OpenGLRaw-2.0.0.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2013
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.Raw.EXT.Texture3D

Contents

Description

All raw functions and tokens from the EXT_texture3d extension, see http://www.opengl.org/registry/specs/EXT/texture3d.txt.

Synopsis

Functions

glTexImage3D Source

Arguments

:: GLenum

target of type TextureTarget.

-> GLint

level of type CheckedInt32.

-> GLint

internalformat of type TextureComponentCount.

-> GLsizei

width.

-> GLsizei

height.

-> GLsizei

depth.

-> GLint

border of type CheckedInt32.

-> GLenum

format of type PixelFormat.

-> GLenum

type of type PixelType.

-> Ptr a

pixels pointing to COMPSIZE(format,type,width,height,depth) elements of type a.

-> IO () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x

Tokens