module Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette (
glCurrentPaletteMatrix,
glMatrixIndexubv,
glMatrixIndexusv,
glMatrixIndexuiv,
glMatrixIndexPointer,
gl_MATRIX_PALETTE,
gl_MAX_MATRIX_PALETTE_STACK_DEPTH,
gl_MAX_PALETTE_MATRICES,
gl_CURRENT_PALETTE_MATRIX,
gl_MATRIX_INDEX_ARRAY,
gl_CURRENT_MATRIX_INDEX,
gl_MATRIX_INDEX_ARRAY_SIZE,
gl_MATRIX_INDEX_ARRAY_TYPE,
gl_MATRIX_INDEX_ARRAY_STRIDE,
gl_MATRIX_INDEX_ARRAY_POINTER
) where
import Graphics.Rendering.OpenGL.Raw.Functions
import Graphics.Rendering.OpenGL.Raw.Tokens
glCurrentPaletteMatrix = glCurrentPaletteMatrixARB
glMatrixIndexubv = glMatrixIndexubvARB
glMatrixIndexusv = glMatrixIndexusvARB
glMatrixIndexuiv = glMatrixIndexuivARB
glMatrixIndexPointer = glMatrixIndexPointerARB
gl_MATRIX_PALETTE = gl_MATRIX_PALETTE_ARB
gl_MAX_MATRIX_PALETTE_STACK_DEPTH = gl_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB
gl_MAX_PALETTE_MATRICES = gl_MAX_PALETTE_MATRICES_ARB
gl_CURRENT_PALETTE_MATRIX = gl_CURRENT_PALETTE_MATRIX_ARB
gl_MATRIX_INDEX_ARRAY = gl_MATRIX_INDEX_ARRAY_ARB
gl_CURRENT_MATRIX_INDEX = gl_CURRENT_MATRIX_INDEX_ARB
gl_MATRIX_INDEX_ARRAY_SIZE = gl_MATRIX_INDEX_ARRAY_SIZE_ARB
gl_MATRIX_INDEX_ARRAY_TYPE = gl_MATRIX_INDEX_ARRAY_TYPE_ARB
gl_MATRIX_INDEX_ARRAY_STRIDE = gl_MATRIX_INDEX_ARRAY_STRIDE_ARB
gl_MATRIX_INDEX_ARRAY_POINTER = gl_MATRIX_INDEX_ARRAY_POINTER_ARB