-- Hoogle documentation, generated by Haddock
-- See Hoogle, http://www.haskell.org/hoogle/
-- | Explicitly handled object names
--
@package ObjectName
@version 1.0.1.0
-- | Object names are explicitly handled identifiers for API objects, e.g.
-- a texture object name in OpenGL or a buffer object name in OpenAL.
-- They come in two flavors: If a name can exist on its own without an
-- associated object, we have a GeneratableObjectName, otherwise
-- we have an ObjectName.
module Data.ObjectName
-- | An ObjectName is an explicitly handled identifier for API
-- objects, e.g. a texture object name in OpenGL or a buffer object name
-- in OpenAL.
class ObjectName a where deleteObjectName = deleteObjectNames . (: []) deleteObjectNames = mapM_ deleteObjectName
isObjectName :: ObjectName a => a -> IO Bool
deleteObjectName :: ObjectName a => a -> IO ()
deleteObjectNames :: ObjectName a => [a] -> IO ()
-- | A GeneratableObjectName is an ObjectName which can be
-- generated without creating an associated object at the same time, e.g.
-- an OpenGL buffer object name. Note that e.g. OpenGL program object
-- names do not fall into this category, because you can only create such
-- a name together with a program object itself.
class ObjectName a => GeneratableObjectName a where genObjectName = fmap head $ genObjectNames 1 genObjectNames = flip replicateM genObjectName
genObjectName :: GeneratableObjectName a => IO a
genObjectNames :: GeneratableObjectName a => Int -> IO [a]