{-# LANGUAGE ForeignFunctionInterface, CPP #-} -------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame -- Copyright : (c) Sven Panne 2013 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -- All raw functions and tokens from the EXT_coordinate_frame extension, see -- . -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame ( -- * Functions glTangent3b, glTangent3d, glTangent3f, glTangent3i, glTangent3s, glTangent3bv, glTangent3dv, glTangent3fv, glTangent3iv, glTangent3sv, glBinormal3b, glBinormal3d, glBinormal3f, glBinormal3i, glBinormal3s, glBinormal3bv, glBinormal3dv, glBinormal3fv, glBinormal3iv, glBinormal3sv, glTangentPointer, glBinormalPointer, -- * Tokens gl_TANGENT_ARRAY, gl_BINORMAL_ARRAY, gl_CURRENT_TANGENT, gl_CURRENT_BINORMAL, gl_TANGENT_ARRAY_TYPE, gl_TANGENT_ARRAY_STRIDE, gl_BINORMAL_ARRAY_TYPE, gl_BINORMAL_ARRAY_STRIDE, gl_TANGENT_ARRAY_POINTER, gl_BINORMAL_ARRAY_POINTER, gl_MAP1_TANGENT, gl_MAP2_TANGENT, gl_MAP1_BINORMAL, gl_MAP2_BINORMAL ) where import Foreign.Ptr import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h" extensionNameString :: String extensionNameString = "GL_EXT_coordinate_frame" EXTENSION_ENTRY(dyn_glTangent3b,ptr_glTangent3b,"glTangent3b",glTangent3b,GLbyte -> IO ()) EXTENSION_ENTRY(dyn_glTangent3d,ptr_glTangent3d,"glTangent3d",glTangent3d,GLdouble -> IO ()) EXTENSION_ENTRY(dyn_glTangent3f,ptr_glTangent3f,"glTangent3f",glTangent3f,GLfloat -> IO ()) EXTENSION_ENTRY(dyn_glTangent3i,ptr_glTangent3i,"glTangent3i",glTangent3i,GLint -> IO ()) EXTENSION_ENTRY(dyn_glTangent3s,ptr_glTangent3s,"glTangent3s",glTangent3s,GLshort -> IO ()) EXTENSION_ENTRY(dyn_glTangent3bv,ptr_glTangent3bv,"glTangent3bv",glTangent3bv,Ptr GLbyte -> IO ()) EXTENSION_ENTRY(dyn_glTangent3dv,ptr_glTangent3dv,"glTangent3dv",glTangent3dv,Ptr GLdouble -> IO ()) EXTENSION_ENTRY(dyn_glTangent3fv,ptr_glTangent3fv,"glTangent3fv",glTangent3fv,Ptr GLfloat -> IO ()) EXTENSION_ENTRY(dyn_glTangent3iv,ptr_glTangent3iv,"glTangent3iv",glTangent3iv,Ptr GLint -> IO ()) EXTENSION_ENTRY(dyn_glTangent3sv,ptr_glTangent3sv,"glTangent3sv",glTangent3sv,Ptr GLshort -> IO ()) EXTENSION_ENTRY(dyn_glBinormal3b,ptr_glBinormal3b,"glBinormal3b",glBinormal3b,GLbyte -> IO ()) EXTENSION_ENTRY(dyn_glBinormal3d,ptr_glBinormal3d,"glBinormal3d",glBinormal3d,GLdouble -> IO ()) EXTENSION_ENTRY(dyn_glBinormal3f,ptr_glBinormal3f,"glBinormal3f",glBinormal3f,GLfloat -> IO ()) EXTENSION_ENTRY(dyn_glBinormal3i,ptr_glBinormal3i,"glBinormal3i",glBinormal3i,GLint -> IO ()) EXTENSION_ENTRY(dyn_glBinormal3s,ptr_glBinormal3s,"glBinormal3s",glBinormal3s,GLshort -> IO ()) EXTENSION_ENTRY(dyn_glBinormal3bv,ptr_glBinormal3bv,"glBinormal3bv",glBinormal3bv,Ptr GLbyte -> IO ()) EXTENSION_ENTRY(dyn_glBinormal3dv,ptr_glBinormal3dv,"glBinormal3dv",glBinormal3dv,Ptr GLdouble -> IO ()) EXTENSION_ENTRY(dyn_glBinormal3fv,ptr_glBinormal3fv,"glBinormal3fv",glBinormal3fv,Ptr GLfloat -> IO ()) EXTENSION_ENTRY(dyn_glBinormal3iv,ptr_glBinormal3iv,"glBinormal3iv",glBinormal3iv,Ptr GLint -> IO ()) EXTENSION_ENTRY(dyn_glBinormal3sv,ptr_glBinormal3sv,"glBinormal3sv",glBinormal3sv,Ptr GLshort -> IO ()) EXTENSION_ENTRY(dyn_glTangentPointer,ptr_glTangentPointer,"glTangentPointer",glTangentPointer,GLenum -> GLsizei -> Ptr a -> IO ()) EXTENSION_ENTRY(dyn_glBinormalPointer,ptr_glBinormalPointer,"glBinormalPointer",glBinormalPointer,GLenum -> GLsizei -> Ptr a -> IO ()) gl_TANGENT_ARRAY :: GLenum gl_TANGENT_ARRAY = 0x8439 gl_BINORMAL_ARRAY :: GLenum gl_BINORMAL_ARRAY = 0x843A gl_CURRENT_TANGENT :: GLenum gl_CURRENT_TANGENT = 0x843B gl_CURRENT_BINORMAL :: GLenum gl_CURRENT_BINORMAL = 0x843C gl_TANGENT_ARRAY_TYPE :: GLenum gl_TANGENT_ARRAY_TYPE = 0x843E gl_TANGENT_ARRAY_STRIDE :: GLenum gl_TANGENT_ARRAY_STRIDE = 0x843F gl_BINORMAL_ARRAY_TYPE :: GLenum gl_BINORMAL_ARRAY_TYPE = 0x8440 gl_BINORMAL_ARRAY_STRIDE :: GLenum gl_BINORMAL_ARRAY_STRIDE = 0x8441 gl_TANGENT_ARRAY_POINTER :: GLenum gl_TANGENT_ARRAY_POINTER = 0x8442 gl_BINORMAL_ARRAY_POINTER :: GLenum gl_BINORMAL_ARRAY_POINTER = 0x8443 gl_MAP1_TANGENT :: GLenum gl_MAP1_TANGENT = 0x8444 gl_MAP2_TANGENT :: GLenum gl_MAP2_TANGENT = 0x8445 gl_MAP1_BINORMAL :: GLenum gl_MAP1_BINORMAL = 0x8446 gl_MAP2_BINORMAL :: GLenum gl_MAP2_BINORMAL = 0x8447