OpenGLRaw-2.0.0.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2013
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4

Contents

Description

All tokens from the NV_vertex_program4 extension, see http://www.opengl.org/registry/specs/NV/vertex_program4.txt.

Synopsis

Functions

glVertexAttribI1i Source

Arguments

:: GLuint

index.

-> GLint

x.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI2i Source

Arguments

:: GLuint

index.

-> GLint

x.

-> GLint

y.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI3i Source

Arguments

:: GLuint

index.

-> GLint

x.

-> GLint

y.

-> GLint

z.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI4i Source

Arguments

:: GLuint

index.

-> GLint

x.

-> GLint

y.

-> GLint

z.

-> GLint

w.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI1ui Source

Arguments

:: GLuint

index.

-> GLuint

x.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI2ui Source

Arguments

:: GLuint

index.

-> GLuint

x.

-> GLuint

y.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI3ui Source

Arguments

:: GLuint

index.

-> GLuint

x.

-> GLuint

y.

-> GLuint

z.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI4ui Source

Arguments

:: GLuint

index.

-> GLuint

x.

-> GLuint

y.

-> GLuint

z.

-> GLuint

w.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI1iv Source

Arguments

:: GLuint

index.

-> Ptr GLint

v pointing to 1 elements of type GLint.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI2iv Source

Arguments

:: GLuint

index.

-> Ptr GLint

v pointing to 2 elements of type GLint.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI3iv Source

Arguments

:: GLuint

index.

-> Ptr GLint

v pointing to 3 elements of type GLint.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI4iv Source

Arguments

:: GLuint

index.

-> Ptr GLint

v pointing to 4 elements of type GLint.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI1uiv Source

Arguments

:: GLuint

index.

-> Ptr GLuint

v pointing to 1 elements of type GLuint.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI2uiv Source

Arguments

:: GLuint

index.

-> Ptr GLuint

v pointing to 2 elements of type GLuint.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI3uiv Source

Arguments

:: GLuint

index.

-> Ptr GLuint

v pointing to 3 elements of type GLuint.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI4uiv Source

Arguments

:: GLuint

index.

-> Ptr GLuint

v pointing to 4 elements of type GLuint.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI4bv Source

Arguments

:: GLuint

index.

-> Ptr GLbyte

v pointing to 4 elements of type GLbyte.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI4sv Source

Arguments

:: GLuint

index.

-> Ptr GLshort

v pointing to 4 elements of type GLshort.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI4ubv Source

Arguments

:: GLuint

index.

-> Ptr GLubyte

v pointing to 4 elements of type GLubyte.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribI4usv Source

Arguments

:: GLuint

index.

-> Ptr GLushort

v pointing to 4 elements of type GLushort.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glVertexAttribIPointer Source

Arguments

:: GLuint

index.

-> GLint

size.

-> GLenum

type of type VertexAttribEnum.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(size,type,stride) elements of type a.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glGetVertexAttribIiv Source

Arguments

:: GLuint

index.

-> GLenum

pname of type VertexAttribEnum.

-> Ptr GLint

params pointing to 1 elements of type GLint.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glGetVertexAttribIuiv Source

Arguments

:: GLuint

index.

-> GLenum

pname of type VertexAttribEnum.

-> Ptr GLuint

params pointing to 1 elements of type GLuint.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

Tokens