-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.EXT.Texture -- Copyright : (c) Sven Panne 2009 -- License : BSD-style (see the file LICENSE) -- -- Maintainer : sven.panne@aedion.de -- Stability : stable -- Portability : portable -- -- All raw functions and tokens from the EXT_texture extension, see -- . -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.EXT.Texture ( -- * Tokens gl_ALPHA4, gl_ALPHA8, gl_ALPHA12, gl_ALPHA16, gl_LUMINANCE4, gl_LUMINANCE8, gl_LUMINANCE12, gl_LUMINANCE16, gl_LUMINANCE4_ALPHA4, gl_LUMINANCE6_ALPHA2, gl_LUMINANCE8_ALPHA8, gl_LUMINANCE12_ALPHA4, gl_LUMINANCE12_ALPHA12, gl_LUMINANCE16_ALPHA16, gl_INTENSITY, gl_INTENSITY4, gl_INTENSITY8, gl_INTENSITY12, gl_INTENSITY16, gl_RGB2, gl_RGB4, gl_RGB5, gl_RGB8, gl_RGB10, gl_RGB12, gl_RGB16, gl_RGBA2, gl_RGBA4, gl_RGB5_A1, gl_RGBA8, gl_RGB10_A2, gl_RGBA12, gl_RGBA16, gl_TEXTURE_RED_SIZE, gl_TEXTURE_GREEN_SIZE, gl_TEXTURE_BLUE_SIZE, gl_TEXTURE_ALPHA_SIZE, gl_TEXTURE_LUMINANCE_SIZE, gl_TEXTURE_INTENSITY_SIZE, gl_REPLACE, gl_PROXY_TEXTURE_1D, gl_PROXY_TEXTURE_2D, gl_TEXTURE_TOO_LARGE ) where import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility import Graphics.Rendering.OpenGL.Raw.Core32 gl_RGB2 :: GLenum gl_RGB2 = 0x804E gl_TEXTURE_TOO_LARGE :: GLenum gl_TEXTURE_TOO_LARGE = 0x8065