-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic -- Copyright : (c) Sven Panne 2013 -- License : BSD3 -- -- Maintainer : Sven Panne <svenpanne@gmail.com> -- Stability : stable -- Portability : portable -- -- All tokens from the EXT_texture_filter_anisotropic, see -- <http://www.opengl.org/registry/specs/EXT/texture_filter_anisotropic.txt>. -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic ( -- * Tokens gl_TEXTURE_MAX_ANISOTROPY, gl_MAX_TEXTURE_MAX_ANISOTROPY ) where import Graphics.Rendering.OpenGL.Raw.Core32 gl_TEXTURE_MAX_ANISOTROPY :: GLenum gl_TEXTURE_MAX_ANISOTROPY = 0x84FE gl_MAX_TEXTURE_MAX_ANISOTROPY :: GLenum gl_MAX_TEXTURE_MAX_ANISOTROPY = 0x84FF