module Language.Nomyx.Engine.Game where
import Prelude hiding (log)
import Language.Nomyx.Expression
import Data.Lens.Template
import Data.Time
import Data.Typeable
import Data.Data
type GameName = String
data Game = Game { _gameName :: GameName,
_gameDesc :: GameDesc,
_rules :: [RuleInfo],
_players :: [PlayerInfo],
_variables :: [Var],
_events :: [EventHandler],
_outputs :: [Output],
_victory :: Maybe VictoryCond,
_logs :: [Log],
_currentTime :: UTCTime}
deriving (Typeable)
data GameDesc = GameDesc { _desc :: String, _agora :: String} deriving (Eq, Show, Read, Ord)
instance Eq Game where
(Game {_gameName=gn1}) == (Game {_gameName=gn2}) = gn1 == gn2
instance Ord Game where
compare (Game {_gameName=gn1}) (Game {_gameName=gn2}) = compare gn1 gn2
emptyGame name desc date = Game {
_gameName = name,
_gameDesc = desc,
_rules = [],
_players = [],
_variables = [],
_events = [],
_outputs = [],
_victory = Nothing,
_logs = [],
_currentTime = date}
data Var = forall a . (Typeable a, Show a) =>
Var { _vRuleNumber :: RuleNumber,
_vName :: String,
vData :: a}
instance Show Var where
show (Var a b c) = "Rule number = " ++ (show a) ++ ", Name = " ++ (show b) ++ ", Value = " ++ (show c) ++ "\n"
data EventHandler where
EH :: (Typeable e) =>
{_eventNumber :: EventNumber,
_ruleNumber :: RuleNumber,
event :: Event e,
handler :: (EventNumber, EventData e) -> Nomex (),
_evStatus :: Status} -> EventHandler
data Status = SActive | SDeleted deriving (Eq, Show)
instance Show EventHandler where
show (EH en rn e _ s) = (show en) ++ " " ++ (show rn) ++ " (" ++ (show e) ++"), status = " ++ (show s)
instance Eq EventHandler where
(EH {_eventNumber=e1}) == (EH {_eventNumber=e2}) = e1 == e2
instance Ord EventHandler where
(EH {_eventNumber=e1}) <= (EH {_eventNumber=e2}) = e1 <= e2
data Output = Output { _outputNumber :: OutputNumber,
_oRuleNumber :: RuleNumber,
_oPlayerNumber :: (Maybe PlayerNumber),
_output :: NomexNE String,
_oStatus :: Status}
deriving (Show)
data Log = Log { _lPlayerNumber :: Maybe PlayerNumber,
_lTime :: UTCTime,
_lMsg :: String}
deriving (Show)
data SubmitRule = SubmitRule RuleName RuleDesc RuleCode deriving (Show, Read, Eq, Ord, Data, Typeable)
$( makeLenses [''Game, ''GameDesc, ''EventHandler, ''Var, ''Output] )