module Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced (
glDrawArraysInstanced,
glDrawElementsInstanced
) where
import Foreign.Ptr
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Core31.Types
import Graphics.Rendering.OpenGL.Raw.Extensions
import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal
#include "HsOpenGLRaw.h"
extensionNameString :: String
extensionNameString = "GL_ARB_draw_instanced"
EXTENSION_ENTRY(glDrawArraysInstanced,GLenum -> GLint -> GLsizei -> GLsizei -> IO ())
EXTENSION_ENTRY(glDrawElementsInstanced,GLenum -> GLsizei -> GLenum -> Ptr a -> GLsizei -> IO ())