Copyright | (c) Sven Panne 2013 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
All raw functions and tokens from the EXT_texture_object extension, see http://www.opengl.org/registry/specs/EXT/texture_object.txt.
- glGenTextures :: GLsizei -> Ptr GLuint -> IO ()
- glDeleteTextures :: GLsizei -> Ptr GLuint -> IO ()
- glBindTexture :: GLenum -> GLuint -> IO ()
- glPrioritizeTextures :: GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ()
- glAreTexturesResident :: GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean
- glIsTexture :: GLuint -> IO GLboolean
- gl_TEXTURE_PRIORITY :: GLenum
- gl_TEXTURE_RESIDENT :: GLenum
- gl_TEXTURE_1D_BINDING :: GLenum
- gl_TEXTURE_2D_BINDING :: GLenum
- gl_TEXTURE_3D_BINDING :: GLenum
Functions
Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x
Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x
Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x
:: GLsizei |
|
-> Ptr GLuint |
|
-> Ptr GLfloat |
|
-> IO () |
Manual page for OpenGL 2.x
:: GLsizei |
|
-> Ptr GLuint |
|
-> Ptr GLboolean |
|
-> IO GLboolean | of type |
Manual page for OpenGL 2.x
Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x