-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.GL.Texturing -- Copyright : (c) Sven Panne 2002-2009 -- License : BSD-style (see the file libraries/OpenGL/LICENSE) -- -- Maintainer : sven.panne@aedion.de -- Stability : stable -- Portability : portable -- -- This module corresponds to section 3.8 (Texturing) of the OpenGL 2.1 specs. -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.GL.Texturing ( module Graphics.Rendering.OpenGL.GL.Texturing.Specification, module Graphics.Rendering.OpenGL.GL.Texturing.Parameters, module Graphics.Rendering.OpenGL.GL.Texturing.Objects, module Graphics.Rendering.OpenGL.GL.Texturing.Environments, module Graphics.Rendering.OpenGL.GL.Texturing.Application, module Graphics.Rendering.OpenGL.GL.Texturing.Queries ) where import Graphics.Rendering.OpenGL.GL.Texturing.Specification import Graphics.Rendering.OpenGL.GL.Texturing.Parameters import Graphics.Rendering.OpenGL.GL.Texturing.Objects import Graphics.Rendering.OpenGL.GL.Texturing.Environments import Graphics.Rendering.OpenGL.GL.Texturing.Application import Graphics.Rendering.OpenGL.GL.Texturing.Queries