{-# OPTIONS_HADDOCK hide #-} -------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget -- Copyright : (c) Sven Panne 2013 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -- This is a purely internal module for marshaling FrameBufferTargets. -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.GL.FramebufferObjects.FramebufferTarget ( FramebufferTarget(..), marshalFramebufferTarget ) where import Graphics.Rendering.OpenGL.Raw -------------------------------------------------------------------------------- data FramebufferTarget = DrawFramebuffer | ReadFramebuffer | Framebuffer deriving ( Eq, Ord, Show ) marshalFramebufferTarget :: FramebufferTarget -> GLenum marshalFramebufferTarget xs = case xs of DrawFramebuffer -> gl_DRAW_FRAMEBUFFER ReadFramebuffer -> gl_READ_FRAMEBUFFER Framebuffer -> gl_FRAMEBUFFER