-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.GL.Texturing.Application -- Copyright : (c) Sven Panne 2002-2009 -- License : BSD-style (see the file libraries/OpenGL/LICENSE) -- -- Maintainer : sven.panne@aedion.de -- Stability : stable -- Portability : portable -- -- This module corresponds to section 3.8.15 (Texture Application) of the -- OpenGL 2.1 specs. -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.GL.Texturing.Application ( texture ) where import Graphics.Rendering.OpenGL.GL.StateVar import Graphics.Rendering.OpenGL.GL.Capability import Graphics.Rendering.OpenGL.GL.Texturing.Specification -------------------------------------------------------------------------------- -- ToDo: cube maps texture :: TextureTarget -> StateVar Capability texture = makeCapability . textureTargetToEnableCap textureTargetToEnableCap :: TextureTarget -> EnableCap textureTargetToEnableCap x = case x of Texture1D -> CapTexture1D Texture2D -> CapTexture2D Texture3D -> CapTexture3D TextureCubeMap -> CapTextureCubeMap TextureRectangle -> CapTextureRectangle