OpenGLRaw-2.0.0.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2013
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.Raw.NV.TextureShader

Contents

Description

All raw functions and tokens from the NV_texture_shader extension not already in the OpenGL 3.1 core, see http://www.opengl.org/registry/specs/NV/texture_shader.txt.

Synopsis

Tokens