.ItemKind |
| addSkills | Game.LambdaHack.Definition.Ability |
| addSleep | Game.LambdaHack.Server.CommonM |
| addToHull | Game.LambdaHack.Server.FovDigital |
| addToHullGo | Game.LambdaHack.Server.FovDigital |
| addToMacro | Game.LambdaHack.Client.UI.FrameM |
| addToReport | Game.LambdaHack.Client.UI.Msg |
| ADD_NOCTO_1 | Content.ItemKindActor |
| ADD_SIGHT | Content.ItemKindActor |
| adjacent | Game.LambdaHack.Common.Point |
| adjacentBigAssocs | Game.LambdaHack.Common.ActorState |
| adjacentProjAssocs | Game.LambdaHack.Common.ActorState |
| advanceTime | Game.LambdaHack.Server.PeriodicM |
| advanceTimeTraj | Game.LambdaHack.Server.PeriodicM |
| advanceTrajectory | Game.LambdaHack.Server.LoopM |
| aELabel | Game.LambdaHack.Common.ItemAspect |
| aEqpSlot | Game.LambdaHack.Common.ItemAspect |
| affectSmell | Game.LambdaHack.Server.HandleRequestM |
| affectStash | Game.LambdaHack.Server.HandleRequestM |
| affixBonus | Game.LambdaHack.Client.UI.EffectDescription |
| affixDice | Game.LambdaHack.Client.UI.EffectDescription |
| aFlags | Game.LambdaHack.Common.ItemAspect |
| ageActor | Game.LambdaHack.Server.State |
| ageLevel | Game.LambdaHack.Atomic.HandleAtomicWrite |
| aid | Game.LambdaHack.Server.DebugM |
| aidTgtToPos | Game.LambdaHack.Client.CommonM |
| aidVerbDuplicateMU | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| aidVerbMU | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| AimAscend | Game.LambdaHack.Client.UI.HumanCmd |
| aimAscendHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| AimEnemy | Game.LambdaHack.Client.UI.HumanCmd |
| aimEnemyHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| aimFlingCmd | Game.LambdaHack.Client.UI.Content.Input |
| AimFloor | Game.LambdaHack.Client.UI.HumanCmd |
| aimFloorHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| aiming | Game.LambdaHack.Client.UI.HumanCmd |
| AimItem | Game.LambdaHack.Client.UI.HumanCmd |
| aimItemHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| aimLevelId | Game.LambdaHack.Client.UI.SessionUI |
| AimMode | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.SessionUI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.SessionUI |
| AimModeCmd | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.HumanCmd |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.HumanCmd |
| AimPointerEnemy | Game.LambdaHack.Client.UI.HumanCmd |
| aimPointerEnemyHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| AimPointerFloor | Game.LambdaHack.Client.UI.HumanCmd |
| aimPointerFloorHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| AimTgt | Game.LambdaHack.Client.UI.HumanCmd |
| aimTgtHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| akillCounts | Game.LambdaHack.Common.Analytics |
| all | Game.LambdaHack.Core.Prelude |
| allB | Game.LambdaHack.Core.Prelude |
| allGroupItems | Game.LambdaHack.Server.CommonM |
| AllHistory | Game.LambdaHack.Client.UI.HumanCmd |
| allHistoryHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| Alliance | Game.LambdaHack.Common.Faction |
| AlotOfDamageFromOneSource | Game.LambdaHack.Client.UI.TutorialHints |
| Alt | Game.LambdaHack.Client.UI.Key |
| AlterBlockActor | Game.LambdaHack.Common.ReqFailure |
| AlterBlockItem | Game.LambdaHack.Common.ReqFailure |
| alterCommon | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| AlterDir | Game.LambdaHack.Client.UI.HumanCmd |
| alterDirHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| AlterDistant | Game.LambdaHack.Common.ReqFailure |
| AlterLid | Game.LambdaHack.Client.State |
| alterMinSkill | Game.LambdaHack.Common.Tile |
| alterMinSkillKind | Game.LambdaHack.Common.Tile |
| alterMinSkillTab | Game.LambdaHack.Common.Tile |
| alterMinWalk | Game.LambdaHack.Common.Tile |
| alterMinWalkKind | Game.LambdaHack.Common.Tile |
| alterMinWalkTab | Game.LambdaHack.Common.Tile |
| AlterNothing | Game.LambdaHack.Common.ReqFailure |
| alterTileAtPos | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| AlterUnskilled | Game.LambdaHack.Common.ReqFailure |
| AlterUnwalked | Game.LambdaHack.Common.ReqFailure |
| AlterWithPointer | Game.LambdaHack.Client.UI.HumanCmd |
| alterWithPointerHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| AltShift | Game.LambdaHack.Client.UI.Key |
| AltWhite | Game.LambdaHack.Definition.Color |
| alwaysDudEffect | Game.LambdaHack.Content.ItemKind |
| AMBUSH | |
| 1 (Data Constructor) | Content.PlaceKind |
| 2 (Data Constructor) | Content.ModeKind |
| AMBUSHER_HERO | Content.ItemKindActor |
| AMBUSH_SET_DARK | Content.TileKind |
| AMBUSH_SET_LIT | Content.TileKind |
| Analytics | |
| 1 (Type/Class) | Game.LambdaHack.Common.Analytics |
| 2 (Data Constructor) | Game.LambdaHack.Common.Analytics |
| anchorDown | Game.LambdaHack.Server.DungeonGen |
| and | Game.LambdaHack.Core.Prelude |
| AndEffect | Game.LambdaHack.Content.ItemKind |
| AndPath | |
| 1 (Type/Class) | Game.LambdaHack.Client.Bfs |
| 2 (Data Constructor) | Game.LambdaHack.Client.Bfs |
| ANIMAL | Content.ItemKindActor |
| ANIMAL_CAPTIVE | Content.FactionKind |
| ANIMAL_CAPTIVE_NARRATING | Content.FactionKind |
| ANIMAL_EXQUISITE | Content.FactionKind |
| ANIMAL_MAGNIFICENT | Content.FactionKind |
| ANIMAL_MAGNIFICENT_NARRATING | Content.FactionKind |
| ANIMAL_NARRATING | Content.FactionKind |
| ANIMAL_REPRESENTATIVE | Content.FactionKind |
| animate | Game.LambdaHack.Client.UI.FrameM |
| Animation | Game.LambdaHack.Client.UI.Animation |
| any | Game.LambdaHack.Core.Prelude |
| anyActorsAlive | Game.LambdaHack.Server.CommonM |
| anyFoeAdj | Game.LambdaHack.Common.ActorState |
| anyHarmfulFoeAdj | Game.LambdaHack.Common.ActorState |
| anyInReport | Game.LambdaHack.Client.UI.Msg |
| anyKeyPressed | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| ANY_ARROW | Content.ItemKindActor |
| ANY_FLASK | Game.LambdaHack.Content.ItemKind |
| ANY_GLASS | Game.LambdaHack.Content.ItemKind |
| ANY_JEWELRY | Game.LambdaHack.Content.ItemKind |
| ANY_POTION | Game.LambdaHack.Content.ItemKind |
| ANY_SCROLL | Game.LambdaHack.Content.ItemKind |
| ap | Game.LambdaHack.Core.Prelude |
| apartBfs | Game.LambdaHack.Client.Bfs |
| appDataDir | Game.LambdaHack.Common.Misc |
| Applicative | Game.LambdaHack.Core.Prelude |
| Apply | Game.LambdaHack.Client.UI.HumanCmd |
| ApplyCharging | Game.LambdaHack.Common.ReqFailure |
| applyDebug | Game.LambdaHack.Server.StartM |
| ApplyFood | Game.LambdaHack.Common.ReqFailure |
| applyHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| applyI | Game.LambdaHack.Client.UI.Content.Input |
| applyIK | Game.LambdaHack.Client.UI.Content.Input |
| applyItem | |
| 1 (Function) | Game.LambdaHack.Client.AI.PickActionM |
| 2 (Function) | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| 3 (Function) | Game.LambdaHack.Server.HandleEffectM |
| ApplyItemGroup | Game.LambdaHack.Client.AI.PickActionM |
| applyKineticDamage | Game.LambdaHack.Server.HandleEffectM |
| ApplyNoEffects | Game.LambdaHack.Common.ReqFailure |
| ApplyOutOfReach | Game.LambdaHack.Common.ReqFailure |
| ApplyPerfume | Game.LambdaHack.Content.ItemKind |
| ApplyPeriodic | Game.LambdaHack.Common.ReqFailure |
| applyPeriodicLevel | Game.LambdaHack.Server.LoopM |
| ApplyRead | Game.LambdaHack.Common.ReqFailure |
| applyTs | Client.UI.Content.Input |
| applyUIOptions | Game.LambdaHack.Client.UI.UIOptionsParse, Game.LambdaHack.Client.UI, Game.LambdaHack.Client |
| ApplyUnskilled | Game.LambdaHack.Common.ReqFailure |
| aPresentAs | Game.LambdaHack.Common.ItemAspect |
| AQUATIC | |
| 1 (Data Constructor) | Game.LambdaHack.Content.ItemKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.TileKind |
| archiveReport | Game.LambdaHack.Client.UI.Msg |
| Area | Game.LambdaHack.Common.Area |
| areaDescription | Game.LambdaHack.Client.UI.HumanCmd |
| areaInnerBorder | Game.LambdaHack.Common.Area |
| areaToRectangles | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| ARENA | Content.PlaceKind |
| arenasForLoop | Game.LambdaHack.Server.LoopM |
| ARENA_SET_DARK | Content.TileKind |
| ARENA_SET_LIT | Content.TileKind |
| armorHurtBonus | Game.LambdaHack.Common.ActorState |
| armorHurtCalculation | Game.LambdaHack.Common.Item |
| ARMOR_LOOSE | Content.ItemKind |
| ARMOR_MISC | Content.ItemKindBlast |
| ARMOR_RANGED | Content.ItemKindActor |
| Array | |
| 1 (Type/Class) | Game.LambdaHack.Common.PointArray |
| 2 (Data Constructor) | Game.LambdaHack.Common.PointArray |
| Ascend | Game.LambdaHack.Content.ItemKind |
| ascendInBranch | Game.LambdaHack.Common.Level |
| asin | Game.LambdaHack.Core.Prelude |
| asinh | Game.LambdaHack.Core.Prelude |
| aSkills | Game.LambdaHack.Common.ItemAspect |
| Aspect | Game.LambdaHack.Content.ItemKind |
| AspectRecord | |
| 1 (Type/Class) | Game.LambdaHack.Common.ItemAspect |
| 2 (Data Constructor) | Game.LambdaHack.Common.ItemAspect |
| aspectRecordFromIid | Game.LambdaHack.Common.State |
| aspectRecordFromItem | Game.LambdaHack.Common.State |
| aspectRecordFull | Game.LambdaHack.Common.Item |
| aspectRecordToBenefit | Game.LambdaHack.Client.Preferences |
| aspectRecordToList | Game.LambdaHack.Common.ItemAspect |
| aspectsRandom | Game.LambdaHack.Common.ItemAspect |
| aspectToBenefit | Game.LambdaHack.Client.Preferences |
| aspectToSentence | Game.LambdaHack.Client.UI.EffectDescription |
| assert | Game.LambdaHack.Core.Prelude |
| assertSparseItems | Game.LambdaHack.Common.Level |
| assertSparseProjectiles | Game.LambdaHack.Common.Level |
| assignItemRole | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| asTypeOf | Game.LambdaHack.Core.Prelude |
| at | Game.LambdaHack.Common.Level |
| atan | Game.LambdaHack.Core.Prelude |
| atan2 | Game.LambdaHack.Core.Prelude |
| atanh | Game.LambdaHack.Core.Prelude |
| aTimeout | Game.LambdaHack.Common.ItemAspect |
| AtMostOneOf | Game.LambdaHack.Content.ItemKind |
| AtomicFail | |
| 1 (Type/Class) | Game.LambdaHack.Atomic.MonadStateWrite, Game.LambdaHack.Atomic |
| 2 (Data Constructor) | Game.LambdaHack.Atomic.MonadStateWrite, Game.LambdaHack.Atomic |
| atomicFail | Game.LambdaHack.Atomic.MonadStateWrite |
| atomicForget | Game.LambdaHack.Server.BroadcastAtomic |
| atomicRemember | Game.LambdaHack.Server.BroadcastAtomic |
| aToThrow | Game.LambdaHack.Common.ItemAspect |
| Attr | |
| 1 (Type/Class) | Game.LambdaHack.Definition.Color |
| 2 (Data Constructor) | Game.LambdaHack.Definition.Color |
| AttrChar | |
| 1 (Type/Class) | Game.LambdaHack.Definition.Color |
| 2 (Data Constructor) | Game.LambdaHack.Definition.Color |
| attrChar1ToW32 | Game.LambdaHack.Definition.Color |
| attrChar2ToW32 | Game.LambdaHack.Definition.Color |
| attrCharFromW32 | Game.LambdaHack.Definition.Color |
| attrCharToW32 | Game.LambdaHack.Definition.Color |
| AttrCharW32 | |
| 1 (Type/Class) | Game.LambdaHack.Definition.Color |
| 2 (Data Constructor) | Game.LambdaHack.Definition.Color |
| attrCharW32 | Game.LambdaHack.Definition.Color |
| attrFromW32 | Game.LambdaHack.Definition.Color |
| AttrLine | Game.LambdaHack.Client.UI.Overlay |
| attrLine | Game.LambdaHack.Client.UI.Overlay |
| attrLinesToFontMap | Game.LambdaHack.Client.UI.Slideshow |
| AttrString | Game.LambdaHack.Client.UI.Overlay |
| attrStringToAL | Game.LambdaHack.Client.UI.Overlay |
| attrStringToString | Game.LambdaHack.Client.UI.Overlay |
| attrStringToU | Game.LambdaHack.Client.UI.Msg |
| autoexplore25Cmd | Game.LambdaHack.Client.UI.Content.Input |
| autoexploreCmd | Game.LambdaHack.Client.UI.Content.Input |
| Automate | Game.LambdaHack.Client.UI.HumanCmd |
| AutomateBack | Game.LambdaHack.Client.UI.HumanCmd |
| automateBackHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| automateHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| AutomateToggle | Game.LambdaHack.Client.UI.HumanCmd |
| automateToggleHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| avector | Game.LambdaHack.Common.PointArray |
| averageTurnValue | Game.LambdaHack.Client.Preferences |
| avgItemDelay | Game.LambdaHack.Client.Preferences |
| avgItemLife | Game.LambdaHack.Client.Preferences |
| AvoidWalkingEnemies | Game.LambdaHack.Client.UI.TutorialHints |
| axsize | Game.LambdaHack.Common.PointArray |
| aysize | Game.LambdaHack.Common.PointArray |
| B | Game.LambdaHack.Server.FovDigital |
| BackSpace | Game.LambdaHack.Client.UI.Key |
| backspaceKM | Game.LambdaHack.Client.UI.Key |
| BackTab | Game.LambdaHack.Client.UI.Key |
| Backward | Game.LambdaHack.Definition.Defs |
| bagAssocs | Game.LambdaHack.Common.ActorState |
| bagAssocsK | Game.LambdaHack.Common.ActorState |
| balancedWord | Game.LambdaHack.Common.Point |
| bannedPointmanSwitchBetweenLevels | Game.LambdaHack.Common.Faction |
| basicFrameForAnimation | Game.LambdaHack.Client.UI.FrameM |
| basicFrameWithoutReport | Game.LambdaHack.Client.UI.SlideshowM |
| BATTLE | |
| 1 (Data Constructor) | Content.PlaceKind |
| 2 (Data Constructor) | Content.ModeKind |
| BATTLE_DEFENSE | Content.ModeKind |
| BATTLE_SET_DARK | Content.TileKind |
| BATTLE_SET_LIT | Content.TileKind |
| BATTLE_SURVIVAL | Content.ModeKind |
| bcalm | Game.LambdaHack.Common.Actor |
| bcalmDelta | Game.LambdaHack.Common.Actor |
| bcmdList | Game.LambdaHack.Client.UI.Content.Input |
| bcmdMap | Game.LambdaHack.Client.UI.Content.Input |
| bcolor | Game.LambdaHack.Client.UI.ActorUI |
| Begin | Game.LambdaHack.Client.UI.Key |
| benApply | Game.LambdaHack.Common.Item |
| benAvailableItems | Game.LambdaHack.Client.AI.ConditionM |
| Benefit | |
| 1 (Type/Class) | Game.LambdaHack.Common.Item |
| 2 (Data Constructor) | Game.LambdaHack.Common.Item |
| benFling | Game.LambdaHack.Common.Item |
| benGroundItems | Game.LambdaHack.Client.AI.ConditionM |
| Benign | Game.LambdaHack.Definition.Ability |
| benInEqp | Game.LambdaHack.Common.Item |
| benMelee | Game.LambdaHack.Common.Item |
| benPickup | Game.LambdaHack.Common.Item |
| beqp | Game.LambdaHack.Common.Actor |
| bestByEqpSlot | Game.LambdaHack.Client.AI.PickActionM |
| bestVariant | Game.LambdaHack.Client.AI.Strategy |
| bfid | Game.LambdaHack.Common.Actor |
| BfsAndPath | |
| 1 (Type/Class) | Game.LambdaHack.Client.State |
| 2 (Data Constructor) | Game.LambdaHack.Client.State |
| BfsDistance | Game.LambdaHack.Client.Bfs |
| BfsInvalid | Game.LambdaHack.Client.State |
| bg | Game.LambdaHack.Definition.Color |
| bgFromW32 | Game.LambdaHack.Definition.Color |
| bHP | Game.LambdaHack.Server.DebugM |
| bhp | Game.LambdaHack.Common.Actor |
| bhpDelta | Game.LambdaHack.Common.Actor |
| BigActorMap | Game.LambdaHack.Common.Level |
| BigBorderlessWindow | Game.LambdaHack.Common.ClientOptions |
| BIG_FIRE | Content.ItemKindEmbed |
| bkpAllSaves | Game.LambdaHack.Common.Save |
| Black | Game.LambdaHack.Definition.Color |
| blame | Game.LambdaHack.Core.Prelude |
| blank | Game.LambdaHack.Client.UI.Animation |
| blankAttrString | Game.LambdaHack.Client.UI.Overlay |
| blankSingleFrame | Game.LambdaHack.Client.UI.Frame |
| Blast | Game.LambdaHack.Definition.Ability |
| blastBonusStatOf | Content.ItemKindBlast |
| blastNoStatOf | Content.ItemKindBlast |
| blasts | Content.ItemKindBlast |
| blastsGN | Content.ItemKindBlast |
| blastsGNSingleton | Content.ItemKindBlast |
| blid | Game.LambdaHack.Common.Actor |
| blockHit | Game.LambdaHack.Client.UI.Animation |
| blockMiss | Game.LambdaHack.Client.UI.Animation |
| blockOnly | Game.LambdaHack.Definition.Ability |
| Blue | Game.LambdaHack.Definition.Color |
| bname | Game.LambdaHack.Client.UI.ActorUI |
| bnumber | Game.LambdaHack.Common.Actor |
| boldpos | Game.LambdaHack.Common.Actor |
| bonusStatGN | Content.ItemKindTemporary |
| Bool | Game.LambdaHack.Core.Prelude |
| boostItemKind | Game.LambdaHack.Content.ItemKind |
| boostItemKindList | Game.LambdaHack.Content.ItemKind |
| borderPlace | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| borgan | Game.LambdaHack.Common.Actor |
| Bounded | Game.LambdaHack.Core.Prelude |
| boundSightByCalm | Game.LambdaHack.Server.Fov |
| bpos | Game.LambdaHack.Common.Actor |
| bproj | Game.LambdaHack.Common.Actor |
| bpronoun | Game.LambdaHack.Client.UI.ActorUI |
| BRAWL | |
| 1 (Data Constructor) | Content.PlaceKind |
| 2 (Data Constructor) | Content.ModeKind |
| BRAWLER_HERO | Content.ItemKindActor |
| BRAWL_SET_LIT | Content.TileKind |
| BrBlack | Game.LambdaHack.Definition.Color |
| BrBlue | Game.LambdaHack.Definition.Color |
| BrCyan | Game.LambdaHack.Definition.Color |
| break | Game.LambdaHack.Core.Prelude |
| breakAtSpace | Game.LambdaHack.Client.UI.Overlay |
| breakUpdAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| bresenhamsLineAlgorithm | Game.LambdaHack.Common.Point |
| bresenhamsLineAlgorithmBegin | Game.LambdaHack.Common.Point |
| brevMap | Game.LambdaHack.Client.UI.Content.Input |
| BrGreen | Game.LambdaHack.Definition.Color |
| brightCol | Game.LambdaHack.Definition.Color |
| BrMagenta | Game.LambdaHack.Definition.Color |
| Brown | Game.LambdaHack.Definition.Color |
| BrRed | Game.LambdaHack.Definition.Color |
| BrWhite | Game.LambdaHack.Definition.Color |
| BrYellow | Game.LambdaHack.Definition.Color |
| bsymbol | Game.LambdaHack.Client.UI.ActorUI |
| btime | Game.LambdaHack.Server.DebugM |
| btrajectory | Game.LambdaHack.Common.Actor |
| btrTime | Game.LambdaHack.Server.DebugM |
| btrunk | Game.LambdaHack.Common.Actor |
| BuildAs | Game.LambdaHack.Content.TileKind |
| buildAs | Game.LambdaHack.Common.Tile |
| buildCave | Game.LambdaHack.Server.DungeonGen.Cave |
| buildFence | Game.LambdaHack.Server.DungeonGen.Place |
| buildFenceMap | Game.LambdaHack.Server.DungeonGen.Place |
| buildFenceRnd | Game.LambdaHack.Server.DungeonGen.Place |
| buildItem | Game.LambdaHack.Server.ItemRev |
| buildLevel | Game.LambdaHack.Server.DungeonGen |
| buildPlace | Game.LambdaHack.Server.DungeonGen.Place |
| buildTileMap | Game.LambdaHack.Server.DungeonGen |
| Bump | Game.LambdaHack.Server.FovDigital |
| Burn | Game.LambdaHack.Content.ItemKind |
| BURNING | Content.ModeKind |
| BUSH_CLUMP_DARK | Content.TileKind |
| BUSH_CLUMP_LIT | Content.TileKind |
| buttonFont | Game.LambdaHack.Client.UI.Slideshow |
| ButtonWidth | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Slideshow |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Slideshow |
| buttonWidth | Game.LambdaHack.Client.UI.Slideshow |
| bwatch | Game.LambdaHack.Common.Actor |
| bweapBenign | Game.LambdaHack.Common.Actor |
| bweapon | Game.LambdaHack.Common.Actor |
| bx | Game.LambdaHack.Server.FovDigital |
| by | Game.LambdaHack.Server.FovDigital |
| ByAimMode | Game.LambdaHack.Client.UI.HumanCmd |
| byAimModeHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| ByArea | Game.LambdaHack.Client.UI.HumanCmd |
| byAreaHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| CaArenaName | Game.LambdaHack.Client.UI.HumanCmd |
| CaCalmGauge | Game.LambdaHack.Client.UI.HumanCmd |
| CaCalmValue | Game.LambdaHack.Client.UI.HumanCmd |
| CACHE | Content.TileKind |
| CacheBeforeLucid | |
| 1 (Type/Class) | Game.LambdaHack.Server.Fov |
| 2 (Data Constructor) | Game.LambdaHack.Server.Fov |
| cacheBeforeLucidFromActor | Game.LambdaHack.Server.Fov |
| CActor | Game.LambdaHack.Common.Types |
| cactorCoeff | Game.LambdaHack.Content.CaveKind |
| cactorFreq | Game.LambdaHack.Content.CaveKind |
| CaHPGauge | Game.LambdaHack.Client.UI.HumanCmd |
| CaHPValue | Game.LambdaHack.Client.UI.HumanCmd |
| calculateTotal | Game.LambdaHack.Common.ActorState |
| CaLeaderDesc | Game.LambdaHack.Client.UI.HumanCmd |
| CaLevelNumber | Game.LambdaHack.Client.UI.HumanCmd |
| calmEnough | Game.LambdaHack.Common.Actor |
| calmFull | Game.LambdaHack.Common.Actor |
| CalmGeq | Game.LambdaHack.Content.ItemKind |
| CalmLeq | Game.LambdaHack.Content.ItemKind |
| CAlternate | Game.LambdaHack.Content.PlaceKind |
| CaMap | Game.LambdaHack.Client.UI.HumanCmd |
| CaMapLeader | Game.LambdaHack.Client.UI.HumanCmd |
| CaMapParty | Game.LambdaHack.Client.UI.HumanCmd |
| CaMessage | Game.LambdaHack.Client.UI.HumanCmd |
| CAMPAIGN_SCENARIO | Game.LambdaHack.Content.ModeKind |
| Camping | Game.LambdaHack.Content.FactionKind |
| Cancel | Game.LambdaHack.Client.UI.HumanCmd |
| cancelHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| CannotHarmYouInMelee | Game.LambdaHack.Client.UI.TutorialHints |
| canSleep | Game.LambdaHack.Common.Actor |
| canTraverse | Game.LambdaHack.Common.ActorState |
| CaPercentSeen | Game.LambdaHack.Client.UI.HumanCmd |
| capStat | Game.LambdaHack.Client.Preferences |
| cardinalAllKM | Game.LambdaHack.Client.UI.Key |
| CaSelected | Game.LambdaHack.Client.UI.HumanCmd |
| castAspect | Game.LambdaHack.Common.ItemAspect |
| castDice | |
| 1 (Function) | Game.LambdaHack.Core.Dice |
| 2 (Function) | Game.LambdaHack.Core.Random |
| castDiceXY | Game.LambdaHack.Core.Random |
| categoryDescription | Game.LambdaHack.Client.UI.HumanCmd |
| catMaybes | Game.LambdaHack.Core.Prelude |
| CaughtProjectile | Game.LambdaHack.Client.UI.TutorialHints |
| cauxConnects | Game.LambdaHack.Content.CaveKind |
| Cave | |
| 1 (Type/Class) | Game.LambdaHack.Server.DungeonGen.Cave |
| 2 (Data Constructor) | Game.LambdaHack.Server.DungeonGen.Cave |
| CaveKind | |
| 1 (Type/Class) | Game.LambdaHack.Content.CaveKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.CaveKind |
| Caves | Game.LambdaHack.Content.ModeKind |
| CAVE_AMBUSH | Content.CaveKind |
| CAVE_ARENA | Content.CaveKind |
| CAVE_BATTLE | Content.CaveKind |
| CAVE_BRAWL | Content.CaveKind |
| CAVE_EMPTY | Content.CaveKind |
| CAVE_FLIGHT | Content.CaveKind |
| CAVE_HUNT | Content.CaveKind |
| CAVE_LABORATORY | Content.CaveKind |
| CAVE_MINE | Content.CaveKind |
| CAVE_NOISE | Content.CaveKind |
| CAVE_OUTERMOST | Content.CaveKind |
| CAVE_RAID | Content.CaveKind |
| CAVE_ROGUE | Content.CaveKind |
| CAVE_SAFARI_1 | Content.CaveKind |
| CAVE_SAFARI_2 | Content.CaveKind |
| CAVE_SAFARI_3 | Content.CaveKind |
| CAVE_SHALLOW_ROGUE | Content.CaveKind |
| CAVE_SHOOTOUT | Content.CaveKind |
| CAVE_SMOKING | Content.CaveKind |
| CAVE_ZOO | Content.CaveKind |
| CaXhairDesc | Game.LambdaHack.Client.UI.HumanCmd |
| cBadEvent | Game.LambdaHack.Definition.Color |
| cBoring | Game.LambdaHack.Definition.Color |
| ccellSize | Game.LambdaHack.Content.CaveKind |
| ccornerTile | Game.LambdaHack.Content.CaveKind |
| CCUI | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.ContentClientUI, Game.LambdaHack.Client.UI, Game.LambdaHack.Client |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.ContentClientUI, Game.LambdaHack.Client.UI |
| cdarkCorTile | Game.LambdaHack.Content.CaveKind |
| cdarkOdds | Game.LambdaHack.Content.CaveKind |
| cdefTile | Game.LambdaHack.Content.CaveKind |
| cdesc | Game.LambdaHack.Content.CaveKind |
| cdiff | Game.LambdaHack.Common.Faction |
| cdoorChance | Game.LambdaHack.Content.CaveKind |
| ceiling | Game.LambdaHack.Core.Prelude |
| ceilingMeanDice | Game.LambdaHack.Common.ItemAspect |
| CEmbed | Game.LambdaHack.Common.Types |
| CEqp | Game.LambdaHack.Definition.Defs |
| cescapeFreq | Game.LambdaHack.Content.CaveKind |
| cfenceApart | Game.LambdaHack.Content.CaveKind |
| cfenceTileE | Game.LambdaHack.Content.CaveKind |
| cfenceTileN | Game.LambdaHack.Content.CaveKind |
| cfenceTileS | Game.LambdaHack.Content.CaveKind |
| cfenceTileW | Game.LambdaHack.Content.CaveKind |
| cfish | Game.LambdaHack.Common.Faction |
| CFloor | Game.LambdaHack.Common.Types |
| cfreq | Game.LambdaHack.Content.CaveKind |
| cGameOver | Game.LambdaHack.Definition.Color |
| cGoodEvent | Game.LambdaHack.Definition.Color |
| cgoods | Game.LambdaHack.Common.Faction |
| cGraveRisk | Game.LambdaHack.Definition.Color |
| cGreed | Game.LambdaHack.Definition.Color |
| CGround | Game.LambdaHack.Definition.Defs |
| Challenge | |
| 1 (Type/Class) | Game.LambdaHack.Common.Faction |
| 2 (Data Constructor) | Game.LambdaHack.Common.Faction |
| ChallengeMenu | Game.LambdaHack.Client.UI.HumanCmd |
| challengeMenuHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| Chance | Game.LambdaHack.Core.Random |
| chance | Game.LambdaHack.Core.Random |
| ChanFrontend | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Frontend, Game.LambdaHack.Client.UI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Frontend |
| chanFrontend | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| chanFrontendIO | Game.LambdaHack.Client.UI.Frontend |
| ChangeTo | Game.LambdaHack.Content.TileKind |
| ChangeWith | Game.LambdaHack.Content.TileKind |
| ChanSave | Game.LambdaHack.Common.Save |
| chanSaveServer | Game.LambdaHack.Server.MonadServer |
| ChanServer | |
| 1 (Type/Class) | Game.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server |
| 2 (Data Constructor) | Game.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server |
| Char | |
| 1 (Type/Class) | Game.LambdaHack.Core.Prelude |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Key |
| charFromW32 | Game.LambdaHack.Definition.Color |
| charging | Game.LambdaHack.Common.Item |
| chase | Game.LambdaHack.Client.AI.PickActionM |
| CHCons | Game.LambdaHack.Server.FovDigital |
| checkAdjacent | Game.LambdaHack.Common.Actor |
| checkAndRun | Game.LambdaHack.Client.UI.RunM |
| checkFl | Game.LambdaHack.Definition.Ability |
| checkFlag | Game.LambdaHack.Common.ItemAspect |
| checkWaiting | Game.LambdaHack.Server.HandleRequestM |
| checkWarningCalm | Game.LambdaHack.Client.UI.DrawM |
| checkWarningHP | Game.LambdaHack.Client.UI.DrawM |
| checkWarnings | Game.LambdaHack.Client.UI.DrawM |
| chessDist | Game.LambdaHack.Common.Point |
| chessDistVector | Game.LambdaHack.Common.Vector |
| CHIC_GEAR | Content.ItemKind |
| chidden | Game.LambdaHack.Content.CaveKind |
| childrenServer | Game.LambdaHack.Server.ProtocolM |
| CHNil | Game.LambdaHack.Server.FovDigital |
| ChooseItem | Game.LambdaHack.Client.UI.HumanCmd |
| ChooseItemApply | Game.LambdaHack.Client.UI.HumanCmd |
| chooseItemApplyHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| chooseItemDialogMode | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| chooseItemDialogModeLore | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| chooseItemHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| ChooseItemMenu | Game.LambdaHack.Client.UI.HumanCmd |
| chooseItemMenuHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| ChooseItemProject | Game.LambdaHack.Client.UI.HumanCmd |
| chooseItemProjectHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| ChosenLore | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.SessionUI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.SessionUI |
| ChosenNothing | Game.LambdaHack.Client.UI.SessionUI |
| CHull | Game.LambdaHack.Server.FovDigital |
| cIdentification | Game.LambdaHack.Definition.Color |
| cinitSleep | Game.LambdaHack.Content.CaveKind |
| citemFreq | Game.LambdaHack.Content.CaveKind |
| citemNum | Game.LambdaHack.Content.CaveKind |
| CIVILIAN | Content.ItemKindActor |
| CIVILIAN_REPRESENTATIVE | Content.FactionKind |
| ckeeper | Game.LambdaHack.Common.Faction |
| clabyrinth | Game.LambdaHack.Content.CaveKind |
| Clear | Game.LambdaHack.Content.TileKind |
| clearAimMode | Game.LambdaHack.Client.UI.MonadClientUI |
| clearFromLevel | Game.LambdaHack.Server.Fov |
| clearInDungeon | Game.LambdaHack.Server.Fov |
| ClearTargetIfItemClear | Game.LambdaHack.Client.UI.HumanCmd |
| clearTargetIfItemClearHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| cliClient | Implementation.MonadClientImplementation |
| cliDict | Implementation.MonadClientImplementation |
| clientHasUI | Game.LambdaHack.Client.HandleResponseM |
| ClientOptions | |
| 1 (Type/Class) | Game.LambdaHack.Common.ClientOptions |
| 2 (Data Constructor) | Game.LambdaHack.Common.ClientOptions |
| clientPrintUI | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| CliImplementation | |
| 1 (Type/Class) | Implementation.MonadClientImplementation |
| 2 (Data Constructor) | Implementation.MonadClientImplementation |
| clipsInTurn | Game.LambdaHack.Common.Time |
| CliSerQueue | Game.LambdaHack.Server.ProtocolM |
| cliSession | Implementation.MonadClientImplementation |
| CliState | |
| 1 (Type/Class) | Implementation.MonadClientImplementation |
| 2 (Data Constructor) | Implementation.MonadClientImplementation |
| cliState | Implementation.MonadClientImplementation |
| clitCorTile | Game.LambdaHack.Content.CaveKind |
| cliToSave | Implementation.MonadClientImplementation |
| CloseClosed | Game.LambdaHack.Common.ReqFailure |
| CloseDir | Game.LambdaHack.Client.UI.HumanCmd |
| closeDirHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| CloseDistant | Game.LambdaHack.Common.ReqFailure |
| CLOSED_STAIRCASE | Content.PlaceKind |
| CloseNonClosable | Game.LambdaHack.Common.ReqFailure |
| CloseNothing | Game.LambdaHack.Common.ReqFailure |
| closestFoes | Game.LambdaHack.Client.BfsM |
| closestHideout | Game.LambdaHack.Client.BfsM |
| closestItems | Game.LambdaHack.Client.BfsM |
| closestSmell | Game.LambdaHack.Client.BfsM |
| closestStashes | Game.LambdaHack.Client.BfsM |
| closestTriggers | Game.LambdaHack.Client.BfsM |
| closestUnknown | Game.LambdaHack.Client.BfsM |
| closeTileAtPos | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| CloseTo | Game.LambdaHack.Content.TileKind |
| closeTo | Game.LambdaHack.Common.Tile |
| CloseWith | Game.LambdaHack.Content.TileKind |
| CLOTHING_MISC | Content.ItemKind |
| cmaxPlaceSize | Game.LambdaHack.Content.CaveKind |
| cmaxStairsNum | Game.LambdaHack.Content.CaveKind |
| cmaxVoid | Game.LambdaHack.Content.CaveKind |
| CmdAim | Game.LambdaHack.Client.UI.HumanCmd |
| CmdArea | Game.LambdaHack.Client.UI.HumanCmd |
| CmdAtomic | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| cmdAtomicSemCli | Game.LambdaHack.Client.HandleAtomicM |
| cmdAtomicSemSer | Game.LambdaHack.Server.HandleAtomicM |
| CmdCategory | Game.LambdaHack.Client.UI.HumanCmd |
| CmdDashboard | Game.LambdaHack.Client.UI.HumanCmd |
| CmdDebug | Game.LambdaHack.Client.UI.HumanCmd |
| CmdInternal | Game.LambdaHack.Client.UI.HumanCmd |
| CmdItem | Game.LambdaHack.Client.UI.HumanCmd |
| CmdItemMenu | Game.LambdaHack.Client.UI.HumanCmd |
| cmdItemsFromIids | Game.LambdaHack.Server.BroadcastAtomic |
| CmdLeaderNeed | Game.LambdaHack.Client.UI.HandleHumanM |
| CmdMeta | Game.LambdaHack.Client.UI.HumanCmd |
| CmdMinimal | Game.LambdaHack.Client.UI.HumanCmd |
| CmdMouse | Game.LambdaHack.Client.UI.HumanCmd |
| CmdMove | Game.LambdaHack.Client.UI.HumanCmd |
| cmdSemantics | Game.LambdaHack.Client.UI.HandleHumanM |
| cmdSemanticsLeader | Game.LambdaHack.Client.UI.HandleHumanM |
| cmdSemInCxtOfKM | Game.LambdaHack.Client.UI.HandleHumanM |
| CmdTriple | Game.LambdaHack.Client.UI.HumanCmd |
| cMeta | Game.LambdaHack.Definition.Color |
| cminPlaceSize | Game.LambdaHack.Content.CaveKind |
| cminStairDist | Game.LambdaHack.Content.CaveKind |
| CMirror | Game.LambdaHack.Content.PlaceKind |
| cname | Game.LambdaHack.Content.CaveKind |
| cNeutralEvent | Game.LambdaHack.Definition.Color |
| cnightOdds | Game.LambdaHack.Content.CaveKind |
| cnocto | Game.LambdaHack.Server.Fov |
| cocave | Game.LambdaHack.Common.Kind |
| cofact | Game.LambdaHack.Common.Kind |
| coinput | Game.LambdaHack.Client.UI.ContentClientUI, Game.LambdaHack.Client.UI |
| coitem | Game.LambdaHack.Common.Kind |
| coItemSpeedup | Game.LambdaHack.Common.Kind |
| Color | Game.LambdaHack.Definition.Color |
| ColorBW | Game.LambdaHack.Client.UI.Frame |
| ColorFull | Game.LambdaHack.Client.UI.Frame |
| ColorMode | Game.LambdaHack.Client.UI.Frame |
| colorToFancyName | Game.LambdaHack.Definition.Flavour |
| colorToGlassFancyName | Game.LambdaHack.Definition.Flavour |
| colorToGlassPlainName | Game.LambdaHack.Definition.Flavour |
| colorToLiquidName | Game.LambdaHack.Definition.Flavour |
| colorToPlainName | Game.LambdaHack.Definition.Flavour |
| colorToRGB | Game.LambdaHack.Definition.Color |
| colorToRGBA | Game.LambdaHack.Client.UI.Frontend.Sdl |
| colorToTeamName | Game.LambdaHack.Definition.Flavour |
| combinedItems | Game.LambdaHack.Common.ActorState |
| COMMON_ITEM | Game.LambdaHack.Content.ItemKind |
| comode | Game.LambdaHack.Common.Kind |
| compare | Game.LambdaHack.Core.Prelude |
| comparing | Game.LambdaHack.Core.Prelude |
| compassText | Game.LambdaHack.Common.Vector |
| compatibleVersion | Game.LambdaHack.Common.Save |
| COMPETITOR_NO_ESCAPE | Content.FactionKind |
| COMPETITOR_REPRESENTATIVE | Content.FactionKind |
| COMPETITOR_SHORT | Content.FactionKind |
| Compose2ndLocal | Game.LambdaHack.Client.UI.HumanCmd |
| compose2ndLocalHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| ComposeIfLocal | Game.LambdaHack.Client.UI.HumanCmd |
| composeIfLocalHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| ComposeUnlessError | Game.LambdaHack.Client.UI.HumanCmd |
| composeUnlessErrorHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| computeChosenLore | Game.LambdaHack.Client.UI.MonadClientUI |
| computeRndTimeout | Game.LambdaHack.Server.ItemM |
| computeTarget | Game.LambdaHack.Client.AI.PickTargetM |
| computeTrajectory | Game.LambdaHack.Common.Vector |
| concat | Game.LambdaHack.Core.Prelude |
| concatMap | Game.LambdaHack.Core.Prelude |
| condAdjTriggerableM | Game.LambdaHack.Client.AI.ConditionM |
| condAimCrucialM | Game.LambdaHack.Client.AI.ConditionM |
| condAimEnemyOrRememberedM | Game.LambdaHack.Client.AI.ConditionM |
| condAimEnemyOrStashM | Game.LambdaHack.Client.AI.ConditionM |
| condAimEnemyTargetedM | Game.LambdaHack.Client.AI.ConditionM |
| condAimNonEnemyPresentM | Game.LambdaHack.Client.AI.ConditionM |
| condAloneM | Game.LambdaHack.Client.AI.ConditionM |
| condBFS | Game.LambdaHack.Client.BfsM |
| condBlocksFriendsM | Game.LambdaHack.Client.AI.ConditionM |
| condCanProjectM | Game.LambdaHack.Client.AI.ConditionM |
| condDesirableFloorItemM | Game.LambdaHack.Client.AI.ConditionM |
| condEnoughGearM | Game.LambdaHack.Client.BfsM |
| condFloorWeaponM | Game.LambdaHack.Client.AI.ConditionM |
| condInMeleeM | Game.LambdaHack.Client.MonadClient |
| CONDITION | Game.LambdaHack.Content.ItemKind |
| Condition | |
| 1 (Data Constructor) | Game.LambdaHack.Definition.Ability |
| 2 (Type/Class) | Game.LambdaHack.Content.ItemKind |
| conditionMeleeBonus | Game.LambdaHack.Common.Item |
| conditionSpeedBonus | Game.LambdaHack.Common.Item |
| conditionToObject | Game.LambdaHack.Client.UI.EffectDescription |
| condNoEqpWeaponM | Game.LambdaHack.Client.AI.ConditionM |
| condProjectListM | Game.LambdaHack.Client.AI.ConditionM |
| condShineWouldBetrayM | Game.LambdaHack.Client.AI.ConditionM |
| condSupport | Game.LambdaHack.Client.AI.ConditionM |
| condTgtNonmovingEnemyM | Game.LambdaHack.Client.AI.ConditionM |
| configError | Game.LambdaHack.Client.UI.UIOptionsParse |
| connectGrid | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| connectGrid' | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| connectPlaces | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| connFrontend | Game.LambdaHack.Client.UI.MonadClientUI |
| connFrontendFrontKey | Game.LambdaHack.Client.UI.MonadClientUI |
| ConnServerDict | Game.LambdaHack.Server.ProtocolM |
| Conquer | Game.LambdaHack.Content.FactionKind |
| cons | Game.LambdaHack.Common.RingBuffer |
| ConsideredByAI | Game.LambdaHack.Content.TileKind |
| consideredByAI | Game.LambdaHack.Common.Tile |
| consideredByAITab | Game.LambdaHack.Common.Tile |
| consReport | Game.LambdaHack.Client.UI.Msg |
| const | Game.LambdaHack.Core.Prelude |
| ConsumeItems | Game.LambdaHack.Content.ItemKind |
| consumeItems | Game.LambdaHack.Server.HandleEffectM |
| Container | Game.LambdaHack.Common.Types |
| containerMoveItem | Game.LambdaHack.Server.CommonM |
| content | |
| 1 (Function) | Content.TileKind |
| 2 (Function) | Content.PlaceKind |
| 3 (Function) | Content.FactionKind |
| 4 (Function) | Content.ItemKind |
| 5 (Function) | Content.CaveKind |
| 6 (Function) | Content.ModeKind |
| ContentData | Game.LambdaHack.Definition.ContentData, Game.LambdaHack.Common.Kind |
| ContentId | Game.LambdaHack.Definition.DefsInternal, Game.LambdaHack.Definition.Defs |
| contentIdIndex | Game.LambdaHack.Definition.DefsInternal, Game.LambdaHack.Definition.Defs |
| ContentSymbol | Game.LambdaHack.Definition.DefsInternal, Game.LambdaHack.Definition.Defs |
| continueRun | Game.LambdaHack.Client.UI.RunM |
| continueRunDir | Game.LambdaHack.Client.UI.RunM |
| ContinueToXhair | Game.LambdaHack.Client.UI.HumanCmd |
| continueToXhairHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| Control | Game.LambdaHack.Client.UI.Key |
| controlEscKM | Game.LambdaHack.Client.UI.Key |
| controlP | Game.LambdaHack.Client.UI.Key |
| ControlShift | Game.LambdaHack.Client.UI.Key |
| convertTileMaps | Game.LambdaHack.Server.DungeonGen |
| ConvexHull | |
| 1 (Type/Class) | Game.LambdaHack.Server.FovDigital |
| 2 (Data Constructor) | Game.LambdaHack.Server.FovDigital |
| CONVICT_REPRESENTATIVE | Content.FactionKind |
| copenChance | Game.LambdaHack.Content.CaveKind |
| coplace | Game.LambdaHack.Common.Kind |
| COps | |
| 1 (Type/Class) | Game.LambdaHack.Common.Kind |
| 2 (Data Constructor) | Game.LambdaHack.Common.Kind |
| COrgan | Game.LambdaHack.Definition.Defs |
| Corridor | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| corule | Game.LambdaHack.Common.Kind |
| cos | Game.LambdaHack.Core.Prelude |
| coscreen | Game.LambdaHack.Client.UI.ContentClientUI, Game.LambdaHack.Client.UI |
| cosh | Game.LambdaHack.Core.Prelude |
| cotile | Game.LambdaHack.Common.Kind |
| coTileSpeedup | Game.LambdaHack.Common.Kind |
| countIidConsumed | Game.LambdaHack.Common.Item |
| Cover | Game.LambdaHack.Content.PlaceKind |
| coverAspect | Game.LambdaHack.Client.HandleAtomicM |
| coverAspectAndKind | Game.LambdaHack.Client.HandleAtomicM |
| coverKind | Game.LambdaHack.Client.HandleAtomicM |
| cpassable | Game.LambdaHack.Content.CaveKind |
| cplaceFreq | Game.LambdaHack.Content.CaveKind |
| cRareNeutralEvent | Game.LambdaHack.Definition.Color |
| CRAWL | Content.ModeKind |
| CRAWL_EMPTY | Content.ModeKind |
| CRAWL_ITEM | Game.LambdaHack.Content.ItemKind |
| CRAWL_SURVIVAL | Content.ModeKind |
| creachable | Game.LambdaHack.Server.Fov |
| createActor | Game.LambdaHack.Client.HandleAtomicM |
| createActorUI | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| createBfs | Game.LambdaHack.Client.BfsM |
| createCaveItem | Game.LambdaHack.Server.ItemM |
| createEmbedItem | Game.LambdaHack.Server.ItemM |
| CreateItem | Game.LambdaHack.Content.ItemKind |
| createItemTimer | Game.LambdaHack.Common.Item |
| createLine | Game.LambdaHack.Server.FovDigital |
| createPath | Game.LambdaHack.Client.BfsM |
| createRawFrontend | Game.LambdaHack.Client.UI.Frontend.Common |
| createSalter | Game.LambdaHack.Client.CommonM |
| createTab | Game.LambdaHack.Common.Tile |
| createTabBFS | Game.LambdaHack.Client.MonadClient |
| createTabWithKey | Game.LambdaHack.Common.Tile |
| CReflect | Game.LambdaHack.Content.PlaceKind |
| cRisk | Game.LambdaHack.Definition.Color |
| cskip | Game.LambdaHack.Content.CaveKind |
| cSleep | Game.LambdaHack.Definition.Color |
| csmell | Game.LambdaHack.Server.Fov |
| cstairAllowed | Game.LambdaHack.Content.CaveKind |
| cstairFreq | Game.LambdaHack.Content.CaveKind |
| CStash | Game.LambdaHack.Definition.Defs |
| CStore | Game.LambdaHack.Definition.Defs |
| CStretch | Game.LambdaHack.Content.PlaceKind |
| cSym | Game.LambdaHack.Client.UI.Animation |
| CTrunk | Game.LambdaHack.Common.Types |
| cTutorialHint | Game.LambdaHack.Definition.Color |
| currentSkillsClient | Game.LambdaHack.Client.CommonM |
| currentSkillsServer | Game.LambdaHack.Server.CommonM |
| curry | Game.LambdaHack.Core.Prelude |
| cutCalm | Game.LambdaHack.Server.HandleEffectM |
| CVerbatim | Game.LambdaHack.Content.PlaceKind |
| cVeryBadEvent | Game.LambdaHack.Definition.Color |
| cVeryGoodEvent | Game.LambdaHack.Definition.Color |
| cVista | Game.LambdaHack.Definition.Color |
| cWakeUp | Game.LambdaHack.Definition.Color |
| cwallTile | Game.LambdaHack.Content.CaveKind |
| cwolf | Game.LambdaHack.Common.Faction |
| cXminSize | Game.LambdaHack.Content.CaveKind |
| Cyan | Game.LambdaHack.Definition.Color |
| cycle | Game.LambdaHack.Core.Prelude |
| cycleLore | Game.LambdaHack.Client.UI.HandleHelperM |
| cycleMarkSuspect | Game.LambdaHack.Client.State |
| cycleMarkVision | Game.LambdaHack.Client.UI.SessionUI |
| cycleOverrideTut | Game.LambdaHack.Client.UI.SessionUI |
| cYminSize | Game.LambdaHack.Content.CaveKind |
| d | Game.LambdaHack.Core.Dice |
| DamageOfDifferentKind | Game.LambdaHack.Client.UI.TutorialHints |
| damageUsefulness | Game.LambdaHack.Content.ItemKind |
| DAMP_FLOOR_DARK | Content.TileKind |
| DAMP_FLOOR_LIT | Content.TileKind |
| darea | Game.LambdaHack.Server.DungeonGen.Cave |
| Dark | Game.LambdaHack.Content.TileKind |
| darkCol | Game.LambdaHack.Definition.Color |
| Dashboard | Game.LambdaHack.Client.UI.HumanCmd |
| dashboardHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| deadEndId | Game.LambdaHack.Content.PlaceKind |
| DeadKey | Game.LambdaHack.Client.UI.Key |
| deafeatOutcomes | Game.LambdaHack.Content.FactionKind |
| deathBody | Game.LambdaHack.Client.UI.Animation |
| DebugAid | |
| 1 (Type/Class) | Game.LambdaHack.Server.DebugM |
| 2 (Data Constructor) | Game.LambdaHack.Server.DebugM |
| debugAid | Game.LambdaHack.Server.DebugM |
| debugPlain | Game.LambdaHack.Server.DebugM |
| debugPossiblyPrint | |
| 1 (Function) | Game.LambdaHack.Client.MonadClient |
| 2 (Function) | Game.LambdaHack.Server.MonadServer |
| debugPossiblyPrintAndExit | Game.LambdaHack.Server.MonadServer |
| debugPossiblyPrintUI | Game.LambdaHack.Client.UI.MonadClientUI |
| debugPretty | Game.LambdaHack.Server.DebugM |
| debugRequestAI | Game.LambdaHack.Server.DebugM |
| debugRequestUI | Game.LambdaHack.Server.DebugM |
| debugResponse | Game.LambdaHack.Server.DebugM |
| debugShow | Game.LambdaHack.Server.DebugM |
| decodeFloat | Game.LambdaHack.Core.Prelude |
| deduceKilled | Game.LambdaHack.Server.CommonM |
| deduceQuits | Game.LambdaHack.Server.CommonM |
| defAction | Game.LambdaHack.Client.UI.InventoryM |
| defAttr | Game.LambdaHack.Definition.Color |
| defaultChallenge | Game.LambdaHack.Common.Faction |
| defaultDetailLevel | Game.LambdaHack.Client.UI.EffectDescription |
| defaultHeroSelect | Game.LambdaHack.Client.UI.Content.Input |
| defaultHistory | Game.LambdaHack.Client.UI.MonadClientUI |
| defaultMaxFps | Game.LambdaHack.Client.UI.Frontend |
| DEFAULT_RANDOM | Game.LambdaHack.Content.CaveKind |
| defClientOptions | Game.LambdaHack.Common.ClientOptions |
| defCond | Game.LambdaHack.Client.UI.InventoryM |
| Defeated | Game.LambdaHack.Content.FactionKind |
| DEFENSE | Content.ModeKind |
| DEFENSE_EMPTY | Content.ModeKind |
| defFG | Game.LambdaHack.Definition.Color |
| DefItemKey | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.InventoryM |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.InventoryM |
| defLabel | Game.LambdaHack.Client.UI.InventoryM |
| defServerOptions | Game.LambdaHack.Server.ServerOptions |
| defStateGlobal | Game.LambdaHack.Common.State |
| delayPrint | Game.LambdaHack.Common.Save |
| Delete | Game.LambdaHack.Client.UI.Key |
| delete | Game.LambdaHack.Core.Prelude |
| deleteBagContainer | Game.LambdaHack.Atomic.MonadStateWrite |
| deleteBy | Game.LambdaHack.Core.Prelude |
| deleteFirstsBy | Game.LambdaHack.Core.Prelude |
| deleteItemActor | Game.LambdaHack.Atomic.MonadStateWrite |
| deleteItemContainer | Game.LambdaHack.Atomic.MonadStateWrite |
| deleteItemEmbed | Game.LambdaHack.Atomic.MonadStateWrite |
| deleteItemEqp | Game.LambdaHack.Atomic.MonadStateWrite |
| deleteItemFloor | Game.LambdaHack.Atomic.MonadStateWrite |
| deleteItemOrgan | Game.LambdaHack.Atomic.MonadStateWrite |
| deleteItemStash | Game.LambdaHack.Atomic.MonadStateWrite |
| deletePerActor | Game.LambdaHack.Server.HandleAtomicM |
| deletePerActorAny | Game.LambdaHack.Server.HandleAtomicM |
| Delta | |
| 1 (Type/Class) | Game.LambdaHack.Common.Time |
| 2 (Data Constructor) | Game.LambdaHack.Common.Time |
| deltaBenign | Game.LambdaHack.Common.Actor |
| deltaOfItemTimer | Game.LambdaHack.Common.Item |
| deltasHears | Game.LambdaHack.Common.Actor |
| deltasSerious | Game.LambdaHack.Common.Actor |
| deltasSeriousThisTurn | Game.LambdaHack.Common.Actor |
| deltaWasBenign | Game.LambdaHack.Common.Actor |
| dentry | Game.LambdaHack.Server.DungeonGen.Cave |
| descIs | Game.LambdaHack.Client.UI.Content.Input |
| describeCrafting | Game.LambdaHack.Client.UI.EffectDescription |
| describeDoctrine | Game.LambdaHack.Definition.Ability |
| describeMode | Game.LambdaHack.Client.UI.HandleHelperM |
| describeToolsAlternative | Game.LambdaHack.Client.UI.EffectDescription |
| desirableItem | Game.LambdaHack.Client.AI.ConditionM |
| destroyActor | Game.LambdaHack.Client.HandleAtomicM |
| destroyActorUI | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| DestroyItem | Game.LambdaHack.Content.ItemKind |
| DetailAll | Game.LambdaHack.Client.UI.EffectDescription |
| DetailCycle | Game.LambdaHack.Client.UI.HumanCmd |
| detailCycleHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| DetailHigh | Game.LambdaHack.Client.UI.EffectDescription |
| DetailLevel | Game.LambdaHack.Client.UI.EffectDescription |
| detailLevel | Game.LambdaHack.Client.UI.SessionUI |
| DetailLow | Game.LambdaHack.Client.UI.EffectDescription |
| DetailMedium | Game.LambdaHack.Client.UI.EffectDescription |
| Detect | Game.LambdaHack.Content.ItemKind |
| DetectActor | Game.LambdaHack.Content.ItemKind |
| DetectAll | Game.LambdaHack.Content.ItemKind |
| DetectEmbed | Game.LambdaHack.Content.ItemKind |
| DetectExit | Game.LambdaHack.Content.ItemKind |
| DetectHidden | Game.LambdaHack.Content.ItemKind |
| DetectKind | Game.LambdaHack.Content.ItemKind |
| DetectLoot | Game.LambdaHack.Content.ItemKind |
| DetectStash | Game.LambdaHack.Content.ItemKind |
| detectToObject | Game.LambdaHack.Client.UI.EffectDescription |
| detectToVerb | Game.LambdaHack.Client.UI.EffectDescription |
| Dice | Game.LambdaHack.Core.Dice |
| DiceXY | |
| 1 (Type/Class) | Game.LambdaHack.Core.Dice |
| 2 (Data Constructor) | Game.LambdaHack.Core.Dice |
| dieSer | Game.LambdaHack.Server.LoopM |
| difficultyBound | Game.LambdaHack.Common.Faction |
| difficultyCoeff | Game.LambdaHack.Common.Faction |
| difficultyDefault | Game.LambdaHack.Common.Faction |
| diffPer | Game.LambdaHack.Common.Perception |
| DIG | Content.ModeKind |
| Dipl | Game.LambdaHack.Common.Faction |
| Diplomacy | Game.LambdaHack.Common.Faction |
| dirAllKey | Game.LambdaHack.Client.UI.Key |
| Direction | Game.LambdaHack.Definition.Defs |
| dirKeypadKey | Game.LambdaHack.Client.UI.Key |
| dirKeypadShiftChar | Game.LambdaHack.Client.UI.Key |
| dirKeypadShiftKey | Game.LambdaHack.Client.UI.Key |
| dirLeftHandKey | Game.LambdaHack.Client.UI.Key |
| dirLeftHandShiftKey | Game.LambdaHack.Client.UI.Key |
| dirMoveNoModifier | Game.LambdaHack.Client.UI.Key |
| dirRunControl | Game.LambdaHack.Client.UI.Key |
| dirRunNoModifier | Game.LambdaHack.Client.UI.Key |
| dirRunShift | Game.LambdaHack.Client.UI.Key |
| DIRT_DARK | Content.TileKind |
| DIRT_LIT | Content.TileKind |
| dirViChar | Game.LambdaHack.Client.UI.Key |
| dirViKey | Game.LambdaHack.Client.UI.Key |
| dirViShiftKey | Game.LambdaHack.Client.UI.Key |
| discardPressedKey | Game.LambdaHack.Client.UI.MonadClientUI |
| Discharge | Game.LambdaHack.Content.ItemKind |
| discover | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| discoverAspect | |
| 1 (Function) | Game.LambdaHack.Atomic.HandleAtomicWrite |
| 2 (Function) | Game.LambdaHack.Client.HandleAtomicM |
| discoverIfMinorEffects | Game.LambdaHack.Server.CommonM |
| discoverKind | |
| 1 (Function) | Game.LambdaHack.Atomic.HandleAtomicWrite |
| 2 (Function) | Game.LambdaHack.Client.HandleAtomicM |
| discoverKindAndAspect | Game.LambdaHack.Client.HandleAtomicM |
| DiscoveryAspect | Game.LambdaHack.Common.Item |
| DiscoveryBenefit | Game.LambdaHack.Common.Item |
| DiscoveryKind | Game.LambdaHack.Common.Item |
| DiscoveryKindRev | Game.LambdaHack.Server.ItemRev |
| dispEnemy | Game.LambdaHack.Common.ActorState |
| DisplaceAccess | Game.LambdaHack.Common.ReqFailure |
| displaceActorUI | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| displaceAid | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| displaceBlocker | Game.LambdaHack.Client.AI.PickActionM |
| DisplaceBraced | Game.LambdaHack.Common.ReqFailure |
| DisplaceDistant | Game.LambdaHack.Common.ReqFailure |
| DisplaceDying | Game.LambdaHack.Common.ReqFailure |
| displaceFoe | Game.LambdaHack.Client.AI.PickActionM |
| DisplaceImmobile | Game.LambdaHack.Common.ReqFailure |
| DisplaceMultiple | Game.LambdaHack.Common.ReqFailure |
| DisplaceSupported | Game.LambdaHack.Common.ReqFailure |
| displaceTgt | Game.LambdaHack.Client.AI.PickActionM |
| DisplaceUnskilled | Game.LambdaHack.Common.ReqFailure |
| display | |
| 1 (Function) | Game.LambdaHack.Client.UI.Frontend.Sdl |
| 2 (Function) | Game.LambdaHack.Client.UI.Frontend |
| displayChoiceScreen | Game.LambdaHack.Client.UI.SlideshowM |
| displayChoiceScreenWithDefItemKey | Game.LambdaHack.Client.UI.SlideshowM |
| displayChoiceScreenWithRightPane | Game.LambdaHack.Client.UI.SlideshowM |
| displayChoiceScreenWithRightPaneKMKM | Game.LambdaHack.Client.UI.SlideshowM |
| displayContentSymbol | Game.LambdaHack.Definition.DefsInternal, Game.LambdaHack.Definition.Defs |
| DisplayFont | Game.LambdaHack.Client.UI.Overlay |
| displayFrame | Game.LambdaHack.Client.UI.MonadClientUI |
| displayFrames | Game.LambdaHack.Client.UI.MonadClientUI |
| displayGameOverAnalytics | Game.LambdaHack.Client.UI.Watch.WatchQuitM |
| displayGameOverLoot | Game.LambdaHack.Client.UI.Watch.WatchQuitM |
| displayGameOverLore | Game.LambdaHack.Client.UI.Watch.WatchQuitM |
| displayGroupName | Game.LambdaHack.Definition.DefsInternal, Game.LambdaHack.Definition.Defs |
| displayMore | Game.LambdaHack.Client.UI.SlideshowM |
| displayMoreKeep | Game.LambdaHack.Client.UI.SlideshowM |
| displayOneMenuItem | Game.LambdaHack.Client.UI.HandleHelperM |
| displaySpaceEsc | Game.LambdaHack.Client.UI.SlideshowM |
| displaySpeed | Game.LambdaHack.Common.Time |
| displayTaunt | Game.LambdaHack.Common.MonadStateRead |
| displayYesNo | Game.LambdaHack.Client.UI.SlideshowM |
| Distance | Game.LambdaHack.Server.FovDigital |
| distanceBfs | Game.LambdaHack.Client.Bfs |
| disturbsResting | Game.LambdaHack.Client.UI.Msg |
| div | Game.LambdaHack.Core.Prelude |
| divMod | Game.LambdaHack.Core.Prelude |
| divUp | Game.LambdaHack.Core.Prelude |
| dkind | Game.LambdaHack.Server.DungeonGen.Cave |
| dL | Game.LambdaHack.Core.Dice |
| dmap | Game.LambdaHack.Server.DungeonGen.Cave |
| dnight | Game.LambdaHack.Server.DungeonGen.Cave |
| Doctrine | |
| 1 (Type/Class) | Game.LambdaHack.Definition.Ability |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.HumanCmd |
| doctrineHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| doctrineSkills | Game.LambdaHack.Definition.Ability |
| doesFileExist | Game.LambdaHack.Common.File |
| doLook | Game.LambdaHack.Client.UI.HandleHelperM |
| Dominate | Game.LambdaHack.Content.ItemKind |
| dominateFid | Game.LambdaHack.Server.HandleEffectM |
| dominateFidSfx | Game.LambdaHack.Server.HandleEffectM |
| DOORWAY_TRAP | Content.ItemKindEmbed |
| DOORWAY_TRAP_UNKNOWN | Content.ItemKindEmbed |
| Double | Game.LambdaHack.Core.Prelude |
| doubleAid | Game.LambdaHack.Atomic.PosAtomicRead |
| Down | Game.LambdaHack.Client.UI.Key |
| downKM | Game.LambdaHack.Client.UI.Key |
| drawArenaStatus | Game.LambdaHack.Client.UI.DrawM |
| drawFrame | Game.LambdaHack.Client.UI.Frontend.Sdl |
| drawFrameActor | Game.LambdaHack.Client.UI.DrawM |
| drawFrameContent | Game.LambdaHack.Client.UI.DrawM |
| drawFrameExtra | Game.LambdaHack.Client.UI.DrawM |
| drawFramePath | Game.LambdaHack.Client.UI.DrawM |
| drawFrameStatus | Game.LambdaHack.Client.UI.DrawM |
| drawFrameTerrain | Game.LambdaHack.Client.UI.DrawM |
| drawHighlight | Game.LambdaHack.Client.UI.SlideshowM |
| drawHudFrame | Game.LambdaHack.Client.UI.DrawM |
| drawLeaderDamage | Game.LambdaHack.Client.UI.DrawM |
| drawLeaderStatus | Game.LambdaHack.Client.UI.DrawM |
| drawOverlay | Game.LambdaHack.Client.UI.FrameM |
| drawSelected | Game.LambdaHack.Client.UI.DrawM |
| drop | Game.LambdaHack.Core.Prelude |
| dropAllEquippedItems | Game.LambdaHack.Server.HandleEffectM |
| dropCmd | Game.LambdaHack.Client.UI.Content.Input |
| dropCStoreItem | Game.LambdaHack.Server.HandleEffectM |
| dropEmptyMacroFrames | Game.LambdaHack.Client.UI.FrameM |
| DropItem | Game.LambdaHack.Content.ItemKind |
| dropItems | Game.LambdaHack.Client.UI.Content.Input |
| dropWhile | Game.LambdaHack.Core.Prelude |
| dropWhileEnd | Game.LambdaHack.Core.Prelude |
| dstairs | Game.LambdaHack.Server.DungeonGen.Cave |
| dummyFlavour | Game.LambdaHack.Definition.Flavour |
| dumpRngs | Game.LambdaHack.Server.MonadServer |
| dumpTextFile | Game.LambdaHack.Client.MonadClient |
| Dungeon | Game.LambdaHack.Common.Level |
| dungeonBounds | Game.LambdaHack.Common.Level |
| dungeonFlavourMap | Game.LambdaHack.Server.ItemRev |
| dungeonGen | Game.LambdaHack.Server.DungeonGen |
| dungeonRandomGenerator | Game.LambdaHack.Server.ServerOptions |
| DupItem | Game.LambdaHack.Content.ItemKind |
| durabilityMult | Game.LambdaHack.Client.Preferences |
| Durable | Game.LambdaHack.Definition.Ability |
| Edge | Game.LambdaHack.Server.FovDigital |
| EdgeInterval | Game.LambdaHack.Server.FovDigital |
| EDIBLE_PLANT | Content.ItemKind |
| effActivation | Game.LambdaHack.Server.HandleEffectM |
| EffApplyFlags | |
| 1 (Type/Class) | Game.LambdaHack.Server.HandleEffectM |
| 2 (Data Constructor) | Game.LambdaHack.Server.HandleEffectM |
| EffBare | Game.LambdaHack.Server.HandleEffectM |
| EffBareAndOnCombine | Game.LambdaHack.Server.HandleEffectM |
| Effect | Game.LambdaHack.Content.ItemKind |
| effectAndDestroy | Game.LambdaHack.Server.HandleEffectM |
| effectAndDestroyAndAddKill | Game.LambdaHack.Server.HandleEffectM |
| effectAndEffect | Game.LambdaHack.Server.HandleEffectM |
| effectAndEffectSem | Game.LambdaHack.Server.HandleEffectM |
| effectApplyPerfume | Game.LambdaHack.Server.HandleEffectM |
| effectAscend | Game.LambdaHack.Server.HandleEffectM |
| effectAtMostOneOf | Game.LambdaHack.Server.HandleEffectM |
| effectBurn | Game.LambdaHack.Server.HandleEffectM |
| effectConsumeItems | Game.LambdaHack.Server.HandleEffectM |
| effectCreateItem | Game.LambdaHack.Server.HandleEffectM |
| effectDestroyItem | Game.LambdaHack.Server.HandleEffectM |
| effectDetect | Game.LambdaHack.Server.HandleEffectM |
| effectDetectX | Game.LambdaHack.Server.HandleEffectM |
| effectDominate | Game.LambdaHack.Server.HandleEffectM |
| effectDropItem | Game.LambdaHack.Server.HandleEffectM |
| effectDupItem | Game.LambdaHack.Server.HandleEffectM |
| effectEscape | Game.LambdaHack.Server.HandleEffectM |
| effectExplode | Game.LambdaHack.Server.HandleEffectM |
| effectIdentify | Game.LambdaHack.Server.HandleEffectM |
| effectIfThenElse | Game.LambdaHack.Server.HandleEffectM |
| effectImpress | Game.LambdaHack.Server.HandleEffectM |
| effectInsertMove | Game.LambdaHack.Server.HandleEffectM |
| effectOneOf | Game.LambdaHack.Server.HandleEffectM |
| effectOrEffect | Game.LambdaHack.Server.HandleEffectM |
| effectParalyze | Game.LambdaHack.Server.HandleEffectM |
| effectParalyzeInWater | Game.LambdaHack.Server.HandleEffectM |
| effectPolyItem | Game.LambdaHack.Server.HandleEffectM |
| effectPutToSleep | Game.LambdaHack.Server.HandleEffectM |
| effectRecharge | Game.LambdaHack.Server.HandleEffectM |
| effectRefillCalm | Game.LambdaHack.Server.HandleEffectM |
| effectRefillHP | Game.LambdaHack.Server.HandleEffectM |
| effectRerollItem | Game.LambdaHack.Server.HandleEffectM |
| effectSem | Game.LambdaHack.Server.HandleEffectM |
| effectSendFlying | Game.LambdaHack.Server.HandleEffectM |
| effectSeqEffect | Game.LambdaHack.Server.HandleEffectM |
| effectSummon | Game.LambdaHack.Server.HandleEffectM |
| effectTeleport | Game.LambdaHack.Server.HandleEffectM |
| effectToBenefit | Game.LambdaHack.Client.Preferences |
| effectToSuffix | Game.LambdaHack.Client.UI.EffectDescription |
| effectUnless | Game.LambdaHack.Server.HandleEffectM |
| effectVerbMsg | Game.LambdaHack.Server.HandleEffectM |
| effectVerbMsgFail | Game.LambdaHack.Server.HandleEffectM |
| effectVerbNoLonger | Game.LambdaHack.Server.HandleEffectM |
| effectWhen | Game.LambdaHack.Server.HandleEffectM |
| effectYell | Game.LambdaHack.Server.HandleEffectM |
| effKineticPerformed | Game.LambdaHack.Server.HandleEffectM |
| effMayDestroy | Game.LambdaHack.Server.HandleEffectM |
| EffOnCombine | Game.LambdaHack.Server.HandleEffectM |
| EffToUse | Game.LambdaHack.Server.HandleEffectM |
| effToUse | Game.LambdaHack.Server.HandleEffectM |
| effUseAllCopies | Game.LambdaHack.Server.HandleEffectM |
| effVoluntary | Game.LambdaHack.Server.HandleEffectM |
| Either | Game.LambdaHack.Core.Prelude |
| either | Game.LambdaHack.Core.Prelude |
| ELabel | Game.LambdaHack.Content.ItemKind |
| elapsedSessionTimeGT | Game.LambdaHack.Client.UI.MonadClientUI |
| electLeader | Game.LambdaHack.Server.CommonM |
| elem | Game.LambdaHack.Core.Prelude |
| elemIndex | Game.LambdaHack.Core.Prelude |
| elemIndices | Game.LambdaHack.Core.Prelude |
| Embed | Game.LambdaHack.Content.TileKind |
| EmbedAction | Game.LambdaHack.Common.Item |
| embedBenefit | Game.LambdaHack.Client.BfsM |
| embeddedItems | Game.LambdaHack.Common.Tile |
| embedItemOnPos | Game.LambdaHack.Server.ItemM |
| embedItemsInDungeon | Game.LambdaHack.Server.ItemM |
| embeds | Content.ItemKindEmbed |
| embedsGN | Content.ItemKindEmbed |
| EMPTY | Content.PlaceKind |
| empty | |
| 1 (Function) | Game.LambdaHack.Common.RingBuffer |
| 2 (Function) | Game.LambdaHack.Common.PointArray |
| 3 (Function) | Game.LambdaHack.Common.HighScore |
| emptyAnalytics | Game.LambdaHack.Common.Analytics |
| emptyAspectRecord | Game.LambdaHack.Common.ItemAspect |
| emptyAttrLine | Game.LambdaHack.Client.UI.Overlay |
| emptyCCUI | Game.LambdaHack.Client.UI.ContentClientUI |
| emptyContentData | Game.LambdaHack.Definition.ContentData |
| emptyCOps | Game.LambdaHack.Common.Kind |
| emptyDiscoveryKindRev | Game.LambdaHack.Server.ItemRev |
| emptyFlavourMap | Game.LambdaHack.Server.ItemRev |
| emptyHistory | Game.LambdaHack.Client.UI.Msg |
| emptyItemSymbolsUsedInEngine | Game.LambdaHack.Content.ItemKind |
| emptyMacroFrame | Game.LambdaHack.Client.UI.SessionUI |
| emptyMultiGroupItem | Game.LambdaHack.Common.Kind |
| emptyMultiGroupMode | Game.LambdaHack.Common.Kind |
| emptyOKX | Game.LambdaHack.Client.UI.Slideshow |
| emptyPer | Game.LambdaHack.Common.Perception |
| emptyReport | Game.LambdaHack.Client.UI.Msg |
| emptyRuleContent | Game.LambdaHack.Content.RuleKind |
| emptyRuleContentRaw | Game.LambdaHack.Content.RuleKind |
| emptyScreenContent | Game.LambdaHack.Client.UI.Content.Screen |
| emptyScreenContentRaw | Game.LambdaHack.Client.UI.Content.Screen |
| emptySessionUI | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| emptySlideshow | Game.LambdaHack.Client.UI.Slideshow |
| emptyState | Game.LambdaHack.Common.State |
| emptyStateClient | Game.LambdaHack.Client.State |
| emptyStateServer | Game.LambdaHack.Server.State |
| emptyUIFaction | Game.LambdaHack.Common.Kind |
| emptyUIFactionGroupName | Game.LambdaHack.Common.Kind |
| emptyUnknownTile | Game.LambdaHack.Common.Kind |
| EMPTY_SET_DARK | Content.TileKind |
| EMPTY_SET_LIT | Content.TileKind |
| encodeEOF | Game.LambdaHack.Common.File |
| encodeFloat | Game.LambdaHack.Core.Prelude |
| End | Game.LambdaHack.Client.UI.Key |
| endAiming | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| endAimingMsg | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| endClip | Game.LambdaHack.Server.LoopM |
| endKM | Game.LambdaHack.Client.UI.Key |
| endMessageOutcome | Game.LambdaHack.Content.FactionKind |
| endOrLoop | Game.LambdaHack.Server.PeriodicM |
| EntryMap | Game.LambdaHack.Common.Level |
| Enum | Game.LambdaHack.Core.Prelude |
| enumFrom | Game.LambdaHack.Core.Prelude |
| enumFromThen | Game.LambdaHack.Core.Prelude |
| enumFromThenTo | Game.LambdaHack.Core.Prelude |
| enumFromTo | Game.LambdaHack.Core.Prelude |
| EpsIncr | Game.LambdaHack.Client.UI.HumanCmd |
| epsIncrHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| EQ | Game.LambdaHack.Core.Prelude |
| Eq | Game.LambdaHack.Core.Prelude |
| eqpFreeN | Game.LambdaHack.Common.Actor |
| EqpOverfull | Game.LambdaHack.Common.ReqFailure |
| eqpOverfull | Game.LambdaHack.Common.Actor |
| EqpSlot | |
| 1 (Type/Class) | Game.LambdaHack.Definition.Ability |
| 2 (Data Constructor) | Game.LambdaHack.Content.ItemKind |
| EqpSlotAlter | Game.LambdaHack.Definition.Ability |
| EqpSlotApply | Game.LambdaHack.Definition.Ability |
| EqpSlotArmorMelee | Game.LambdaHack.Definition.Ability |
| EqpSlotArmorRanged | Game.LambdaHack.Definition.Ability |
| EqpSlotDisplace | Game.LambdaHack.Definition.Ability |
| EqpSlotFlying | Game.LambdaHack.Definition.Ability |
| EqpSlotHurtMelee | Game.LambdaHack.Definition.Ability |
| EqpSlotMaxHP | Game.LambdaHack.Definition.Ability |
| EqpSlotMelee | Game.LambdaHack.Definition.Ability |
| EqpSlotMiscBonus | Game.LambdaHack.Definition.Ability |
| EqpSlotMove | Game.LambdaHack.Definition.Ability |
| EqpSlotMoveItem | Game.LambdaHack.Definition.Ability |
| EqpSlotProject | Game.LambdaHack.Definition.Ability |
| EqpSlotShine | Game.LambdaHack.Definition.Ability |
| EqpSlotSight | Game.LambdaHack.Definition.Ability |
| EqpSlotSpeed | Game.LambdaHack.Definition.Ability |
| EqpSlotSwimming | Game.LambdaHack.Definition.Ability |
| EqpSlotWait | Game.LambdaHack.Definition.Ability |
| EqpSlotWeaponBig | Game.LambdaHack.Definition.Ability |
| EqpSlotWeaponFast | Game.LambdaHack.Definition.Ability |
| EqpStackFull | Game.LambdaHack.Common.ReqFailure |
| Equipable | Game.LambdaHack.Definition.Ability |
| equipItems | Game.LambdaHack.Client.AI.PickActionM |
| error | Game.LambdaHack.Core.Prelude |
| errorWithoutStackTrace | Game.LambdaHack.Core.Prelude |
| Esc | Game.LambdaHack.Client.UI.Key |
| ESCAPE | Content.ItemKindEmbed |
| Escape | |
| 1 (Data Constructor) | Game.LambdaHack.Content.ItemKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.FactionKind |
| ESCAPIST_HERO | Content.ItemKindActor |
| escKM | Game.LambdaHack.Client.UI.Key |
| euclidDistSq | Game.LambdaHack.Common.Point |
| euclidDistSqVector | Game.LambdaHack.Common.Vector |
| evalKeyDef | Game.LambdaHack.Client.UI.Content.Input |
| even | Game.LambdaHack.Core.Prelude |
| execFailure | Game.LambdaHack.Server.HandleRequestM |
| execPutState | Game.LambdaHack.Client.HandleResponseM |
| execSendPer | Game.LambdaHack.Server.MonadServer |
| execSfxAtomic | Game.LambdaHack.Server.MonadServer |
| execUpdAtomic | |
| 1 (Function) | Game.LambdaHack.Client.HandleResponseM |
| 2 (Function) | Game.LambdaHack.Server.MonadServer |
| execUpdAtomicFid | Game.LambdaHack.Server.MonadServer |
| execUpdAtomicFidCatch | Game.LambdaHack.Server.MonadServer |
| execUpdAtomicSer | Game.LambdaHack.Server.MonadServer |
| ExecuteIfClear | Game.LambdaHack.Client.UI.HumanCmd |
| executeIfClearHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| executorCli | Implementation.MonadClientImplementation |
| executorSer | Implementation.MonadServerImplementation |
| ExitStrategy | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| exp | Game.LambdaHack.Core.Prelude |
| expand | Game.LambdaHack.Common.Area |
| Explode | Game.LambdaHack.Content.ItemKind |
| exploration | Game.LambdaHack.Client.UI.HumanCmd |
| EXPLORER_AUTOMATED | Content.FactionKind |
| EXPLORER_AUTOMATED_TRAPPED | Content.FactionKind |
| EXPLORER_CAPTIVE | Content.FactionKind |
| EXPLORER_MEDIUM | Content.FactionKind |
| EXPLORER_NO_ESCAPE | Content.FactionKind |
| EXPLORER_PACIFIST | Content.FactionKind |
| EXPLORER_REPRESENTATIVE | Content.FactionKind |
| EXPLORER_SHORT | Content.FactionKind |
| EXPLORER_TRAPPED | Content.FactionKind |
| EXPLOSIVE | Game.LambdaHack.Content.ItemKind |
| exponent | Game.LambdaHack.Core.Prelude |
| Faction | |
| 1 (Type/Class) | Game.LambdaHack.Common.Faction |
| 2 (Data Constructor) | Game.LambdaHack.Common.Faction |
| faction | Game.LambdaHack.Server.DebugM |
| FactionAnalytics | Game.LambdaHack.Common.Analytics |
| factionArena | Game.LambdaHack.Server.LoopM |
| factionCloseUp | Game.LambdaHack.Client.UI.InventoryM |
| FactionDict | Game.LambdaHack.Common.Faction |
| FactionId | Game.LambdaHack.Common.Types |
| FactionKind | |
| 1 (Type/Class) | Game.LambdaHack.Content.FactionKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.FactionKind |
| factionsFromState | Game.LambdaHack.Client.UI.HandleHelperM |
| factionsInRightPane | Game.LambdaHack.Client.UI.InventoryM |
| factionsOverlay | Game.LambdaHack.Client.UI.HandleHelperM |
| fadeout | Game.LambdaHack.Client.UI.Animation |
| fadeOutOrIn | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| fail | Game.LambdaHack.Core.Prelude |
| FailError | Game.LambdaHack.Client.UI.HandleHelperM |
| failMsg | Game.LambdaHack.Client.UI.HandleHelperM |
| FailOrCmd | Game.LambdaHack.Client.UI.HandleHelperM |
| failSer | Game.LambdaHack.Client.UI.HandleHelperM |
| failWith | Game.LambdaHack.Client.UI.HandleHelperM |
| fakeItem | Game.LambdaHack.Client.Preferences |
| falliedTeams | Game.LambdaHack.Content.FactionKind |
| False | Game.LambdaHack.Core.Prelude |
| FancyName | Game.LambdaHack.Definition.Flavour |
| fcanEscape | Game.LambdaHack.Content.FactionKind |
| fchanFrontend | Game.LambdaHack.Client.UI.Frontend |
| fchanKey | Game.LambdaHack.Client.UI.Frontend.Common |
| fcoscreen | Game.LambdaHack.Client.UI.Frontend.Common |
| fdisplay | Game.LambdaHack.Client.UI.Frontend.Common |
| Feature | Game.LambdaHack.Content.TileKind |
| Fence | Game.LambdaHack.Content.PlaceKind |
| fenemyTeams | Game.LambdaHack.Content.FactionKind |
| FFloor | Game.LambdaHack.Content.PlaceKind |
| ffreq | Game.LambdaHack.Content.FactionKind |
| fg | Game.LambdaHack.Definition.Color |
| fgFromW32 | Game.LambdaHack.Definition.Color |
| FGround | Game.LambdaHack.Content.PlaceKind |
| fgroups | Game.LambdaHack.Content.FactionKind |
| fhasGender | Game.LambdaHack.Content.FactionKind |
| fhasPointman | Game.LambdaHack.Content.FactionKind |
| fhasUI | Game.LambdaHack.Content.FactionKind |
| fhiCondPoly | Game.LambdaHack.Content.FactionKind |
| fidActorNotProjGlobalAssocs | Game.LambdaHack.Common.ActorState |
| fidActorRegularAssocs | Game.LambdaHack.Common.ActorState |
| fidActorRegularIds | Game.LambdaHack.Common.ActorState |
| FilePath | Game.LambdaHack.Core.Prelude |
| fillBfs | Game.LambdaHack.Client.Bfs |
| FILLER_WALL | Content.TileKind |
| filter | Game.LambdaHack.Core.Prelude |
| filterHear | Game.LambdaHack.Server.BroadcastAtomic |
| filterM | Game.LambdaHack.Core.Prelude |
| find | Game.LambdaHack.Core.Prelude |
| findEntryPoss | Game.LambdaHack.Server.StartM |
| findIid | Game.LambdaHack.Common.ActorState |
| findIndex | Game.LambdaHack.Core.Prelude |
| findIndices | Game.LambdaHack.Core.Prelude |
| findKYX | Game.LambdaHack.Client.UI.SlideshowM |
| findPathBfs | Game.LambdaHack.Client.Bfs |
| findPointInArea | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| findPosTry | Game.LambdaHack.Common.Level |
| findPosTry2 | Game.LambdaHack.Common.Level |
| findStairExit | Game.LambdaHack.Server.HandleEffectM |
| finitDoctrine | Game.LambdaHack.Content.FactionKind |
| finitUnderAI | Game.LambdaHack.Content.FactionKind |
| FIREPROOF_CLOTH | Content.ItemKindActor |
| first | Game.LambdaHack.Core.Prelude |
| firstParagraph | Game.LambdaHack.Client.UI.Overlay |
| Flag | Game.LambdaHack.Definition.Ability |
| Flags | |
| 1 (Type/Class) | Game.LambdaHack.Definition.Ability |
| 2 (Data Constructor) | Game.LambdaHack.Definition.Ability |
| flags | Game.LambdaHack.Definition.Ability |
| flashAiming | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| Flavour | Game.LambdaHack.Definition.Flavour |
| FlavourMap | Game.LambdaHack.Server.ItemRev |
| flavourToColor | Game.LambdaHack.Definition.Flavour |
| flavourToName | Game.LambdaHack.Definition.Flavour |
| flee | Game.LambdaHack.Client.AI.PickActionM |
| fleeList | Game.LambdaHack.Client.AI.ConditionM |
| FleeViaStairsOrEscape | Game.LambdaHack.Client.BfsM |
| FLIGHT | |
| 1 (Data Constructor) | Content.PlaceKind |
| 2 (Data Constructor) | Content.ModeKind |
| FLIGHT_SET_DARK | Content.TileKind |
| FLIGHT_SET_LIT | Content.TileKind |
| flingTs | Game.LambdaHack.Client.UI.Content.Input |
| flip | Game.LambdaHack.Core.Prelude |
| Float | Game.LambdaHack.Core.Prelude |
| floatDigits | Game.LambdaHack.Core.Prelude |
| Floating | Game.LambdaHack.Core.Prelude |
| floatRadix | Game.LambdaHack.Core.Prelude |
| floatRange | Game.LambdaHack.Core.Prelude |
| floor | Game.LambdaHack.Core.Prelude |
| floorLightSources | Game.LambdaHack.Server.Fov |
| floorSymbol | Game.LambdaHack.Content.TileKind |
| FLOOR_ACTOR_ITEM_DARK | Content.TileKind |
| FLOOR_ACTOR_ITEM_LIT | Content.TileKind |
| FLOOR_ARENA_DARK | Content.TileKind |
| FLOOR_ARENA_LIT | Content.TileKind |
| FLOOR_CORRIDOR_DARK | Content.TileKind |
| FLOOR_CORRIDOR_LIT | Content.TileKind |
| fmap | Game.LambdaHack.Core.Prelude |
| fname | Game.LambdaHack.Content.FactionKind |
| fneverEmpty | Game.LambdaHack.Content.FactionKind |
| FNone | Game.LambdaHack.Content.PlaceKind |
| foeRegularAssocs | Game.LambdaHack.Common.ActorState |
| foeRegularList | Game.LambdaHack.Common.ActorState |
| FOGGY | Content.ModeKind |
| FOG_CLUMP_DARK | Content.TileKind |
| FOG_CLUMP_LIT | Content.TileKind |
| Foldable | Game.LambdaHack.Core.Prelude |
| foldl' | Game.LambdaHack.Core.Prelude |
| foldl1' | Game.LambdaHack.Core.Prelude |
| foldlA' | Game.LambdaHack.Common.PointArray |
| foldlCHull' | Game.LambdaHack.Server.FovDigital |
| foldlM' | Game.LambdaHack.Core.Random |
| foldM | Game.LambdaHack.Core.Prelude |
| foldMA' | Game.LambdaHack.Common.PointArray |
| foldMap | Game.LambdaHack.Core.Prelude |
| foldM_ | Game.LambdaHack.Core.Prelude |
| foldr | Game.LambdaHack.Core.Prelude |
| foldr1 | Game.LambdaHack.Core.Prelude |
| foldrA | Game.LambdaHack.Common.PointArray |
| foldrA' | Game.LambdaHack.Common.PointArray |
| foldrM | Game.LambdaHack.Core.Random |
| foldTimer | Game.LambdaHack.Content.ItemKind |
| FontAtlas | Game.LambdaHack.Client.UI.Frontend.Sdl |
| FontDefinition | Game.LambdaHack.Common.Misc |
| FontMapBitmap | Game.LambdaHack.Common.Misc |
| fontMapBitmap | Game.LambdaHack.Common.Misc |
| FontMapScalable | Game.LambdaHack.Common.Misc |
| fontMapScalable | Game.LambdaHack.Common.Misc |
| fontMono | Game.LambdaHack.Common.Misc |
| FontMonospace | Game.LambdaHack.Common.Misc |
| FontOverlayMap | Game.LambdaHack.Client.UI.Slideshow |
| fontPropBold | Game.LambdaHack.Common.Misc |
| FontProportional | Game.LambdaHack.Common.Misc |
| fontPropRegular | Game.LambdaHack.Common.Misc |
| FontSet | |
| 1 (Type/Class) | Game.LambdaHack.Common.Misc |
| 2 (Data Constructor) | Game.LambdaHack.Common.Misc |
| FontSetup | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Overlay |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Overlay |
| forApplyEffect | Game.LambdaHack.Content.ItemKind |
| forceShutdown | Game.LambdaHack.Client.UI.Frontend.Sdl |
| forDamageEffect | Game.LambdaHack.Content.ItemKind |
| forever | Game.LambdaHack.Core.Prelude |
| forkChild | Game.LambdaHack.Common.Thread |
| forM | Game.LambdaHack.Core.Prelude |
| forM_ | Game.LambdaHack.Core.Prelude |
| Forward | Game.LambdaHack.Definition.Defs |
| FovClear | |
| 1 (Type/Class) | Game.LambdaHack.Server.Fov |
| 2 (Data Constructor) | Game.LambdaHack.Server.Fov |
| fovClear | Game.LambdaHack.Server.Fov |
| FovClearLid | Game.LambdaHack.Server.Fov |
| FovInvalid | Game.LambdaHack.Server.Fov |
| FovLit | |
| 1 (Type/Class) | Game.LambdaHack.Server.Fov |
| 2 (Data Constructor) | Game.LambdaHack.Server.Fov |
| fovLit | Game.LambdaHack.Server.Fov |
| FovLitLid | Game.LambdaHack.Server.Fov |
| FovLucid | |
| 1 (Type/Class) | Game.LambdaHack.Server.Fov |
| 2 (Data Constructor) | Game.LambdaHack.Server.Fov |
| fovLucid | Game.LambdaHack.Server.Fov |
| FovLucidLid | Game.LambdaHack.Server.Fov |
| FovShine | |
| 1 (Type/Class) | Game.LambdaHack.Server.Fov |
| 2 (Data Constructor) | Game.LambdaHack.Server.Fov |
| fovShine | Game.LambdaHack.Server.Fov |
| FovValid | |
| 1 (Type/Class) | Game.LambdaHack.Server.Fov |
| 2 (Data Constructor) | Game.LambdaHack.Server.Fov |
| fprintScreen | Game.LambdaHack.Client.UI.Frontend.Common |
| Fractional | Game.LambdaHack.Core.Prelude |
| Fragile | Game.LambdaHack.Definition.Ability |
| Frame | Game.LambdaHack.Client.UI.Frame |
| FrameBase | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Frame |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Frame |
| FrameForall | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Frame |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Frame |
| FrameST | Game.LambdaHack.Client.UI.Frame |
| frameTimeoutThread | Game.LambdaHack.Client.UI.Frontend |
| Freqs | Game.LambdaHack.Definition.Defs |
| Frequency | Game.LambdaHack.Core.Frequency |
| frequency | Game.LambdaHack.Core.Random |
| FreshDungeon | |
| 1 (Type/Class) | Game.LambdaHack.Server.DungeonGen |
| 2 (Data Constructor) | Game.LambdaHack.Server.DungeonGen |
| freshDungeon | Game.LambdaHack.Server.DungeonGen |
| freshTotalDepth | Game.LambdaHack.Server.DungeonGen |
| friendRegularAssocs | Game.LambdaHack.Common.ActorState |
| friendRegularList | Game.LambdaHack.Common.ActorState |
| fromArea | Game.LambdaHack.Common.Area |
| fromContentId | Game.LambdaHack.Definition.DefsInternal |
| fromEnum | Game.LambdaHack.Core.Prelude |
| fromGroupName | Game.LambdaHack.Definition.DefsInternal |
| fromInteger | Game.LambdaHack.Core.Prelude |
| fromIntegralWrap | Game.LambdaHack.Core.Prelude |
| fromJust | Game.LambdaHack.Core.Prelude |
| fromMaybe | Game.LambdaHack.Core.Prelude |
| fromRational | Game.LambdaHack.Core.Prelude |
| fromSpeed | Game.LambdaHack.Common.Time |
| fromTo | Game.LambdaHack.Common.Point |
| fromUnboxRep | Game.LambdaHack.Common.PointArray |
| FrontDelay | Game.LambdaHack.Client.UI.Frontend |
| FrontDiscardKey | Game.LambdaHack.Client.UI.Frontend |
| frontendName | |
| 1 (Function) | Game.LambdaHack.Client.UI.Frontend.Teletype |
| 2 (Function) | Game.LambdaHack.Client.UI.Frontend.Sdl |
| 3 (Function) | Game.LambdaHack.Client.UI.Frontend.ANSI |
| 4 (Function) | Game.LambdaHack.Client.UI.Frontend |
| FrontendSession | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Frontend.Sdl |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Frontend.Sdl |
| frontendShutdown | Game.LambdaHack.Client.UI.MonadClientUI |
| FrontFrame | Game.LambdaHack.Client.UI.Frontend |
| FrontKey | Game.LambdaHack.Client.UI.Frontend |
| FrontPressed | Game.LambdaHack.Client.UI.Frontend |
| FrontPrintScreen | Game.LambdaHack.Client.UI.Frontend |
| FrontReq | Game.LambdaHack.Client.UI.Frontend |
| FrontResetKeys | Game.LambdaHack.Client.UI.Frontend |
| FrontSetup | Game.LambdaHack.Client.UI.Frontend |
| FrontShutdown | Game.LambdaHack.Client.UI.Frontend |
| FROST | Content.ItemKindEmbed |
| FROZEN_GROUND | Content.ItemKindEmbed |
| fshowNow | Game.LambdaHack.Client.UI.Frontend.Common |
| fshutdown | Game.LambdaHack.Client.UI.Frontend.Common |
| fskillsOther | Game.LambdaHack.Content.FactionKind |
| fspawnsFast | Game.LambdaHack.Content.FactionKind |
| fst | Game.LambdaHack.Core.Prelude |
| fteam | Game.LambdaHack.Content.FactionKind |
| fullAssocs | Game.LambdaHack.Common.ActorState |
| fullscan | Game.LambdaHack.Server.Fov |
| FullscreenMode | Game.LambdaHack.Common.ClientOptions |
| Fun | Game.LambdaHack.Client.UI.Key |
| Functor | Game.LambdaHack.Core.Prelude |
| furthestKnown | Game.LambdaHack.Client.BfsM |
| FWall | Game.LambdaHack.Content.PlaceKind |
| GameDifficultyIncr | Game.LambdaHack.Client.UI.HumanCmd |
| gameDifficultyIncr | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| GameDrop | Game.LambdaHack.Client.UI.HumanCmd |
| gameDropHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| GameExit | Game.LambdaHack.Client.UI.HumanCmd |
| gameExit | Game.LambdaHack.Server.PeriodicM |
| gameExitHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| gameExitWithHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| GameFishToggle | Game.LambdaHack.Client.UI.HumanCmd |
| gameFishToggle | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| GameGoodsToggle | Game.LambdaHack.Client.UI.HumanCmd |
| gameGoodsToggle | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| GameKeeperToggle | Game.LambdaHack.Client.UI.HumanCmd |
| gameKeeperToggle | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| GameQuit | Game.LambdaHack.Client.UI.HumanCmd |
| gameReset | Game.LambdaHack.Server.StartM |
| GameRestart | Game.LambdaHack.Client.UI.HumanCmd |
| GameSave | Game.LambdaHack.Client.UI.HumanCmd |
| gameSaveHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| GameScenarioIncr | Game.LambdaHack.Client.UI.HumanCmd |
| gameScenarioIncr | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| GameWolfToggle | Game.LambdaHack.Client.UI.HumanCmd |
| gameWolfToggle | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| GATED_CLOSED_STAIRCASE | Content.PlaceKind |
| GATED_OPEN_STAIRCASE | Content.PlaceKind |
| GATED_STAIRCASE_DOWN | Content.TileKind |
| GATED_STAIRCASE_UP | Content.TileKind |
| GATED_TINY_STAIRCASE | Content.PlaceKind |
| gcd | Game.LambdaHack.Core.Prelude |
| gcolor | Game.LambdaHack.Common.Faction |
| gdipl | Game.LambdaHack.Common.Faction |
| gdoctrine | Game.LambdaHack.Common.Faction |
| GearOfTeams | Game.LambdaHack.Server.State |
| gearSpeed | Game.LambdaHack.Common.Actor |
| GEM | Content.ItemKindActor |
| generalMoveItem | Game.LambdaHack.Server.CommonM |
| generateMenu | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| GenerationAnalytics | Game.LambdaHack.Common.Analytics |
| genericDrop | Game.LambdaHack.Core.Prelude |
| genericIndex | Game.LambdaHack.Core.Prelude |
| genericLength | Game.LambdaHack.Core.Prelude |
| genericReplicate | Game.LambdaHack.Core.Prelude |
| genericSplitAt | Game.LambdaHack.Core.Prelude |
| genericTake | Game.LambdaHack.Core.Prelude |
| GEOPHENOMENON | Content.ItemKindActor |
| getActorAssocs | Game.LambdaHack.Common.ActorState |
| getActorBody | Game.LambdaHack.Common.ActorState |
| getActorMaxSkills | Game.LambdaHack.Common.ActorState |
| getActorUI | Game.LambdaHack.Client.UI.SessionUI |
| getArenaUI | Game.LambdaHack.Client.UI.MonadClientUI |
| getBodyStoreBag | Game.LambdaHack.Common.ActorState |
| getCacheBfs | |
| 1 (Function) | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| 2 (Function) | Game.LambdaHack.Client.BfsM |
| getCacheBfsAndPath | Game.LambdaHack.Client.BfsM |
| getCacheLucid | Game.LambdaHack.Server.CommonM |
| getCachePath | |
| 1 (Function) | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| 2 (Function) | Game.LambdaHack.Client.BfsM |
| getCacheTotal | Game.LambdaHack.Server.CommonM |
| getCarriedAssocsAndTrunk | Game.LambdaHack.Common.ActorState |
| getCarriedIidCStore | Game.LambdaHack.Common.Actor |
| getCarriedIidsAndTrunk | Game.LambdaHack.Common.Actor |
| getChar | Game.LambdaHack.Core.Prelude |
| getClient | Game.LambdaHack.Client.MonadClient |
| getConfirms | Game.LambdaHack.Client.UI.SlideshowM |
| getContainerBag | Game.LambdaHack.Common.ActorState |
| getContents | Game.LambdaHack.Core.Prelude |
| getDate | Game.LambdaHack.Common.HighScore |
| getDropOrgans | Game.LambdaHack.Content.ItemKind |
| getEmbedBag | Game.LambdaHack.Common.ActorState |
| getEntryArena | Game.LambdaHack.Common.MonadStateRead |
| getFactionStashBag | Game.LambdaHack.Common.ActorState |
| getFloorBag | Game.LambdaHack.Common.ActorState |
| getFontSetup | Game.LambdaHack.Client.UI.MonadClientUI |
| getFull | Game.LambdaHack.Client.UI.InventoryM |
| getGameMode | Game.LambdaHack.Common.MonadStateRead |
| getGroupItem | Game.LambdaHack.Client.UI.InventoryM |
| getIidKind | Game.LambdaHack.Common.ActorState |
| getIidKindId | Game.LambdaHack.Common.ActorState |
| getIidKindIdServer | Game.LambdaHack.Common.ActorState |
| getIidKindServer | Game.LambdaHack.Common.ActorState |
| getItem | Game.LambdaHack.Client.UI.InventoryM |
| getItemBody | Game.LambdaHack.Common.State |
| getItemKind | Game.LambdaHack.Common.ActorState |
| getItemKindId | Game.LambdaHack.Common.ActorState |
| getItemKindIdServer | Game.LambdaHack.Common.ActorState |
| getItemKindServer | Game.LambdaHack.Common.ActorState |
| getKey | Game.LambdaHack.Client.UI.Frontend |
| getKindMean | Game.LambdaHack.Common.Kind |
| getLevel | Game.LambdaHack.Common.MonadStateRead |
| getLine | Game.LambdaHack.Core.Prelude |
| getLocalTime | Game.LambdaHack.Common.ActorState |
| getMandatoryPresentAsFromKind | Game.LambdaHack.Content.ItemKind |
| getMenuIx | Game.LambdaHack.Client.UI.SlideshowM |
| getMiniHintAiming | Game.LambdaHack.Client.UI.MonadClientUI |
| getPerFid | Game.LambdaHack.Client.CommonM |
| getRecord | Game.LambdaHack.Common.HighScore |
| getReportUI | Game.LambdaHack.Client.UI.MonadClientUI |
| getsClient | Game.LambdaHack.Client.MonadClient |
| getsDict | Game.LambdaHack.Server.ProtocolM |
| getServer | Game.LambdaHack.Server.MonadServer |
| getSession | Game.LambdaHack.Client.UI.MonadClientUI |
| getSetGen | Game.LambdaHack.Server.MonadServer |
| getSk | Game.LambdaHack.Definition.Ability |
| getSkill | Game.LambdaHack.Common.ItemAspect |
| getsServer | Game.LambdaHack.Server.MonadServer |
| getsSession | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| getsState | Game.LambdaHack.Common.MonadStateRead |
| getState | Game.LambdaHack.Common.MonadStateRead |
| getStatus | Game.LambdaHack.Common.HighScore |
| getStoreItem | Game.LambdaHack.Client.UI.InventoryM |
| getTable | Game.LambdaHack.Common.HighScore |
| getTarget | Game.LambdaHack.Client.State |
| ginitial | Game.LambdaHack.Common.Faction |
| gkind | Game.LambdaHack.Common.Faction |
| GLASSHOUSE_HORIZONTAL_DARK | Content.TileKind |
| GLASSHOUSE_HORIZONTAL_LIT | Content.TileKind |
| GLASSHOUSE_VERTICAL_DARK | Content.TileKind |
| GLASSHOUSE_VERTICAL_LIT | Content.TileKind |
| gleader | Game.LambdaHack.Common.Faction |
| gname | Game.LambdaHack.Common.Faction |
| goesIntoEqp | Game.LambdaHack.Common.ItemAspect |
| goToCmd | Game.LambdaHack.Client.UI.Content.Input |
| goToXhair | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| goToXhairExplorationMode | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| goToXhairGoTo | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| gquit | Game.LambdaHack.Common.Faction |
| grabCmd | Game.LambdaHack.Client.UI.Content.Input |
| grabItems | Game.LambdaHack.Client.UI.Content.Input |
| Green | Game.LambdaHack.Definition.Color |
| grid | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| group | Game.LambdaHack.Core.Prelude |
| groupBy | Game.LambdaHack.Core.Prelude |
| groupByEqpSlot | Game.LambdaHack.Client.AI.PickActionM |
| GroupName | |
| 1 (Type/Class) | Game.LambdaHack.Definition.DefsInternal, Game.LambdaHack.Definition.Defs |
| 2 (Data Constructor) | Game.LambdaHack.Definition.DefsInternal |
| groupNames | |
| 1 (Function) | Content.TileKind |
| 2 (Function) | Content.PlaceKind |
| 3 (Function) | Content.FactionKind |
| 4 (Function) | Content.ItemKind |
| 5 (Function) | Content.CaveKind |
| 6 (Function) | Content.ModeKind |
| groupNamesSingleton | |
| 1 (Function) | Content.TileKind |
| 2 (Function) | Content.PlaceKind |
| 3 (Function) | Content.FactionKind |
| 4 (Function) | Content.ItemKind |
| 5 (Function) | Content.CaveKind |
| 6 (Function) | Content.ModeKind |
| gstash | Game.LambdaHack.Common.Faction |
| GT | Game.LambdaHack.Core.Prelude |
| guard | Game.LambdaHack.Core.Prelude |
| guardItemSize | Game.LambdaHack.Client.UI.HandleHelperM |
| guardItemVerbs | Game.LambdaHack.Client.UI.HandleHelperM |
| gunderAI | Game.LambdaHack.Common.Faction |
| gvictims | Game.LambdaHack.Common.Faction |
| hActors | Game.LambdaHack.Server.LoopM |
| handleActors | Game.LambdaHack.Server.LoopM |
| handleAndBroadcast | Game.LambdaHack.Server.BroadcastAtomic |
| handleCardinal | Game.LambdaHack.Client.UI.Key |
| handleCmdAtomicServer | Game.LambdaHack.Server.BroadcastAtomic |
| handleDir | Game.LambdaHack.Client.UI.Key |
| handleFidUpd | Game.LambdaHack.Server.LoopM |
| handleRequestAI | Game.LambdaHack.Server.HandleRequestM |
| handleRequestTimed | Game.LambdaHack.Server.HandleRequestM |
| handleRequestTimedCases | Game.LambdaHack.Server.HandleRequestM |
| handleRequestUI | Game.LambdaHack.Server.HandleRequestM |
| handleResponse | Game.LambdaHack.Client.HandleResponseM |
| handleTrajectories | Game.LambdaHack.Server.LoopM |
| handleUIunderAI | Game.LambdaHack.Server.LoopM |
| handleUpdAtomic | Game.LambdaHack.Atomic.HandleAtomicWrite, Game.LambdaHack.Atomic |
| harmful | Game.LambdaHack.Client.AI.PickActionM |
| HARPOON | Content.ItemKind |
| hasCharge | Game.LambdaHack.Common.Item |
| head | Game.LambdaHack.Core.Prelude |
| headingSLore | Game.LambdaHack.Definition.Defs |
| HearCollideTile | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| HearingRadius | Game.LambdaHack.Client.UI.TutorialHints |
| HearMsg | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| hearSfxAtomic | Game.LambdaHack.Server.BroadcastAtomic |
| HearStrike | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| HearSummon | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| HearTaunt | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| HearUpd | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| hearUpdAtomic | Game.LambdaHack.Server.BroadcastAtomic |
| Help | Game.LambdaHack.Client.UI.HumanCmd |
| helpHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| HERO | Content.ItemKindActor |
| HiBlitz | Game.LambdaHack.Content.FactionKind |
| HiCondPoly | Game.LambdaHack.Content.FactionKind |
| HiConst | Game.LambdaHack.Content.FactionKind |
| HideAs | Game.LambdaHack.Content.TileKind |
| hideAs | Game.LambdaHack.Common.Tile |
| hiDweller | Game.LambdaHack.Content.FactionKind |
| highestImpression | Game.LambdaHack.Server.HandleEffectM |
| Highlight | Game.LambdaHack.Definition.Color |
| HighlightBackground | Game.LambdaHack.Definition.Color |
| HighlightBlue | Game.LambdaHack.Definition.Color |
| HighlightBrown | Game.LambdaHack.Definition.Color |
| HighlightCyan | Game.LambdaHack.Definition.Color |
| HighlightGreen | Game.LambdaHack.Definition.Color |
| HighlightGrey | Game.LambdaHack.Definition.Color |
| HighlightMagenta | Game.LambdaHack.Definition.Color |
| HighlightNone | Game.LambdaHack.Definition.Color |
| HighlightNoneCursor | Game.LambdaHack.Definition.Color |
| HighlightRed | Game.LambdaHack.Definition.Color |
| HighlightRedAim | Game.LambdaHack.Definition.Color |
| highlightToColor | Game.LambdaHack.Definition.Color |
| HighlightWhite | Game.LambdaHack.Definition.Color |
| HighlightYellow | Game.LambdaHack.Definition.Color |
| HighlightYellowAim | Game.LambdaHack.Definition.Color |
| highSlideshow | Game.LambdaHack.Client.UI.Slideshow |
| hiHeroLong | Game.LambdaHack.Content.FactionKind |
| hiHeroMedium | Game.LambdaHack.Content.FactionKind |
| hiHeroShort | Game.LambdaHack.Content.FactionKind |
| HiIndeterminant | Game.LambdaHack.Content.FactionKind |
| HiKill | Game.LambdaHack.Content.FactionKind |
| HiLoot | Game.LambdaHack.Content.FactionKind |
| HiLoss | Game.LambdaHack.Content.FactionKind |
| hinders | Game.LambdaHack.Client.AI.ConditionM |
| Hint | Game.LambdaHack.Client.UI.HumanCmd |
| hintHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| HintingHeavy | Game.LambdaHack.Common.Misc |
| HintingLight | Game.LambdaHack.Common.Misc |
| HintingMode | Game.LambdaHack.Common.Misc |
| HiPolynomial | Game.LambdaHack.Content.FactionKind |
| HiSprint | Game.LambdaHack.Content.FactionKind |
| History | Game.LambdaHack.Client.UI.Msg |
| HiSummand | Game.LambdaHack.Content.FactionKind |
| HiSurvival | Game.LambdaHack.Content.FactionKind |
| HitsWithNoDirectDamage | Game.LambdaHack.Client.UI.TutorialHints |
| Home | Game.LambdaHack.Client.UI.Key |
| homeKM | Game.LambdaHack.Client.UI.Key |
| Horiz | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| HORROR | Game.LambdaHack.Content.ItemKind |
| HORROR_CAPTIVE | Content.FactionKind |
| HORROR_PACIFIST | Content.FactionKind |
| HORROR_REPRESENTATIVE | Content.FactionKind |
| hpFull | Game.LambdaHack.Common.Actor |
| HpGeq | Game.LambdaHack.Content.ItemKind |
| HpLeq | Game.LambdaHack.Content.ItemKind |
| hpTooLow | Game.LambdaHack.Common.Actor |
| hTrajectories | Game.LambdaHack.Server.LoopM |
| HumanCmd | Game.LambdaHack.Client.UI.HumanCmd |
| HUNT | Content.ModeKind |
| HV | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| IAll | Game.LambdaHack.Client.UI.InventoryM |
| iaspects | Game.LambdaHack.Content.ItemKind |
| icount | Game.LambdaHack.Content.ItemKind |
| id | Game.LambdaHack.Core.Prelude |
| idamage | Game.LambdaHack.Content.ItemKind |
| Identify | Game.LambdaHack.Content.ItemKind |
| identifyIid | Game.LambdaHack.Server.HandleEffectM |
| IdentityCovered | Game.LambdaHack.Common.Item |
| IdentityObvious | Game.LambdaHack.Common.Item |
| idesc | Game.LambdaHack.Content.ItemKind |
| ieffects | Game.LambdaHack.Content.ItemKind |
| iflavour | Game.LambdaHack.Content.ItemKind |
| ifoldlA' | Game.LambdaHack.Common.PointArray |
| ifoldrA' | Game.LambdaHack.Common.PointArray |
| ifreq | Game.LambdaHack.Content.ItemKind |
| IfThenElse | Game.LambdaHack.Content.ItemKind |
| ignoreItems | Game.LambdaHack.Definition.Ability |
| iidSfxAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| iidUpdAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| ikit | Game.LambdaHack.Content.ItemKind |
| imapA | Game.LambdaHack.Common.PointArray |
| imapMA_ | Game.LambdaHack.Common.PointArray |
| IMMOBILE_ANIMAL | Content.ItemKindActor |
| imperishableKit | Game.LambdaHack.Server.HandleEffectM |
| impossibleReqFailure | Game.LambdaHack.Common.ReqFailure |
| Impress | Game.LambdaHack.Content.ItemKind |
| iname | Game.LambdaHack.Content.ItemKind |
| indentSplitAttrString | Game.LambdaHack.Client.UI.Overlay |
| INDOOR_ESCAPE_DOWN | Content.PlaceKind |
| INDOOR_ESCAPE_UP | Content.PlaceKind |
| infDice | Game.LambdaHack.Core.Dice |
| infDiceXY | Game.LambdaHack.Core.Dice |
| infsupDice | Game.LambdaHack.Core.Dice |
| init | Game.LambdaHack.Core.Prelude |
| initAI | Game.LambdaHack.Client.LoopM |
| initPer | Game.LambdaHack.Server.StartM |
| inits | Game.LambdaHack.Core.Prelude |
| InitSleep | Game.LambdaHack.Content.CaveKind |
| InitSleepAlways | Game.LambdaHack.Content.CaveKind |
| InitSleepBanned | Game.LambdaHack.Content.CaveKind |
| InitSleepPermitted | Game.LambdaHack.Content.CaveKind |
| initUI | Game.LambdaHack.Client.LoopM |
| inMelee | Game.LambdaHack.Common.ActorState |
| InputContent | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Content.Input |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Content.Input |
| InputContentRaw | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Content.Input |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Content.Input |
| INSECT | Content.ItemKindActor |
| Insert | Game.LambdaHack.Client.UI.Key |
| insert | Game.LambdaHack.Core.Prelude |
| insertBagContainer | Game.LambdaHack.Atomic.MonadStateWrite |
| insertBy | Game.LambdaHack.Core.Prelude |
| insertInMeleeM | Game.LambdaHack.Client.MonadClient |
| insertItemActor | Game.LambdaHack.Atomic.MonadStateWrite |
| insertItemContainer | Game.LambdaHack.Atomic.MonadStateWrite |
| insertItemEmbed | Game.LambdaHack.Atomic.MonadStateWrite |
| insertItemEqp | Game.LambdaHack.Atomic.MonadStateWrite |
| insertItemFloor | Game.LambdaHack.Atomic.MonadStateWrite |
| insertItemOrgan | Game.LambdaHack.Atomic.MonadStateWrite |
| insertItemStash | Game.LambdaHack.Atomic.MonadStateWrite |
| InsertMove | Game.LambdaHack.Content.ItemKind |
| insertPos | Game.LambdaHack.Common.HighScore |
| INSERT_COIN | Game.LambdaHack.Content.ModeKind |
| inside | Game.LambdaHack.Common.Area |
| insideP | Game.LambdaHack.Common.Point |
| Int | Game.LambdaHack.Core.Prelude |
| int64ToDouble | Game.LambdaHack.Core.Prelude |
| Integer | Game.LambdaHack.Core.Prelude |
| Integral | Game.LambdaHack.Core.Prelude |
| interact | Game.LambdaHack.Core.Prelude |
| intercalate | Game.LambdaHack.Core.Prelude |
| interiorArea | Game.LambdaHack.Server.DungeonGen.Place |
| interruptsRunning | Game.LambdaHack.Client.UI.Msg |
| intersect | |
| 1 (Function) | Game.LambdaHack.Core.Prelude |
| 2 (Function) | Game.LambdaHack.Server.FovDigital |
| intersectBy | Game.LambdaHack.Core.Prelude |
| intersperse | Game.LambdaHack.Core.Prelude |
| into | Game.LambdaHack.Core.Prelude |
| intToDice | Game.LambdaHack.Core.Dice |
| intToDouble | Game.LambdaHack.Core.Prelude |
| invalidateArenas | Game.LambdaHack.Server.HandleAtomicM |
| invalidateBfsAid | Game.LambdaHack.Client.BfsM |
| invalidateBfsAll | Game.LambdaHack.Client.BfsM |
| invalidateBfsLid | Game.LambdaHack.Client.BfsM |
| invalidateBfsPathAid | Game.LambdaHack.Client.BfsM |
| invalidateBfsPathAll | Game.LambdaHack.Client.BfsM |
| invalidateBfsPathLid | Game.LambdaHack.Client.BfsM |
| invalidateLucidAid | Game.LambdaHack.Server.HandleAtomicM |
| invalidateLucidLid | Game.LambdaHack.Server.HandleAtomicM |
| invalidatePerActor | Game.LambdaHack.Server.HandleAtomicM |
| invalidatePerLid | Game.LambdaHack.Server.HandleAtomicM |
| invalidInformationCode | Game.LambdaHack.Core.Random |
| IO | Game.LambdaHack.Core.Prelude |
| IOError | Game.LambdaHack.Core.Prelude |
| ioError | Game.LambdaHack.Core.Prelude |
| irarity | Game.LambdaHack.Content.ItemKind |
| isAquatic | Game.LambdaHack.Common.Tile |
| isAquaticTab | Game.LambdaHack.Common.Tile |
| isBright | Game.LambdaHack.Definition.Color |
| isChancePos | Game.LambdaHack.Server.DungeonGen.Place |
| isChangable | Game.LambdaHack.Common.Tile |
| isChangableTab | Game.LambdaHack.Common.Tile |
| isClear | Game.LambdaHack.Common.Tile |
| isClearTab | Game.LambdaHack.Common.Tile |
| isClosable | Game.LambdaHack.Common.Tile |
| isClosableKind | Game.LambdaHack.Content.TileKind |
| isClosableTab | Game.LambdaHack.Common.Tile |
| isCommonItem | Game.LambdaHack.Common.Tile |
| isCommonItemTab | Game.LambdaHack.Common.Tile |
| isDamagingKind | Game.LambdaHack.Content.ItemKind |
| isDenormalized | Game.LambdaHack.Core.Prelude |
| isDoor | Game.LambdaHack.Common.Tile |
| isDoorTab | Game.LambdaHack.Common.Tile |
| isEasyOpen | Game.LambdaHack.Common.Tile |
| isEasyOpenKind | Game.LambdaHack.Common.Tile |
| isEasyOpenTab | Game.LambdaHack.Common.Tile |
| isEffEscape | Game.LambdaHack.Content.ItemKind |
| isEffEscapeOrAscend | Game.LambdaHack.Content.ItemKind |
| isEmbed | Game.LambdaHack.Common.Tile |
| isEmbedTab | Game.LambdaHack.Common.Tile |
| isExplorable | Game.LambdaHack.Common.Tile |
| isFoe | Game.LambdaHack.Common.Faction |
| isFriend | Game.LambdaHack.Common.Faction |
| isHideAs | Game.LambdaHack.Common.Tile |
| isHideAsTab | Game.LambdaHack.Common.Tile |
| isHideout | Game.LambdaHack.Common.Tile |
| isHideoutTab | Game.LambdaHack.Common.Tile |
| isHorrorFact | Game.LambdaHack.Common.Faction |
| isHumanTrinket | Game.LambdaHack.Common.ItemAspect |
| isIEEE | Game.LambdaHack.Core.Prelude |
| isInfinite | Game.LambdaHack.Core.Prelude |
| isInfixOf | Game.LambdaHack.Core.Prelude |
| isJust | Game.LambdaHack.Core.Prelude |
| isLit | Game.LambdaHack.Common.Tile |
| isLitTab | Game.LambdaHack.Common.Tile |
| isModifiable | Game.LambdaHack.Common.Tile |
| isModifiableWithTab | Game.LambdaHack.Common.Tile |
| isMonoFont | Game.LambdaHack.Client.UI.Overlay |
| isNaN | Game.LambdaHack.Core.Prelude |
| isNegativeZero | Game.LambdaHack.Core.Prelude |
| isNoActor | Game.LambdaHack.Common.Tile |
| isNoActorTab | Game.LambdaHack.Common.Tile |
| isNoConfirmsGame | Game.LambdaHack.Common.MonadStateRead |
| isNoItem | Game.LambdaHack.Common.Tile |
| isNoItemTab | Game.LambdaHack.Common.Tile |
| isNothing | Game.LambdaHack.Core.Prelude |
| isOftenActor | Game.LambdaHack.Common.Tile |
| isOftenActorTab | Game.LambdaHack.Common.Tile |
| isOpenable | Game.LambdaHack.Common.Tile |
| isOpenableKind | Game.LambdaHack.Content.TileKind |
| isOpenableTab | Game.LambdaHack.Common.Tile |
| isPrefixOf | Game.LambdaHack.Core.Prelude |
| isPrefixOfNonbreakable | Game.LambdaHack.Client.UI.Overlay |
| isPropFont | Game.LambdaHack.Client.UI.Overlay |
| isSquareFont | Game.LambdaHack.Client.UI.Overlay |
| isSubsequenceOf | Game.LambdaHack.Core.Prelude |
| isSuffixOf | Game.LambdaHack.Core.Prelude |
| isSuspect | Game.LambdaHack.Common.Tile |
| isSuspectKind | Game.LambdaHack.Content.TileKind |
| isSuspectTab | Game.LambdaHack.Common.Tile |
| isTimerNone | Game.LambdaHack.Content.ItemKind |
| isTrivialArea | Game.LambdaHack.Common.Area |
| isTutorialHint | Game.LambdaHack.Client.UI.Msg |
| ISuitable | Game.LambdaHack.Client.UI.InventoryM |
| isUknownSpace | Game.LambdaHack.Content.TileKind |
| isUnit | Game.LambdaHack.Common.Vector |
| isVeryOftenItem | Game.LambdaHack.Common.Tile |
| isVeryOftenItemTab | Game.LambdaHack.Common.Tile |
| isWalkable | Game.LambdaHack.Common.Tile |
| isWalkableTab | Game.LambdaHack.Common.Tile |
| isymbol | Game.LambdaHack.Content.ItemKind |
| Item | |
| 1 (Type/Class) | Game.LambdaHack.Common.Item |
| 2 (Data Constructor) | Game.LambdaHack.Common.Item |
| itemAffectsPerRadius | Game.LambdaHack.Server.HandleAtomicM |
| itemAffectsShineRadius | Game.LambdaHack.Server.HandleAtomicM |
| itemAidDistinctMU | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| itemAidVerbMU | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| ItemBag | Game.LambdaHack.Common.Item |
| itemBase | Game.LambdaHack.Common.Item |
| ItemClear | Game.LambdaHack.Client.UI.HumanCmd |
| itemClearHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| itemDesc | Game.LambdaHack.Client.UI.ItemDescription |
| itemDescOverlays | Game.LambdaHack.Client.UI.HandleHelperM |
| ItemDialogMode | Game.LambdaHack.Definition.Defs |
| ItemDialogState | Game.LambdaHack.Client.UI.InventoryM |
| ItemDict | Game.LambdaHack.Common.Item |
| ItemDictUI | Game.LambdaHack.Client.UI.SessionUI |
| ItemDisco | Game.LambdaHack.Common.Item |
| itemDisco | Game.LambdaHack.Common.Item |
| ItemDiscoFull | Game.LambdaHack.Common.Item |
| ItemDiscoMean | Game.LambdaHack.Common.Item |
| itemEffectDisco | Game.LambdaHack.Server.HandleEffectM |
| itemEffectEmbedded | Game.LambdaHack.Server.HandleEffectM |
| ItemFloor | Game.LambdaHack.Common.Level |
| ItemFull | |
| 1 (Type/Class) | Game.LambdaHack.Common.Item |
| 2 (Data Constructor) | Game.LambdaHack.Common.Item |
| ItemFullKit | Game.LambdaHack.Common.Item |
| ItemId | Game.LambdaHack.Common.Types |
| ItemIdentity | Game.LambdaHack.Common.Item |
| ItemIxMap | Game.LambdaHack.Common.Item |
| ItemKind | |
| 1 (Type/Class) | Game.LambdaHack.Content.ItemKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.ItemKind |
| itemKind | Game.LambdaHack.Common.Item |
| itemKindId | Game.LambdaHack.Common.Item |
| ItemKindIx | Game.LambdaHack.Common.Item |
| ItemKnown | |
| 1 (Type/Class) | Game.LambdaHack.Server.ItemRev |
| 2 (Data Constructor) | Game.LambdaHack.Server.ItemRev |
| ItemMenu | Game.LambdaHack.Client.UI.HumanCmd |
| itemMenuHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| ItemNotCalm | Game.LambdaHack.Common.ReqFailure |
| ItemNothing | Game.LambdaHack.Common.ReqFailure |
| itemOverlay | Game.LambdaHack.Client.UI.HandleHelperM |
| itemOverlayFromState | Game.LambdaHack.Client.UI.HandleHelperM |
| ItemOverStash | Game.LambdaHack.Common.ReqFailure |
| itemPrice | Game.LambdaHack.Common.ActorState |
| ItemQuant | Game.LambdaHack.Common.Item |
| ItemRev | Game.LambdaHack.Server.ItemRev |
| ItemRoles | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.SessionUI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.SessionUI |
| items | Content.ItemKind |
| itemsMatch | Game.LambdaHack.Atomic.MonadStateWrite |
| ItemSpeedup | Game.LambdaHack.Common.Kind |
| itemSuspect | Game.LambdaHack.Common.Item |
| ItemSymbolsUsedInEngine | |
| 1 (Type/Class) | Game.LambdaHack.Content.ItemKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.ItemKind |
| ItemTimer | Game.LambdaHack.Common.Item |
| ItemTimers | Game.LambdaHack.Common.Item |
| itemTimerZero | Game.LambdaHack.Common.Item |
| itemToFull | Game.LambdaHack.Common.ActorState |
| itemToFull6 | Game.LambdaHack.Common.Item |
| itemTrajectory | Game.LambdaHack.Common.ItemAspect |
| itemVerbMU | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| itemVerbMUGeneral | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| itemVerbMUShort | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| iterate | Game.LambdaHack.Core.Prelude |
| iterate' | Game.LambdaHack.Core.Prelude |
| iverbHit | Game.LambdaHack.Content.ItemKind |
| iweight | Game.LambdaHack.Content.ItemKind |
| jfid | Game.LambdaHack.Common.Item |
| jflavour | Game.LambdaHack.Common.Item |
| jkind | Game.LambdaHack.Common.Item |
| join | Game.LambdaHack.Core.Prelude |
| Just | Game.LambdaHack.Core.Prelude |
| keepArenaFact | Game.LambdaHack.Server.CommonM |
| keepMetaGameInformation | Game.LambdaHack.Server.ItemRev |
| Key | Game.LambdaHack.Client.UI.Key |
| key | Game.LambdaHack.Client.UI.Key |
| keyHelp | Game.LambdaHack.Client.UI.KeyBindings |
| keyLast | Game.LambdaHack.Client.UI.SessionUI |
| KeyMacro | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.SessionUI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.SessionUI |
| keyMacroBuffer | Game.LambdaHack.Client.UI.SessionUI |
| KeyMacroFrame | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.SessionUI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.SessionUI |
| KeyOrSlot | Game.LambdaHack.Client.UI.Slideshow |
| keyPending | Game.LambdaHack.Client.UI.SessionUI |
| keySelected | Game.LambdaHack.Client.UI.ActorUI |
| keysOKX | Game.LambdaHack.Client.UI.Slideshow |
| keyTranslate | |
| 1 (Function) | Game.LambdaHack.Client.UI.Key |
| 2 (Function) | Game.LambdaHack.Client.UI.Frontend.Sdl |
| keyTranslateWeb | Game.LambdaHack.Client.UI.Key |
| KillActorLaunch | Game.LambdaHack.Common.Analytics |
| killAllClients | Game.LambdaHack.Server.ProtocolM |
| KillCatch | Game.LambdaHack.Common.Analytics |
| KillDropLaunch | Game.LambdaHack.Common.Analytics |
| Killed | Game.LambdaHack.Content.FactionKind |
| killExit | Game.LambdaHack.Client.HandleAtomicM |
| KillHow | Game.LambdaHack.Common.Analytics |
| KillKineticBlast | Game.LambdaHack.Common.Analytics |
| KillKineticMelee | Game.LambdaHack.Common.Analytics |
| KillKineticPush | Game.LambdaHack.Common.Analytics |
| KillKineticRanged | Game.LambdaHack.Common.Analytics |
| KillMap | Game.LambdaHack.Common.Analytics |
| KillOtherBlast | Game.LambdaHack.Common.Analytics |
| KillOtherMelee | Game.LambdaHack.Common.Analytics |
| KillOtherPush | Game.LambdaHack.Common.Analytics |
| KillOtherRanged | Game.LambdaHack.Common.Analytics |
| KillTileLaunch | Game.LambdaHack.Common.Analytics |
| kindAspectToSuffix | Game.LambdaHack.Client.UI.EffectDescription |
| kindHasFeature | Game.LambdaHack.Common.Tile |
| KindMean | |
| 1 (Type/Class) | Game.LambdaHack.Common.ItemAspect |
| 2 (Data Constructor) | Game.LambdaHack.Common.ItemAspect |
| kineticEffectAndDestroy | Game.LambdaHack.Server.HandleEffectM |
| kitAssocs | Game.LambdaHack.Common.ActorState |
| KM | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Key |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Key |
| kmConst | Game.LambdaHack.Common.ItemAspect |
| kmMean | Game.LambdaHack.Common.ItemAspect |
| KMP | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Key |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Key |
| kmpKeyMod | Game.LambdaHack.Client.UI.Key |
| kmpPointer | Game.LambdaHack.Client.UI.Key |
| KP | Game.LambdaHack.Client.UI.Key |
| KYX | Game.LambdaHack.Client.UI.Slideshow |
| labDescOKX | Game.LambdaHack.Client.UI.Slideshow |
| labDescOverlay | Game.LambdaHack.Client.UI.Overlay |
| label | Game.LambdaHack.Server.DebugM |
| LABORATORY | Content.PlaceKind |
| LAB_TRAIL_LIT | Content.TileKind |
| larea | Game.LambdaHack.Common.Level |
| last | Game.LambdaHack.Core.Prelude |
| lastMacroFrame | Game.LambdaHack.Client.UI.FrameM |
| lazyStartup | Game.LambdaHack.Client.UI.Frontend |
| lbig | Game.LambdaHack.Common.Level |
| lcm | Game.LambdaHack.Core.Prelude |
| ldepth | Game.LambdaHack.Common.Level |
| leadLevelSwitch | Game.LambdaHack.Server.PeriodicM |
| LECTERN | Content.ItemKindEmbed |
| Left | |
| 1 (Data Constructor) | Game.LambdaHack.Core.Prelude |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Key |
| LeftButtonPress | Game.LambdaHack.Client.UI.Key |
| LeftButtonRelease | Game.LambdaHack.Client.UI.Key |
| leftButtonReleaseKM | Game.LambdaHack.Client.UI.Key |
| leftKM | Game.LambdaHack.Client.UI.Key |
| legalFgCol | Game.LambdaHack.Definition.Color |
| lembed | Game.LambdaHack.Common.Level |
| length | |
| 1 (Function) | Game.LambdaHack.Core.Prelude |
| 2 (Function) | Game.LambdaHack.Common.RingBuffer |
| lengthHistory | Game.LambdaHack.Client.UI.Msg |
| lentry | Game.LambdaHack.Common.Level |
| lescape | Game.LambdaHack.Common.Level |
| Level | |
| 1 (Type/Class) | Game.LambdaHack.Common.Level |
| 2 (Data Constructor) | Game.LambdaHack.Common.Level |
| levelFromCave | Game.LambdaHack.Server.DungeonGen |
| LevelId | Game.LambdaHack.Common.Types |
| levelOfStash | Game.LambdaHack.Server.HandleAtomicM |
| lex | Game.LambdaHack.Core.Prelude |
| lexpl | Game.LambdaHack.Common.Level |
| lfloor | Game.LambdaHack.Common.Level |
| lid | Game.LambdaHack.Server.DebugM |
| lidFromC | Game.LambdaHack.Common.ActorState |
| lidOfPos | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| liftA2 | Game.LambdaHack.Core.Prelude |
| liftFrequency | Game.LambdaHack.Client.AI.Strategy |
| liftIO | |
| 1 (Function) | Game.LambdaHack.Client.MonadClient |
| 2 (Function) | Game.LambdaHack.Server.MonadServer |
| 3 (Function) | Game.LambdaHack.Server.ProtocolM |
| liftM | Game.LambdaHack.Core.Prelude |
| liftM2 | Game.LambdaHack.Core.Prelude |
| liftM3 | Game.LambdaHack.Core.Prelude |
| liftM4 | Game.LambdaHack.Core.Prelude |
| liftM5 | Game.LambdaHack.Core.Prelude |
| LIGHT_ATTENUATOR | Content.ItemKindActor |
| Line | |
| 1 (Type/Class) | Game.LambdaHack.Server.FovDigital |
| 2 (Data Constructor) | Game.LambdaHack.Server.FovDigital |
| linearInterpolation | Game.LambdaHack.Definition.Defs, Game.LambdaHack.Common.Kind |
| LineOrdering | Game.LambdaHack.Server.FovDigital |
| lines | Game.LambdaHack.Core.Prelude |
| linesAttr | Game.LambdaHack.Client.UI.Overlay |
| listToMaybe | Game.LambdaHack.Core.Prelude |
| listToolsToConsume | Game.LambdaHack.Common.Item |
| litFromLevel | Game.LambdaHack.Server.Fov |
| litInDungeon | Game.LambdaHack.Server.Fov |
| lkind | Game.LambdaHack.Common.Level |
| lnight | Game.LambdaHack.Common.Level |
| Lobable | Game.LambdaHack.Definition.Ability |
| localFromGlobal | Game.LambdaHack.Common.State |
| log | Game.LambdaHack.Core.Prelude |
| logBase | Game.LambdaHack.Core.Prelude |
| LONG | Content.ModeKind |
| longestDelay | Game.LambdaHack.Client.LoopM |
| longMoveTexts | Game.LambdaHack.Common.Vector |
| lookAtActors | Game.LambdaHack.Client.UI.HandleHelperM |
| lookAtItems | Game.LambdaHack.Client.UI.HandleHelperM |
| lookAtMove | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| lookAtPosition | Game.LambdaHack.Client.UI.HandleHelperM |
| lookAtStash | Game.LambdaHack.Client.UI.HandleHelperM |
| lookAtTile | Game.LambdaHack.Client.UI.HandleHelperM |
| lookup | Game.LambdaHack.Core.Prelude |
| lookupActorTime | Game.LambdaHack.Server.State |
| loopAI | Game.LambdaHack.Client.LoopM |
| loopCli | Game.LambdaHack.Client.LoopM, Game.LambdaHack.Client |
| LoopOnNothing | Game.LambdaHack.Client.UI.HumanCmd |
| loopOnNothingHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| loopSave | Game.LambdaHack.Common.Save |
| loopSer | Game.LambdaHack.Server.LoopM, Game.LambdaHack.Server |
| loopUI | Game.LambdaHack.Client.LoopM |
| loopUpd | Game.LambdaHack.Server.LoopM |
| loreFromContainer | Game.LambdaHack.Common.ItemAspect |
| loreFromMode | Game.LambdaHack.Definition.Defs |
| lproj | Game.LambdaHack.Common.Level |
| lseen | Game.LambdaHack.Common.Level |
| lsmell | Game.LambdaHack.Common.Level |
| lstair | Game.LambdaHack.Common.Level |
| LT | Game.LambdaHack.Core.Prelude |
| ltile | Game.LambdaHack.Common.Level |
| ltime | Game.LambdaHack.Common.Level |
| lucidFromItems | Game.LambdaHack.Server.Fov |
| lucidFromLevel | Game.LambdaHack.Server.Fov |
| lucidInDungeon | Game.LambdaHack.Server.Fov |
| Macro | Game.LambdaHack.Client.UI.HumanCmd |
| macroHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| macroHumanTransition | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| macroRun25 | Game.LambdaHack.Client.UI.Content.Input |
| Magenta | Game.LambdaHack.Definition.Color |
| MainMenu | Game.LambdaHack.Client.UI.HumanCmd |
| MainMenuAutoOff | Game.LambdaHack.Client.UI.HumanCmd |
| mainMenuAutoOffHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| MainMenuAutoOn | Game.LambdaHack.Client.UI.HumanCmd |
| mainMenuAutoOnHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| mainMenuHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| makeContentData | Game.LambdaHack.Definition.ContentData |
| makeData | |
| 1 (Function) | Game.LambdaHack.Content.ItemKind |
| 2 (Function) | Game.LambdaHack.Content.TileKind |
| 3 (Function) | Game.LambdaHack.Content.PlaceKind |
| 4 (Function) | Game.LambdaHack.Content.RuleKind |
| 5 (Function) | Game.LambdaHack.Content.FactionKind |
| 6 (Function) | Game.LambdaHack.Content.CaveKind |
| 7 (Function) | Game.LambdaHack.Content.ModeKind |
| 8 (Function) | Game.LambdaHack.Client.UI.Content.Input |
| 9 (Function) | Game.LambdaHack.Client.UI.Content.Screen |
| makeLine | Game.LambdaHack.Client.CommonM |
| makePhrase | Game.LambdaHack.Common.Misc |
| makeSentence | Game.LambdaHack.Common.Misc |
| manageCalmAndDomination | Game.LambdaHack.Server.LoopM |
| managePerRequest | Game.LambdaHack.Server.HandleRequestM |
| mandatoryGroups | |
| 1 (Function) | Game.LambdaHack.Content.ItemKind |
| 2 (Function) | Game.LambdaHack.Content.TileKind |
| 3 (Function) | Game.LambdaHack.Content.CaveKind |
| 4 (Function) | Game.LambdaHack.Content.ModeKind |
| mandatoryGroupsSingleton | |
| 1 (Function) | Game.LambdaHack.Content.ItemKind |
| 2 (Function) | Game.LambdaHack.Content.TileKind |
| manyItemsAidVerbMU | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| map | Game.LambdaHack.Core.Prelude |
| mapA | Game.LambdaHack.Common.PointArray |
| mapAccumL | Game.LambdaHack.Core.Prelude |
| mapAccumR | Game.LambdaHack.Core.Prelude |
| mapActorCStore_ | Game.LambdaHack.Server.ItemM |
| mapActorItems_ | Game.LambdaHack.Common.ActorState |
| mapAndUnzipM | Game.LambdaHack.Core.Prelude |
| mapFontIsBitmap | Game.LambdaHack.Client.UI.Frontend.Sdl |
| mapFromFuns | Game.LambdaHack.Server.StartM |
| mapM | Game.LambdaHack.Core.Prelude |
| mapMaybe | Game.LambdaHack.Core.Prelude |
| mapM_ | Game.LambdaHack.Core.Prelude |
| mappend | Game.LambdaHack.Core.Prelude |
| mapPosToOffset | Game.LambdaHack.Client.UI.Animation |
| mapStartY | Game.LambdaHack.Client.UI.PointUI |
| mapStrategyM | Game.LambdaHack.Client.AI.Strategy |
| mapToSquare | Game.LambdaHack.Client.UI.PointUI |
| MarkAnim | Game.LambdaHack.Client.UI.HumanCmd |
| markAnimHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| markDisplayNeeded | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| MarkSmell | Game.LambdaHack.Client.UI.HumanCmd |
| markSmellHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| MarkSuspect | Game.LambdaHack.Client.UI.HumanCmd |
| markSuspectHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| MarkVision | Game.LambdaHack.Client.UI.HumanCmd |
| markVisionHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| maskBfs | Game.LambdaHack.Client.Bfs |
| Matrix | Game.LambdaHack.Server.Fov |
| mattract | Game.LambdaHack.Content.ModeKind |
| max | Game.LambdaHack.Core.Prelude |
| maxBfsDistance | Game.LambdaHack.Client.Bfs |
| maxBound | Game.LambdaHack.Core.Prelude |
| maxBoundInt32 | Game.LambdaHack.Core.Frequency |
| maxDice | Game.LambdaHack.Core.Dice |
| maximum | Game.LambdaHack.Core.Prelude |
| maximumBy | Game.LambdaHack.Core.Prelude |
| maxIndexA | Game.LambdaHack.Common.PointArray |
| maxIndexByA | Game.LambdaHack.Common.PointArray |
| maxLastIndexA | Game.LambdaHack.Common.PointArray |
| maxSkillsFromActor | Game.LambdaHack.Common.State |
| maxSkillsInDungeon | Game.LambdaHack.Common.State |
| maxYofFontOverlayMap | Game.LambdaHack.Client.UI.Slideshow |
| maxYofOverlay | Game.LambdaHack.Client.UI.Overlay |
| Maybe | Game.LambdaHack.Core.Prelude |
| maybe | Game.LambdaHack.Core.Prelude |
| maybeToList | Game.LambdaHack.Core.Prelude |
| mcaves | Game.LambdaHack.Content.ModeKind |
| mconcat | Game.LambdaHack.Core.Prelude |
| mdesc | Game.LambdaHack.Content.ModeKind |
| meanAspect | Game.LambdaHack.Common.ItemAspect |
| meanDice | Game.LambdaHack.Core.Dice |
| Meleeable | Game.LambdaHack.Definition.Ability |
| meleeAdjacent | Game.LambdaHack.Definition.Ability |
| meleeAid | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| meleeAndRanged | Game.LambdaHack.Definition.Ability |
| meleeAny | Game.LambdaHack.Client.AI.PickActionM |
| meleeBlocker | Game.LambdaHack.Client.AI.PickActionM |
| MeleeDistant | Game.LambdaHack.Common.ReqFailure |
| MeleeEnemies | Game.LambdaHack.Client.UI.TutorialHints |
| MeleeNotWeapon | Game.LambdaHack.Common.ReqFailure |
| MeleeSelf | Game.LambdaHack.Common.ReqFailure |
| meleeThreatDistList | Game.LambdaHack.Client.AI.ConditionM |
| MeleeUnskilled | Game.LambdaHack.Common.ReqFailure |
| memActor | Game.LambdaHack.Common.ActorState |
| memberCycle | Game.LambdaHack.Client.UI.Content.Input |
| memberCycleLevel | Game.LambdaHack.Client.UI.Content.Input |
| mempty | Game.LambdaHack.Core.Prelude |
| mendMsg | Game.LambdaHack.Content.ModeKind |
| MenuSlot | Game.LambdaHack.Client.UI.Slideshow |
| menuToSlideshow | Game.LambdaHack.Client.UI.Slideshow |
| mergeItemQuant | Game.LambdaHack.Common.Item |
| mergeMError | Game.LambdaHack.Client.UI.HandleHelperM |
| MError | Game.LambdaHack.Client.UI.HandleHelperM |
| MetaGame | Game.LambdaHack.Definition.Ability |
| MFactions | Game.LambdaHack.Definition.Defs |
| mfilter | Game.LambdaHack.Core.Prelude |
| mfreq | Game.LambdaHack.Content.ModeKind |
| mhint | Game.LambdaHack.Content.ModeKind |
| microInSec | Game.LambdaHack.Client.UI.Frontend |
| MiddleButtonPress | Game.LambdaHack.Client.UI.Key |
| MiddleButtonRelease | Game.LambdaHack.Client.UI.Key |
| middleButtonReleaseKM | Game.LambdaHack.Client.UI.Key |
| middlePoint | Game.LambdaHack.Common.Area |
| min | Game.LambdaHack.Core.Prelude |
| minBound | Game.LambdaHack.Core.Prelude |
| minDice | Game.LambdaHack.Core.Dice |
| MINE | Content.PlaceKind |
| minimalSpeed | Game.LambdaHack.Common.Time |
| minimum | Game.LambdaHack.Core.Prelude |
| minimumBy | Game.LambdaHack.Core.Prelude |
| minIndexesA | Game.LambdaHack.Common.PointArray |
| minKnownBfs | Game.LambdaHack.Client.Bfs |
| MinorAspects | Game.LambdaHack.Definition.Ability |
| MinorEffects | Game.LambdaHack.Definition.Ability |
| minSpeed | Game.LambdaHack.Common.Time |
| minusM | Game.LambdaHack.Common.Misc |
| minusM1 | Game.LambdaHack.Common.Misc |
| minusM2 | Game.LambdaHack.Common.Misc |
| mitemAidVerbMU | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| mkChar | Game.LambdaHack.Client.UI.Key |
| mkCorridor | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| mkFixed | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| mkKM | Game.LambdaHack.Client.UI.Key |
| mkRoom | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| mkUIOptions | Game.LambdaHack.Client.UI.UIOptionsParse, Game.LambdaHack.Client.UI, Game.LambdaHack.Client |
| mkVoidRoom | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| MLore | Game.LambdaHack.Definition.Defs |
| MModes | Game.LambdaHack.Definition.Defs |
| mname | Game.LambdaHack.Content.ModeKind |
| MOBILE | Game.LambdaHack.Content.ItemKind |
| MOBILE_ANIMAL | Content.ItemKindActor |
| MOBILE_MONSTER | Content.ItemKindActor |
| mod | Game.LambdaHack.Core.Prelude |
| ModeChange | Game.LambdaHack.Common.ClientOptions |
| ModeKind | |
| 1 (Type/Class) | Game.LambdaHack.Content.ModeKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.ModeKind |
| modesOverlay | Game.LambdaHack.Client.UI.HandleHelperM |
| Modifier | Game.LambdaHack.Client.UI.Key |
| modifier | Game.LambdaHack.Client.UI.Key |
| modifierTranslate | Game.LambdaHack.Client.UI.Frontend.Common |
| modifyClient | Game.LambdaHack.Client.MonadClient |
| modifyDamageBySpeed | Game.LambdaHack.Common.Time |
| modifyServer | Game.LambdaHack.Server.MonadServer |
| modifySession | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| modifyState | Game.LambdaHack.Atomic.MonadStateWrite, Game.LambdaHack.Atomic |
| modTranslate | Game.LambdaHack.Client.UI.Frontend.Sdl |
| Monad | Game.LambdaHack.Core.Prelude |
| MonadClient | Game.LambdaHack.Client.MonadClient |
| MonadClientAtomic | Game.LambdaHack.Client.HandleResponseM |
| MonadClientRead | Game.LambdaHack.Client.MonadClient |
| MonadClientReadResponse | Game.LambdaHack.Client.LoopM |
| MonadClientSetup | Game.LambdaHack.Client.HandleAtomicM |
| MonadClientUI | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| MonadClientWriteRequest | Game.LambdaHack.Client.HandleResponseM |
| MonadFail | Game.LambdaHack.Core.Prelude |
| MonadPlus | Game.LambdaHack.Core.Prelude |
| MonadServer | Game.LambdaHack.Server.MonadServer |
| MonadServerAtomic | Game.LambdaHack.Server.MonadServer |
| MonadServerComm | Game.LambdaHack.Server.ProtocolM |
| MonadStateRead | Game.LambdaHack.Common.MonadStateRead |
| MonadStateWrite | Game.LambdaHack.Atomic.MonadStateWrite, Game.LambdaHack.Atomic |
| monoFont | Game.LambdaHack.Client.UI.Overlay |
| Monoid | Game.LambdaHack.Core.Prelude |
| MONSTER | Content.ItemKindActor |
| monsterGenChance | Game.LambdaHack.Common.Actor |
| MONSTER_ANTI | Content.FactionKind |
| MONSTER_ANTI_CAPTIVE | Content.FactionKind |
| MONSTER_ANTI_PACIFIST | Content.FactionKind |
| MONSTER_CAPTIVE | Content.FactionKind |
| MONSTER_CAPTIVE_NARRATING | Content.FactionKind |
| MONSTER_REPRESENTATIVE | Content.FactionKind |
| MONSTER_TOURIST | Content.FactionKind |
| MONSTER_TOURIST_PASSIVE | Content.FactionKind |
| mouseLMB | Game.LambdaHack.Client.UI.Content.Input |
| mouseMMB | Game.LambdaHack.Client.UI.Content.Input |
| mouseMMBMute | Game.LambdaHack.Client.UI.Content.Input |
| mouseRMB | Game.LambdaHack.Client.UI.Content.Input |
| moveActor | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| moveActorMap | Game.LambdaHack.Atomic.MonadStateWrite |
| moveBinding | Game.LambdaHack.Client.UI.Key |
| MoveBlocked | Game.LambdaHack.Client.Bfs |
| MoveDir | Game.LambdaHack.Client.UI.HumanCmd |
| MoveItem | Game.LambdaHack.Client.UI.HumanCmd |
| moveItemHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| moveItems | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| moveItemTriple | Game.LambdaHack.Client.UI.Content.Input |
| moveItemUI | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| MoveItemUnskilled | Game.LambdaHack.Common.ReqFailure |
| MoveLegal | Game.LambdaHack.Client.Bfs |
| MoveNothing | Game.LambdaHack.Common.ReqFailure |
| MoveOnceToXhair | Game.LambdaHack.Client.UI.HumanCmd |
| moveOnceToXhairHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| moveOrRunAid | Game.LambdaHack.Client.AI.PickActionM |
| moveOrSelectItem | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| moveRunHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| moves | Game.LambdaHack.Common.Vector |
| movesCardinal | Game.LambdaHack.Common.Vector |
| movesCardinalI | Game.LambdaHack.Common.Vector |
| movesDiagonal | Game.LambdaHack.Common.Vector |
| movesDiagonalI | Game.LambdaHack.Common.Vector |
| moveSearchAlter | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| movesSquare | Game.LambdaHack.Common.Vector |
| moveStashIfNeeded | Game.LambdaHack.Server.ItemM |
| MoveToClosed | Game.LambdaHack.Client.Bfs |
| MoveToOpen | Game.LambdaHack.Client.Bfs |
| MoveToUnknown | Game.LambdaHack.Client.Bfs |
| moveTowards | Game.LambdaHack.Client.AI.PickActionM |
| MoveUnskilled | Game.LambdaHack.Common.ReqFailure |
| MoveUnskilledAsleep | Game.LambdaHack.Common.ReqFailure |
| MoveXhair | Game.LambdaHack.Client.UI.HumanCmd |
| moveXhairHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| MOwned | Game.LambdaHack.Definition.Defs |
| MPlaces | Game.LambdaHack.Definition.Defs |
| mplus | Game.LambdaHack.Core.Prelude |
| mreason | Game.LambdaHack.Content.ModeKind |
| mroster | Game.LambdaHack.Content.ModeKind |
| mrules | Game.LambdaHack.Content.ModeKind |
| Msg | Game.LambdaHack.Client.UI.Msg |
| MsgActionAlert | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgActionComplete | Game.LambdaHack.Client.UI.Msg |
| MsgActionMajor | Game.LambdaHack.Client.UI.Msg |
| MsgActionMinor | Game.LambdaHack.Client.UI.Msg |
| MsgActionWarning | Game.LambdaHack.Client.UI.Msg |
| msgAdd | Game.LambdaHack.Client.UI.MsgM, Game.LambdaHack.Client.UI |
| msgAddDistinct | Game.LambdaHack.Client.UI.MsgM |
| msgAddDone | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| msgAddDuplicate | Game.LambdaHack.Client.UI.MsgM |
| MsgAtFeetMajor | Game.LambdaHack.Client.UI.Msg |
| MsgAtFeetMinor | Game.LambdaHack.Client.UI.Msg |
| MsgBackdropFocus | Game.LambdaHack.Client.UI.Msg |
| MsgBackdropInfo | Game.LambdaHack.Client.UI.Msg |
| MsgBadMiscEvent | Game.LambdaHack.Client.UI.Msg |
| MsgBookKeeping | Game.LambdaHack.Client.UI.Msg |
| MsgClass | Game.LambdaHack.Client.UI.Msg |
| MsgClassDistinct | Game.LambdaHack.Client.UI.Msg |
| MsgClassIgnore | Game.LambdaHack.Client.UI.Msg |
| MsgClassSave | Game.LambdaHack.Client.UI.Msg |
| MsgClassShow | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgClassShowAndSave | Game.LambdaHack.Client.UI.Msg |
| msgColor | Game.LambdaHack.Client.UI.Msg |
| MsgDeathBoring | Game.LambdaHack.Client.UI.Msg |
| MsgDeathDeafeat | Game.LambdaHack.Client.UI.Msg |
| MsgDeathVictory | Game.LambdaHack.Client.UI.Msg |
| MsgEffectMajor | Game.LambdaHack.Client.UI.Msg |
| MsgEffectMedium | Game.LambdaHack.Client.UI.Msg |
| MsgEffectMinor | Game.LambdaHack.Client.UI.Msg |
| MsgFactionIntel | Game.LambdaHack.Client.UI.Msg |
| MsgFinalOutcome | Game.LambdaHack.Client.UI.Msg |
| MsgGoodMiscEvent | Game.LambdaHack.Client.UI.Msg |
| MsgHeardFaraway | Game.LambdaHack.Client.UI.Msg |
| MsgHeardNearby | Game.LambdaHack.Client.UI.Msg |
| MsgHeardOutside | Game.LambdaHack.Client.UI.Msg |
| MsgInnerWorkSpam | Game.LambdaHack.Client.UI.Msg |
| MsgItemCreation | Game.LambdaHack.Client.UI.Msg |
| MsgItemDiscovery | Game.LambdaHack.Client.UI.Msg |
| MsgItemMovement | Game.LambdaHack.Client.UI.Msg |
| MsgItemRuination | Game.LambdaHack.Client.UI.Msg |
| msgLnAdd | Game.LambdaHack.Client.UI.MsgM |
| MsgMacroOperation | Game.LambdaHack.Client.UI.Msg |
| MsgMeleeComplexUs | Game.LambdaHack.Client.UI.Msg |
| MsgMeleeComplexWe | Game.LambdaHack.Client.UI.Msg |
| MsgMeleeMightyUs | Game.LambdaHack.Client.UI.Msg |
| MsgMeleeMightyWe | Game.LambdaHack.Client.UI.Msg |
| MsgMeleeNormalUs | Game.LambdaHack.Client.UI.Msg |
| MsgMeleeOthers | Game.LambdaHack.Client.UI.Msg |
| MsgMiscellanous | Game.LambdaHack.Client.UI.Msg |
| MsgNeutralEvent | Game.LambdaHack.Client.UI.Msg |
| MsgNumericReport | Game.LambdaHack.Client.UI.Msg |
| MsgPointmanSwap | Game.LambdaHack.Client.UI.Msg |
| MsgPromptAction | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgPromptActors | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgPromptFocus | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgPromptGeneric | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgPromptItems | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgPromptMention | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgPromptModify | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgPrototype | Game.LambdaHack.Client.UI.Msg |
| MsgRangedMightyUs | Game.LambdaHack.Client.UI.Msg |
| MsgRangedMightyWe | Game.LambdaHack.Client.UI.Msg |
| MsgRangedNormalUs | Game.LambdaHack.Client.UI.Msg |
| MsgRangedOthers | Game.LambdaHack.Client.UI.Msg |
| MsgRiskOfDeath | Game.LambdaHack.Client.UI.Msg |
| MsgRunStopReason | Game.LambdaHack.Client.UI.Msg |
| MsgShared | Game.LambdaHack.Client.UI.Msg |
| MsgSpecialEvent | Game.LambdaHack.Client.UI.Msg |
| MsgSpottedActor | Game.LambdaHack.Client.UI.Msg |
| MsgSpottedItem | Game.LambdaHack.Client.UI.Msg |
| MsgSpottedThreat | Game.LambdaHack.Client.UI.Msg, Game.LambdaHack.Client.UI |
| MsgStatusBadUs | Game.LambdaHack.Client.UI.Msg |
| MsgStatusBenign | Game.LambdaHack.Client.UI.Msg |
| MsgStatusGoodUs | Game.LambdaHack.Client.UI.Msg |
| MsgStatusLongerUs | Game.LambdaHack.Client.UI.Msg |
| MsgStatusLongThem | Game.LambdaHack.Client.UI.Msg |
| MsgStatusOthers | Game.LambdaHack.Client.UI.Msg |
| MsgStatusSleep | Game.LambdaHack.Client.UI.Msg |
| MsgStatusStopThem | Game.LambdaHack.Client.UI.Msg |
| MsgStatusStopUs | Game.LambdaHack.Client.UI.Msg |
| MsgStatusWakeup | Game.LambdaHack.Client.UI.Msg |
| MsgStatusWarning | Game.LambdaHack.Client.UI.Msg |
| MsgStopPlayback | Game.LambdaHack.Client.UI.Msg |
| MsgTerrainReveal | Game.LambdaHack.Client.UI.Msg |
| MsgTutorialHint | Game.LambdaHack.Client.UI.Msg |
| MSkills | Game.LambdaHack.Definition.Defs |
| MStore | Game.LambdaHack.Definition.Defs |
| msum | Game.LambdaHack.Core.Prelude |
| mtutorial | Game.LambdaHack.Content.ModeKind |
| multiActorGoTo | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| multiFontSetup | Game.LambdaHack.Client.UI.Overlay |
| mxhairToPos | Game.LambdaHack.Client.UI.MonadClientUI |
| mzero | Game.LambdaHack.Core.Prelude |
| mzipPairs | Game.LambdaHack.Client.UI.Animation |
| mzipSingleton | Game.LambdaHack.Client.UI.Animation |
| nameDoctrine | Game.LambdaHack.Definition.Ability |
| nameFrequency | Game.LambdaHack.Core.Frequency |
| nameOutcomePast | Game.LambdaHack.Content.FactionKind |
| nameOutcomeVerb | Game.LambdaHack.Content.FactionKind |
| natSlots | Game.LambdaHack.Client.UI.Slideshow |
| navigationKeys | Game.LambdaHack.Client.UI.SlideshowM |
| nbspAttrW32 | Game.LambdaHack.Definition.Color |
| ncharges | Game.LambdaHack.Common.Item |
| nearbyFreePoints | Game.LambdaHack.Common.Level |
| nearbyPassablePoints | Game.LambdaHack.Common.Level |
| neg | Game.LambdaHack.Common.Vector |
| negate | Game.LambdaHack.Core.Prelude |
| Neutral | Game.LambdaHack.Common.Faction |
| NewFloorNewOpportunity | Game.LambdaHack.Client.UI.TutorialHints |
| NewItem | |
| 1 (Type/Class) | Game.LambdaHack.Server.ItemRev |
| 2 (Data Constructor) | Game.LambdaHack.Server.ItemRev |
| newItem | Game.LambdaHack.Server.ItemRev |
| newItemKind | Game.LambdaHack.Server.ItemRev |
| newQueue | Game.LambdaHack.Server.ProtocolM |
| newReport | Game.LambdaHack.Client.UI.Msg |
| nextRandom | Game.LambdaHack.Core.Random |
| NIGHT | Content.ModeKind |
| NoActor | Game.LambdaHack.Content.TileKind |
| NoChangeDunLeader | Game.LambdaHack.Common.ReqFailure |
| NOISE | Content.PlaceKind |
| NOISE_SET_LIT | Content.TileKind |
| NoItem | Game.LambdaHack.Content.TileKind |
| NoModifier | Game.LambdaHack.Client.UI.Key |
| nonbreakableRev | Game.LambdaHack.Client.UI.Overlay |
| NoNewItem | Game.LambdaHack.Server.ItemRev |
| NopEffect | Game.LambdaHack.Content.ItemKind |
| noRemoteHumanCmd | Game.LambdaHack.Client.UI.HandleHumanM |
| normalize | Game.LambdaHack.Common.Vector |
| normalizeVector | Game.LambdaHack.Common.Vector |
| noRunWithMulti | Game.LambdaHack.Common.Faction |
| noStatGN | Content.ItemKindTemporary |
| not | Game.LambdaHack.Core.Prelude |
| NotCalmPrecious | Game.LambdaHack.Common.ReqFailure |
| notElem | Game.LambdaHack.Core.Prelude |
| NotFullscreen | Game.LambdaHack.Common.ClientOptions |
| Nothing | Game.LambdaHack.Core.Prelude |
| nub | Game.LambdaHack.Core.Prelude |
| nubBy | Game.LambdaHack.Core.Prelude |
| null | Game.LambdaHack.Core.Prelude |
| nullFreq | Game.LambdaHack.Core.Frequency |
| nullPer | Game.LambdaHack.Common.Perception |
| nullRepMsgNK | Game.LambdaHack.Client.UI.Msg |
| nullStartup | Game.LambdaHack.Client.UI.Frontend |
| nullStrategy | Game.LambdaHack.Client.AI.Strategy |
| nullVisibleReport | Game.LambdaHack.Client.UI.Msg |
| Num | Game.LambdaHack.Core.Prelude |
| nxtGameMode | Game.LambdaHack.Client.UI.HandleHelperM |
| OBSCENE_PICTOGRAM | Content.ItemKindEmbed |
| ObscureAs | Game.LambdaHack.Content.TileKind |
| obscureAs | Game.LambdaHack.Common.Tile |
| occupiedBigLvl | Game.LambdaHack.Common.Level |
| occupiedProjLvl | Game.LambdaHack.Common.Level |
| odd | Game.LambdaHack.Core.Prelude |
| Odds | Game.LambdaHack.Content.ItemKind |
| oddsDice | Game.LambdaHack.Core.Random |
| oexistsGroup | Game.LambdaHack.Definition.ContentData |
| offsetOverlay | Game.LambdaHack.Client.UI.Overlay |
| offsetOverlayX | Game.LambdaHack.Client.UI.Overlay |
| ofoldlGroup' | Game.LambdaHack.Definition.ContentData, Game.LambdaHack.Common.Kind |
| ofoldlWithKey' | Game.LambdaHack.Definition.ContentData, Game.LambdaHack.Common.Kind |
| OftenActor | Game.LambdaHack.Content.TileKind |
| OftenItem | Game.LambdaHack.Content.TileKind |
| oimapVector | Game.LambdaHack.Definition.ContentData, Game.LambdaHack.Common.Kind |
| oisSingletonGroup | Game.LambdaHack.Definition.ContentData, Game.LambdaHack.Common.Kind |
| okind | Game.LambdaHack.Definition.ContentData, Game.LambdaHack.Common.Kind |
| OKX | Game.LambdaHack.Client.UI.Slideshow |
| okxItemLoreInline | Game.LambdaHack.Client.UI.HandleHelperM |
| okxItemLoreMsg | Game.LambdaHack.Client.UI.HandleHelperM |
| okxsN | Game.LambdaHack.Client.UI.KeyBindings |
| olength | Game.LambdaHack.Definition.ContentData, Game.LambdaHack.Common.Kind |
| omapVector | Game.LambdaHack.Definition.ContentData, Game.LambdaHack.Common.Kind |
| omemberGroup | Game.LambdaHack.Definition.ContentData, Game.LambdaHack.Common.Kind |
| OnCombine | Game.LambdaHack.Content.ItemKind |
| onCombineEffect | Game.LambdaHack.Content.ItemKind |
| oneM | Game.LambdaHack.Common.Misc |
| OneOf | Game.LambdaHack.Content.ItemKind |
| oneOf | Game.LambdaHack.Core.Random |
| only | Game.LambdaHack.Client.AI.Strategy |
| onlyMinorEffects | Game.LambdaHack.Common.ItemAspect |
| onlyRegisterItem | Game.LambdaHack.Server.ItemM |
| OnSmash | Game.LambdaHack.Content.ItemKind |
| onSmashEffect | Game.LambdaHack.Content.ItemKind |
| onSmashOrCombineEffect | Game.LambdaHack.Content.ItemKind |
| OnUser | Game.LambdaHack.Content.ItemKind |
| OpenTo | Game.LambdaHack.Content.TileKind |
| openTo | Game.LambdaHack.Common.Tile |
| OpenWith | Game.LambdaHack.Content.TileKind |
| OPEN_STAIRCASE | Content.PlaceKind |
| opick | Game.LambdaHack.Definition.ContentData, Game.LambdaHack.Common.Kind |
| or | Game.LambdaHack.Core.Prelude |
| Ord | Game.LambdaHack.Core.Prelude |
| Ordering | Game.LambdaHack.Core.Prelude |
| ORDINARY_STAIRCASE_DOWN | Content.TileKind |
| ORDINARY_STAIRCASE_UP | Content.TileKind |
| OrEffect | Game.LambdaHack.Content.ItemKind |
| orEffect | Game.LambdaHack.Content.ItemKind |
| organBenefit | Game.LambdaHack.Client.Preferences |
| organs | Content.ItemKindOrgan |
| organsGN | Content.ItemKindOrgan |
| organsGNSingleton | Content.ItemKindOrgan |
| originPoint | Game.LambdaHack.Common.Point |
| otherItemContent | Content.ItemKind |
| otherwise | Game.LambdaHack.Core.Prelude |
| ouniqGroup | Game.LambdaHack.Definition.ContentData, Game.LambdaHack.Common.Kind |
| oursExploringAssocs | Game.LambdaHack.Client.BfsM |
| Outcome | Game.LambdaHack.Content.FactionKind |
| OUTDOOR_CLOSED_STAIRCASE | Content.PlaceKind |
| OUTDOOR_ESCAPE_DOWN | Content.PlaceKind |
| OUTDOOR_OUTER_FENCE | Content.TileKind |
| OUTDOOR_TINY_STAIRCASE | Content.PlaceKind |
| OUTDOOR_WALLED_STAIRCASE | Content.PlaceKind |
| OutOfSightEvents | Game.LambdaHack.Client.UI.TutorialHints |
| overheadActorTime | Game.LambdaHack.Server.PeriodicM |
| Overlay | Game.LambdaHack.Client.UI.Overlay |
| overlayFrame | Game.LambdaHack.Client.UI.Frame |
| OverlaySpace | Game.LambdaHack.Client.UI.Frame |
| overlayToSlideshow | Game.LambdaHack.Client.UI.SlideshowM |
| override2PlaceKind | Game.LambdaHack.Content.PlaceKind |
| overridePlaceKind | Game.LambdaHack.Content.PlaceKind |
| OverrideTut | Game.LambdaHack.Client.UI.HumanCmd |
| overrideTutHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| Paralyze | Game.LambdaHack.Content.ItemKind |
| paralyze | Game.LambdaHack.Server.HandleEffectM |
| ParalyzeInWater | Game.LambdaHack.Content.ItemKind |
| PAround | Game.LambdaHack.Content.PlaceKind |
| parseConfig | Game.LambdaHack.Client.UI.UIOptionsParse |
| parseTileAction | Game.LambdaHack.Common.Item |
| partActor | Game.LambdaHack.Client.UI.ActorUI |
| partActorLeader | Game.LambdaHack.Client.UI.MonadClientUI |
| partItem | Game.LambdaHack.Client.UI.ItemDescription |
| partItemHigh | Game.LambdaHack.Client.UI.ItemDescription |
| partItemMediumAW | Game.LambdaHack.Client.UI.ItemDescription |
| partItemN | Game.LambdaHack.Client.UI.ItemDescription |
| partItemShort | Game.LambdaHack.Client.UI.ItemDescription |
| partItemShortAW | Game.LambdaHack.Client.UI.ItemDescription |
| partItemShortest | Game.LambdaHack.Client.UI.ItemDescription |
| partItemShortWownW | Game.LambdaHack.Client.UI.ItemDescription |
| partItemWs | Game.LambdaHack.Client.UI.ItemDescription |
| partItemWsDetail | Game.LambdaHack.Client.UI.ItemDescription |
| partItemWsLong | Game.LambdaHack.Client.UI.ItemDescription |
| partItemWsRanged | Game.LambdaHack.Client.UI.ItemDescription |
| partItemWsShort | Game.LambdaHack.Client.UI.ItemDescription |
| partItemWsShortest | Game.LambdaHack.Client.UI.ItemDescription |
| partition | Game.LambdaHack.Core.Prelude |
| partitionM | Game.LambdaHack.Core.Prelude |
| partPronoun | Game.LambdaHack.Client.UI.ActorUI |
| partPronounLeader | Game.LambdaHack.Client.UI.MonadClientUI |
| partyAfterLeader | Game.LambdaHack.Client.UI.HandleHelperM |
| pathGoal | Game.LambdaHack.Client.Bfs |
| pathLen | Game.LambdaHack.Client.Bfs |
| pathList | Game.LambdaHack.Client.Bfs |
| pathSource | Game.LambdaHack.Client.Bfs |
| pathToTrajectory | Game.LambdaHack.Common.Vector |
| pcover | Game.LambdaHack.Content.PlaceKind |
| PEntry | Game.LambdaHack.Content.PlaceKind |
| PerActor | Game.LambdaHack.Server.Fov |
| perActor | Game.LambdaHack.Server.Fov |
| perActorFromLevel | Game.LambdaHack.Server.Fov |
| PerCacheFid | Game.LambdaHack.Server.Fov |
| PerCacheLid | Game.LambdaHack.Server.Fov |
| Perception | |
| 1 (Type/Class) | Game.LambdaHack.Common.Perception |
| 2 (Data Constructor) | Game.LambdaHack.Common.Perception |
| perception | Game.LambdaHack.Client.HandleAtomicM |
| PerceptionCache | |
| 1 (Type/Class) | Game.LambdaHack.Server.Fov |
| 2 (Data Constructor) | Game.LambdaHack.Server.Fov |
| perceptionCacheFromLevel | Game.LambdaHack.Server.Fov |
| perceptionFromPTotal | Game.LambdaHack.Server.Fov |
| perceptionFromPTotalNoStash | Game.LambdaHack.Server.Fov |
| PerFid | Game.LambdaHack.Common.Perception |
| perFidInDungeon | Game.LambdaHack.Server.Fov |
| PERILOUS | Content.ModeKind |
| Periodic | Game.LambdaHack.Definition.Ability |
| PerLid | Game.LambdaHack.Common.Perception |
| perLidFromFaction | Game.LambdaHack.Server.Fov |
| permittedApply | Game.LambdaHack.Common.ReqFailure |
| permittedApplyClient | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| permittedPrecious | Game.LambdaHack.Common.ReqFailure |
| permittedProject | Game.LambdaHack.Common.ReqFailure |
| permittedProjectAI | Game.LambdaHack.Common.ReqFailure |
| permittedProjectClient | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| permutations | Game.LambdaHack.Core.Prelude |
| PerReachable | |
| 1 (Type/Class) | Game.LambdaHack.Server.Fov |
| 2 (Data Constructor) | Game.LambdaHack.Server.Fov |
| PerSmelled | |
| 1 (Type/Class) | Game.LambdaHack.Common.Perception |
| 2 (Data Constructor) | Game.LambdaHack.Common.Perception |
| PerValidFid | Game.LambdaHack.Server.Fov |
| PerVisible | |
| 1 (Type/Class) | Game.LambdaHack.Common.Perception |
| 2 (Data Constructor) | Game.LambdaHack.Common.Perception |
| PExists | Game.LambdaHack.Content.PlaceKind |
| pfence | Game.LambdaHack.Content.PlaceKind |
| pfreq | Game.LambdaHack.Content.PlaceKind |
| PgDn | Game.LambdaHack.Client.UI.Key |
| pgdnKM | Game.LambdaHack.Client.UI.Key |
| PgUp | Game.LambdaHack.Client.UI.Key |
| pgupKM | Game.LambdaHack.Client.UI.Key |
| pi | Game.LambdaHack.Core.Prelude |
| pickAction | Game.LambdaHack.Client.AI.PickActionM |
| pickActorAndAction | Game.LambdaHack.Client.AI |
| pickActorToMove | Game.LambdaHack.Client.AI.PickActorM |
| pickDroppable | Game.LambdaHack.Server.HandleEffectM |
| PickLeader | Game.LambdaHack.Client.UI.HumanCmd |
| pickLeader | Game.LambdaHack.Client.UI.HandleHelperM |
| pickLeaderHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| PickLeaderWithPointer | Game.LambdaHack.Client.UI.HumanCmd |
| pickLeaderWithPointer | Game.LambdaHack.Client.UI.HandleHelperM |
| pickLeaderWithPointerHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| pickNumber | Game.LambdaHack.Client.UI.HandleHelperM |
| pickOpening | Game.LambdaHack.Server.DungeonGen.Cave |
| pickPoint | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| pickup | Game.LambdaHack.Client.AI.PickActionM |
| pickWeaponClient | Game.LambdaHack.Client.CommonM |
| pickWeaponM | Game.LambdaHack.Common.MonadStateRead |
| pickWeaponServer | Game.LambdaHack.Server.CommonM |
| Place | |
| 1 (Type/Class) | Game.LambdaHack.Server.DungeonGen.Place |
| 2 (Data Constructor) | Game.LambdaHack.Server.DungeonGen.Place |
| placeCheck | Game.LambdaHack.Server.DungeonGen.Place |
| placeCloseUp | Game.LambdaHack.Client.UI.InventoryM |
| placeDownStairs | Game.LambdaHack.Server.DungeonGen |
| PlaceEntry | Game.LambdaHack.Content.PlaceKind |
| placeItemsInDungeon | Game.LambdaHack.Server.ItemM |
| PlaceKind | |
| 1 (Type/Class) | Game.LambdaHack.Content.PlaceKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.PlaceKind |
| placesFromState | Game.LambdaHack.Client.UI.HandleHelperM |
| placesInRightPane | Game.LambdaHack.Client.UI.InventoryM |
| placesOverlay | Game.LambdaHack.Client.UI.HandleHelperM |
| plegendDark | Game.LambdaHack.Content.PlaceKind |
| plegendLit | Game.LambdaHack.Content.PlaceKind |
| pname | Game.LambdaHack.Content.PlaceKind |
| Point | |
| 1 (Type/Class) | Game.LambdaHack.Common.Point |
| 2 (Data Constructor) | Game.LambdaHack.Common.Point |
| PointI | Game.LambdaHack.Common.Point |
| pointInArea | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| PointmanCycle | Game.LambdaHack.Client.UI.HumanCmd |
| pointmanCycle | Game.LambdaHack.Client.UI.HandleHelperM |
| pointmanCycleHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| PointmanCycleLevel | Game.LambdaHack.Client.UI.HumanCmd |
| pointmanCycleLevel | Game.LambdaHack.Client.UI.HandleHelperM |
| pointmanCycleLevelHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| pointsProjBody | Game.LambdaHack.Atomic.PosAtomicRead |
| PointSquare | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.PointUI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.PointUI |
| PointUI | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.PointUI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.PointUI |
| PolyItem | Game.LambdaHack.Content.ItemKind |
| populateDungeon | Game.LambdaHack.Server.StartM |
| PosAll | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosFid | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosFidAndSer | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosFidAndSight | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posFromC | Game.LambdaHack.Common.ActorState |
| posFromXhair | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| PosNone | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posProjBody | Game.LambdaHack.Atomic.PosAtomicRead |
| PosSer | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posSfxAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| possibleActorFactions | Game.LambdaHack.Common.Faction |
| PosSight | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosSightLevels | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| PosSmell | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| posToAidAssocs | Game.LambdaHack.Common.ActorState |
| posToAids | Game.LambdaHack.Common.ActorState |
| posToAidsLvl | Game.LambdaHack.Common.Level |
| posToBig | Game.LambdaHack.Common.ActorState |
| posToBigAssoc | Game.LambdaHack.Common.ActorState |
| posToBigLvl | Game.LambdaHack.Common.Level |
| posToProjAssocs | Game.LambdaHack.Common.ActorState |
| posToProjs | Game.LambdaHack.Common.ActorState |
| posToProjsLvl | Game.LambdaHack.Common.Level |
| posUpdAtomic | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| pover | Game.LambdaHack.Server.DungeonGen.Place |
| POWER_SET_DARK | Content.TileKind |
| POWER_SET_LIT | Content.TileKind |
| ppContainer | Game.LambdaHack.Common.Faction |
| ppContainerWownW | Game.LambdaHack.Client.UI.HandleHelperM |
| ppCStore | Game.LambdaHack.Definition.Defs |
| ppCStoreIn | Game.LambdaHack.Definition.Defs |
| ppHearDistanceAdjective | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| ppHearDistanceAdverb | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| ppHearMsg | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| ppItemDialogMode | Game.LambdaHack.Definition.Defs |
| ppItemDialogModeFrom | Game.LambdaHack.Definition.Defs |
| ppItemDialogModeIn | Game.LambdaHack.Definition.Defs |
| ppSfxMsg | Game.LambdaHack.Client.UI.Watch.WatchSfxAtomicM |
| ppSLore | Game.LambdaHack.Definition.Defs |
| prarity | Game.LambdaHack.Content.PlaceKind |
| preachable | Game.LambdaHack.Server.Fov |
| Precious | Game.LambdaHack.Definition.Ability |
| pred | Game.LambdaHack.Core.Prelude |
| predBfsDistance | Game.LambdaHack.Client.Bfs |
| prefersSleep | Game.LambdaHack.Common.Actor |
| PreFrame | Game.LambdaHack.Client.UI.Frame |
| PreFrame3 | Game.LambdaHack.Client.UI.Frame |
| PreFrames | Game.LambdaHack.Client.UI.Frame |
| PreFrames3 | Game.LambdaHack.Client.UI.Frame |
| prepareItemKind | Game.LambdaHack.Server.ItemM |
| PresentAs | Game.LambdaHack.Content.ItemKind |
| print | Game.LambdaHack.Core.Prelude |
| PrintScreen | |
| 1 (Data Constructor) | Game.LambdaHack.Client.UI.Key |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.HumanCmd |
| printScreen | |
| 1 (Function) | Game.LambdaHack.Client.UI.Frontend.Sdl |
| 2 (Function) | Game.LambdaHack.Client.UI.MonadClientUI |
| printScreenHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| processTileActions | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| processWatchfulness | Game.LambdaHack.Server.HandleRequestM |
| product | Game.LambdaHack.Core.Prelude |
| Progress | Game.LambdaHack.Server.FovDigital |
| Project | Game.LambdaHack.Client.UI.HumanCmd |
| projectA | Game.LambdaHack.Client.UI.Content.Input |
| ProjectAimOnself | Game.LambdaHack.Common.ReqFailure |
| projectBla | Game.LambdaHack.Server.CommonM |
| ProjectBlockActor | Game.LambdaHack.Common.ReqFailure |
| ProjectBlockTerrain | Game.LambdaHack.Common.ReqFailure |
| projectCheck | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| projectFail | Game.LambdaHack.Server.CommonM |
| ProjectFinderKeeper | Game.LambdaHack.Common.ReqFailure |
| projectHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| projectI | Game.LambdaHack.Client.UI.Content.Input |
| projectICmd | Game.LambdaHack.Client.UI.Content.Input |
| ProjectileMap | Game.LambdaHack.Common.Level |
| ProjectileTriggers | Game.LambdaHack.Content.TileKind |
| projectItem | |
| 1 (Function) | Game.LambdaHack.Client.AI.PickActionM |
| 2 (Function) | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| ProjectLobable | Game.LambdaHack.Common.ReqFailure |
| ProjectOutOfReach | Game.LambdaHack.Common.ReqFailure |
| ProjectUnskilled | Game.LambdaHack.Common.ReqFailure |
| ProjNo | Game.LambdaHack.Content.TileKind |
| ProjYes | Game.LambdaHack.Content.TileKind |
| promptGetKey | Game.LambdaHack.Client.UI.FrameM |
| promptMainKeys | Game.LambdaHack.Client.UI.MsgM |
| properFraction | Game.LambdaHack.Core.Prelude |
| propFont | Game.LambdaHack.Client.UI.Overlay |
| psight | Game.LambdaHack.Common.Perception |
| psmell | Game.LambdaHack.Common.Perception |
| psmelled | Game.LambdaHack.Common.Perception |
| psuitReq | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| ptopLeft | Game.LambdaHack.Content.PlaceKind |
| ptotal | Game.LambdaHack.Server.Fov |
| PullActor | Game.LambdaHack.Content.ItemKind |
| punindex | Game.LambdaHack.Common.Area |
| pure | Game.LambdaHack.Core.Prelude |
| PushActor | Game.LambdaHack.Content.ItemKind |
| pushAndDelay | Game.LambdaHack.Client.UI.Animation |
| pushFrame | Game.LambdaHack.Client.UI.SlideshowM |
| pushReportFrame | Game.LambdaHack.Client.UI.SlideshowM, Game.LambdaHack.Client.UI |
| putChar | Game.LambdaHack.Core.Prelude |
| putClient | Game.LambdaHack.Client.MonadClient |
| putDict | Game.LambdaHack.Server.ProtocolM |
| putServer | Game.LambdaHack.Server.MonadServer |
| putSession | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| putState | Game.LambdaHack.Atomic.MonadStateWrite, Game.LambdaHack.Atomic |
| putStr | Game.LambdaHack.Core.Prelude |
| putStrLn | Game.LambdaHack.Core.Prelude |
| PutToSleep | Game.LambdaHack.Content.ItemKind |
| pvisible | Game.LambdaHack.Common.Perception |
| px | Game.LambdaHack.Common.Point |
| py | Game.LambdaHack.Common.Point |
| qarea | Game.LambdaHack.Server.DungeonGen.Place |
| qfence | Game.LambdaHack.Server.DungeonGen.Place |
| qkind | Game.LambdaHack.Server.DungeonGen.Place |
| qmap | Game.LambdaHack.Server.DungeonGen.Place |
| quantSingle | Game.LambdaHack.Common.Item |
| queryAI | Game.LambdaHack.Client.AI |
| queryUI | Game.LambdaHack.Client.UI |
| queryUIunderAI | Game.LambdaHack.Client.UI |
| Quit | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| quitF | Game.LambdaHack.Server.CommonM |
| quitFactionUI | Game.LambdaHack.Client.UI.Watch.WatchQuitM |
| quot | Game.LambdaHack.Core.Prelude |
| quotRem | Game.LambdaHack.Core.Prelude |
| RadianAngle | Game.LambdaHack.Common.Vector |
| RAID | Content.ModeKind |
| randomConnection | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| randomR | Game.LambdaHack.Core.Random |
| randomR0 | Game.LambdaHack.Core.Random |
| randomResetTimeout | Game.LambdaHack.Server.ItemM |
| randomWord32 | Game.LambdaHack.Core.Random |
| RANGED | Content.ModeKind |
| rangeFromSpeed | Game.LambdaHack.Common.Time |
| rangeFromSpeedAndLinger | Game.LambdaHack.Common.Time |
| RANGER_HERO | Content.ItemKindActor |
| rapplyVerbMap | Game.LambdaHack.Client.UI.Content.Screen |
| Rarity | Game.LambdaHack.Definition.Defs |
| Rational | Game.LambdaHack.Core.Prelude |
| RawFrontend | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Frontend.Common |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Frontend.Common |
| rcfgUIDefault | Game.LambdaHack.Content.RuleKind |
| rcfgUIName | Game.LambdaHack.Content.RuleKind |
| Read | Game.LambdaHack.Core.Prelude |
| read | Game.LambdaHack.Core.Prelude |
| readError | Game.LambdaHack.Client.UI.UIOptionsParse |
| readFile | Game.LambdaHack.Common.File |
| readIO | Game.LambdaHack.Core.Prelude |
| readList | Game.LambdaHack.Core.Prelude |
| readLn | Game.LambdaHack.Core.Prelude |
| readParen | Game.LambdaHack.Core.Prelude |
| readQueueAI | Game.LambdaHack.Server.ProtocolM |
| readQueueUI | Game.LambdaHack.Server.ProtocolM |
| ReadS | Game.LambdaHack.Core.Prelude |
| reads | Game.LambdaHack.Core.Prelude |
| readsPrec | Game.LambdaHack.Core.Prelude |
| Real | Game.LambdaHack.Core.Prelude |
| RealFloat | Game.LambdaHack.Core.Prelude |
| RealFrac | Game.LambdaHack.Core.Prelude |
| realToFrac | Game.LambdaHack.Core.Prelude |
| recBenefit | Game.LambdaHack.Client.Preferences |
| receiveResponse | Game.LambdaHack.Client.LoopM |
| Recharge | Game.LambdaHack.Content.ItemKind |
| recip | Game.LambdaHack.Core.Prelude |
| recomputeCachePer | Game.LambdaHack.Server.CommonM |
| reconsiderPerActor | Game.LambdaHack.Server.HandleAtomicM |
| Record | Game.LambdaHack.Client.UI.HumanCmd |
| recordHistory | Game.LambdaHack.Client.UI.MsgM |
| recordHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| recordHumanTransition | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| recordItemLid | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| rectangleOfSpaces | Game.LambdaHack.Client.UI.Overlay |
| RECT_WINDOWS_HORIZONTAL_DARK | Content.TileKind |
| RECT_WINDOWS_HORIZONTAL_LIT | Content.TileKind |
| RECT_WINDOWS_VERTICAL_DARK | Content.TileKind |
| RECT_WINDOWS_VERTICAL_LIT | Content.TileKind |
| Red | Game.LambdaHack.Definition.Color |
| reduceDice | Game.LambdaHack.Core.Dice |
| RefillCalm | Game.LambdaHack.Content.ItemKind |
| RefillHP | Game.LambdaHack.Content.ItemKind |
| refillHP | Game.LambdaHack.Server.HandleEffectM |
| refreshTarget | Game.LambdaHack.Client.AI.PickTargetM |
| regenCalmDelta | Game.LambdaHack.Common.ActorState |
| register | Game.LambdaHack.Common.HighScore |
| registerActor | Game.LambdaHack.Server.CommonM |
| registerItem | Game.LambdaHack.Server.ItemM |
| registerScore | Game.LambdaHack.Server.MonadServer |
| reinitGame | Game.LambdaHack.Server.StartM |
| reject | Game.LambdaHack.Client.AI.Strategy |
| rem | Game.LambdaHack.Core.Prelude |
| removeConditionSingle | Game.LambdaHack.Server.CommonM |
| removeSleepSingle | Game.LambdaHack.Server.CommonM |
| renameFile | Game.LambdaHack.Common.File |
| renameFreqs | Game.LambdaHack.Definition.Defs |
| renderAnim | Game.LambdaHack.Client.UI.Animation |
| renderAnimFrames | Game.LambdaHack.Client.UI.FrameM |
| renderHistory | Game.LambdaHack.Client.UI.Msg |
| renderRepetition | Game.LambdaHack.Client.UI.Msg |
| renderReport | Game.LambdaHack.Client.UI.Msg |
| renderTimeReport | Game.LambdaHack.Client.UI.Msg |
| renderTutorialHints | Game.LambdaHack.Client.UI.TutorialHints |
| Repeat | Game.LambdaHack.Client.UI.HumanCmd |
| repeat | Game.LambdaHack.Core.Prelude |
| repeatHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| repeatHumanTransition | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| RepeatLast | Game.LambdaHack.Client.UI.HumanCmd |
| repeatLastHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| repeatLastHumanTransition | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| repeatLastTriple | Game.LambdaHack.Client.UI.Content.Input |
| repeatTriple | Game.LambdaHack.Client.UI.Content.Input |
| replaceCmd | Game.LambdaHack.Client.UI.Content.Input |
| replaceDesc | Game.LambdaHack.Client.UI.Content.Input |
| replicate | Game.LambdaHack.Core.Prelude |
| replicateA | Game.LambdaHack.Common.PointArray |
| replicateM | Game.LambdaHack.Core.Prelude |
| replicateM_ | Game.LambdaHack.Core.Prelude |
| RepMsgNK | Game.LambdaHack.Client.UI.Msg |
| Report | Game.LambdaHack.Client.UI.Msg |
| reportToSlideshow | Game.LambdaHack.Client.UI.SlideshowM |
| reportToSlideshowKeepHalt | Game.LambdaHack.Client.UI.SlideshowM |
| REPRESENTATIVE | Content.FactionKind |
| ReqAI | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| ReqAINop | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| ReqAITimed | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| ReqAlter | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| reqAlter | Game.LambdaHack.Server.HandleRequestM |
| reqAlterFail | Game.LambdaHack.Server.HandleRequestM |
| ReqApply | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| reqApply | Game.LambdaHack.Server.HandleRequestM |
| reqAutomate | Game.LambdaHack.Server.HandleRequestM |
| ReqDelay | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| ReqDelayAlarm | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| ReqDelayHandled | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| ReqDelayNot | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| ReqDisplace | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| reqDisplace | Game.LambdaHack.Server.HandleRequestM |
| reqDisplaceGeneric | Game.LambdaHack.Server.HandleRequestM |
| reqDoctrine | Game.LambdaHack.Server.HandleRequestM |
| ReqFailure | Game.LambdaHack.Common.ReqFailure |
| reqGameDropAndExit | Game.LambdaHack.Server.HandleRequestM |
| reqGameRestart | Game.LambdaHack.Server.HandleRequestM |
| reqGameSave | Game.LambdaHack.Server.HandleRequestM |
| reqGameSaveAndExit | Game.LambdaHack.Server.HandleRequestM |
| ReqMelee | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| reqMelee | Game.LambdaHack.Server.HandleRequestM |
| reqMeleeChecked | Game.LambdaHack.Server.HandleRequestM |
| ReqMove | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| reqMove | Game.LambdaHack.Server.HandleRequestM |
| reqMoveGeneric | Game.LambdaHack.Server.HandleRequestM |
| reqMoveItem | Game.LambdaHack.Server.HandleRequestM |
| ReqMoveItems | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| reqMoveItems | Game.LambdaHack.Server.HandleRequestM |
| ReqProject | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| reqProject | Game.LambdaHack.Server.HandleRequestM |
| RequestAI | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| requestAIS | Game.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server |
| RequestTimed | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| RequestUI | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| requestUIS | Game.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server |
| ReqUI | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| ReqUIAutomate | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| ReqUIDoctrine | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| ReqUIGameDropAndExit | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| ReqUIGameRestart | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| ReqUIGameSave | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| ReqUIGameSaveAndExit | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| ReqUINop | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| ReqUITimed | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| ReqWait | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| reqWait | Game.LambdaHack.Server.HandleRequestM |
| ReqWait10 | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| reqWait10 | Game.LambdaHack.Server.HandleRequestM |
| ReqYell | Game.LambdaHack.Client.Request, Game.LambdaHack.Client |
| reqYell | Game.LambdaHack.Server.HandleRequestM |
| RerollItem | Game.LambdaHack.Content.ItemKind |
| resCurrentTurn | Game.LambdaHack.Common.Actor |
| ResDelta | |
| 1 (Type/Class) | Game.LambdaHack.Common.Actor |
| 2 (Data Constructor) | Game.LambdaHack.Common.Actor |
| resetActorMaxSkills | Game.LambdaHack.Atomic.MonadStateWrite |
| resetChanKey | Game.LambdaHack.Client.UI.Frontend.Common |
| resetFactions | Game.LambdaHack.Server.StartM |
| resetGameStart | Game.LambdaHack.Client.UI.MonadClientUI |
| resetPlayBack | Game.LambdaHack.Client.UI.FrameM |
| resetPressedKeys | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| resetSessionStart | Game.LambdaHack.Client.UI.MonadClientUI |
| Response | Game.LambdaHack.Client.Response, Game.LambdaHack.Client |
| responseS | Game.LambdaHack.Server.ProtocolM, Game.LambdaHack.Server |
| RespQueryAI | Game.LambdaHack.Client.Response, Game.LambdaHack.Client |
| RespQueryUI | Game.LambdaHack.Client.Response, Game.LambdaHack.Client |
| RespQueryUIunderAI | Game.LambdaHack.Client.Response, Game.LambdaHack.Client |
| resPreviousTurn | Game.LambdaHack.Common.Actor |
| RespSfxAtomic | Game.LambdaHack.Client.Response, Game.LambdaHack.Client |
| RespUpdAtomic | Game.LambdaHack.Client.Response, Game.LambdaHack.Client |
| RespUpdAtomicNoState | Game.LambdaHack.Client.Response, Game.LambdaHack.Client |
| Restart | |
| 1 (Data Constructor) | Game.LambdaHack.Content.FactionKind |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| restartGame | Game.LambdaHack.Server.LoopM |
| restoreGame | Game.LambdaHack.Common.Save |
| restoreLeaderFromRun | Game.LambdaHack.Client.UI.FrameM |
| restoreScore | Game.LambdaHack.Server.MonadServer |
| ResultItemDialogMode | Game.LambdaHack.Client.UI.InventoryM |
| Return | Game.LambdaHack.Client.UI.Key |
| returN | Game.LambdaHack.Client.AI.Strategy |
| return | Game.LambdaHack.Core.Prelude |
| returnJustLeft | Game.LambdaHack.Client.UI.Watch.WatchSfxAtomicM |
| returnKM | Game.LambdaHack.Client.UI.Key |
| revCmdMap | Game.LambdaHack.Client.UI.MonadClientUI |
| revealAll | Game.LambdaHack.Server.CommonM |
| RevealAs | Game.LambdaHack.Content.TileKind |
| revealAs | Game.LambdaHack.Common.Tile |
| revealItems | Game.LambdaHack.Server.CommonM |
| revealPerceptionLid | Game.LambdaHack.Server.CommonM |
| reverse | Game.LambdaHack.Core.Prelude |
| rexeVersion | Game.LambdaHack.Content.RuleKind |
| RFactions | Game.LambdaHack.Client.UI.InventoryM |
| rFontFiles | Game.LambdaHack.Client.UI.Content.Screen |
| rheight | Game.LambdaHack.Client.UI.Content.Screen |
| rHeightMax | Game.LambdaHack.Content.RuleKind |
| Right | |
| 1 (Data Constructor) | Game.LambdaHack.Core.Prelude |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Key |
| RightButtonPress | Game.LambdaHack.Client.UI.Key |
| RightButtonRelease | Game.LambdaHack.Client.UI.Key |
| rightButtonReleaseKM | Game.LambdaHack.Client.UI.Key |
| rightKM | Game.LambdaHack.Client.UI.Key |
| RingBuffer | Game.LambdaHack.Common.RingBuffer |
| RING_OF_OPPORTUNITY_GRENADIER | Content.ItemKind |
| RING_OF_OPPORTUNITY_SNIPER | Content.ItemKindActor |
| rintroScreen | Game.LambdaHack.Client.UI.Content.Screen |
| ritemSymbols | Game.LambdaHack.Content.RuleKind |
| rleadLevelClips | Game.LambdaHack.Content.RuleKind |
| RLore | Game.LambdaHack.Client.UI.InventoryM |
| rmFromBag | Game.LambdaHack.Atomic.MonadStateWrite |
| RModes | Game.LambdaHack.Client.UI.InventoryM |
| Rnd | Game.LambdaHack.Core.Random |
| rndToAction | |
| 1 (Function) | Game.LambdaHack.Client.MonadClient |
| 2 (Function) | Game.LambdaHack.Server.MonadServer |
| rndToActionUI | Game.LambdaHack.Client.UI.MonadClientUI |
| rnearby | Game.LambdaHack.Content.RuleKind |
| RNGs | |
| 1 (Type/Class) | Game.LambdaHack.Server.ServerOptions |
| 2 (Data Constructor) | Game.LambdaHack.Server.ServerOptions |
| ROGUE | Content.PlaceKind |
| rollAndRegisterItem | Game.LambdaHack.Server.ItemM |
| rollAspectRecord | Game.LambdaHack.Common.ItemAspect |
| rollFlavourMap | Game.LambdaHack.Server.ItemRev |
| rollFreq | Game.LambdaHack.Core.Random |
| rollItemAspect | Game.LambdaHack.Server.ItemM |
| rollSpawnPos | Game.LambdaHack.Server.PeriodicM |
| Roster | Game.LambdaHack.Content.ModeKind |
| rotate | Game.LambdaHack.Common.Vector |
| round | Game.LambdaHack.Core.Prelude |
| ROwned | Game.LambdaHack.Client.UI.InventoryM |
| RPlaces | Game.LambdaHack.Client.UI.InventoryM |
| rscoresFileName | Game.LambdaHack.Content.RuleKind |
| RSkills | Game.LambdaHack.Client.UI.InventoryM |
| rstairWordCarried | Game.LambdaHack.Content.RuleKind |
| RStore | Game.LambdaHack.Client.UI.InventoryM |
| rsymbolClothes | Game.LambdaHack.Content.ItemKind |
| rsymbolEdged | Game.LambdaHack.Content.ItemKind |
| rsymbolFlask | Game.LambdaHack.Content.ItemKind |
| rsymbolFood | Game.LambdaHack.Content.ItemKind |
| rsymbolGold | Game.LambdaHack.Content.ItemKind |
| rsymbolHafted | Game.LambdaHack.Content.ItemKind |
| rsymbolLight | Game.LambdaHack.Content.ItemKind |
| rsymbolMiscArmor | Game.LambdaHack.Content.ItemKind |
| rsymbolNecklace | Game.LambdaHack.Content.ItemKind |
| rsymbolPolearm | Game.LambdaHack.Content.ItemKind |
| rsymbolPotion | Game.LambdaHack.Content.ItemKind |
| rsymbolProjectile | Game.LambdaHack.Content.ItemKind |
| rsymbolRing | Game.LambdaHack.Content.ItemKind |
| rsymbolScroll | Game.LambdaHack.Content.ItemKind |
| rsymbolShield | Game.LambdaHack.Content.ItemKind |
| rsymbolSpecial | Game.LambdaHack.Content.ItemKind |
| rsymbolTool | Game.LambdaHack.Content.ItemKind |
| rsymbolTorsoArmor | Game.LambdaHack.Content.ItemKind |
| rsymbolWand | Game.LambdaHack.Content.ItemKind |
| rtitle | Game.LambdaHack.Content.RuleKind |
| RUBBLE | Content.ItemKindEmbed |
| RuleContent | |
| 1 (Type/Class) | Game.LambdaHack.Content.RuleKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.RuleKind |
| runCliImplementation | Implementation.MonadClientImplementation |
| runDefAction | Game.LambdaHack.Client.UI.InventoryM |
| runDefFactions | Game.LambdaHack.Client.UI.InventoryM |
| runDefInventory | Game.LambdaHack.Client.UI.InventoryM |
| runDefMessage | Game.LambdaHack.Client.UI.InventoryM |
| runDefModes | Game.LambdaHack.Client.UI.InventoryM |
| runDefPlaces | Game.LambdaHack.Client.UI.InventoryM |
| runDefSkills | Game.LambdaHack.Client.UI.InventoryM |
| RunDir | Game.LambdaHack.Client.UI.HumanCmd |
| runFrequency | Game.LambdaHack.Core.Frequency |
| runInitial | Game.LambdaHack.Client.UI.SessionUI |
| runLeader | Game.LambdaHack.Client.UI.SessionUI |
| runMembers | Game.LambdaHack.Client.UI.SessionUI |
| RunOnceAhead | Game.LambdaHack.Client.UI.HumanCmd |
| runOnceAheadHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| RunOnceToXhair | Game.LambdaHack.Client.UI.HumanCmd |
| runOnceToXhairHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| RunParams | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.SessionUI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.SessionUI |
| runSerImplementation | Implementation.MonadServerImplementation |
| runStopMsg | Game.LambdaHack.Client.UI.SessionUI |
| runToAllCmd | Game.LambdaHack.Client.UI.Content.Input |
| runWaiting | Game.LambdaHack.Client.UI.SessionUI |
| rwebAddress | Game.LambdaHack.Client.UI.Content.Screen |
| rwidth | Game.LambdaHack.Client.UI.Content.Screen |
| rWidthMax | Game.LambdaHack.Content.RuleKind |
| rwriteSaveClips | Game.LambdaHack.Content.RuleKind |
| sacounter | Game.LambdaHack.Server.State |
| sactorAn | Game.LambdaHack.Server.State |
| sactorD | Game.LambdaHack.Common.State |
| sactorMaxSkills | Game.LambdaHack.Common.State |
| sactorStasis | Game.LambdaHack.Server.State |
| sactorTime | Game.LambdaHack.Server.State |
| sactorUI | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| SAFARI | Content.ModeKind |
| SAFARI_SURVIVAL | Content.ModeKind |
| safeSpaceKM | Game.LambdaHack.Client.UI.Key |
| SAFE_TRAIL_LIT | Content.TileKind |
| saimMode | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sallClear | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sallFontsScale | Game.LambdaHack.Common.ClientOptions |
| sallNframes | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sallTime | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| salter | Game.LambdaHack.Client.State |
| sampleItems | Game.LambdaHack.Server.StartM |
| sampleTrunks | Game.LambdaHack.Server.StartM |
| sarenas | Game.LambdaHack.Server.State |
| sassertExplored | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sautomateAll | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sautoYes | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| saveClient | Game.LambdaHack.Client.HandleAtomicM |
| saveKMP | Game.LambdaHack.Client.UI.Frontend.Common |
| saveMenuIx | Game.LambdaHack.Client.UI.SlideshowM |
| saveNameCli | Game.LambdaHack.Common.Save |
| saveNameSer | Game.LambdaHack.Common.Save |
| saveServer | Game.LambdaHack.Server.MonadServer |
| saveToChan | Game.LambdaHack.Common.Save |
| sbandSpawned | Game.LambdaHack.Server.State |
| sbasicTexture | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sbenchmark | Game.LambdaHack.Common.ClientOptions |
| sbenchMessages | Game.LambdaHack.Common.ClientOptions |
| sbfsD | Game.LambdaHack.Client.State |
| SBlast | Game.LambdaHack.Definition.Defs |
| SBody | Game.LambdaHack.Definition.Defs |
| sboldFont | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sboostRandomItem | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sbreakASAP | Game.LambdaHack.Server.State |
| sbreakLoop | Game.LambdaHack.Server.State |
| scaleFloat | Game.LambdaHack.Core.Prelude |
| scaleFreq | Game.LambdaHack.Core.Frequency |
| scaleSkills | Game.LambdaHack.Definition.Ability |
| scampings | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| scan | Game.LambdaHack.Server.FovDigital |
| scanl | Game.LambdaHack.Core.Prelude |
| scanl' | Game.LambdaHack.Core.Prelude |
| scanl1 | Game.LambdaHack.Core.Prelude |
| scanr | Game.LambdaHack.Core.Prelude |
| scanr1 | Game.LambdaHack.Core.Prelude |
| SCAVENGER | Content.ItemKindOrgan |
| sccui | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| schanF | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| schosenFontset | Game.LambdaHack.Common.ClientOptions |
| schosenLore | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sclientOptions | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sclientStates | Game.LambdaHack.Server.State |
| scondInMelee | Game.LambdaHack.Client.State |
| SCondition | Game.LambdaHack.Definition.Defs |
| scontinueSdlLoop | Game.LambdaHack.Client.UI.Frontend.Sdl |
| scops | Game.LambdaHack.Common.State |
| ScoreDict | Game.LambdaHack.Common.HighScore |
| ScoreRecord | Game.LambdaHack.Common.HighScore |
| ScoreTable | Game.LambdaHack.Common.HighScore |
| scoreToSlideshow | Game.LambdaHack.Client.UI.MonadClientUI |
| SCOUT_HERO | Content.ItemKindActor |
| SCOUT_MONSTER | Content.ItemKindActor |
| scrapRepetition | Game.LambdaHack.Client.UI.Msg |
| scrapRepetitionSingle | Game.LambdaHack.Client.UI.Msg |
| scrapsRepeats | Game.LambdaHack.Client.UI.Msg |
| SCRATCH_ON_WALL | Content.ItemKindEmbed |
| ScreenContent | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Content.Screen |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Content.Screen |
| scurChal | Game.LambdaHack.Client.State |
| scurChalSer | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| scurTutorial | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sdbgMsgCli | Game.LambdaHack.Common.ClientOptions |
| sdbgMsgSer | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sdisableAutoYes | Game.LambdaHack.Common.ClientOptions |
| sdiscoAspect | Game.LambdaHack.Common.State |
| sdiscoBenefit | Game.LambdaHack.Client.State |
| sdiscoKind | Game.LambdaHack.Common.State |
| sdiscoKindRev | Game.LambdaHack.Server.State |
| sdisplayNeeded | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sdumpInitRngs | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sdungeon | Game.LambdaHack.Common.State |
| sdungeonRng | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| second | Game.LambdaHack.Core.Prelude |
| SEE | Content.ModeKind |
| seenAtomicCli | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| seenAtomicSer | Game.LambdaHack.Atomic.PosAtomicRead, Game.LambdaHack.Atomic |
| SelectActor | Game.LambdaHack.Client.UI.HumanCmd |
| selectActorHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| selectItemsToMove | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| SelectNone | Game.LambdaHack.Client.UI.HumanCmd |
| selectNoneHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| SelectWithPointer | Game.LambdaHack.Client.UI.HumanCmd |
| selectWithPointerHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| SEmbed | Game.LambdaHack.Definition.Defs |
| Semigroup | Game.LambdaHack.Core.Prelude |
| SendFlying | Game.LambdaHack.Content.ItemKind |
| sendFlyingVector | Game.LambdaHack.Server.HandleEffectM |
| sendPer | Game.LambdaHack.Server.BroadcastAtomic |
| sendQueryAI | Game.LambdaHack.Server.ProtocolM |
| sendQueryUI | Game.LambdaHack.Server.ProtocolM |
| sendRequestAI | Game.LambdaHack.Client.HandleResponseM |
| sendRequestUI | Game.LambdaHack.Client.HandleResponseM |
| sendSfx | Game.LambdaHack.Server.ProtocolM |
| sendUpdate | Game.LambdaHack.Server.ProtocolM |
| sendUpdateCheck | Game.LambdaHack.Server.ProtocolM |
| sendUpdNoState | Game.LambdaHack.Server.ProtocolM |
| seps | Game.LambdaHack.Client.State |
| seq | Game.LambdaHack.Core.Prelude |
| SeqEffect | Game.LambdaHack.Content.ItemKind |
| seqFrame | Game.LambdaHack.Client.UI.Frontend |
| sequence | Game.LambdaHack.Core.Prelude |
| sequenceA | Game.LambdaHack.Core.Prelude |
| sequence_ | Game.LambdaHack.Core.Prelude |
| serDict | Implementation.MonadServerImplementation |
| SerImplementation | |
| 1 (Type/Class) | Implementation.MonadServerImplementation |
| 2 (Data Constructor) | Implementation.MonadServerImplementation |
| serServer | Implementation.MonadServerImplementation |
| SerState | |
| 1 (Type/Class) | Implementation.MonadServerImplementation |
| 2 (Data Constructor) | Implementation.MonadServerImplementation |
| serState | Implementation.MonadServerImplementation |
| serToSave | Implementation.MonadServerImplementation |
| serverDiscos | Game.LambdaHack.Server.ItemRev |
| ServerOptions | |
| 1 (Type/Class) | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| 2 (Data Constructor) | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| serverOptionsP | Game.LambdaHack.Server.Commandline |
| serverOptionsPI | Game.LambdaHack.Server.Commandline, Game.LambdaHack.Server |
| serverPrint | Game.LambdaHack.Server.MonadServer |
| SessionUI | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| SetFlag | Game.LambdaHack.Content.ItemKind |
| setFreshLeader | Game.LambdaHack.Server.CommonM |
| setFrontAutoYes | Game.LambdaHack.Client.UI.MonadClientUI |
| setTargetFromDoctrines | Game.LambdaHack.Client.AI.PickActorM |
| SettingsMenu | Game.LambdaHack.Client.UI.HumanCmd |
| settingsMenuHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| setXHairFromGUI | Game.LambdaHack.Client.UI.MonadClientUI |
| sexplored | Game.LambdaHack.Client.State |
| sexposeActors | Game.LambdaHack.Common.ClientOptions |
| sexposeItems | Game.LambdaHack.Common.ClientOptions |
| sexposePlaces | Game.LambdaHack.Common.ClientOptions |
| sfactionAn | Game.LambdaHack.Server.State |
| sfactionD | Game.LambdaHack.Common.State |
| sflavour | Game.LambdaHack.Server.State |
| sfleeD | Game.LambdaHack.Client.State |
| sfonts | Game.LambdaHack.Common.ClientOptions |
| sfontsets | Game.LambdaHack.Common.ClientOptions |
| sforcedShutdown | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sfovClearLid | Game.LambdaHack.Server.State |
| sfovLitLid | Game.LambdaHack.Server.State |
| sfovLucidLid | Game.LambdaHack.Server.State |
| sfper | Game.LambdaHack.Client.State |
| sframeDrawn | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sframeQueue | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sfrontendANSI | Game.LambdaHack.Common.ClientOptions |
| sfrontendLazy | Game.LambdaHack.Common.ClientOptions |
| sfrontendNull | Game.LambdaHack.Common.ClientOptions |
| sfrontendTeletype | Game.LambdaHack.Common.ClientOptions |
| sfullscreenMode | Game.LambdaHack.Common.ClientOptions |
| SfxApply | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxAtomic | |
| 1 (Type/Class) | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| 2 (Data Constructor) | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxBracedImmune | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxCheck | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxColdFish | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxCollideActor | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxCollideTile | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxDupNothing | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxDupUnique | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxDupValuable | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxEffect | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxEscapeImpossible | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxExpected | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxExpectedEmbed | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxFizzles | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxIdentifyNothing | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxItemApplied | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxItemYield | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxLevelNoMore | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxLevelPushed | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxMsg | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxMsgFid | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxNoItemsForTile | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxNothingHappens | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxProject | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxPurposeNotCommon | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxPurposeNothing | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxPurposeTooFew | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxPurposeUnique | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxReadyGoods | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxReceive | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxRecoil | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxRelease | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxRerollNothing | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxRerollNotRandom | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxRestart | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxShun | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxStasisProtects | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxSteal | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxStrike | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxSummonFailure | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxSummonLackCalm | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxSummonTooManyAll | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxSummonTooManyOwn | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxTaunt | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxTimerExtended | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxTransImpossible | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxTrigger | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxUnexpected | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxUnimpressed | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxVoidDetection | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| SfxWaterParalysisResisted | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| sgameMode | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sgameModeId | Game.LambdaHack.Common.State |
| sgenerationAn | Game.LambdaHack.Server.State |
| sgold | Game.LambdaHack.Common.State |
| sgstart | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| SHALLOW_WATER | Content.ItemKindEmbed |
| Shift | Game.LambdaHack.Client.UI.Key |
| shift | Game.LambdaHack.Common.Vector |
| shiftBounded | Game.LambdaHack.Common.Vector |
| shiftItemTimer | Game.LambdaHack.Common.Item |
| shigh | Game.LambdaHack.Common.State |
| shineFromLevel | Game.LambdaHack.Server.Fov |
| shistory | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| SHOOTOUT | |
| 1 (Data Constructor) | Content.PlaceKind |
| 2 (Data Constructor) | Content.ModeKind |
| SHOOTOUT_SET_LIT | Content.TileKind |
| SHORT | Content.ModeKind |
| shortDeathBody | Game.LambdaHack.Client.UI.Animation |
| Show | Game.LambdaHack.Core.Prelude |
| show | Game.LambdaHack.Core.Prelude |
| show64With2 | Game.LambdaHack.Common.Misc |
| showAward | Game.LambdaHack.Common.HighScore |
| showChar | Game.LambdaHack.Core.Prelude |
| showFailError | Game.LambdaHack.Client.UI.HandleHelperM |
| showFailure | Game.LambdaHack.Core.Prelude |
| showKey | Game.LambdaHack.Client.UI.Key |
| showKM | Game.LambdaHack.Client.UI.Key |
| showList | Game.LambdaHack.Core.Prelude |
| showNearbyScores | Game.LambdaHack.Client.UI.Slideshow |
| showParen | Game.LambdaHack.Core.Prelude |
| showReqFailure | Game.LambdaHack.Common.ReqFailure |
| ShowS | Game.LambdaHack.Core.Prelude |
| shows | Game.LambdaHack.Core.Prelude |
| showScore | Game.LambdaHack.Common.HighScore |
| showsPrec | Game.LambdaHack.Core.Prelude |
| showString | Game.LambdaHack.Core.Prelude |
| showTable | Game.LambdaHack.Client.UI.Slideshow |
| shrink | Game.LambdaHack.Common.Area |
| shuffle | Game.LambdaHack.Core.Random |
| shuffleExcept | Game.LambdaHack.Core.Random |
| shutdown | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sicounter | Game.LambdaHack.Server.State |
| sideBySideOKX | Game.LambdaHack.Client.UI.Slideshow |
| SIGNAGE | Content.ItemKindEmbed |
| SIGNBOARD | Content.TileKind |
| significand | Game.LambdaHack.Core.Prelude |
| signum | Game.LambdaHack.Core.Prelude |
| sin | Game.LambdaHack.Core.Prelude |
| singleAid | Game.LambdaHack.Atomic.PosAtomicRead |
| singleArray | Game.LambdaHack.Client.UI.Frame |
| singleContainerActor | Game.LambdaHack.Atomic.PosAtomicRead |
| singleContainerStash | Game.LambdaHack.Atomic.PosAtomicRead |
| singleFontSetup | Game.LambdaHack.Client.UI.Overlay |
| SingleFrame | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.Frame |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.Frame |
| singleMonoOverlay | Game.LambdaHack.Client.UI.Frame |
| singlePropOverlay | Game.LambdaHack.Client.UI.Frame |
| singleSquareOverlay | Game.LambdaHack.Client.UI.Frame |
| singleton | Game.LambdaHack.Core.Prelude |
| sinh | Game.LambdaHack.Core.Prelude |
| sInMs | Game.LambdaHack.Common.Time |
| SItem | Game.LambdaHack.Definition.Defs |
| sitemD | Game.LambdaHack.Common.State |
| sitemIxMap | Game.LambdaHack.Common.State |
| sitemRev | Game.LambdaHack.Server.State |
| sitemSel | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sitemUI | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| SkAggression | Game.LambdaHack.Definition.Ability |
| SkAlter | Game.LambdaHack.Definition.Ability |
| SkApply | Game.LambdaHack.Definition.Ability |
| SkArmorMelee | Game.LambdaHack.Definition.Ability |
| SkArmorRanged | Game.LambdaHack.Definition.Ability |
| SkDeflectMelee | Game.LambdaHack.Definition.Ability |
| SkDeflectRanged | Game.LambdaHack.Definition.Ability |
| SkDisplace | Game.LambdaHack.Definition.Ability |
| skeepAutomated | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| SkFlying | Game.LambdaHack.Definition.Ability |
| SkHearing | Game.LambdaHack.Definition.Ability |
| SkHurtMelee | Game.LambdaHack.Definition.Ability |
| Skill | Game.LambdaHack.Definition.Ability |
| skillCloseUp | Game.LambdaHack.Client.UI.InventoryM |
| skillDesc | Game.LambdaHack.Client.UI.EffectDescription |
| skillName | Game.LambdaHack.Client.UI.EffectDescription |
| Skills | Game.LambdaHack.Definition.Ability |
| skillsInDisplayOrder | Game.LambdaHack.Client.UI.EffectDescription |
| skillsInRightPane | Game.LambdaHack.Client.UI.InventoryM |
| skillsOverlay | Game.LambdaHack.Client.UI.HandleHelperM |
| skillsToList | Game.LambdaHack.Definition.Ability |
| skillToDecorator | Game.LambdaHack.Client.UI.EffectDescription |
| SkMaxCalm | Game.LambdaHack.Definition.Ability |
| SkMaxHP | Game.LambdaHack.Definition.Ability |
| SkMelee | Game.LambdaHack.Definition.Ability |
| SkMove | Game.LambdaHack.Definition.Ability |
| SkMoveItem | Game.LambdaHack.Definition.Ability |
| SkNocto | Game.LambdaHack.Definition.Ability |
| sknowEvents | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sknowItems | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sknowMap | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| SkOdor | Game.LambdaHack.Definition.Ability |
| SkProject | Game.LambdaHack.Definition.Ability |
| SkShine | Game.LambdaHack.Definition.Ability |
| SkSight | Game.LambdaHack.Definition.Ability |
| SkSmell | Game.LambdaHack.Definition.Ability |
| SkSpeed | Game.LambdaHack.Definition.Ability |
| SkSwimming | Game.LambdaHack.Definition.Ability |
| SkWait | Game.LambdaHack.Definition.Ability |
| slastItemMove | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| slastLost | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sleader | Game.LambdaHack.Client.State |
| Slideshow | Game.LambdaHack.Client.UI.Slideshow |
| slideshow | Game.LambdaHack.Client.UI.Slideshow |
| slogPriority | Game.LambdaHack.Common.ClientOptions |
| SLore | Game.LambdaHack.Definition.Defs |
| slotToSentence | Game.LambdaHack.Client.UI.EffectDescription |
| smacroFrame | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| smacroStack | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| smainRng | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| SMALL_FIRE | Content.ItemKindEmbed |
| smarkSmell | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| smarkSuspect | Game.LambdaHack.Client.State |
| smarkVision | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| smaxFps | Game.LambdaHack.Common.ClientOptions |
| SmellMap | Game.LambdaHack.Common.Level |
| smellTimeout | Game.LambdaHack.Common.Actor |
| smenuIxMap | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| smetaBackup | Game.LambdaHack.Server.State |
| SMOKE_CLUMP_DARK | Content.TileKind |
| SMOKE_CLUMP_LIT | Content.TileKind |
| smonoAtlas | Game.LambdaHack.Client.UI.Frontend.Sdl |
| smonoFont | Game.LambdaHack.Client.UI.Frontend.Sdl |
| smuteMessages | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| snapToStairList | Game.LambdaHack.Server.DungeonGen |
| snd | Game.LambdaHack.Core.Prelude |
| snewGameCli | Game.LambdaHack.Common.ClientOptions |
| snewGameSer | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| snframes | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sniff | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| snoAnim | Game.LambdaHack.Common.ClientOptions |
| snumSpawned | Game.LambdaHack.Server.State |
| snxtChal | Game.LambdaHack.Client.State |
| snxtScenario | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| snxtTutorial | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| SOLDIER_HERO | Content.ItemKindActor |
| soptions | |
| 1 (Function) | Game.LambdaHack.Client.State |
| 2 (Function) | Game.LambdaHack.Server.State |
| soptionsNxt | Game.LambdaHack.Server.State |
| SOrgan | Game.LambdaHack.Definition.Defs |
| sort | Game.LambdaHack.Core.Prelude |
| sortBy | Game.LambdaHack.Core.Prelude |
| sortEmbeds | Game.LambdaHack.Common.Level |
| sortIids | Game.LambdaHack.Common.Item |
| sortOn | Game.LambdaHack.Core.Prelude |
| sortPoint | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| soverrideTut | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| Space | Game.LambdaHack.Client.UI.Key |
| spaceAttrW32 | Game.LambdaHack.Definition.Color |
| spaceKM | Game.LambdaHack.Client.UI.Key |
| span | Game.LambdaHack.Core.Prelude |
| spanArea | Game.LambdaHack.Common.Area |
| spawnMonster | Game.LambdaHack.Server.PeriodicM |
| SpecialArea | |
| 1 (Type/Class) | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| 2 (Data Constructor) | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| SpecialFixed | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| SpecialMerged | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| Speed | Game.LambdaHack.Common.Time |
| speedAdd | Game.LambdaHack.Common.Time |
| speedFromWeight | Game.LambdaHack.Common.Time |
| speedLimp | Game.LambdaHack.Common.Time |
| speedScale | Game.LambdaHack.Common.Time |
| speedThrust | Game.LambdaHack.Common.Time |
| speedupHackXSize | Game.LambdaHack.Common.Point |
| speedupItem | Game.LambdaHack.Common.Kind |
| speedupTile | Game.LambdaHack.Common.Tile |
| speedWalk | Game.LambdaHack.Common.Time |
| sperCacheFid | Game.LambdaHack.Server.State |
| sperFid | Game.LambdaHack.Server.State |
| sperValidFid | Game.LambdaHack.Server.State |
| Spice | Game.LambdaHack.Content.TileKind |
| splitAt | Game.LambdaHack.Core.Prelude |
| splitAttrPhrase | Game.LambdaHack.Client.UI.Overlay |
| splitAttrString | Game.LambdaHack.Client.UI.Overlay |
| splitOKX | Game.LambdaHack.Client.UI.Slideshow |
| splitOverlay | Game.LambdaHack.Client.UI.Slideshow |
| spoilsBlurb | Game.LambdaHack.Client.UI.HandleHelperM |
| spointer | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| spotItemBag | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| spreviousFrame | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sprintEachScreen | Game.LambdaHack.Common.ClientOptions |
| spropFont | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sqrt | Game.LambdaHack.Core.Prelude |
| squareAtlas | Game.LambdaHack.Client.UI.Frontend.Sdl |
| squareFont | |
| 1 (Function) | Game.LambdaHack.Client.UI.Overlay |
| 2 (Function) | Game.LambdaHack.Client.UI.Frontend.Sdl |
| squareFontSize | Game.LambdaHack.Client.UI.Frontend.Sdl |
| squareToMap | Game.LambdaHack.Client.UI.PointUI |
| squareToUI | Game.LambdaHack.Client.UI.PointUI |
| squareUnsafeSet | Game.LambdaHack.Common.Vector |
| squashedWWandW | Game.LambdaHack.Common.Misc |
| squit | Game.LambdaHack.Client.State |
| srandom | |
| 1 (Function) | Game.LambdaHack.Client.State |
| 2 (Function) | Game.LambdaHack.Server.State |
| srandomUI | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sregainControl | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| srenderer | Game.LambdaHack.Client.UI.Frontend.Sdl |
| sreportNull | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sreqDelay | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sreqPending | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sreqQueried | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| srestarts | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| srngs | Game.LambdaHack.Server.State |
| sroles | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| srunning | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| ssavePrefixCli | Game.LambdaHack.Common.ClientOptions |
| ssavePrefixSer | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sselected | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sshowItemSamples | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sside | Game.LambdaHack.Client.State |
| sstart | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sstopAfterFrames | Game.LambdaHack.Common.ClientOptions |
| sstopAfterGameOver | Game.LambdaHack.Server.ServerOptions, Game.LambdaHack.Server |
| sstopAfterSeconds | Game.LambdaHack.Common.ClientOptions |
| stabs | Game.LambdaHack.Client.State |
| STAIRCASE_DOWN | Content.TileKind |
| STAIRCASE_OUTDOOR_DOWN | Content.TileKind |
| STAIRCASE_OUTDOOR_UP | Content.TileKind |
| STAIRCASE_UP | Content.TileKind |
| STAIRS_DOWN | Content.ItemKindEmbed |
| STAIRS_TRAP_DOWN | Content.ItemKindEmbed |
| STAIRS_TRAP_UP | Content.ItemKindEmbed |
| STAIRS_UP | Content.ItemKindEmbed |
| STAIR_TERMINAL_DARK | Content.TileKind |
| STAIR_TERMINAL_LIT | Content.TileKind |
| standardKeysAndMouse | Client.UI.Content.Input |
| standardLayoutAndFeatures | Client.UI.Content.Screen |
| standardRules | Content.RuleKind |
| stargetD | Game.LambdaHack.Client.State |
| startingRandomGenerator | Game.LambdaHack.Server.ServerOptions |
| STARTING_ARMOR | Content.ItemKindActor |
| STARTING_WEAPON | Content.ItemKindActor |
| startup | |
| 1 (Function) | Game.LambdaHack.Client.UI.Frontend.Teletype |
| 2 (Function) | Game.LambdaHack.Client.UI.Frontend.Sdl |
| 3 (Function) | Game.LambdaHack.Client.UI.Frontend.ANSI |
| startupBound | Game.LambdaHack.Client.UI.Frontend.Common |
| startupFun | Game.LambdaHack.Client.UI.Frontend.Sdl |
| State | Game.LambdaHack.Common.State |
| StateClient | |
| 1 (Type/Class) | Game.LambdaHack.Client.State |
| 2 (Data Constructor) | Game.LambdaHack.Client.State |
| StateServer | |
| 1 (Type/Class) | Game.LambdaHack.Server.State |
| 2 (Data Constructor) | Game.LambdaHack.Server.State |
| Status | |
| 1 (Type/Class) | Game.LambdaHack.Common.Faction |
| 2 (Data Constructor) | Game.LambdaHack.Common.Faction |
| stcounter | Game.LambdaHack.Server.State |
| stdCol | Game.LambdaHack.Definition.Color |
| stDepth | Game.LambdaHack.Common.Faction |
| stdFlavList | Game.LambdaHack.Definition.Flavour |
| steamGear | Game.LambdaHack.Server.State |
| steamGearCur | Game.LambdaHack.Server.State |
| steepestInHull | Game.LambdaHack.Server.FovDigital |
| steepness | Game.LambdaHack.Server.FovDigital |
| stepChoiceScreen | Game.LambdaHack.Client.UI.SlideshowM |
| stepQueryUI | Game.LambdaHack.Client.UI |
| stepQueryUIwithLeader | Game.LambdaHack.Client.UI |
| stexture | Game.LambdaHack.Client.UI.Frontend.Sdl |
| stime | Game.LambdaHack.Common.State |
| stitle | Game.LambdaHack.Common.ClientOptions |
| stNewGame | Game.LambdaHack.Common.Faction |
| stopAtMove | Game.LambdaHack.Client.UI.Watch.WatchCommonM |
| stopPlayBack | Game.LambdaHack.Client.UI.FrameM |
| storeItemPrompt | Game.LambdaHack.Client.UI.InventoryM |
| stotalDepth | Game.LambdaHack.Common.State |
| stOutcome | Game.LambdaHack.Common.Faction |
| STRAIGHT_PATH | Content.ItemKindEmbed |
| strajPushedBy | Game.LambdaHack.Server.State |
| strajTime | Game.LambdaHack.Server.State |
| Strategy | Game.LambdaHack.Client.AI.Strategy |
| strengthOnCombine | Game.LambdaHack.Content.ItemKind |
| strengthOnSmash | Game.LambdaHack.Content.ItemKind |
| strictDecodeEOF | Game.LambdaHack.Common.File |
| strike | Game.LambdaHack.Client.UI.Watch.WatchSfxAtomicM |
| String | Game.LambdaHack.Core.Prelude |
| stringToAL | Game.LambdaHack.Client.UI.Overlay |
| stringToAS | Game.LambdaHack.Client.UI.Overlay |
| stripPrefix | Game.LambdaHack.Core.Prelude |
| strongestMelee | Game.LambdaHack.Common.Item |
| strongestSlot | Game.LambdaHack.Common.Item |
| STrunk | Game.LambdaHack.Definition.Defs |
| sturnDisplayed | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| subsequences | Game.LambdaHack.Core.Prelude |
| subtleHit | Game.LambdaHack.Client.UI.Animation |
| SUBTLE_FRESCO | Content.ItemKindEmbed |
| subtract | Game.LambdaHack.Core.Prelude |
| subtractBfsDistance | Game.LambdaHack.Client.Bfs |
| subtractIidfromGrps | Game.LambdaHack.Common.Item |
| succ | Game.LambdaHack.Core.Prelude |
| succBfsDistance | Game.LambdaHack.Client.Bfs |
| sUIOptions | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| Suitability | Game.LambdaHack.Client.UI.InventoryM |
| SuitsEverything | Game.LambdaHack.Client.UI.InventoryM |
| SuitsSomething | Game.LambdaHack.Client.UI.InventoryM |
| sum | Game.LambdaHack.Core.Prelude |
| sumAreas | Game.LambdaHack.Common.Area |
| Summon | Game.LambdaHack.Content.ItemKind |
| sumScaledSkills | Game.LambdaHack.Definition.Ability |
| sundo | |
| 1 (Function) | Game.LambdaHack.Client.State |
| 2 (Function) | Game.LambdaHack.Server.State |
| suniqueSet | Game.LambdaHack.Server.State |
| supDice | Game.LambdaHack.Core.Dice |
| supDiceXY | Game.LambdaHack.Core.Dice |
| susedHints | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| svalidArenas | Game.LambdaHack.Server.State |
| svictories | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| swaitTimes | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| swapActorMap | Game.LambdaHack.Atomic.MonadStateWrite |
| swapPlaces | Game.LambdaHack.Client.UI.Animation |
| swapTime | Game.LambdaHack.Server.PeriodicM |
| swasAutomated | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| swindow | Game.LambdaHack.Client.UI.Frontend.Sdl |
| switchLeader | Game.LambdaHack.Server.HandleRequestM |
| switchLevels1 | Game.LambdaHack.Server.HandleEffectM |
| switchLevels2 | Game.LambdaHack.Server.HandleEffectM |
| SwitchPointmanAndAvoidMeleeAlone | Game.LambdaHack.Client.UI.TutorialHints |
| SwitchPointmanAndSoftenFoes | Game.LambdaHack.Client.UI.TutorialHints |
| SwitchTeammate | Game.LambdaHack.Client.UI.TutorialHints |
| swith | Game.LambdaHack.Core.Prelude |
| swriteSave | Game.LambdaHack.Server.State |
| sxhair | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sxhairGoTo | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| sxhairMoused | Game.LambdaHack.Client.UI.SessionUI, Game.LambdaHack.Client.UI |
| S_ANIMAL_BRAIN | Content.ItemKindOrgan |
| S_ANTIDOTE_MIST | Content.ItemKindBlast |
| S_ANTI_SLOW_MIST | Content.ItemKindBlast |
| S_ANTLER | Content.ItemKindOrgan |
| S_ARMORED_SKIN | Content.ItemKindOrgan |
| S_ARSENIC_FISSURE | Content.ItemKindOrgan |
| S_ARSENIC_VENT | Content.ItemKindOrgan |
| S_ASLEEP | Game.LambdaHack.Content.ItemKind |
| S_BARK | Content.ItemKindOrgan |
| S_BASIC_OUTER_FENCE | Game.LambdaHack.Content.TileKind |
| S_BEE_STING | Content.ItemKindOrgan |
| S_BLIND | Content.ItemKindTemporary |
| S_BOILING_FISSURE | Content.ItemKindOrgan |
| S_BOILING_VENT | Content.ItemKindOrgan |
| S_BOILING_WATER | Content.ItemKindBlast |
| S_BONUS_HP | Game.LambdaHack.Content.ItemKind |
| S_BRACED | Game.LambdaHack.Content.ItemKind |
| S_BURNING_OIL_2 | Content.ItemKindBlast |
| S_BURNING_OIL_3 | Content.ItemKindBlast |
| S_BURNING_OIL_4 | Content.ItemKindBlast |
| S_BUSH_LIT | Content.TileKind |
| S_CALMING_MIST | Content.ItemKindBlast |
| S_CONCUSSION | Content.ItemKindBlast |
| S_CURRENCY | Game.LambdaHack.Content.ItemKind |
| S_DEAF | Content.ItemKindTemporary |
| S_DEAFENED | Content.ItemKindTemporary |
| S_DEFENSELESS | Content.ItemKindTemporary |
| S_DEFENSELESSNESS_RUNOUT | Content.ItemKindBlast |
| S_DENSE_SHOWER | Content.ItemKindBlast |
| S_DISPOSSESSED | Content.ItemKindTemporary |
| S_DISTORTION | Content.ItemKindBlast |
| S_DISTRESSING_ODOR | Content.ItemKindBlast |
| S_DRUNK | Content.ItemKindTemporary |
| S_EAR_3 | Content.ItemKindOrgan |
| S_EAR_6 | Content.ItemKindOrgan |
| S_EAR_8 | Content.ItemKindOrgan |
| S_EYE_3 | Content.ItemKindOrgan |
| S_EYE_6 | Content.ItemKindOrgan |
| S_EYE_8 | Content.ItemKindOrgan |
| S_EYE_DROP | Content.ItemKindBlast |
| S_EYE_SHINE | Content.ItemKindBlast |
| S_FAR_SIGHTED | Content.ItemKindTemporary |
| S_FIRECRACKER | Content.ItemKindBlast |
| S_FIST | Content.ItemKindOrgan |
| S_FLOOR_ACTOR_DARK | Content.TileKind |
| S_FLOOR_ACTOR_LIT | Content.TileKind |
| S_FLOOR_ASHES_DARK | Content.TileKind |
| S_FLOOR_ASHES_LIT | Content.TileKind |
| S_FOCUSED_BURNING_OIL_2 | Content.ItemKindBlast |
| S_FOCUSED_BURNING_OIL_3 | Content.ItemKindBlast |
| S_FOCUSED_BURNING_OIL_4 | Content.ItemKindBlast |
| S_FOCUSED_CONCUSSION | Content.ItemKindBlast |
| S_FOCUSED_FLASH | Content.ItemKindBlast |
| S_FOCUSED_FRAGMENTATION | Content.ItemKindBlast |
| S_FOCUSED_GLASS_HAIL | Content.ItemKindBlast |
| S_FOCUSED_SLOWNESS_MIST | Content.ItemKindBlast |
| S_FOG_LIT | Content.TileKind |
| S_FOOT | Content.ItemKindOrgan |
| S_FOUL_SMELLING | Content.ItemKindTemporary |
| S_FRAGMENTATION | Content.ItemKindBlast |
| S_FRAGRANCE | Game.LambdaHack.Content.ItemKind |
| S_FRENZIED | Content.ItemKindTemporary |
| S_GLASS_HAIL | Content.ItemKindBlast |
| S_GLUE | Content.ItemKindBlast |
| S_HASTED | Content.ItemKindTemporary |
| S_HASTE_SPRAY | Content.ItemKindBlast |
| S_HEALING_MIST | Content.ItemKindBlast |
| S_HEALING_MIST_2 | Content.ItemKindBlast |
| S_HOOKED_CLAW | Content.ItemKindOrgan |
| S_HORN | Content.ItemKindOrgan |
| S_HUGE_TAIL | Content.ItemKindOrgan |
| S_IMMOBILE | Content.ItemKindTemporary |
| S_IMPATIENT | Content.ItemKindTemporary |
| S_IMPRESSED | Game.LambdaHack.Content.ItemKind |
| S_INSECT_MORTALITY | Content.ItemKindOrgan |
| S_IRON_FILING | Content.ItemKindBlast |
| S_IRREPLACEABLE | Content.ItemKindTemporary |
| S_JAW | Content.ItemKindOrgan |
| S_KEEN_SMELLING | Content.ItemKindTemporary |
| S_LAMP_POST | Content.TileKind |
| S_LARGE_JAW | Content.ItemKindOrgan |
| S_LARGE_TAIL | Content.ItemKindOrgan |
| S_LASH | Content.ItemKindOrgan |
| S_LEFT_TORSION | Content.ItemKindOrgan |
| S_LIP | Content.ItemKindOrgan |
| S_MELEE_DEFLECTING | Content.ItemKindTemporary |
| S_MELEE_PROTECTIVE_BALM | Content.ItemKindBlast |
| S_MORE_COMBATIVE | Content.ItemKindTemporary |
| S_MORE_DISPLACING | Content.ItemKindTemporary |
| S_MORE_MOBILE | Content.ItemKindTemporary |
| S_MORE_MODIFYING | Content.ItemKindTemporary |
| S_MORE_PATIENT | Content.ItemKindTemporary |
| S_MORE_PRACTICAL | Content.ItemKindTemporary |
| S_MORE_PROJECTING | Content.ItemKindTemporary |
| S_MORE_TIDY | Content.ItemKindTemporary |
| S_NOSTRIL | Content.ItemKindOrgan |
| S_PACIFIED | Content.ItemKindTemporary |
| S_PARSIMONIOUS | Content.ItemKindTemporary |
| S_PHEROMONE | Content.ItemKindBlast |
| S_PILLAR | Content.TileKind |
| S_PING_PLASH | Content.ItemKindBlast |
| S_POISONED | Content.ItemKindTemporary |
| S_POISON_CLOUD | Content.ItemKindBlast |
| S_POISON_RESISTANT | Content.ItemKindTemporary |
| S_PROTECTED_FROM_MELEE | Content.ItemKindTemporary |
| S_PROTECTED_FROM_RANGED | Content.ItemKindTemporary |
| S_PULPIT | Content.TileKind |
| S_PUPIL | Content.ItemKindOrgan |
| S_RANGED_DEFLECTING | Content.ItemKindTemporary |
| S_RANGE_PROTECTIVE_BALM | Content.ItemKindBlast |
| S_RATLLE | Content.ItemKindOrgan |
| S_REGENERATING | Content.ItemKindTemporary |
| S_RESOLUTE | Content.ItemKindTemporary |
| S_RESOLUTION_DUST | Content.ItemKindBlast |
| S_RETAINING | Content.ItemKindTemporary |
| S_RHINO_HORN | Content.ItemKindOrgan |
| S_RIGHT_TORSION | Content.ItemKindOrgan |
| S_ROSE_SMELLING | Content.ItemKindTemporary |
| S_RUBBLE_PILE | Content.TileKind |
| S_SANDSTONE_ROCK | Content.ItemKindActor |
| S_SAPIENT_BRAIN | Content.ItemKindOrgan |
| S_SCENT_GLAND | Content.ItemKindOrgan |
| S_SCREECHING_BEAK | Content.ItemKindOrgan |
| S_SHADED_GROUND | Content.TileKind |
| S_SHALLOW_WATER_DARK | Content.TileKind |
| S_SHALLOW_WATER_LIT | Content.TileKind |
| S_SHINY_EYED | Content.ItemKindTemporary |
| S_SINGLE_SPARK | Game.LambdaHack.Content.ItemKind |
| S_SLEEP_MIST | Content.ItemKindBlast |
| S_SLOWED | Content.ItemKindTemporary |
| S_SLOWNESS_MIST | Content.ItemKindBlast |
| S_SLOW_RESISTANT | Content.ItemKindTemporary |
| S_SMALL_CLAW | Content.ItemKindOrgan |
| S_SMALL_JAW | Content.ItemKindOrgan |
| S_SMELLY_DROPLET | Content.ItemKindBlast |
| S_SMOKE | Content.ItemKindBlast |
| S_SMOKE_LIT | Content.TileKind |
| S_SNOUT | Content.ItemKindOrgan |
| S_SPARK | Game.LambdaHack.Content.ItemKind |
| S_SPARSE_SHOWER | Content.ItemKindBlast |
| S_SPEED_GLAND_10 | Content.ItemKindOrgan |
| S_SPEED_GLAND_5 | Content.ItemKindOrgan |
| S_STING | Content.ItemKindOrgan |
| S_STRENGTHENED | Content.ItemKindTemporary |
| S_SULFUR_FISSURE | Content.ItemKindOrgan |
| S_SULFUR_VENT | Content.ItemKindOrgan |
| S_TENTACLE | Content.ItemKindOrgan |
| S_THORN | Content.ItemKindOrgan |
| S_TIP | Content.ItemKindOrgan |
| S_TOOTH | Content.ItemKindOrgan |
| S_TREE_DARK | Content.TileKind |
| S_TREE_LIT | Content.TileKind |
| S_UNKNOWN_OUTER_FENCE | Game.LambdaHack.Content.TileKind |
| S_UNKNOWN_SPACE | Game.LambdaHack.Content.TileKind |
| S_VENOM_FANG | Content.ItemKindOrgan |
| S_VENOM_TOOTH | Content.ItemKindOrgan |
| S_VIOLENT_BURNING_OIL_2 | Content.ItemKindBlast |
| S_VIOLENT_BURNING_OIL_3 | Content.ItemKindBlast |
| S_VIOLENT_BURNING_OIL_4 | Content.ItemKindBlast |
| S_VIOLENT_CONCUSSION | Content.ItemKindBlast |
| S_VIOLENT_FLASH | Content.ItemKindBlast |
| S_VIOLENT_FRAGMENTATION | Content.ItemKindBlast |
| S_VIOLENT_SLOWNESS_MIST | Content.ItemKindBlast |
| S_VISION_12 | Content.ItemKindOrgan |
| S_VISION_16 | Content.ItemKindOrgan |
| S_VISION_6 | Content.ItemKindOrgan |
| S_WALL_DARK | Content.TileKind |
| S_WALL_HORIZONTAL_DARK | Content.TileKind |
| S_WALL_HORIZONTAL_LIT | Content.TileKind |
| S_WALL_LIT | Content.TileKind |
| S_WASTE | Content.ItemKindBlast |
| S_WEAKENED | Content.ItemKindTemporary |
| S_WHISKEY_SPRAY | Content.ItemKindBlast |
| S_WITHHOLDING | Content.ItemKindTemporary |
| S_WOODEN_TORCH | Content.ItemKindActor |
| S_WOUNDING_MIST | Content.ItemKindBlast |
| S_YOUTH_SPRINKLE | Content.ItemKindBlast |
| Tab | |
| 1 (Data Constructor) | Game.LambdaHack.Client.UI.Key |
| 2 (Type/Class) | Game.LambdaHack.Common.Tile |
| 3 (Data Constructor) | Game.LambdaHack.Common.Tile |
| tail | Game.LambdaHack.Core.Prelude |
| tails | Game.LambdaHack.Core.Prelude |
| take | Game.LambdaHack.Core.Prelude |
| takeWhile | Game.LambdaHack.Core.Prelude |
| talter | Game.LambdaHack.Content.TileKind |
| talterForStairs | Game.LambdaHack.Content.TileKind |
| tan | Game.LambdaHack.Core.Prelude |
| tanh | Game.LambdaHack.Core.Prelude |
| tapPath | Game.LambdaHack.Client.State |
| tapTgt | Game.LambdaHack.Client.State |
| Target | Game.LambdaHack.Client.State |
| targetDesc | Game.LambdaHack.Client.UI.DrawM |
| targetDescXhair | Game.LambdaHack.Client.UI.DrawM |
| TBlock | |
| 1 (Data Constructor) | Game.LambdaHack.Definition.Ability |
| 2 (Data Constructor) | Game.LambdaHack.Client.State |
| tcolor | Game.LambdaHack.Content.TileKind |
| tcolor2 | Game.LambdaHack.Content.TileKind |
| TeamContinuity | |
| 1 (Type/Class) | Game.LambdaHack.Content.FactionKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.FactionKind |
| teamExplorer | Game.LambdaHack.Content.FactionKind |
| Teleport | Game.LambdaHack.Content.ItemKind |
| teleport | Game.LambdaHack.Client.UI.Animation |
| tellAllClipPS | Game.LambdaHack.Client.UI.MonadClientUI |
| tellGameClipPS | Game.LambdaHack.Client.UI.MonadClientUI |
| TEmbed | Game.LambdaHack.Client.State |
| temporaries | Content.ItemKindTemporary |
| temporariesGNSingleton | Content.ItemKindTemporary |
| TemporaryConditions | Game.LambdaHack.Client.UI.TutorialHints |
| TEnemy | Game.LambdaHack.Client.State |
| TEnemyPos | Game.LambdaHack.Client.State |
| tenthM | Game.LambdaHack.Common.Misc |
| TerrainNotFullyKnown | Game.LambdaHack.Client.UI.TutorialHints |
| TExplore | Game.LambdaHack.Definition.Ability |
| Text | Game.LambdaHack.Core.Prelude |
| textAllPowers | Game.LambdaHack.Client.UI.ItemDescription |
| textFgToAL | Game.LambdaHack.Client.UI.Overlay |
| textFgToAS | Game.LambdaHack.Client.UI.Overlay |
| textSize | Game.LambdaHack.Client.UI.Overlay |
| textToAL | Game.LambdaHack.Client.UI.Overlay |
| textToAS | Game.LambdaHack.Client.UI.Overlay |
| tfeature | Game.LambdaHack.Content.TileKind |
| TFollow | Game.LambdaHack.Definition.Ability |
| TFollowNoItems | Game.LambdaHack.Definition.Ability |
| tfreq | Game.LambdaHack.Content.TileKind |
| TGoal | Game.LambdaHack.Client.State |
| TgtAndPath | |
| 1 (Type/Class) | Game.LambdaHack.Client.State |
| 2 (Data Constructor) | Game.LambdaHack.Client.State |
| THideout | Game.LambdaHack.Client.State |
| Threat | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM |
| throwHP | Game.LambdaHack.Content.ItemKind |
| throwLinger | Game.LambdaHack.Content.ItemKind |
| ThrowMod | |
| 1 (Type/Class) | Game.LambdaHack.Content.ItemKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.ItemKind |
| throwVelocity | Game.LambdaHack.Content.ItemKind |
| ticksPerMeter | Game.LambdaHack.Common.Time |
| tieKnot | TieKnot |
| tieKnotForAsync | TieKnot |
| TileAction | Game.LambdaHack.Common.Item |
| tileAlterable | Game.LambdaHack.Common.ActorState |
| tileChangeAffectsBfs | Game.LambdaHack.Client.HandleAtomicM |
| TileKind | |
| 1 (Type/Class) | Game.LambdaHack.Content.TileKind |
| 2 (Data Constructor) | Game.LambdaHack.Content.TileKind |
| TileMap | Game.LambdaHack.Common.Level |
| TileMapEM | Game.LambdaHack.Server.DungeonGen.Place |
| tilePlace | Game.LambdaHack.Server.DungeonGen.Place |
| TileSpeedup | |
| 1 (Type/Class) | Game.LambdaHack.Common.Tile |
| 2 (Data Constructor) | Game.LambdaHack.Common.Tile |
| TILE_INDOOR_ESCAPE_DOWN | Content.TileKind |
| TILE_INDOOR_ESCAPE_UP | Content.TileKind |
| TILE_OUTDOOR_ESCAPE_DOWN | Content.TileKind |
| Time | Game.LambdaHack.Common.Time |
| time | Game.LambdaHack.Server.DebugM |
| timeClip | Game.LambdaHack.Common.Time |
| timeDeltaAdd | Game.LambdaHack.Common.Time |
| timeDeltaDiv | Game.LambdaHack.Common.Time |
| timeDeltaInSecondsText | Game.LambdaHack.Common.Time |
| timeDeltaPercent | Game.LambdaHack.Common.Time |
| timeDeltaReverse | Game.LambdaHack.Common.Time |
| timeDeltaScale | Game.LambdaHack.Common.Time |
| timeDeltaSubtract | Game.LambdaHack.Common.Time |
| timeDeltaToDigit | Game.LambdaHack.Common.Time |
| timeDeltaToFrom | Game.LambdaHack.Common.Time |
| timeEpsilon | Game.LambdaHack.Common.Time |
| timeFit | Game.LambdaHack.Common.Time |
| timeFitUp | Game.LambdaHack.Common.Time |
| Timeout | Game.LambdaHack.Content.ItemKind |
| timeoutAspect | Game.LambdaHack.Content.ItemKind |
| TimerDice | Game.LambdaHack.Content.ItemKind |
| timeRecent5 | Game.LambdaHack.Common.Time |
| timerNone | Game.LambdaHack.Content.ItemKind |
| timeSecond | Game.LambdaHack.Common.Time |
| timeShift | Game.LambdaHack.Common.Time |
| timeTicks | Game.LambdaHack.Common.Time |
| timeTurn | Game.LambdaHack.Common.Time |
| timeZero | Game.LambdaHack.Common.Time |
| TINY_STAIRCASE | Content.PlaceKind |
| tiobject | Game.LambdaHack.Client.UI.HumanCmd |
| tisymbols | Game.LambdaHack.Client.UI.HumanCmd |
| TItem | Game.LambdaHack.Client.State |
| tiverb | Game.LambdaHack.Client.UI.HumanCmd |
| TKnown | Game.LambdaHack.Client.State |
| TMeleeAdjacent | Game.LambdaHack.Definition.Ability |
| TMeleeAndRanged | Game.LambdaHack.Definition.Ability |
| tmodToSuff | Game.LambdaHack.Client.UI.EffectDescription |
| tname | Game.LambdaHack.Content.TileKind |
| TNonEnemy | Game.LambdaHack.Client.State |
| ToAction | Game.LambdaHack.Common.Item |
| toArea | Game.LambdaHack.Common.Area |
| toContentId | Game.LambdaHack.Definition.DefsInternal |
| toContentSymbol | Game.LambdaHack.Definition.DefsInternal |
| toEnum | Game.LambdaHack.Core.Prelude |
| toFreq | Game.LambdaHack.Core.Frequency |
| toggleMarkSmell | Game.LambdaHack.Client.UI.SessionUI |
| toInteger | Game.LambdaHack.Core.Prelude |
| toIntegralCrash | Game.LambdaHack.Core.Prelude |
| toItemKindIx | Game.LambdaHack.Common.Item |
| toLinger | Game.LambdaHack.Content.ItemKind |
| toList | Game.LambdaHack.Common.RingBuffer |
| toListA | Game.LambdaHack.Common.PointArray |
| toMsg | Game.LambdaHack.Client.UI.Msg |
| toMsgDistinct | Game.LambdaHack.Client.UI.Msg |
| toMsgShared | Game.LambdaHack.Client.UI.Msg |
| toOrganBad | Game.LambdaHack.Content.ItemKind |
| toOrganGood | Game.LambdaHack.Content.ItemKind |
| toOrganNoTimer | Game.LambdaHack.Content.ItemKind |
| toRational | Game.LambdaHack.Core.Prelude |
| toSlideshow | Game.LambdaHack.Client.UI.Slideshow |
| toSpeed | Game.LambdaHack.Common.Time |
| totalFromPerActor | Game.LambdaHack.Server.Fov |
| totalRange | Game.LambdaHack.Common.ItemAspect |
| totalSmelled | Game.LambdaHack.Common.Perception |
| totalUsefulness | Game.LambdaHack.Client.Preferences |
| totalVisible | Game.LambdaHack.Common.Perception |
| ToThrow | Game.LambdaHack.Content.ItemKind |
| toUnboxRep | Game.LambdaHack.Common.PointArray |
| toUnboxRepUnsafe | Game.LambdaHack.Common.PointArray |
| toVelocity | Game.LambdaHack.Content.ItemKind |
| towards | Game.LambdaHack.Common.Vector |
| TPatrol | Game.LambdaHack.Definition.Ability |
| TPoint | Game.LambdaHack.Client.State |
| Trail | Game.LambdaHack.Content.TileKind |
| TRAIL_LIT | Content.TileKind |
| trajectoryToPath | Game.LambdaHack.Common.Vector |
| trajectoryToPathBounded | Game.LambdaHack.Common.Vector |
| transition | Game.LambdaHack.Client.UI.InventoryM |
| transpose | Game.LambdaHack.Core.Prelude |
| Traversable | Game.LambdaHack.Core.Prelude |
| traverse | Game.LambdaHack.Core.Prelude |
| TREASURE | Game.LambdaHack.Content.ItemKind |
| TREASURE_CACHE | Content.ItemKindEmbed |
| TREASURE_CACHE_TRAP | Content.ItemKindEmbed |
| TREE_SHADE_WALKABLE_DARK | Content.TileKind |
| TREE_SHADE_WALKABLE_LIT | Content.TileKind |
| trigger | Game.LambdaHack.Client.AI.PickActionM |
| TriggeredBy | Game.LambdaHack.Content.ItemKind |
| TriggerItem | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.HumanCmd |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.HumanCmd |
| triggerSymbols | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| trimmedLineAttrW32 | Game.LambdaHack.Definition.Color |
| tripleFromProto | Game.LambdaHack.Client.UI.Msg |
| trivialArea | Game.LambdaHack.Common.Area |
| TRoam | Game.LambdaHack.Definition.Ability |
| True | Game.LambdaHack.Core.Prelude |
| truncate | Game.LambdaHack.Core.Prelude |
| truncateAttrLine | Game.LambdaHack.Client.UI.Frame |
| truncateOverlay | Game.LambdaHack.Client.UI.Frame |
| tryCreateDir | Game.LambdaHack.Common.File |
| tryFindActor | Game.LambdaHack.Client.UI.ActorUI |
| tryFindHeroK | Game.LambdaHack.Client.UI.ActorUI |
| tryOpenBrowser | Game.LambdaHack.Client.UI.MonadClientUI |
| tryRestore | |
| 1 (Function) | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| 2 (Function) | Game.LambdaHack.Server.ProtocolM |
| tryTurning | Game.LambdaHack.Client.UI.RunM |
| tryWriteFile | Game.LambdaHack.Common.File |
| tshow | Game.LambdaHack.Core.Prelude |
| tshowChallenge | Game.LambdaHack.Common.Faction |
| tshowDiplomacy | Game.LambdaHack.Common.Faction |
| TSmell | Game.LambdaHack.Client.State |
| TStash | Game.LambdaHack.Client.State |
| tsymbol | Game.LambdaHack.Content.TileKind |
| TUnknown | Game.LambdaHack.Client.State |
| turnsInSecond | Game.LambdaHack.Common.Time |
| tutorialHintMsgAdd | Game.LambdaHack.Client.UI.MsgM |
| TutorialHints | Game.LambdaHack.Client.UI.TutorialHints |
| TVector | Game.LambdaHack.Client.State |
| twirlSplash | Game.LambdaHack.Client.UI.Animation |
| twirlSplashShort | Game.LambdaHack.Client.UI.Animation |
| typesetXY | Game.LambdaHack.Client.UI.Overlay |
| uAllFontsScale | Game.LambdaHack.Client.UI.UIOptions |
| UAttrString | Game.LambdaHack.Client.UI.Msg |
| uChosenFontset | Game.LambdaHack.Client.UI.UIOptions |
| uCommands | Game.LambdaHack.Client.UI.UIOptions |
| uFonts | Game.LambdaHack.Client.UI.UIOptions |
| uFontsets | Game.LambdaHack.Client.UI.UIOptions |
| uFullscreenMode | Game.LambdaHack.Client.UI.UIOptions |
| uHeroNames | Game.LambdaHack.Client.UI.UIOptions |
| uHistoryMax | Game.LambdaHack.Client.UI.UIOptions |
| uhpWarningPercent | Game.LambdaHack.Client.UI.UIOptions |
| UIOptions | |
| 1 (Type/Class) | Game.LambdaHack.Client.UI.UIOptions, Game.LambdaHack.Client.UI, Game.LambdaHack.Client |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.UIOptions |
| uiToSquare | Game.LambdaHack.Client.UI.PointUI |
| uLeftHand | Game.LambdaHack.Client.UI.UIOptions |
| uMaxFps | Game.LambdaHack.Client.UI.UIOptions |
| uMessageColors | Game.LambdaHack.Client.UI.UIOptions |
| uMsgWrapColumn | Game.LambdaHack.Client.UI.UIOptions |
| UnboxRep | Game.LambdaHack.Common.PointArray |
| UnboxRepClass | Game.LambdaHack.Common.PointArray |
| uncons | Game.LambdaHack.Core.Prelude |
| uncurry | Game.LambdaHack.Core.Prelude |
| undefined | Game.LambdaHack.Core.Prelude |
| undefinedKM | Game.LambdaHack.Client.UI.Key |
| UnderMelee | Game.LambdaHack.Definition.Ability |
| UnderRanged | Game.LambdaHack.Definition.Ability |
| undoCmdAtomic | Game.LambdaHack.Atomic.CmdAtomic |
| undoSfxAtomic | Game.LambdaHack.Atomic.CmdAtomic |
| undoUpdAtomic | Game.LambdaHack.Atomic.CmdAtomic |
| unEquipItems | Game.LambdaHack.Client.AI.PickActionM |
| unexploredDepth | Game.LambdaHack.Client.BfsM |
| unfoldr | Game.LambdaHack.Core.Prelude |
| unfoldrNA | Game.LambdaHack.Common.PointArray |
| unFrameBase | Game.LambdaHack.Client.UI.Frame |
| unFrameForall | Game.LambdaHack.Client.UI.Frame |
| uniformFreq | Game.LambdaHack.Core.Frequency |
| union | Game.LambdaHack.Core.Prelude |
| unionBy | Game.LambdaHack.Core.Prelude |
| Unique | Game.LambdaHack.Definition.Ability |
| UniqueSet | Game.LambdaHack.Server.ItemRev |
| unKeyMacro | Game.LambdaHack.Client.UI.SessionUI |
| Unknown | |
| 1 (Data Constructor) | Game.LambdaHack.Client.UI.Key |
| 2 (Data Constructor) | Game.LambdaHack.Common.Faction |
| unknownAspect | Game.LambdaHack.Common.Item |
| unknownId | Game.LambdaHack.Content.TileKind |
| unknownLevel | Game.LambdaHack.Common.State |
| unknownMeleeBonus | Game.LambdaHack.Common.Item |
| unknownSpeedBonus | Game.LambdaHack.Common.Item |
| unknownTileMap | Game.LambdaHack.Common.State |
| Unless | Game.LambdaHack.Content.ItemKind |
| unless | Game.LambdaHack.Core.Prelude |
| unlines | Game.LambdaHack.Core.Prelude |
| uNoAnim | Game.LambdaHack.Client.UI.UIOptions |
| UNREPORTED_INVENTORY | Game.LambdaHack.Content.ItemKind |
| unsafeShiftL | Game.LambdaHack.Core.Prelude |
| unsafeShiftR | Game.LambdaHack.Core.Prelude |
| unsnoc | Game.LambdaHack.Core.Prelude |
| unsnocSlideshow | Game.LambdaHack.Client.UI.Slideshow |
| unTable | Game.LambdaHack.Common.HighScore |
| until | Game.LambdaHack.Core.Prelude |
| unwords | Game.LambdaHack.Core.Prelude |
| unzip | Game.LambdaHack.Core.Prelude |
| unzip3 | Game.LambdaHack.Core.Prelude |
| unzip4 | Game.LambdaHack.Core.Prelude |
| unzip5 | Game.LambdaHack.Core.Prelude |
| unzip6 | Game.LambdaHack.Core.Prelude |
| unzip7 | Game.LambdaHack.Core.Prelude |
| uOverrideCmdline | Game.LambdaHack.Client.UI.UIOptions, Game.LambdaHack.Client.UI, Game.LambdaHack.Client |
| Up | Game.LambdaHack.Client.UI.Key |
| UpdAgeGame | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updAgeGame | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdAlterExplorable | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updAlterExplorable | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdAlterGold | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| UpdAlterSmell | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updAlterSmell | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdAlterTile | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updAlterTile | Game.LambdaHack.Atomic.HandleAtomicWrite |
| updateActor | Game.LambdaHack.Atomic.MonadStateWrite |
| updateActorD | Game.LambdaHack.Common.State |
| updateActorMaxSkills | Game.LambdaHack.Common.State |
| updateActorTime | Game.LambdaHack.Server.State |
| updateBigMap | Game.LambdaHack.Common.Level |
| updateCalm | Game.LambdaHack.Server.PeriodicM |
| updateClientLeader | Game.LambdaHack.Client.UI.MonadClientUI, Game.LambdaHack.Client.UI |
| updateConn | Game.LambdaHack.Server.ProtocolM |
| updateCOpsAndCachedData | Game.LambdaHack.Common.State |
| updateDepth | Game.LambdaHack.Common.State |
| updateDiscoAspect | Game.LambdaHack.Common.State |
| updateDiscoKind | Game.LambdaHack.Common.State |
| updateDungeon | Game.LambdaHack.Common.State |
| updateEmbed | Game.LambdaHack.Common.Level |
| updateEntry | Game.LambdaHack.Common.Level |
| updateFaction | Game.LambdaHack.Atomic.MonadStateWrite |
| updateFactionD | Game.LambdaHack.Common.State |
| updateFloor | Game.LambdaHack.Common.Level |
| updateGold | Game.LambdaHack.Common.State |
| updateInMeleeDueToActor | Game.LambdaHack.Client.HandleAtomicM |
| updateInMeleeDueToItem | Game.LambdaHack.Client.HandleAtomicM |
| updateInMeleeInDungeon | Game.LambdaHack.Client.HandleAtomicM |
| updateItemD | Game.LambdaHack.Common.State |
| updateItemIxMap | Game.LambdaHack.Common.State |
| updateKeyLast | Game.LambdaHack.Client.UI.HandleHumanM |
| updateLeader | Game.LambdaHack.Client.State |
| updateLevel | Game.LambdaHack.Atomic.MonadStateWrite |
| updateLine | Game.LambdaHack.Client.UI.Overlay |
| updatePathFromBfs | Game.LambdaHack.Client.BfsM |
| updatePer | Game.LambdaHack.Server.CommonM |
| updatePerFromNew | Game.LambdaHack.Server.CommonM |
| updateProjMap | Game.LambdaHack.Common.Level |
| updateSalter | Game.LambdaHack.Client.CommonM |
| updateSclear | Game.LambdaHack.Server.HandleAtomicM |
| updateSlit | Game.LambdaHack.Server.HandleAtomicM |
| updateSmell | Game.LambdaHack.Common.Level |
| updateTarget | Game.LambdaHack.Client.State |
| updateTile | Game.LambdaHack.Common.Level |
| updateTime | Game.LambdaHack.Common.State |
| UpdAtomic | |
| 1 (Type/Class) | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| 2 (Data Constructor) | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| UpdAutoFaction | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updAutoFaction | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdCover | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updCover | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdCoverAspect | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updCoverAspect | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdCoverKind | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updCoverKind | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdCoverServer | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updCoverServer | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdCreateActor | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updCreateActor | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdCreateItem | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updCreateItem | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdDestroyActor | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updDestroyActor | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdDestroyItem | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updDestroyItem | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdDiplFaction | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updDiplFaction | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdDiscover | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updDiscover | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdDiscoverAspect | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updDiscoverAspect | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdDiscoverKind | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updDiscoverKind | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdDiscoverServer | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updDiscoverServer | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdDisplaceActor | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updDisplaceActor | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdDoctrineFaction | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updDoctrineFaction | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdHearFid | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| UpdHideTile | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| UpdKillExit | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| UpdLeadFaction | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updLeadFaction | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdLoseActor | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| UpdLoseEntry | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| UpdLoseItem | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| UpdLoseItemBag | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updLoseItemBag | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdLoseSmell | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updLoseSmell | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdLoseStashFaction | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updLoseStashFaction | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdLoseTile | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updLoseTile | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdMoveActor | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updMoveActor | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdMoveItem | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updMoveItem | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdMuteMessages | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| UpdPerception | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| UpdQuitFaction | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updQuitFaction | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdRecordKill | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updRecordKill | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdRefillCalm | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updRefillCalm | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdRefillHP | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updRefillHP | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdRegisterItems | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updRegisterItems | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdRestart | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updRestart | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdRestartServer | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updRestartServer | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdResume | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| UpdResumeServer | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updResumeServer | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdSearchTile | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updSearchTile | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdSpotActor | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| UpdSpotEntry | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| UpdSpotItem | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| UpdSpotItemBag | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updSpotItemBag | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdSpotSmell | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updSpotSmell | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdSpotStashFaction | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updSpotStashFaction | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdSpotTile | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updSpotTile | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdTimeItem | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updTimeItem | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdTrajectory | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updTrajectory | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdUnAgeGame | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updUnAgeGame | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdWaitActor | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| updWaitActor | Game.LambdaHack.Atomic.HandleAtomicWrite |
| UpdWriteSave | Game.LambdaHack.Atomic.CmdAtomic, Game.LambdaHack.Atomic |
| upKM | Game.LambdaHack.Client.UI.Key |
| UseDud | Game.LambdaHack.Server.HandleEffectM |
| UseId | Game.LambdaHack.Server.HandleEffectM |
| userError | Game.LambdaHack.Core.Prelude |
| UseResult | Game.LambdaHack.Server.HandleEffectM |
| UseTerrainEffect | Game.LambdaHack.Client.UI.TutorialHints |
| UseUp | Game.LambdaHack.Server.HandleEffectM |
| uToAttrString | Game.LambdaHack.Client.UI.Msg |
| uVi | Game.LambdaHack.Client.UI.UIOptions |
| validateAll | |
| 1 (Function) | Game.LambdaHack.Content.ItemKind |
| 2 (Function) | Game.LambdaHack.Content.TileKind |
| 3 (Function) | Game.LambdaHack.Content.PlaceKind |
| 4 (Function) | Game.LambdaHack.Content.FactionKind |
| 5 (Function) | Game.LambdaHack.Content.CaveKind |
| 6 (Function) | Game.LambdaHack.Content.ModeKind |
| validateDamage | Game.LambdaHack.Content.ItemKind |
| validateDups | |
| 1 (Function) | Game.LambdaHack.Content.ItemKind |
| 2 (Function) | Game.LambdaHack.Content.TileKind |
| validateFloor | Game.LambdaHack.Server.HandleAtomicM |
| validateFloorBag | Game.LambdaHack.Server.HandleAtomicM |
| validateRarity | Game.LambdaHack.Definition.ContentData |
| validateSingle | |
| 1 (Function) | Game.LambdaHack.Content.ItemKind |
| 2 (Function) | Game.LambdaHack.Content.TileKind |
| 3 (Function) | Game.LambdaHack.Content.PlaceKind |
| 4 (Function) | Game.LambdaHack.Content.RuleKind |
| 5 (Function) | Game.LambdaHack.Content.FactionKind |
| 6 (Function) | Game.LambdaHack.Content.CaveKind |
| 7 (Function) | Game.LambdaHack.Content.ModeKind |
| 8 (Function) | Game.LambdaHack.Client.UI.Content.Screen |
| validateSingleRoster | Game.LambdaHack.Content.ModeKind |
| validFreqs | Game.LambdaHack.Definition.ContentData |
| VALUABLE | Game.LambdaHack.Content.ItemKind |
| valueAtEqpSlot | Game.LambdaHack.Common.Item |
| vanish | Game.LambdaHack.Client.UI.Animation |
| Vector | |
| 1 (Type/Class) | Game.LambdaHack.Common.Vector |
| 2 (Data Constructor) | Game.LambdaHack.Common.Vector |
| VectorI | Game.LambdaHack.Common.Vector |
| vectorToFrom | Game.LambdaHack.Common.Vector |
| vectorUnboxedUnsafeIndex | Game.LambdaHack.Core.Prelude |
| verbCStore | Game.LambdaHack.Definition.Defs |
| VerbMsg | Game.LambdaHack.Content.ItemKind |
| VerbMsgFail | Game.LambdaHack.Content.ItemKind |
| verbMsgLess | Game.LambdaHack.Content.ItemKind |
| verbMsgNoLonger | Game.LambdaHack.Content.ItemKind |
| VerbNoLonger | Game.LambdaHack.Content.ItemKind |
| verifyAlters | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| verifyCaches | Game.LambdaHack.Server.CommonM |
| verifyEscape | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| verifyToolEffect | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| Vert | Game.LambdaHack.Server.DungeonGen.AreaRnd |
| VeryOftenItem | Game.LambdaHack.Content.TileKind |
| ViaAnything | Game.LambdaHack.Client.BfsM |
| ViaEscape | Game.LambdaHack.Client.BfsM |
| ViaExit | Game.LambdaHack.Client.BfsM |
| ViaNothing | Game.LambdaHack.Client.BfsM |
| ViaStairs | Game.LambdaHack.Client.BfsM |
| ViaStairsDown | Game.LambdaHack.Client.BfsM |
| ViaStairsUp | Game.LambdaHack.Client.BfsM |
| vicinityBounded | Game.LambdaHack.Common.Vector |
| vicinityCardinal | Game.LambdaHack.Common.Vector |
| vicinityCardinalUnsafe | Game.LambdaHack.Common.Vector |
| vicinityUnsafe | Game.LambdaHack.Common.Vector |
| victoryOutcomes | Game.LambdaHack.Content.FactionKind |
| viewedLevelUI | Game.LambdaHack.Client.UI.MonadClientUI |
| viewFinalLore | Game.LambdaHack.Client.UI.Watch.WatchQuitM |
| viewItem | Game.LambdaHack.Client.UI.ItemDescription |
| viewItemBenefitColored | Game.LambdaHack.Client.UI.ItemDescription |
| void | Game.LambdaHack.Core.Prelude |
| vx | Game.LambdaHack.Common.Vector |
| vy | Game.LambdaHack.Common.Vector |
| Wait | Game.LambdaHack.Client.UI.HumanCmd |
| Wait10 | Game.LambdaHack.Client.UI.HumanCmd |
| waitBlockNow | Game.LambdaHack.Client.AI.PickActionM |
| waitForChildren | Game.LambdaHack.Common.Thread |
| waitHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| waitHuman10 | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| WaitUnskilled | Game.LambdaHack.Common.ReqFailure |
| Walkable | Game.LambdaHack.Content.TileKind |
| walkableDir | Game.LambdaHack.Client.UI.RunM |
| WALLED_STAIRCASE | Content.PlaceKind |
| War | Game.LambdaHack.Common.Faction |
| Watchfulness | Game.LambdaHack.Common.Actor |
| watchRespSfxAtomicUI | Game.LambdaHack.Client.UI.Watch.WatchSfxAtomicM, Game.LambdaHack.Client.UI.Watch, Game.LambdaHack.Client.UI |
| watchRespUpdAtomicUI | Game.LambdaHack.Client.UI.Watch.WatchUpdAtomicM, Game.LambdaHack.Client.UI.Watch, Game.LambdaHack.Client.UI |
| WEAK_ARROW | Content.ItemKindActor |
| weaveJust | Game.LambdaHack.Client.UI.HandleHelperM |
| weaveLeader | Game.LambdaHack.Client.UI.HandleHumanM |
| WheelNorth | Game.LambdaHack.Client.UI.Key |
| wheelNorthKM | Game.LambdaHack.Client.UI.Key |
| WheelSouth | Game.LambdaHack.Client.UI.Key |
| wheelSouthKM | Game.LambdaHack.Client.UI.Key |
| When | Game.LambdaHack.Content.ItemKind |
| when | Game.LambdaHack.Core.Prelude |
| whereTo | Game.LambdaHack.Common.Level |
| White | Game.LambdaHack.Definition.Color |
| wipeBfsIfItemAffectsSkills | Game.LambdaHack.Client.HandleAtomicM |
| WithAction | Game.LambdaHack.Common.Item |
| WokenUpActors | Game.LambdaHack.Client.UI.TutorialHints |
| Word | Game.LambdaHack.Core.Prelude |
| words | Game.LambdaHack.Core.Prelude |
| workaroundOnMainThreadMVar | Game.LambdaHack.Common.Misc |
| wrapInChevrons | Game.LambdaHack.Client.UI.EffectDescription |
| wrapInParens | Game.LambdaHack.Client.UI.EffectDescription |
| wrapInSaves | Game.LambdaHack.Common.Save |
| wrapOKX | Game.LambdaHack.Client.UI.Slideshow |
| writeFile | Game.LambdaHack.Core.Prelude |
| writeQueue | Game.LambdaHack.Server.ProtocolM |
| writeSaveAll | Game.LambdaHack.Server.CommonM |
| WSleep | Game.LambdaHack.Common.Actor |
| WWait | Game.LambdaHack.Common.Actor |
| WWake | Game.LambdaHack.Common.Actor |
| WWatch | Game.LambdaHack.Common.Actor |
| X | Game.LambdaHack.Definition.Defs |
| xD | Game.LambdaHack.Common.Misc |
| XhairItem | Game.LambdaHack.Client.UI.HumanCmd |
| xhairItemHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| xhairLegalEps | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| XhairPointerEnemy | Game.LambdaHack.Client.UI.HumanCmd |
| xhairPointerEnemyHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| XhairPointerFloor | Game.LambdaHack.Client.UI.HumanCmd |
| xhairPointerFloorHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| XhairPointerMute | Game.LambdaHack.Client.UI.HumanCmd |
| xhairPointerMuteHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| XhairStair | Game.LambdaHack.Client.UI.HumanCmd |
| xhairStairHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| xhairToPos | Game.LambdaHack.Client.UI.MonadClientUI |
| XhairUnknown | Game.LambdaHack.Client.UI.HumanCmd |
| xhairUnknownHuman | Game.LambdaHack.Client.UI.HandleHumanLocalM |
| xM | Game.LambdaHack.Common.Misc |
| xtranslateKXY | Game.LambdaHack.Client.UI.Slideshow |
| xtranslateOverlay | Game.LambdaHack.Client.UI.Overlay |
| xytranslateKXY | Game.LambdaHack.Client.UI.Slideshow |
| xytranslateOKX | Game.LambdaHack.Client.UI.Slideshow |
| xytranslateOverlay | Game.LambdaHack.Client.UI.Overlay |
| Y | Game.LambdaHack.Definition.Defs |
| Yell | |
| 1 (Data Constructor) | Game.LambdaHack.Content.ItemKind |
| 2 (Data Constructor) | Game.LambdaHack.Client.UI.HumanCmd |
| yellHuman | Game.LambdaHack.Client.UI.HandleHumanGlobalM |
| yellNow | Game.LambdaHack.Client.AI.PickActionM |
| YellUnskilled | Game.LambdaHack.Common.ReqFailure |
| yieldUnneeded | Game.LambdaHack.Client.AI.PickActionM |
| yrenumberKXY | Game.LambdaHack.Client.UI.Slideshow |
| ytranslateKXY | Game.LambdaHack.Client.UI.Slideshow |
| ytranslateOverlay | Game.LambdaHack.Client.UI.Overlay |
| z | Game.LambdaHack.Core.Dice |
| zeroSkills | Game.LambdaHack.Definition.Ability |
| zip | Game.LambdaHack.Core.Prelude |
| zip3 | Game.LambdaHack.Core.Prelude |
| zip4 | Game.LambdaHack.Core.Prelude |
| zip5 | Game.LambdaHack.Core.Prelude |
| zip6 | Game.LambdaHack.Core.Prelude |
| zip7 | Game.LambdaHack.Core.Prelude |
| zipFancy | Game.LambdaHack.Definition.Flavour |
| zipGlassFancy | Game.LambdaHack.Definition.Flavour |
| zipGlassPlain | Game.LambdaHack.Definition.Flavour |
| zipLiquid | Game.LambdaHack.Definition.Flavour |
| zipPlain | Game.LambdaHack.Definition.Flavour |
| zipStory | Game.LambdaHack.Definition.Flavour |
| zipWith | Game.LambdaHack.Core.Prelude |
| zipWith3 | Game.LambdaHack.Core.Prelude |
| zipWith4 | Game.LambdaHack.Core.Prelude |
| zipWith5 | Game.LambdaHack.Core.Prelude |
| zipWith6 | Game.LambdaHack.Core.Prelude |
| zipWith7 | Game.LambdaHack.Core.Prelude |
| zipWithM | Game.LambdaHack.Core.Prelude |
| zipWithM_ | Game.LambdaHack.Core.Prelude |
| zL | Game.LambdaHack.Core.Dice |
| ZOO | |
| 1 (Data Constructor) | Content.PlaceKind |
| 2 (Data Constructor) | Content.ModeKind |
| ZOO_SET_DARK | Content.TileKind |
| ZOO_SET_LIT | Content.TileKind |
| \\ | Game.LambdaHack.Core.Prelude |
| ^ | Game.LambdaHack.Core.Prelude |
| ^^ | Game.LambdaHack.Core.Prelude |
| _debugLine | Game.LambdaHack.Server.FovDigital |
| _debugSteeper | Game.LambdaHack.Server.FovDigital |
| _gleader | Game.LambdaHack.Common.Faction |
| _sleader | Game.LambdaHack.Client.State |
| _sside | Game.LambdaHack.Client.State |
| _timeTick | Game.LambdaHack.Common.Time |
| || | Game.LambdaHack.Core.Prelude |
| ~ | Game.LambdaHack.Core.Prelude |