{-# LANGUAGE ForeignFunctionInterface, CPP #-} -------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.NV.VertexProgram -- Copyright : (c) Sven Panne 2009 -- License : BSD-style (see the file LICENSE) -- -- Maintainer : sven.panne@aedion.de -- Stability : stable -- Portability : portable -- -- All raw functions and tokens from the NV_vertex_program extension, see -- . -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram ( -- * Functions glBindProgramNV, glDeleteProgramsNV, glExecuteProgram, glGenProgramsNV, glAreProgramsResident, glRequestResidentPrograms, glGetProgramParameterfv, glGetProgramParameterdv, glGetProgramivNV, glGetProgramStringNV, glGetTrackMatrixiv, glGetVertexAttribdvNV, glGetVertexAttribfvNV, glGetVertexAttribivNV, glGetVertexAttribPointervNV, glIsProgramNV, glLoadProgram, glProgramParameter4f, glProgramParameter4d, glProgramParameter4dv, glProgramParameter4fv, glProgramParameters4dv, glProgramParameters4fv, glTrackMatrix, glVertexAttribPointerNV, glVertexAttrib1sNV, glVertexAttrib1fNV, glVertexAttrib1dNV, glVertexAttrib2sNV, glVertexAttrib2fNV, glVertexAttrib2dNV, glVertexAttrib3sNV, glVertexAttrib3fNV, glVertexAttrib3dNV, glVertexAttrib4sNV, glVertexAttrib4fNV, glVertexAttrib4dNV, glVertexAttrib4ub, glVertexAttrib1svNV, glVertexAttrib1fvNV, glVertexAttrib1dvNV, glVertexAttrib2svNV, glVertexAttrib2fvNV, glVertexAttrib2dvNV, glVertexAttrib3svNV, glVertexAttrib3fvNV, glVertexAttrib3dvNV, glVertexAttrib4svNV, glVertexAttrib4fvNV, glVertexAttrib4dvNV, glVertexAttrib4ubvNV, glVertexAttribs1sv, glVertexAttribs1fv, glVertexAttribs1dv, glVertexAttribs2sv, glVertexAttribs2fv, glVertexAttribs2dv, glVertexAttribs3sv, glVertexAttribs3fv, glVertexAttribs3dv, glVertexAttribs4sv, glVertexAttribs4fv, glVertexAttribs4dv, glVertexAttribs4ubv, -- * Tokens gl_VERTEX_PROGRAM, gl_VERTEX_PROGRAM_POINT_SIZE, gl_VERTEX_PROGRAM_TWO_SIDE, gl_VERTEX_STATE_PROGRAM, gl_ATTRIB_ARRAY_SIZE, gl_ATTRIB_ARRAY_STRIDE, gl_ATTRIB_ARRAY_TYPE, gl_CURRENT_ATTRIB, gl_PROGRAM_PARAMETER, gl_ATTRIB_ARRAY_POINTER, gl_PROGRAM_TARGET, gl_PROGRAM_LENGTH, gl_PROGRAM_RESIDENT, gl_PROGRAM_STRING, gl_TRACK_MATRIX, gl_TRACK_MATRIX_TRANSFORM, gl_MAX_TRACK_MATRIX_STACK_DEPTH, gl_MAX_TRACK_MATRICES, gl_CURRENT_MATRIX_STACK_DEPTH, gl_CURRENT_MATRIX, gl_VERTEX_PROGRAM_BINDING, gl_PROGRAM_ERROR_POSITION, gl_MODELVIEW_PROJECTION, gl_MATRIX0_NV, gl_MATRIX1_NV, gl_MATRIX2_NV, gl_MATRIX3_NV, gl_MATRIX4_NV, gl_MATRIX5_NV, gl_MATRIX6_NV, gl_MATRIX7_NV, gl_IDENTITY, gl_INVERSE, gl_TRANSPOSE, gl_INVERSE_TRANSPOSE, gl_VERTEX_ATTRIB_ARRAY0, gl_VERTEX_ATTRIB_ARRAY1, gl_VERTEX_ATTRIB_ARRAY2, gl_VERTEX_ATTRIB_ARRAY3, gl_VERTEX_ATTRIB_ARRAY4, gl_VERTEX_ATTRIB_ARRAY5, gl_VERTEX_ATTRIB_ARRAY6, gl_VERTEX_ATTRIB_ARRAY7, gl_VERTEX_ATTRIB_ARRAY8, gl_VERTEX_ATTRIB_ARRAY9, gl_VERTEX_ATTRIB_ARRAY10, gl_VERTEX_ATTRIB_ARRAY11, gl_VERTEX_ATTRIB_ARRAY12, gl_VERTEX_ATTRIB_ARRAY13, gl_VERTEX_ATTRIB_ARRAY14, gl_VERTEX_ATTRIB_ARRAY15, gl_MAP1_VERTEX_ATTRIB0_4, gl_MAP1_VERTEX_ATTRIB1_4, gl_MAP1_VERTEX_ATTRIB2_4, gl_MAP1_VERTEX_ATTRIB3_4, gl_MAP1_VERTEX_ATTRIB4_4, gl_MAP1_VERTEX_ATTRIB5_4, gl_MAP1_VERTEX_ATTRIB6_4, gl_MAP1_VERTEX_ATTRIB7_4, gl_MAP1_VERTEX_ATTRIB8_4, gl_MAP1_VERTEX_ATTRIB9_4, gl_MAP1_VERTEX_ATTRIB10_4, gl_MAP1_VERTEX_ATTRIB11_4, gl_MAP1_VERTEX_ATTRIB12_4, gl_MAP1_VERTEX_ATTRIB13_4, gl_MAP1_VERTEX_ATTRIB14_4, gl_MAP1_VERTEX_ATTRIB15_4, gl_MAP2_VERTEX_ATTRIB0_4, gl_MAP2_VERTEX_ATTRIB1_4, gl_MAP2_VERTEX_ATTRIB2_4, gl_MAP2_VERTEX_ATTRIB3_4, gl_MAP2_VERTEX_ATTRIB4_4, gl_MAP2_VERTEX_ATTRIB5_4, gl_MAP2_VERTEX_ATTRIB6_4, gl_MAP2_VERTEX_ATTRIB7_4, gl_MAP2_VERTEX_ATTRIB8_4, gl_MAP2_VERTEX_ATTRIB9_4, gl_MAP2_VERTEX_ATTRIB10_4, gl_MAP2_VERTEX_ATTRIB11_4, gl_MAP2_VERTEX_ATTRIB12_4, gl_MAP2_VERTEX_ATTRIB13_4, gl_MAP2_VERTEX_ATTRIB14_4, gl_MAP2_VERTEX_ATTRIB15_4 ) where import Foreign.Ptr import Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h" extensionNameString :: String extensionNameString = "GL_NV_vertex_program" EXTENSION_ENTRY(glBindProgramNV,GLenum -> GLuint -> IO ()) EXTENSION_ENTRY(glDeleteProgramsNV,GLsizei -> Ptr GLuint -> IO ()) EXTENSION_ENTRY(glExecuteProgram,GLenum -> GLuint -> Ptr GLfloat -> IO ()) EXTENSION_ENTRY(glGenProgramsNV,GLsizei -> Ptr GLuint -> IO ()) EXTENSION_ENTRY(glAreProgramsResident,GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean) EXTENSION_ENTRY(glRequestResidentPrograms,GLsizei -> Ptr GLuint -> IO ()) EXTENSION_ENTRY(glGetProgramParameterfv,GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) EXTENSION_ENTRY(glGetProgramParameterdv,GLenum -> GLuint -> GLenum -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(glGetProgramivNV,GLuint -> GLenum -> Ptr GLint -> IO ()) EXTENSION_ENTRY(glGetProgramStringNV,GLuint -> GLenum -> Ptr GLubyte -> IO ()) EXTENSION_ENTRY(glGetTrackMatrixiv,GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ()) EXTENSION_ENTRY(glGetVertexAttribdvNV,GLuint -> GLenum -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(glGetVertexAttribfvNV,GLuint -> GLenum -> Ptr GLfloat -> IO ()) EXTENSION_ENTRY(glGetVertexAttribivNV,GLuint -> GLenum -> Ptr GLint -> IO ()) EXTENSION_ENTRY(glGetVertexAttribPointervNV,GLuint -> GLenum -> Ptr (Ptr a) -> IO ()) EXTENSION_ENTRY(glIsProgramNV,GLuint -> IO GLboolean) EXTENSION_ENTRY(glLoadProgram,GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> IO ()) EXTENSION_ENTRY(glProgramParameter4f,GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) EXTENSION_ENTRY(glProgramParameter4d,GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) EXTENSION_ENTRY(glProgramParameter4dv,GLenum -> GLuint -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(glProgramParameter4fv,GLenum -> GLuint -> Ptr GLfloat -> IO ()) EXTENSION_ENTRY(glProgramParameters4dv,GLenum -> GLuint -> GLuint -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(glProgramParameters4fv,GLenum -> GLuint -> GLuint -> Ptr GLfloat -> IO ()) EXTENSION_ENTRY(glTrackMatrix,GLenum -> GLuint -> GLenum -> GLenum -> IO ()) EXTENSION_ENTRY(glVertexAttribPointerNV,GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ()) EXTENSION_ENTRY(glVertexAttrib1sNV,GLuint -> GLshort -> IO ()) EXTENSION_ENTRY(glVertexAttrib1fNV,GLuint -> GLfloat -> IO ()) EXTENSION_ENTRY(glVertexAttrib1dNV,GLuint -> GLdouble -> IO ()) EXTENSION_ENTRY(glVertexAttrib2sNV,GLuint -> GLshort -> GLshort -> IO ()) EXTENSION_ENTRY(glVertexAttrib2fNV,GLuint -> GLfloat -> GLfloat -> IO ()) EXTENSION_ENTRY(glVertexAttrib2dNV,GLuint -> GLdouble -> GLdouble -> IO ()) EXTENSION_ENTRY(glVertexAttrib3sNV,GLuint -> GLshort -> GLshort -> GLshort -> IO ()) EXTENSION_ENTRY(glVertexAttrib3fNV,GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()) EXTENSION_ENTRY(glVertexAttrib3dNV,GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()) EXTENSION_ENTRY(glVertexAttrib4sNV,GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()) EXTENSION_ENTRY(glVertexAttrib4fNV,GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) EXTENSION_ENTRY(glVertexAttrib4dNV,GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) EXTENSION_ENTRY(glVertexAttrib4ub,GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()) EXTENSION_ENTRY(glVertexAttrib1svNV,GLuint -> Ptr GLshort -> IO ()) EXTENSION_ENTRY(glVertexAttrib1fvNV,GLuint -> Ptr GLfloat -> IO ()) EXTENSION_ENTRY(glVertexAttrib1dvNV,GLuint -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(glVertexAttrib2svNV,GLuint -> Ptr GLshort -> IO ()) EXTENSION_ENTRY(glVertexAttrib2fvNV,GLuint -> Ptr GLfloat -> IO ()) EXTENSION_ENTRY(glVertexAttrib2dvNV,GLuint -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(glVertexAttrib3svNV,GLuint -> Ptr GLshort -> IO ()) EXTENSION_ENTRY(glVertexAttrib3fvNV,GLuint -> Ptr GLfloat -> IO ()) EXTENSION_ENTRY(glVertexAttrib3dvNV,GLuint -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(glVertexAttrib4svNV,GLuint -> Ptr GLshort -> IO ()) EXTENSION_ENTRY(glVertexAttrib4fvNV,GLuint -> Ptr GLfloat -> IO ()) EXTENSION_ENTRY(glVertexAttrib4dvNV,GLuint -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(glVertexAttrib4ubvNV,GLuint -> Ptr GLubyte -> IO ()) EXTENSION_ENTRY(glVertexAttribs1sv,GLuint -> GLsizei -> Ptr GLshort -> IO ()) EXTENSION_ENTRY(glVertexAttribs1fv,GLuint -> GLsizei -> Ptr GLfloat -> IO ()) EXTENSION_ENTRY(glVertexAttribs1dv,GLuint -> GLsizei -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(glVertexAttribs2sv,GLuint -> GLsizei -> Ptr GLshort -> IO ()) EXTENSION_ENTRY(glVertexAttribs2fv,GLuint -> GLsizei -> Ptr GLfloat -> IO ()) EXTENSION_ENTRY(glVertexAttribs2dv,GLuint -> GLsizei -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(glVertexAttribs3sv,GLuint -> GLsizei -> Ptr GLshort -> IO ()) EXTENSION_ENTRY(glVertexAttribs3fv,GLuint -> GLsizei -> Ptr GLfloat -> IO ()) EXTENSION_ENTRY(glVertexAttribs3dv,GLuint -> GLsizei -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(glVertexAttribs4sv,GLuint -> GLsizei -> Ptr GLshort -> IO ()) EXTENSION_ENTRY(glVertexAttribs4fv,GLuint -> GLsizei -> Ptr GLfloat -> IO ()) EXTENSION_ENTRY(glVertexAttribs4dv,GLuint -> GLsizei -> Ptr GLdouble -> IO ()) EXTENSION_ENTRY(glVertexAttribs4ubv,GLuint -> GLsizei -> Ptr GLubyte -> IO ()) gl_VERTEX_STATE_PROGRAM :: GLenum gl_VERTEX_STATE_PROGRAM = 0x8621 gl_ATTRIB_ARRAY_SIZE :: GLenum gl_ATTRIB_ARRAY_SIZE = 0x8623 gl_ATTRIB_ARRAY_STRIDE :: GLenum gl_ATTRIB_ARRAY_STRIDE = 0x8624 gl_ATTRIB_ARRAY_TYPE :: GLenum gl_ATTRIB_ARRAY_TYPE = 0x8625 gl_CURRENT_ATTRIB :: GLenum gl_CURRENT_ATTRIB = 0x8626 gl_PROGRAM_PARAMETER :: GLenum gl_PROGRAM_PARAMETER = 0x8644 gl_ATTRIB_ARRAY_POINTER :: GLenum gl_ATTRIB_ARRAY_POINTER = 0x8645 gl_PROGRAM_TARGET :: GLenum gl_PROGRAM_TARGET = 0x8646 gl_PROGRAM_RESIDENT :: GLenum gl_PROGRAM_RESIDENT = 0x8647 gl_TRACK_MATRIX :: GLenum gl_TRACK_MATRIX = 0x8648 gl_TRACK_MATRIX_TRANSFORM :: GLenum gl_TRACK_MATRIX_TRANSFORM = 0x8649 gl_MAX_TRACK_MATRIX_STACK_DEPTH :: GLenum gl_MAX_TRACK_MATRIX_STACK_DEPTH = 0x862E gl_MAX_TRACK_MATRICES :: GLenum gl_MAX_TRACK_MATRICES = 0x862F gl_VERTEX_PROGRAM_BINDING :: GLenum gl_VERTEX_PROGRAM_BINDING = 0x864A gl_MODELVIEW_PROJECTION :: GLenum gl_MODELVIEW_PROJECTION = 0x8629 -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. gl_MATRIX0_NV :: GLenum gl_MATRIX0_NV = 0x8630 -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. gl_MATRIX1_NV :: GLenum gl_MATRIX1_NV = 0x8631 -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. gl_MATRIX2_NV :: GLenum gl_MATRIX2_NV = 0x8632 -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. gl_MATRIX3_NV :: GLenum gl_MATRIX3_NV = 0x8633 -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. gl_MATRIX4_NV :: GLenum gl_MATRIX4_NV = 0x8634 -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. gl_MATRIX5_NV :: GLenum gl_MATRIX5_NV = 0x8635 -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. gl_MATRIX6_NV :: GLenum gl_MATRIX6_NV = 0x8636 -- | Note: We use the NV suffix here, because the name clashes with the ARB_vertex_program. gl_MATRIX7_NV :: GLenum gl_MATRIX7_NV = 0x8637 gl_IDENTITY :: GLenum gl_IDENTITY = 0x862A gl_INVERSE :: GLenum gl_INVERSE = 0x862B gl_TRANSPOSE :: GLenum gl_TRANSPOSE = 0x862C gl_INVERSE_TRANSPOSE :: GLenum gl_INVERSE_TRANSPOSE = 0x862D gl_VERTEX_ATTRIB_ARRAY0 :: GLenum gl_VERTEX_ATTRIB_ARRAY0 = 0x8650 gl_VERTEX_ATTRIB_ARRAY1 :: GLenum gl_VERTEX_ATTRIB_ARRAY1 = 0x8651 gl_VERTEX_ATTRIB_ARRAY2 :: GLenum gl_VERTEX_ATTRIB_ARRAY2 = 0x8652 gl_VERTEX_ATTRIB_ARRAY3 :: GLenum gl_VERTEX_ATTRIB_ARRAY3 = 0x8653 gl_VERTEX_ATTRIB_ARRAY4 :: GLenum gl_VERTEX_ATTRIB_ARRAY4 = 0x8654 gl_VERTEX_ATTRIB_ARRAY5 :: GLenum gl_VERTEX_ATTRIB_ARRAY5 = 0x8655 gl_VERTEX_ATTRIB_ARRAY6 :: GLenum gl_VERTEX_ATTRIB_ARRAY6 = 0x8656 gl_VERTEX_ATTRIB_ARRAY7 :: GLenum gl_VERTEX_ATTRIB_ARRAY7 = 0x8657 gl_VERTEX_ATTRIB_ARRAY8 :: GLenum gl_VERTEX_ATTRIB_ARRAY8 = 0x8658 gl_VERTEX_ATTRIB_ARRAY9 :: GLenum gl_VERTEX_ATTRIB_ARRAY9 = 0x8659 gl_VERTEX_ATTRIB_ARRAY10 :: GLenum gl_VERTEX_ATTRIB_ARRAY10 = 0x865A gl_VERTEX_ATTRIB_ARRAY11 :: GLenum gl_VERTEX_ATTRIB_ARRAY11 = 0x865B gl_VERTEX_ATTRIB_ARRAY12 :: GLenum gl_VERTEX_ATTRIB_ARRAY12 = 0x865C gl_VERTEX_ATTRIB_ARRAY13 :: GLenum gl_VERTEX_ATTRIB_ARRAY13 = 0x865D gl_VERTEX_ATTRIB_ARRAY14 :: GLenum gl_VERTEX_ATTRIB_ARRAY14 = 0x865E gl_VERTEX_ATTRIB_ARRAY15 :: GLenum gl_VERTEX_ATTRIB_ARRAY15 = 0x865F gl_MAP1_VERTEX_ATTRIB0_4 :: GLenum gl_MAP1_VERTEX_ATTRIB0_4 = 0x8660 gl_MAP1_VERTEX_ATTRIB1_4 :: GLenum gl_MAP1_VERTEX_ATTRIB1_4 = 0x8661 gl_MAP1_VERTEX_ATTRIB2_4 :: GLenum gl_MAP1_VERTEX_ATTRIB2_4 = 0x8662 gl_MAP1_VERTEX_ATTRIB3_4 :: GLenum gl_MAP1_VERTEX_ATTRIB3_4 = 0x8663 gl_MAP1_VERTEX_ATTRIB4_4 :: GLenum gl_MAP1_VERTEX_ATTRIB4_4 = 0x8664 gl_MAP1_VERTEX_ATTRIB5_4 :: GLenum gl_MAP1_VERTEX_ATTRIB5_4 = 0x8665 gl_MAP1_VERTEX_ATTRIB6_4 :: GLenum gl_MAP1_VERTEX_ATTRIB6_4 = 0x8666 gl_MAP1_VERTEX_ATTRIB7_4 :: GLenum gl_MAP1_VERTEX_ATTRIB7_4 = 0x8667 gl_MAP1_VERTEX_ATTRIB8_4 :: GLenum gl_MAP1_VERTEX_ATTRIB8_4 = 0x8668 gl_MAP1_VERTEX_ATTRIB9_4 :: GLenum gl_MAP1_VERTEX_ATTRIB9_4 = 0x8669 gl_MAP1_VERTEX_ATTRIB10_4 :: GLenum gl_MAP1_VERTEX_ATTRIB10_4 = 0x866A gl_MAP1_VERTEX_ATTRIB11_4 :: GLenum gl_MAP1_VERTEX_ATTRIB11_4 = 0x866B gl_MAP1_VERTEX_ATTRIB12_4 :: GLenum gl_MAP1_VERTEX_ATTRIB12_4 = 0x866C gl_MAP1_VERTEX_ATTRIB13_4 :: GLenum gl_MAP1_VERTEX_ATTRIB13_4 = 0x866D gl_MAP1_VERTEX_ATTRIB14_4 :: GLenum gl_MAP1_VERTEX_ATTRIB14_4 = 0x866E gl_MAP1_VERTEX_ATTRIB15_4 :: GLenum gl_MAP1_VERTEX_ATTRIB15_4 = 0x866F gl_MAP2_VERTEX_ATTRIB0_4 :: GLenum gl_MAP2_VERTEX_ATTRIB0_4 = 0x8670 gl_MAP2_VERTEX_ATTRIB1_4 :: GLenum gl_MAP2_VERTEX_ATTRIB1_4 = 0x8671 gl_MAP2_VERTEX_ATTRIB2_4 :: GLenum gl_MAP2_VERTEX_ATTRIB2_4 = 0x8672 gl_MAP2_VERTEX_ATTRIB3_4 :: GLenum gl_MAP2_VERTEX_ATTRIB3_4 = 0x8673 gl_MAP2_VERTEX_ATTRIB4_4 :: GLenum gl_MAP2_VERTEX_ATTRIB4_4 = 0x8674 gl_MAP2_VERTEX_ATTRIB5_4 :: GLenum gl_MAP2_VERTEX_ATTRIB5_4 = 0x8675 gl_MAP2_VERTEX_ATTRIB6_4 :: GLenum gl_MAP2_VERTEX_ATTRIB6_4 = 0x8676 gl_MAP2_VERTEX_ATTRIB7_4 :: GLenum gl_MAP2_VERTEX_ATTRIB7_4 = 0x8677 gl_MAP2_VERTEX_ATTRIB8_4 :: GLenum gl_MAP2_VERTEX_ATTRIB8_4 = 0x8678 gl_MAP2_VERTEX_ATTRIB9_4 :: GLenum gl_MAP2_VERTEX_ATTRIB9_4 = 0x8679 gl_MAP2_VERTEX_ATTRIB10_4 :: GLenum gl_MAP2_VERTEX_ATTRIB10_4 = 0x867A gl_MAP2_VERTEX_ATTRIB11_4 :: GLenum gl_MAP2_VERTEX_ATTRIB11_4 = 0x867B gl_MAP2_VERTEX_ATTRIB12_4 :: GLenum gl_MAP2_VERTEX_ATTRIB12_4 = 0x867C gl_MAP2_VERTEX_ATTRIB13_4 :: GLenum gl_MAP2_VERTEX_ATTRIB13_4 = 0x867D gl_MAP2_VERTEX_ATTRIB14_4 :: GLenum gl_MAP2_VERTEX_ATTRIB14_4 = 0x867E gl_MAP2_VERTEX_ATTRIB15_4 :: GLenum gl_MAP2_VERTEX_ATTRIB15_4 = 0x867F