-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.NV -- Copyright : (c) Sven Panne 2009 -- License : BSD-style (see the file LICENSE) -- -- Maintainer : sven.panne@aedion.de -- Stability : stable -- Portability : portable -- -- A convenience module, combining all raw modules containing NV extensions. -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.NV ( module Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor, module Graphics.Rendering.OpenGL.Raw.NV.DepthClamp, module Graphics.Rendering.OpenGL.Raw.NV.Fence, module Graphics.Rendering.OpenGL.Raw.NV.FogDistance, module Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent, module Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint, module Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, module Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart, module Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, module Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2, module Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss, module Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVtc, module Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4, module Graphics.Rendering.OpenGL.Raw.NV.TextureShader, module Graphics.Rendering.OpenGL.Raw.NV.TextureShader2, module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange, module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 ) where import Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor import Graphics.Rendering.OpenGL.Raw.NV.DepthClamp import Graphics.Rendering.OpenGL.Raw.NV.Fence import Graphics.Rendering.OpenGL.Raw.NV.FogDistance import Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent import Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint import Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery import Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 import Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss import Graphics.Rendering.OpenGL.Raw.NV.TextureCompressionVtc import Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4 import Graphics.Rendering.OpenGL.Raw.NV.TextureShader import Graphics.Rendering.OpenGL.Raw.NV.TextureShader2 import Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange import Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2