OpenGL-3.0.1.0: A binding for the OpenGL graphics system

Copyright(c) Sven Panne 2002-2016
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.GL.Shaders

Description

This module corresponds to section 7 (Programs and Shaders) of the OpenGL 4.4 specs.

Documentation