# All xc* tests assume a profiling build (for stack traces). # See the install-debug target below or .travis.yml.prof. install-debug: cabal install --enable-library-profiling --enable-executable-profiling --ghc-options="-fprof-auto-calls" --disable-optimization configure-debug: cabal configure --enable-library-profiling --enable-executable-profiling --ghc-options="-fprof-auto-calls" --disable-optimization xcplay: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --dumpInitRngs xcfrontendCampaign: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --maxFps 60 --dumpInitRngs --automateAll --gameMode campaign --difficulty 2 xcfrontendSkirmish: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --maxFps 60 --dumpInitRngs --automateAll --gameMode skirmish xcfrontendAmbush: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --maxFps 60 --dumpInitRngs --automateAll --gameMode ambush xcfrontendBattle: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --maxFps 60 --dumpInitRngs --automateAll --gameMode battle --difficulty 2 xcfrontendSafari: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --maxFps 60 --dumpInitRngs --automateAll --gameMode safari --difficulty 2 xcfrontendDefense: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --maxFps 60 --dumpInitRngs --automateAll --gameMode defense --difficulty 8 xcbenchCampaign: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfter 60 --automateAll --gameMode campaign --difficulty 2 --setDungeonRng 42 --setMainRng 42 +RTS -N1 -RTS xcbenchBattle: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfter 60 --automateAll --gameMode battle --difficulty 2 --setDungeonRng 42 --setMainRng 42 +RTS -N1 -RTS xcbenchFrontendCampaign: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --maxFps 100000 --benchmark --stopAfter 60 --automateAll --gameMode campaign --difficulty 2 --setDungeonRng 42 --setMainRng 42 +RTS -N1 -RTS xcbenchFrontendBattle: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --maxFps 100000 --benchmark --stopAfter 60 --automateAll --gameMode battle --difficulty 2 --setDungeonRng 42 --setMainRng 42 +RTS -N1 -RTS xcbenchNull: xcbenchCampaign xcbenchBattle xcbench: xcbenchCampaign xcbenchFrontendCampaign xcbenchBattle xcbenchFrontendBattle xctest-travis-short: xctest-short xctest-travis: xctest-short xctest-medium xctest-travis-long: xctest-short xctest-long xctest-travis-long-no-safari: xctest-short xctest-long-no-safari xctest: xctest-short xctest-medium xctest-long xctest-short: xctest-short-new xctest-short-load xctest-medium: xctestCampaign-medium xctestSkirmish-medium xctestAmbush-medium xctestBattle-medium xctestSafari-medium xctestPvP-medium xctestCoop-medium xctestDefense-medium xctest-long: xctestCampaign-long xctestSkirmish-medium xctestAmbush-medium xctestBattle-long xctestSafari-long xctestPvP-medium xctestDefense-long xctest-long-no-safari: xctestCampaign-long xctestSkirmish-medium xctestAmbush-medium xctestBattle-long xctestPvP-medium xctestDefense-long xctestCampaign-long: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 500 --dumpInitRngs --automateAll --gameMode campaign --difficulty 2 > /tmp/stdtest.log xctestCampaign-medium: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 400 --dumpInitRngs --automateAll --gameMode campaign --difficulty 2 > /tmp/stdtest.log xctestSkirmish-long: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --maxFps 100000 --frontendStd --benchmark --stopAfter 60 --dumpInitRngs --automateAll --gameMode skirmish > /tmp/stdtest.log xctestSkirmish-medium: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --maxFps 100000 --frontendStd --benchmark --stopAfter 30 --dumpInitRngs --automateAll --gameMode skirmish > /tmp/stdtest.log xctestAmbush-long: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 60 --dumpInitRngs --automateAll --gameMode ambush > /tmp/stdtest.log xctestAmbush-medium: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 30 --dumpInitRngs --automateAll --gameMode ambush > /tmp/stdtest.log xctestBattle-long: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 200 --dumpInitRngs --automateAll --gameMode battle --difficulty 2 > /tmp/stdtest.log xctestBattle-medium: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 100 --dumpInitRngs --automateAll --gameMode battle --difficulty 2 > /tmp/stdtest.log xctestSafari-long: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 500 --dumpInitRngs --automateAll --gameMode safari --difficulty 2 > /tmp/stdtest.log xctestSafari-medium: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 400 --dumpInitRngs --automateAll --gameMode safari --difficulty 2 > /tmp/stdtest.log xctestPvP-long: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 60 --dumpInitRngs --automateAll --gameMode PvP > /tmp/stdtest.log xctestPvP-medium: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 30 --dumpInitRngs --automateAll --gameMode PvP > /tmp/stdtest.log xctestCoop-long: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 500 --dumpInitRngs --automateAll --gameMode Coop --difficulty 2 > /tmp/stdtest.log xctestCoop-medium: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 300 --dumpInitRngs --automateAll --gameMode Coop --difficulty 2 > /tmp/stdtest.log xctestDefense-long: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 500 --dumpInitRngs --automateAll --gameMode defense --difficulty 8 > /tmp/stdtest.log xctestDefense-medium: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 300 --dumpInitRngs --automateAll --gameMode defense --difficulty 8 > /tmp/stdtest.log xctest-short-new: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --newGame --savePrefix campaign --dumpInitRngs --automateAll --gameMode campaign --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --newGame --savePrefix skirmish --dumpInitRngs --automateAll --gameMode skirmish --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --newGame --savePrefix ambush --dumpInitRngs --automateAll --gameMode ambush --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --newGame --savePrefix battle --dumpInitRngs --automateAll --gameMode battle --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --newGame --savePrefix safari --dumpInitRngs --automateAll --gameMode safari --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --newGame --savePrefix PvP --dumpInitRngs --automateAll --gameMode PvP --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --newGame --savePrefix Coop --dumpInitRngs --automateAll --gameMode Coop --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --newGame --savePrefix defense --dumpInitRngs --automateAll --gameMode defense --frontendStd --stopAfter 2 > /tmp/stdtest.log xctest-short-load: dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix campaign --dumpInitRngs --automateAll --gameMode campaign --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix skirmish --dumpInitRngs --automateAll --gameMode skirmish --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix ambush --dumpInitRngs --automateAll --gameMode ambush --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix battle --dumpInitRngs --automateAll --gameMode battle --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix safari --dumpInitRngs --automateAll --gameMode safari --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix PvP --dumpInitRngs --automateAll --gameMode PvP --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix Coop --dumpInitRngs --automateAll --gameMode Coop --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack +RTS -xc -RTS --dbgMsgSer --savePrefix defense --dumpInitRngs --automateAll --gameMode defense --frontendStd --stopAfter 2 > /tmp/stdtest.log play: dist/build/LambdaHack/LambdaHack --dbgMsgSer --dumpInitRngs frontendCampaign: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --maxFps 60 --dumpInitRngs --automateAll --gameMode campaign --difficulty 2 frontendSkirmish: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --maxFps 60 --dumpInitRngs --automateAll --gameMode skirmish frontendAmbush: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --maxFps 60 --dumpInitRngs --automateAll --gameMode ambush frontendBattle: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --maxFps 60 --dumpInitRngs --automateAll --gameMode battle --difficulty 2 frontendSafari: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --maxFps 60 --dumpInitRngs --automateAll --gameMode safari --difficulty 2 frontendDefense: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --maxFps 60 --dumpInitRngs --automateAll --gameMode defense --difficulty 8 benchCampaign: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfter 60 --automateAll --gameMode campaign --difficulty 2 --setDungeonRng 42 --setMainRng 42 +RTS -N1 -RTS benchBattle: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfter 60 --automateAll --gameMode battle --difficulty 2 --setDungeonRng 42 --setMainRng 42 +RTS -N1 -RTS benchFrontendCampaign: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --maxFps 100000 --benchmark --stopAfter 60 --automateAll --gameMode campaign --difficulty 2 --setDungeonRng 42 --setMainRng 42 +RTS -N1 -RTS benchFrontendBattle: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --maxFps 100000 --benchmark --stopAfter 60 --automateAll --gameMode battle --difficulty 2 --setDungeonRng 42 --setMainRng 42 +RTS -N1 -RTS benchNull: benchCampaign benchBattle bench: benchCampaign benchFrontendCampaign benchBattle benchFrontendBattle test-travis-short: test-short test-travis: test-short test-medium test-travis-long: test-short test-long test-travis-long-no-safari: test-short test-long-no-safari test: test-short test-medium test-long test-short: test-short-new test-short-load test-medium: testCampaign-medium testSkirmish-medium testAmbush-medium testBattle-medium testSafari-medium testPvP-medium testCoop-medium testDefense-medium test-long: testCampaign-long testSkirmish-medium testAmbush-medium testBattle-long testSafari-long testPvP-medium testDefense-long test-long-no-safari: testCampaign-long testSkirmish-medium testAmbush-medium testBattle-long testPvP-medium testDefense-long testCampaign-long: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 500 --dumpInitRngs --automateAll --gameMode campaign --difficulty 2 > /tmp/stdtest.log testCampaign-medium: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 400 --dumpInitRngs --automateAll --gameMode campaign --difficulty 2 > /tmp/stdtest.log testSkirmish-long: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --maxFps 100000 --frontendStd --benchmark --stopAfter 60 --dumpInitRngs --automateAll --gameMode skirmish > /tmp/stdtest.log testSkirmish-medium: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --maxFps 100000 --frontendStd --benchmark --stopAfter 30 --dumpInitRngs --automateAll --gameMode skirmish > /tmp/stdtest.log testAmbush-long: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 60 --dumpInitRngs --automateAll --gameMode ambush > /tmp/stdtest.log testAmbush-medium: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 30 --dumpInitRngs --automateAll --gameMode ambush > /tmp/stdtest.log testBattle-long: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 200 --dumpInitRngs --automateAll --gameMode battle --difficulty 2 > /tmp/stdtest.log testBattle-medium: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 100 --dumpInitRngs --automateAll --gameMode battle --difficulty 2 > /tmp/stdtest.log testSafari-long: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 500 --dumpInitRngs --automateAll --gameMode safari --difficulty 2 > /tmp/stdtest.log testSafari-medium: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 400 --dumpInitRngs --automateAll --gameMode safari --difficulty 2 > /tmp/stdtest.log testPvP-long: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 60 --dumpInitRngs --automateAll --gameMode PvP > /tmp/stdtest.log testPvP-medium: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 30 --dumpInitRngs --automateAll --gameMode PvP > /tmp/stdtest.log testCoop-long: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 500 --dumpInitRngs --automateAll --gameMode Coop --difficulty 2 > /tmp/stdtest.log testCoop-medium: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 300 --dumpInitRngs --automateAll --gameMode Coop --difficulty 2 > /tmp/stdtest.log testDefense-long: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 500 --dumpInitRngs --automateAll --gameMode defense --difficulty 8 > /tmp/stdtest.log testDefense-medium: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix test --newGame --noDelay --noAnim --maxFps 100000 --frontendStd --benchmark --stopAfter 300 --dumpInitRngs --automateAll --gameMode defense --difficulty 8 > /tmp/stdtest.log test-short-new: dist/build/LambdaHack/LambdaHack --dbgMsgSer --newGame --savePrefix campaign --dumpInitRngs --automateAll --gameMode campaign --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack --dbgMsgSer --newGame --savePrefix skirmish --dumpInitRngs --automateAll --gameMode skirmish --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack --dbgMsgSer --newGame --savePrefix ambush --dumpInitRngs --automateAll --gameMode ambush --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack --dbgMsgSer --newGame --savePrefix battle --dumpInitRngs --automateAll --gameMode battle --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack --dbgMsgSer --newGame --savePrefix safari --dumpInitRngs --automateAll --gameMode safari --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack --dbgMsgSer --newGame --savePrefix PvP --dumpInitRngs --automateAll --gameMode PvP --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack --dbgMsgSer --newGame --savePrefix Coop --dumpInitRngs --automateAll --gameMode Coop --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack --dbgMsgSer --newGame --savePrefix defense --dumpInitRngs --automateAll --gameMode defense --frontendStd --stopAfter 2 > /tmp/stdtest.log test-short-load: dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix campaign --dumpInitRngs --automateAll --gameMode campaign --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix skirmish --dumpInitRngs --automateAll --gameMode skirmish --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix ambush --dumpInitRngs --automateAll --gameMode ambush --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix battle --dumpInitRngs --automateAll --gameMode battle --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix safari --dumpInitRngs --automateAll --gameMode safari --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix PvP --dumpInitRngs --automateAll --gameMode PvP --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix Coop --dumpInitRngs --automateAll --gameMode Coop --frontendStd --stopAfter 2 > /tmp/stdtest.log dist/build/LambdaHack/LambdaHack --dbgMsgSer --savePrefix defense --dumpInitRngs --automateAll --gameMode defense --frontendStd --stopAfter 2 > /tmp/stdtest.log build-binary: cabal configure -frelease --prefix=/ cabal build exe:LambdaHack rm -rf /tmp/LambdaHack_x_ubuntu-12.04-amd64.tar.gz rm -rf /tmp/LambdaHackTheGameInstall rm -rf /tmp/LambdaHackTheGame mkdir -p /tmp/LambdaHackTheGame/GameDefinition cabal copy --destdir=/tmp/LambdaHackTheGameInstall cp /tmp/LambdaHackTheGameInstall/bin/LambdaHack /tmp/LambdaHackTheGame cp GameDefinition/PLAYING.md /tmp/LambdaHackTheGame/GameDefinition cp GameDefinition/scores /tmp/LambdaHackTheGame/GameDefinition cp GameDefinition/config.ui.default /tmp/LambdaHackTheGame/GameDefinition cp CHANGELOG.md /tmp/LambdaHackTheGame cp CREDITS /tmp/LambdaHackTheGame cp LICENSE /tmp/LambdaHackTheGame cp README.md /tmp/LambdaHackTheGame tar -czf /tmp/LambdaHack_x_ubuntu-12.04-amd64.tar.gz -C /tmp LambdaHackTheGame build-binary-i386: cabal configure -frelease --prefix=/ --ghc-option="-optc-m32" --ghc-option="-opta-m32" --ghc-option="-optl-m32" --ld-option="-melf_i386" cabal build exe:LambdaHack rm -rf /tmp/LambdaHack_x_ubuntu-12.04-i386.tar.gz rm -rf /tmp/LambdaHackTheGameInstall rm -rf /tmp/LambdaHackTheGame mkdir -p /tmp/LambdaHackTheGame/GameDefinition cabal copy --destdir=/tmp/LambdaHackTheGameInstall cp /tmp/LambdaHackTheGameInstall/bin/LambdaHack /tmp/LambdaHackTheGame cp GameDefinition/PLAYING.md /tmp/LambdaHackTheGame/GameDefinition cp GameDefinition/scores /tmp/LambdaHackTheGame/GameDefinition cp GameDefinition/config.ui.default /tmp/LambdaHackTheGame/GameDefinition cp CHANGELOG.md /tmp/LambdaHackTheGame cp CREDITS /tmp/LambdaHackTheGame cp LICENSE /tmp/LambdaHackTheGame cp README.md /tmp/LambdaHackTheGame tar -czf /tmp/LambdaHack_x_ubuntu-12.04-i386.tar.gz -C /tmp LambdaHackTheGame # TODO: figure out, whey this must be so different from Linux build-binary-windows-i386: wine cabal configure -frelease wine cabal build exe:LambdaHack rm -rf /tmp/LambdaHack_x_windows-i386.zip rm -rf /tmp/LambdaHackTheGameInstall rm -rf /tmp/LambdaHackTheGame mkdir -p /tmp/LambdaHackTheGame/GameDefinition wine cabal copy --destdir=Z:/tmp/LambdaHackTheGameInstall cp /tmp/LambdaHackTheGameInstall/users/mikolaj/Application\ Data/cabal/bin/LambdaHack.exe /tmp/LambdaHackTheGame cp GameDefinition/PLAYING.md /tmp/LambdaHackTheGame/GameDefinition cp GameDefinition/scores /tmp/LambdaHackTheGame/GameDefinition cp GameDefinition/config.ui.default /tmp/LambdaHackTheGame/GameDefinition cp CHANGELOG.md /tmp/LambdaHackTheGame cp CREDITS /tmp/LambdaHackTheGame cp LICENSE /tmp/LambdaHackTheGame cp README.md /tmp/LambdaHackTheGame cp /home/mikolaj/.wine/drive_c/users/mikolaj/gtk/bin/zlib1.dll /tmp/LambdaHackTheGame wine Z:/home/mikolaj/.local/share/wineprefixes/7zip/drive_c/Program\ Files/7-Zip/7z.exe a -ssc -sfx Z:/tmp/LambdaHack_x_windows-i386.exe Z:/tmp/LambdaHackTheGame # The rest of the makefile is unmaintained at the moment. default : dist/setup-config runghc Setup build dist/setup-config : LambdaHack.cabal runghc Setup configure -fvty --user vty : runghc Setup configure -fvty --user gtk : runghc Setup configure --user curses : runghc Setup configure -fcurses --user clean : runghc Setup clean ghci : ghci -XCPP -idist/build/autogen:.