-- Hoogle documentation, generated by Haddock -- See Hoogle, http://www.haskell.org/hoogle/ -- | Explicitly handled object names -- @package ObjectName @version 1.0.1.0 -- | Object names are explicitly handled identifiers for API objects, e.g. -- a texture object name in OpenGL or a buffer object name in OpenAL. -- They come in two flavors: If a name can exist on its own without an -- associated object, we have a GeneratableObjectName, otherwise -- we have an ObjectName. module Data.ObjectName -- | An ObjectName is an explicitly handled identifier for API -- objects, e.g. a texture object name in OpenGL or a buffer object name -- in OpenAL. class ObjectName a where deleteObjectName = deleteObjectNames . (: []) deleteObjectNames = mapM_ deleteObjectName isObjectName :: ObjectName a => a -> IO Bool deleteObjectName :: ObjectName a => a -> IO () deleteObjectNames :: ObjectName a => [a] -> IO () -- | A GeneratableObjectName is an ObjectName which can be -- generated without creating an associated object at the same time, e.g. -- an OpenGL buffer object name. Note that e.g. OpenGL program object -- names do not fall into this category, because you can only create such -- a name together with a program object itself. class ObjectName a => GeneratableObjectName a where genObjectName = fmap head $ genObjectNames 1 genObjectNames = flip replicateM genObjectName genObjectName :: GeneratableObjectName a => IO a genObjectNames :: GeneratableObjectName a => Int -> IO [a]