module Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc (
glIndexFunc,
gl_INDEX_TEST,
gl_INDEX_TEST_FUNC,
gl_INDEX_TEST_REF
) where
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Core32
import Foreign.Ptr ( FunPtr )
import Graphics.Rendering.OpenGL.Raw.GetProcAddress ( getExtensionChecked )
import System.IO.Unsafe ( unsafePerformIO )
#include "HsOpenGLRaw.h"
EXTENSION_ENTRY(dyn_glIndexFunc,ptr_glIndexFunc,"glIndexFunc",glIndexFunc,GLenum -> GLfloat -> IO ())
gl_INDEX_TEST :: GLenum
gl_INDEX_TEST = 0x81B5
gl_INDEX_TEST_FUNC :: GLenum
gl_INDEX_TEST_FUNC = 0x81B6
gl_INDEX_TEST_REF :: GLenum
gl_INDEX_TEST_REF = 0x81B7