Copyright | (c) Sven Panne 2014 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
All raw functions and tokens from the ARB_vertex_type_2_10_10_10_rev extension, see http://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt.
- glVertexAttribP1ui :: GLuint -> GLenum -> GLboolean -> GLuint -> IO ()
- glVertexAttribP1uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()
- glVertexAttribP2ui :: GLuint -> GLenum -> GLboolean -> GLuint -> IO ()
- glVertexAttribP2uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()
- glVertexAttribP3ui :: GLuint -> GLenum -> GLboolean -> GLuint -> IO ()
- glVertexAttribP3uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()
- glVertexAttribP4ui :: GLuint -> GLenum -> GLboolean -> GLuint -> IO ()
- glVertexAttribP4uiv :: GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()
- glVertexP2ui :: GLenum -> GLuint -> IO ()
- glVertexP2uiv :: GLenum -> Ptr GLuint -> IO ()
- glVertexP3ui :: GLenum -> GLuint -> IO ()
- glVertexP3uiv :: GLenum -> Ptr GLuint -> IO ()
- glVertexP4ui :: GLenum -> GLuint -> IO ()
- glVertexP4uiv :: GLenum -> Ptr GLuint -> IO ()
- glTexCoordP1ui :: GLenum -> GLuint -> IO ()
- glTexCoordP1uiv :: GLenum -> Ptr GLuint -> IO ()
- glTexCoordP2ui :: GLenum -> GLuint -> IO ()
- glTexCoordP2uiv :: GLenum -> Ptr GLuint -> IO ()
- glTexCoordP3ui :: GLenum -> GLuint -> IO ()
- glTexCoordP3uiv :: GLenum -> Ptr GLuint -> IO ()
- glTexCoordP4ui :: GLenum -> GLuint -> IO ()
- glTexCoordP4uiv :: GLenum -> Ptr GLuint -> IO ()
- glMultiTexCoordP1ui :: GLenum -> GLenum -> GLuint -> IO ()
- glMultiTexCoordP1uiv :: GLenum -> GLenum -> Ptr GLuint -> IO ()
- glMultiTexCoordP2ui :: GLenum -> GLenum -> GLuint -> IO ()
- glMultiTexCoordP2uiv :: GLenum -> GLenum -> Ptr GLuint -> IO ()
- glMultiTexCoordP3ui :: GLenum -> GLenum -> GLuint -> IO ()
- glMultiTexCoordP3uiv :: GLenum -> GLenum -> Ptr GLuint -> IO ()
- glMultiTexCoordP4ui :: GLenum -> GLenum -> GLuint -> IO ()
- glMultiTexCoordP4uiv :: GLenum -> GLenum -> Ptr GLuint -> IO ()
- glNormalP3ui :: GLenum -> GLuint -> IO ()
- glNormalP3uiv :: GLenum -> Ptr GLuint -> IO ()
- glColorP3ui :: GLenum -> GLuint -> IO ()
- glColorP3uiv :: GLenum -> Ptr GLuint -> IO ()
- glColorP4ui :: GLenum -> GLuint -> IO ()
- glColorP4uiv :: GLenum -> Ptr GLuint -> IO ()
- glSecondaryColorP3ui :: GLenum -> GLuint -> IO ()
- glSecondaryColorP3uiv :: GLenum -> Ptr GLuint -> IO ()
- gl_UNSIGNED_INT_2_10_10_10_REV :: GLenum
- gl_INT_2_10_10_10_REV :: GLenum
Functions
Manual pages for OpenGL 3.x or OpenGL 4.x
Manual pages for OpenGL 3.x or OpenGL 4.x
Manual pages for OpenGL 3.x or OpenGL 4.x
Manual pages for OpenGL 3.x or OpenGL 4.x