-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.GL.Points -- Copyright : (c) Sven Panne 2002-2009 -- License : BSD-style (see the file libraries/OpenGL/LICENSE) -- -- Maintainer : sven.panne@aedion.de -- Stability : stable -- Portability : portable -- -- This module corresponds to section 3.3 (Points) of the OpenGL 2.1 specs. -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.GL.Points ( -- * Point Rasterization pointSize, vertexProgramPointSize, -- * Controlling the Derived Size pointSizeRange, pointDistanceAttenuation, -- * Fading Points pointFadeThresholdSize, -- * Point Antialiasing pointSmooth, -- * Point Sprites pointSprite, -- * Implementation-Dependent Limits aliasedPointSizeRange, smoothPointSizeRange, smoothPointSizeGranularity ) where import Control.Monad import Foreign.Marshal.Array import Graphics.Rendering.OpenGL.GL.StateVar import Graphics.Rendering.OpenGL.GL.Capability import Graphics.Rendering.OpenGL.GL.PointParameter import Graphics.Rendering.OpenGL.GL.QueryUtils import Graphics.Rendering.OpenGL.Raw.Core31 -------------------------------------------------------------------------------- -- | 'pointSize' contains the rasterized diameter of both aliased and -- antialiased points. The initial value is 1. Using a point size other than 1 -- has different effects, depending on whether point antialiasing is enabled -- (see 'pointSmooth') or point sprites are enabled (see 'pointSprite'). Both -- are initially disabled. -- -- The specified point size is multiplied with a distance attenuation factor -- and clamped to the specified 'pointSizeRange', and further clamped to the -- implementation-dependent point size range to produce the derived point size -- using -- -- @ /derivedSize/ = /clamp/ (/size/ * /sqrt/ (1 \/ (/a/ + /b/ * /d/ + /c/ * /d/^2)))@ -- -- where /d/ is the eye-coordinate distance from the eye to the vertex, and /a/, -- /b/, and /c/ are the distance attenuation coefficients (see -- 'pointDistanceAttenuation'). -- -- If multisampling is disabled, the computed point size is used as the point\'s -- width. -- -- If multisampling is enabled, the point may be faded by modifying the point -- alpha value (see 'Graphics.Rendering.OpenGL.GL.PerFragment.sampleCoverage') -- instead of allowing the point width to go below a given -- 'pointFadeThresholdSize'. In this case, the width is further modified in -- the following manner: -- -- @ /width/ = if /derivedSize/ >= /threshold/ then /derivedSize/ else /threshold/@ -- -- The point alpha value is modified by computing: -- -- @ /alpha/ = if /derivedSize/ >= /threshold/ then 1 else (/derivedSize/ \/ /threshold/)^2@ -- -- If point antialiasing is disabled, the actual size is determined by rounding -- the supplied size to the nearest integer. (If the rounding results in the -- value 0, it is as if the point size were 1.) If the rounded size is odd, -- then the center point (/x/, /y/) of the pixel fragment that represents -- the point is computed as -- -- @ (/x/, /y/) = (/floor/ /xw/ + 0.5, /floor/ /yw/ + 0.5)@ -- -- where /xw/ and /yw/ indicate window coordinates. All pixels that lie within -- the square grid of the rounded size centered at (/x/, /y/) make up the -- fragment. If the size is even, the center point is -- -- @ (/x/, /y/) = (/floor/ (/xw/ + 0.5), /floor/ (/yw/ + 0.5))@ -- -- and the rasterized fragment\'s centers are the half-integer window -- coordinates within the square of the rounded size centered at (/x/, /y/). All -- pixel fragments produced in rasterizing a nonantialiased point are assigned -- the same associated data, that of the vertex corresponding to the point. -- -- If antialiasing is enabled, then point rasterization produces a fragment for -- each pixel square that intersects the region lying within the circle having -- diameter equal to the current point size and centered at the point\'s -- (/xw/, /yw/). The coverage value for each fragment is the window coordinate -- area of the intersection of the circular region with the corresponding pixel -- square. This value is saved and used in the final rasterization step. The -- data associated with each fragment is the data associated with the point -- being rasterized. -- -- Not all sizes are supported when point antialiasing is enabled. If an -- unsupported size is requested, the nearest supported size is used. Only size -- 1 is guaranteed to be supported; others depend on the implementation. To -- query the range of supported sizes for antialiased points and the size -- difference between supported sizes within the range, query -- 'smoothPointSizeRange' and 'smoothPointSizeGranularity', respectively. For -- aliased points, query the supported range with 'aliasedPointSizeRange'. -- -- The point size specified when 'pointSize' is set is always returned when it -- is queried. Clamping and rounding for aliased and antialiased points have no -- effect on the specified value. -- -- A non-antialiased point size may be clamped to an implementation-dependent -- maximum. Although this maximum cannot be queried, it must be no less than the -- maximum value for antialiased points, rounded to the nearest integer value. -- -- An 'Graphics.Rendering.OpenGL.GLU.Errors.InvalidValue' is generated if -- 'pointSize' is set to a value less than or equal to zero. -- -- An 'Graphics.Rendering.OpenGL.GLU.Errors.InvalidOperation' is generated if -- 'pointSize' is set during -- 'Graphics.Rendering.OpenGL.GL.BeginEnd.renderPrimitive'. pointSize :: StateVar GLfloat pointSize = makeStateVar (getFloat1 id GetPointSize) glPointSize -------------------------------------------------------------------------------- vertexProgramPointSize :: StateVar Capability vertexProgramPointSize = makeCapability CapVertexProgramPointSize -------------------------------------------------------------------------------- -- | The range to which the derived point size is clamped, see 'pointSize'. Note -- that the size is further clamped to the implementation-dependent limits, see -- 'aliasedPointSizeRange' and 'smoothPointSizeRange'. The initial range is -- (0, 1). -- -- An 'Graphics.Rendering.OpenGL.GLU.Errors.InvalidValue' is generated if the -- lower or upper bound of the range is set to a value less than zero. If the -- lower bound is greater than the upper bound, the point size after clamping is -- undefined, but no error is generated. pointSizeRange :: StateVar (GLfloat, GLfloat) pointSizeRange = makeStateVar (liftM2 (,) (getFloat1 id GetPointSizeMin) (getFloat1 id GetPointSizeMax)) (\(sizeMin, sizeMax) -> do pointParameterf PointSizeMin sizeMin pointParameterf PointSizeMax sizeMax) -------------------------------------------------------------------------------- -- | The constant, linear, and quadratic distance attenuation coefficients, see -- 'pointSize'. The initial coefficients are (1, 0, 0). pointDistanceAttenuation :: StateVar (GLfloat, GLfloat, GLfloat) pointDistanceAttenuation = makeStateVar (getFloat3 (,,) GetPointDistanceAttenuation) (\(a, b, c) -> withArray [a, b, c] $ pointParameterfv PointDistanceAttenuation) -------------------------------------------------------------------------------- -- | The threshold for alpha attenuation of points when multisampling is used, -- see 'pointSize'. The initial threshold is 1. -- -- An 'Graphics.Rendering.OpenGL.GLU.Errors.InvalidValue' is generated if the -- threshold is set to a value less than zero. pointFadeThresholdSize :: StateVar GLfloat pointFadeThresholdSize = makeStateVar (getFloat1 id GetPointFadeThresholdSize) (pointParameterf PointFadeThresholdSize) -------------------------------------------------------------------------------- -- | Controls whether point antialiasing is enabled. The initial state is -- 'Graphics.Rendering.OpenGL.GL.Capability.Disabled'. pointSmooth :: StateVar Capability pointSmooth = makeCapability CapPointSmooth -------------------------------------------------------------------------------- -- | Controls whether point sprites are enabled. The initial state is -- 'Graphics.Rendering.OpenGL.GL.Capability.Disabled'. When point sprites are -- enabled, the state of point antialiasing (i.e. 'pointSmooth') is ignored. pointSprite :: StateVar Capability pointSprite = makeCapability CapPointSprite -------------------------------------------------------------------------------- -- | The smallest and largest supported size of aliased points. aliasedPointSizeRange :: GettableStateVar (GLfloat, GLfloat) aliasedPointSizeRange = makeGettableStateVar $ getFloat2 (,) GetAliasedPointSizeRange -- | The smallest and largest supported size of antialiased points. smoothPointSizeRange :: GettableStateVar (GLfloat, GLfloat) smoothPointSizeRange = makeGettableStateVar $ getFloat2 (,) GetSmoothPointSizeRange -- | The antialiased point size granularity, i.e. the size difference between -- supported sizes. smoothPointSizeGranularity :: GettableStateVar GLfloat smoothPointSizeGranularity = makeGettableStateVar $ getFloat1 id GetSmoothPointSizeGranularity