{-# LANGUAGE ForeignFunctionInterface, CPP #-}
--------------------------------------------------------------------------------
-- |
-- Module      :  Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray
-- Copyright   :  (c) Sven Panne 2009
-- License     :  BSD-style (see the file LICENSE)
--
-- Maintainer  :  sven.panne@aedion.de
-- Stability   :  stable
-- Portability :  portable
--
-- All raw functions and tokens from the EXT_compiled_vertex_array extension
-- not already in the OpenGL 3.1 core, see
-- <http://www.opengl.org/registry/specs/EXT/compiled_vertex_array.txt>.
--
--------------------------------------------------------------------------------

module Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray (
   -- * Functions
   glLockArrays,
   glUnlockArrays,
   -- * Tokens
   gl_ARRAY_ELEMENT_LOCK_FIRST,
   gl_ARRAY_ELEMENT_LOCK_COUNT
) where

import Graphics.Rendering.OpenGL.Raw.Core31
import Graphics.Rendering.OpenGL.Raw.Extensions

#include "HsOpenGLRaw.h"

extensionNameString :: String
extensionNameString = "GL_EXT_compiled_vertex_array"

EXTENSION_ENTRY(glLockArrays,GLint -> GLsizei -> IO ())
EXTENSION_ENTRY(glUnlockArrays,IO ())

gl_ARRAY_ELEMENT_LOCK_FIRST :: GLenum
gl_ARRAY_ELEMENT_LOCK_FIRST = 0x81A8

gl_ARRAY_ELEMENT_LOCK_COUNT :: GLenum
gl_ARRAY_ELEMENT_LOCK_COUNT = 0x81A9