OpenGLRaw-2.0.0.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2014
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject

Contents

Description

All raw functions and tokens from the APPLE_vertex_array_object extension, see http://www.opengl.org/registry/specs/APPLE/vertex_array_object.txt.

Synopsis

Functions

glDeleteVertexArrays Source

Arguments

:: GLsizei

n.

-> Ptr GLuint

arrays pointing to n elements of type GLuint.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glGenVertexArrays Source

Arguments

:: GLsizei

n.

-> Ptr GLuint

arrays pointing to n elements of type GLuint.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glIsVertexArray Source

Arguments

:: GLuint

array.

-> IO GLboolean

of type Boolean.

Manual pages for OpenGL 3.x or OpenGL 4.x

Tokens