{-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE DoAndIfThenElse #-} {-# LANGUAGE ScopedTypeVariables #-} module Nomyx.Web.MainPage (launchWebServer) where import Prelude hiding (div) import Text.Blaze.Html5 hiding (map) import Text.Blaze.Html5.Attributes hiding (dir) import qualified Text.Blaze.Html5 as H import qualified Text.Blaze.Html5.Attributes as A import Web.Routes.Site import Web.Routes.PathInfo import Web.Routes.Happstack import Web.Routes.RouteT import Control.Monad import Control.Monad.State import Data.Monoid import Data.Maybe import Data.String import Control.Concurrent.STM import Language.Nomyx import Happstack.Server as HS import System.FilePath import qualified Nomyx.Web.Help as Help import Nomyx.Web.Game import Nomyx.Web.Common as W import Nomyx.Web.Settings import Nomyx.Web.NewGame import Nomyx.Web.Login import Data.List import Data.Text(Text, pack) import Happstack.Auth import Paths_Nomyx_Language import Control.Monad.Error import Control.Applicative import Safe import Nomyx.Core.Profile as Profile import Nomyx.Core.Utils import Nomyx.Core.Types as T import Nomyx.Core.Engine default (Integer, Double, Data.Text.Text) viewMulti :: (Maybe PlayerNumber) -> FilePath -> Session -> RoutedNomyxServer Html viewMulti mpn saveDir s = do (isAdmin, mgi, lr) <- case mpn of Just pn -> do pfd <- getProfile s pn let isAdmin = _pIsAdmin $ fromJustNote "viewMulti" pfd mgi <- liftRouteT $ lift $ getPlayersGame pn s let lr = _pLastRule $ fromJustNote "viewMulti" pfd return (isAdmin, mgi, lr) Nothing -> return (False, getFirstGame s, Nothing) gns <- viewGamesTab (_gameInfos $ _multi s) isAdmin saveDir mpn vg <- case mgi of Just gi -> viewGameInfo gi mpn lr isAdmin Nothing -> ok $ h3 "Not viewing any game" ok $ do div ! A.id "gameList" $ gns div ! A.id "game" $ vg viewGamesTab :: [GameInfo] -> Bool -> FilePath -> (Maybe PlayerNumber) -> RoutedNomyxServer Html viewGamesTab gis isAdmin saveDir mpn = do let canCreateGame = maybe False (\pn -> isAdmin || numberOfGamesOwned gis pn < 1) mpn let publicPrivate = partition ((== True) . _isPublic) gis let vgi = viewGameName isAdmin canCreateGame mpn let defLink a = if (isJust mpn) then showURL a else showURL (Auth $ AuthURL A_Login) public <- mapM vgi (fst publicPrivate) private <- mapM vgi (snd publicPrivate) newGameLink <- defLink NewGame settingsLink <- defLink W.PlayerSettings advLink <- defLink Advanced logoutURL <- defLink (Auth $ AuthURL A_Logout) loginURL <- showURL (Auth $ AuthURL A_Login) fmods <- liftIO $ getUploadedModules saveDir ok $ do h3 "Main menu" >> br case public of [] -> b "No public games" p -> do b "Public games:" table $ sequence_ p br case private of [] -> "" p -> do b "Private games:" table $ sequence_ p br when canCreateGame $ H.a "Create a new game" ! (href $ toValue newGameLink) >> br br >> b "Help files:" >> br H.a "Rules examples" ! (href "/html/Language-Nomyx-Examples.html") ! target "_blank" >> br H.a "Nomyx language" ! (href "/html/Language-Nomyx.html") ! target "_blank" >> br when (fmods /= []) $ do br >> "Uploaded files:" >> br mapM_ (\f -> (H.a $ toHtml f ) ! (href $ toValue (pathSeparator : uploadDir f)) >> br) (sort fmods) br >> b "Settings:" >> br H.a "Player settings" ! (href $ toValue settingsLink) >> br H.a "Advanced" ! (href $ toValue advLink) >> br H.a "Logout" ! (href $ toValue logoutURL) >> br H.a "Login" ! (href $ toValue loginURL) >> br viewGameName :: Bool -> Bool -> (Maybe PlayerNumber) -> GameInfo -> RoutedNomyxServer Html viewGameName isAdmin canCreateGame mpn gi = do let g = getGame gi let isGameAdmin = isAdmin || maybe False (==mpn) (Just $ _ownedBy gi) let gn = _gameName g let canFork = canCreateGame let canDel = isGameAdmin let canView = isGameAdmin || _isPublic gi let link a = if (isJust mpn) then showURL a else showURL (Auth $ AuthURL A_Login) main <- showURL W.MainPage join <- link (W.JoinGame gn) leave <- link (W.LeaveGame gn) view <- link (W.ViewGame gn) del <- link (W.DelGame gn) fork <- link (W.ForkGame gn) ok $ if canView then tr $ do let cancel = H.a "Cancel" ! (href $ toValue main) ! A.class_ "modalButton" td ! A.id "gameName" $ fromString (gn ++ " ") td $ H.a "View" ! (href $ toValue view) ! (A.title $ toValue Help.view) td $ H.a "Join" ! (href $ toValue $ "#openModalJoin" ++ gn) ! (A.title $ toValue Help.join) td $ H.a "Leave" ! (href $ toValue $ "#openModalLeave" ++ gn) when canDel $ td $ H.a "Del" ! (href $ toValue del) when canFork $ td $ H.a "Fork" ! (href $ toValue $ "#openModalFork" ++ gn) div ! A.id (toValue $ "openModalJoin" ++ gn) ! A.class_ "modalWindow" $ do div $ do h2 $ fromString $ "Joining the game. Please register in the Agora (see the link) and introduce yourself to the other players! \n" ++ "If you do not wich to play, you can just view the game." cancel H.a "Join" ! (href $ toValue join) ! A.class_ "modalButton" ! (A.title $ toValue Help.join) div ! A.id (toValue $ "openModalLeave" ++ gn) ! A.class_ "modalWindow" $ do div $ do h2 "Do you really want to leave? You will loose your assets in the game (for example, your bank account)." cancel H.a "Leave" ! (href $ toValue leave) ! A.class_ "modalButton" div ! A.id (toValue $ "openModalFork" ++ gn) ! A.class_ "modalWindow" $ do div $ do h2 $ fromString $ "Fork game \"" ++ gn ++ "\"? This will create a new game based on the previous one. You will be able to test \n" ++ "your new rules independently of the original game. The new game is completely private: you will be alone. Please delete it when finished." cancel H.a "Fork" ! (href $ toValue fork) ! A.class_ "modalButton" else "" nomyxPage :: TVar Session -> RoutedNomyxServer Response nomyxPage ts = do mpn <- getPlayerNumber ts s <- liftIO $ atomically $ readTVar ts let saveDir = _saveDir $ _mSettings $ _multi s name <- case mpn of Just pn -> liftIO $ Profile.getPlayerName pn s Nothing -> return "Guest" m <- viewMulti mpn saveDir s mainPage' "Welcome to Nomyx!" (fromString $ "Welcome to Nomyx, " ++ name ++ "! ") (H.div ! A.id "multi" $ m) False nomyxSite :: TVar Session -> Site PlayerCommand (ServerPartT IO Response) nomyxSite tm = setDefault MainPage $ mkSitePI (runRouteT $ catchRouteError . flip routedNomyxCommands tm) routedNomyxCommands :: PlayerCommand -> (TVar Session) -> RoutedNomyxServer Response routedNomyxCommands NotLogged = notLogged routedNomyxCommands (Auth auth) = authenticate auth routedNomyxCommands PostAuth = postAuthenticate routedNomyxCommands MainPage = nomyxPage routedNomyxCommands (W.JoinGame game) = joinGame game routedNomyxCommands (W.LeaveGame game) = leaveGame game routedNomyxCommands (ViewGame game) = viewGamePlayer game routedNomyxCommands (DelGame game) = delGame game routedNomyxCommands (ForkGame game) = forkGame game routedNomyxCommands (NewRule game) = newRule game routedNomyxCommands NewGame = newGamePage routedNomyxCommands SubmitNewGame = newGamePost routedNomyxCommands (DoInput en inn game) = newInput en inn game routedNomyxCommands Upload = newUpload routedNomyxCommands W.PlayerSettings = playerSettings routedNomyxCommands SubmitPlayerSettings = newPlayerSettings routedNomyxCommands Advanced = advanced routedNomyxCommands (SubmitPlayAs game) = newPlayAs game routedNomyxCommands SubmitAdminPass = newAdminPass routedNomyxCommands SubmitSettings = newSettings routedNomyxCommands SaveFilePage = saveFilePage launchWebServer :: TVar Session -> Network -> IO () launchWebServer tm net = do putStrLn $ "Starting web server...\nTo connect, drive your browser to \"" ++ nomyxURL net ++ "/Nomyx\"" simpleHTTP nullConf {HS.port = T._port net} $ server tm net --serving Nomyx web page as well as data from this package and the language library package server :: TVar Session -> Network -> ServerPartT IO Response server ts net = do s <- liftIO $ atomically $ readTVar ts let set = _mSettings $ _multi s docdir <- liftIO getDocDir mconcat [ serveDirectory EnableBrowsing [] (_saveDir set), serveDirectory EnableBrowsing [] docdir, serveDirectory EnableBrowsing [] (_webDir set), serveDirectory EnableBrowsing [] (_sourceDir set), do decodeBody (defaultBodyPolicy "/tmp/" 102400 4096 4096) html <- implSite (pack (nomyxURL net)) "/Nomyx" (nomyxSite ts) return $ toResponse html] catchRouteError :: RoutedNomyxServer Response -> RoutedNomyxServer Response catchRouteError page = page `catchError` const backToLogin where backToLogin :: RoutedNomyxServer Response backToLogin = toResponse <$> do link <- showURL NotLogged seeOther link ("Redirecting..." :: String) getDocDir :: IO FilePath getDocDir = do datadir <- getDataDir let (as, _:bs) = break (== "share") $ splitDirectories datadir return $ joinPath $ as ++ ["share", "doc"] ++ bs