module Graphics.Rendering.OpenGL.GL.QueryObject (
QueryObject(..), noQueryObject
) where
import Control.Monad.IO.Class
import Data.ObjectName
import Foreign.Marshal.Array ( allocaArray, peekArray, withArrayLen )
import Graphics.Rendering.OpenGL.GL.DebugOutput
import Graphics.Rendering.OpenGL.GL.GLboolean
import Graphics.Rendering.OpenGL.GL.QueryUtils
import Graphics.GL
newtype QueryObject = QueryObject { queryID :: GLuint }
deriving ( Eq, Ord, Show )
noQueryObject :: QueryObject
noQueryObject = QueryObject 0
instance ObjectName QueryObject where
isObjectName = liftIO . fmap unmarshalGLboolean . glIsQuery . queryID
deleteObjectNames queryObjects =
liftIO . withArrayLen (map queryID queryObjects) $
glDeleteQueries . fromIntegral
instance GeneratableObjectName QueryObject where
genObjectNames n =
liftIO . allocaArray n $ \buf -> do
glGenQueries (fromIntegral n) buf
fmap (map QueryObject) $ peekArray n buf
instance CanBeLabeled QueryObject where
objectLabel = objectNameLabel GL_QUERY . queryID