-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget -- Copyright : (c) Sven Panne 2016 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -- This is a purely internal module for handling RenderbufferTargets. -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.GL.FramebufferObjects.RenderbufferTarget ( RenderbufferTarget(..), marshalRenderbufferTarget, getRBParameteriv, Samples(..) ) where import Foreign.Marshal import Graphics.Rendering.OpenGL.GL.PeekPoke import Graphics.GL -------------------------------------------------------------------------------- data RenderbufferTarget = Renderbuffer deriving ( Eq, Ord, Show ) marshalRenderbufferTarget :: RenderbufferTarget -> GLenum marshalRenderbufferTarget x = case x of Renderbuffer -> GL_RENDERBUFFER ----------------------------------------------------------------------------- getRBParameteriv :: RenderbufferTarget -> (GLint -> a) -> GLenum -> IO a getRBParameteriv rbt f p = with 0 $ \buf -> do glGetRenderbufferParameteriv (marshalRenderbufferTarget rbt) p buf peek1 f buf ----------------------------------------------------------------------------- newtype Samples = Samples GLsizei deriving ( Eq, Ord, Show )