module Graphics.Rendering.OpenGL.GL.PixellikeObject (
  PixellikeObjectGetPName(..),
  PixellikeObjectTarget(pixellikeObjTarParam),
) where
import Data.StateVar
import Foreign.Marshal.Utils
import Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferObjectAttachment
import Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget
import Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget
import Graphics.Rendering.OpenGL.GL.PeekPoke
import Graphics.Rendering.OpenGL.GL.Texturing.Specification
import Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget
import Graphics.Rendering.OpenGL.Raw
data PixellikeObjectGetPName =
     RedSize
   | BlueSize
   | GreenSize
   | AlphaSize
   | DepthSize
   | StencilSize
class PixellikeObjectTarget t where
   
   marshalPixellikeOT :: t -> PixellikeObjectGetPName -> GLenum
   pixObjTarQueryFunc :: t -> GLenum -> IO GLint
   pixellikeObjTarParam :: t -> PixellikeObjectGetPName -> GettableStateVar GLint
   pixellikeObjTarParam t p = makeGettableStateVar (pixObjTarQueryFunc t $ marshalPixellikeOT t p)
instance PixellikeObjectTarget RenderbufferTarget where
   marshalPixellikeOT _ x = case x of
      RedSize -> gl_RENDERBUFFER_RED_SIZE
      BlueSize -> gl_RENDERBUFFER_BLUE_SIZE
      GreenSize -> gl_RENDERBUFFER_GREEN_SIZE
      AlphaSize -> gl_RENDERBUFFER_ALPHA_SIZE
      DepthSize -> gl_RENDERBUFFER_DEPTH_SIZE
      StencilSize -> gl_RENDERBUFFER_STENCIL_SIZE
   pixObjTarQueryFunc t = getRBParameteriv t id
data FramebufferTargetAttachment =
    FramebufferTargetAttachment FramebufferTarget FramebufferObjectAttachment
instance PixellikeObjectTarget FramebufferTargetAttachment where
   marshalPixellikeOT _ x = case x of
      RedSize -> gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE
      BlueSize -> gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
      GreenSize -> gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
      AlphaSize -> gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
      DepthSize -> gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
      StencilSize -> gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
   pixObjTarQueryFunc (FramebufferTargetAttachment fbt fba) =
      getFBAParameteriv fbt fba id
data TextureTargetFull t = TextureTargetFull t Level
instance QueryableTextureTarget t => PixellikeObjectTarget (TextureTargetFull t) where
   marshalPixellikeOT _ x = case x of
      RedSize -> gl_TEXTURE_RED_SIZE
      BlueSize -> gl_TEXTURE_BLUE_SIZE
      GreenSize -> gl_TEXTURE_GREEN_SIZE
      AlphaSize -> gl_TEXTURE_ALPHA_SIZE
      DepthSize -> gl_TEXTURE_DEPTH_SIZE
      StencilSize -> gl_TEXTURE_STENCIL_SIZE
   pixObjTarQueryFunc (TextureTargetFull t level) p =
      with 0 $ \buf -> do
      glGetTexLevelParameteriv (marshalQueryableTextureTarget t) level p buf
      peek1 id buf