module Graphics.Rendering.OpenGL.GL.RenderMode (
   RenderMode(..), withRenderMode, renderMode
) where
import Data.StateVar
import Graphics.Rendering.OpenGL.GL.Exception
import Graphics.Rendering.OpenGL.GL.QueryUtils
import Graphics.Rendering.OpenGL.Raw
data RenderMode =
     Render
   | Feedback
   | Select
   deriving ( Eq, Ord, Show )
marshalRenderMode :: RenderMode -> GLenum
marshalRenderMode x = case x of
   Render -> gl_RENDER
   Feedback -> gl_FEEDBACK
   Select -> gl_SELECT
unmarshalRenderMode :: GLenum -> RenderMode
unmarshalRenderMode x
   | x == gl_RENDER = Render
   | x == gl_FEEDBACK = Feedback
   | x == gl_SELECT = Select
   | otherwise = error ("unmarshalRenderMode: illegal value " ++ show x)
withRenderMode :: RenderMode -> IO a -> IO (a, GLint)
withRenderMode newMode action = do
   oldMode <- get renderMode
   _ <- setRenderMode newMode
   action `finallyRet` setRenderMode oldMode
setRenderMode :: RenderMode -> IO GLint
setRenderMode = glRenderMode . marshalRenderMode
renderMode :: GettableStateVar RenderMode
renderMode = makeGettableStateVar $ getEnum1 unmarshalRenderMode GetRenderMode