-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.ARB.Compatibility -- Copyright : (c) Sven Panne 2013 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -- All raw functions and tokens from the ARB_compatibility extension, see -- . -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.ARB.Compatibility ( -- * Functions glAccum, glAlphaFunc, glAreTexturesResident, glArrayElement, glBegin, glBitmap, glCallList, glCallLists, glClearAccum, glClearIndex, glClientActiveTexture, glClipPlane, glColor3b, glColor3bv, glColor3d, glColor3dv, glColor3f, glColor3fv, glColor3i, glColor3iv, glColor3s, glColor3sv, glColor3ub, glColor3ubv, glColor3ui, glColor3uiv, glColor3us, glColor3usv, glColor4b, glColor4bv, glColor4d, glColor4dv, glColor4f, glColor4fv, glColor4i, glColor4iv, glColor4s, glColor4sv, glColor4ub, glColor4ubv, glColor4ui, glColor4uiv, glColor4us, glColor4usv, glColorMaterial, glColorPointer, glColorSubTable, glColorTable, glColorTableParameterfv, glColorTableParameteriv, glConvolutionFilter1D, glConvolutionFilter2D, glConvolutionParameterf, glConvolutionParameterfv, glConvolutionParameteri, glConvolutionParameteriv, glCopyColorSubTable, glCopyColorTable, glCopyConvolutionFilter1D, glCopyConvolutionFilter2D, glCopyPixels, glDeleteLists, glDisableClientState, glDrawPixels, glEdgeFlag, glEdgeFlagPointer, glEdgeFlagv, glEnableClientState, glEnd, glEndList, glEvalCoord1d, glEvalCoord1dv, glEvalCoord1f, glEvalCoord1fv, glEvalCoord2d, glEvalCoord2dv, glEvalCoord2f, glEvalCoord2fv, glEvalMesh1, glEvalMesh2, glEvalPoint1, glEvalPoint2, glFeedbackBuffer, glFogCoordPointer, glFogCoordd, glFogCoorddv, glFogCoordf, glFogCoordfv, glFogf, glFogfv, glFogi, glFogiv, glFrustum, glGenLists, glGetClipPlane, glGetColorTable, glGetColorTableParameterfv, glGetColorTableParameteriv, glGetConvolutionFilter, glGetConvolutionParameterfv, glGetConvolutionParameteriv, glGetHistogram, glGetHistogramParameterfv, glGetHistogramParameteriv, glGetLightfv, glGetLightiv, glGetMapdv, glGetMapfv, glGetMapiv, glGetMaterialfv, glGetMaterialiv, glGetMinmax, glGetMinmaxParameterfv, glGetMinmaxParameteriv, glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapusv, glGetPolygonStipple, glGetSeparableFilter, glGetTexEnvfv, glGetTexEnviv, glGetTexGendv, glGetTexGenfv, glGetTexGeniv, glHistogram, glIndexMask, glIndexPointer, glIndexd, glIndexdv, glIndexf, glIndexfv, glIndexi, glIndexiv, glIndexs, glIndexsv, glIndexub, glIndexubv, glInitNames, glInterleavedArrays, glIsList, glLightModelf, glLightModelfv, glLightModeli, glLightModeliv, glLightf, glLightfv, glLighti, glLightiv, glLineStipple, glListBase, glLoadIdentity, glLoadMatrixd, glLoadMatrixf, glLoadName, glLoadTransposeMatrixd, glLoadTransposeMatrixf, glMap1d, glMap1f, glMap2d, glMap2f, glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f, glMaterialf, glMaterialfv, glMateriali, glMaterialiv, glMatrixMode, glMinmax, glMultMatrixd, glMultMatrixf, glMultTransposeMatrixd, glMultTransposeMatrixf, glMultiTexCoord1d, glMultiTexCoord1dv, glMultiTexCoord1f, glMultiTexCoord1fv, glMultiTexCoord1i, glMultiTexCoord1iv, glMultiTexCoord1s, glMultiTexCoord1sv, glMultiTexCoord2d, glMultiTexCoord2dv, glMultiTexCoord2f, glMultiTexCoord2fv, glMultiTexCoord2i, glMultiTexCoord2iv, glMultiTexCoord2s, glMultiTexCoord2sv, glMultiTexCoord3d, glMultiTexCoord3dv, glMultiTexCoord3f, glMultiTexCoord3fv, glMultiTexCoord3i, glMultiTexCoord3iv, glMultiTexCoord3s, glMultiTexCoord3sv, glMultiTexCoord4d, glMultiTexCoord4dv, glMultiTexCoord4f, glMultiTexCoord4fv, glMultiTexCoord4i, glMultiTexCoord4iv, glMultiTexCoord4s, glMultiTexCoord4sv, glNewList, glNormal3b, glNormal3bv, glNormal3d, glNormal3dv, glNormal3f, glNormal3fv, glNormal3i, glNormal3iv, glNormal3s, glNormal3sv, glNormalPointer, glOrtho, glPassThrough, glPixelMapfv, glPixelMapuiv, glPixelMapusv, glPixelTransferf, glPixelTransferi, glPixelZoom, glPolygonStipple, glPopAttrib, glPopClientAttrib, glPopMatrix, glPopName, glPrioritizeTextures, glPushAttrib, glPushClientAttrib, glPushMatrix, glPushName, glRasterPos2d, glRasterPos2dv, glRasterPos2f, glRasterPos2fv, glRasterPos2i, glRasterPos2iv, glRasterPos2s, glRasterPos2sv, glRasterPos3d, glRasterPos3dv, glRasterPos3f, glRasterPos3fv, glRasterPos3i, glRasterPos3iv, glRasterPos3s, glRasterPos3sv, glRasterPos4d, glRasterPos4dv, glRasterPos4f, glRasterPos4fv, glRasterPos4i, glRasterPos4iv, glRasterPos4s, glRasterPos4sv, glRectd, glRectdv, glRectf, glRectfv, glRecti, glRectiv, glRects, glRectsv, glRenderMode, glResetHistogram, glResetMinmax, glRotated, glRotatef, glScaled, glScalef, glSecondaryColor3b, glSecondaryColor3bv, glSecondaryColor3d, glSecondaryColor3dv, glSecondaryColor3f, glSecondaryColor3fv, glSecondaryColor3i, glSecondaryColor3iv, glSecondaryColor3s, glSecondaryColor3sv, glSecondaryColor3ub, glSecondaryColor3ubv, glSecondaryColor3ui, glSecondaryColor3uiv, glSecondaryColor3us, glSecondaryColor3usv, glSecondaryColorPointer, glSelectBuffer, glSeparableFilter2D, glShadeModel, glTexCoord1d, glTexCoord1dv, glTexCoord1f, glTexCoord1fv, glTexCoord1i, glTexCoord1iv, glTexCoord1s, glTexCoord1sv, glTexCoord2d, glTexCoord2dv, glTexCoord2f, glTexCoord2fv, glTexCoord2i, glTexCoord2iv, glTexCoord2s, glTexCoord2sv, glTexCoord3d, glTexCoord3dv, glTexCoord3f, glTexCoord3fv, glTexCoord3i, glTexCoord3iv, glTexCoord3s, glTexCoord3sv, glTexCoord4d, glTexCoord4dv, glTexCoord4f, glTexCoord4fv, glTexCoord4i, glTexCoord4iv, glTexCoord4s, glTexCoord4sv, glTexCoordPointer, glTexEnvf, glTexEnvfv, glTexEnvi, glTexEnviv, glTexGend, glTexGendv, glTexGenf, glTexGenfv, glTexGeni, glTexGeniv, glTranslated, glTranslatef, glVertex2d, glVertex2dv, glVertex2f, glVertex2fv, glVertex2i, glVertex2iv, glVertex2s, glVertex2sv, glVertex3d, glVertex3dv, glVertex3f, glVertex3fv, glVertex3i, glVertex3iv, glVertex3s, glVertex3sv, glVertex4d, glVertex4dv, glVertex4f, glVertex4fv, glVertex4i, glVertex4iv, glVertex4s, glVertex4sv, glVertexPointer, glWindowPos2d, glWindowPos2dv, glWindowPos2f, glWindowPos2fv, glWindowPos2i, glWindowPos2iv, glWindowPos2s, glWindowPos2sv, glWindowPos3d, glWindowPos3dv, glWindowPos3f, glWindowPos3fv, glWindowPos3i, glWindowPos3iv, glWindowPos3s, glWindowPos3sv, -- * Tokens gl_2D, gl_2_BYTES, gl_3D, gl_3D_COLOR, gl_3D_COLOR_TEXTURE, gl_3_BYTES, gl_4D_COLOR_TEXTURE, gl_4_BYTES, gl_ACCUM, gl_ACCUM_ALPHA_BITS, gl_ACCUM_BLUE_BITS, gl_ACCUM_BUFFER_BIT, gl_ACCUM_CLEAR_VALUE, gl_ACCUM_GREEN_BITS, gl_ACCUM_RED_BITS, gl_ADD, gl_ADD_SIGNED, gl_ALIASED_POINT_SIZE_RANGE, gl_ALL_ATTRIB_BITS, gl_ALPHA12, gl_ALPHA16, gl_ALPHA4, gl_ALPHA8, gl_ALPHA_BIAS, gl_ALPHA_BITS, gl_ALPHA_INTEGER, gl_ALPHA_SCALE, gl_ALPHA_TEST, gl_ALPHA_TEST_FUNC, gl_ALPHA_TEST_REF, gl_AMBIENT, gl_AMBIENT_AND_DIFFUSE, gl_ATTRIB_STACK_DEPTH, gl_AUTO_NORMAL, gl_AUX0, gl_AUX1, gl_AUX2, gl_AUX3, gl_AUX_BUFFERS, gl_BITMAP, gl_BITMAP_TOKEN, gl_BLUE_BIAS, gl_BLUE_BITS, gl_BLUE_SCALE, gl_C3F_V3F, gl_C4F_N3F_V3F, gl_C4UB_V2F, gl_C4UB_V3F, gl_CLAMP, gl_CLAMP_FRAGMENT_COLOR, gl_CLAMP_VERTEX_COLOR, gl_CLIENT_ACTIVE_TEXTURE, gl_CLIENT_ALL_ATTRIB_BITS, gl_CLIENT_ATTRIB_STACK_DEPTH, gl_CLIENT_PIXEL_STORE_BIT, gl_CLIENT_VERTEX_ARRAY_BIT, gl_CLIP_PLANE0, gl_CLIP_PLANE1, gl_CLIP_PLANE2, gl_CLIP_PLANE3, gl_CLIP_PLANE4, gl_CLIP_PLANE5, gl_COEFF, gl_COLOR_ARRAY, gl_COLOR_ARRAY_BUFFER_BINDING, gl_COLOR_ARRAY_COUNT_EXT, gl_COLOR_ARRAY_POINTER, gl_COLOR_ARRAY_SIZE, gl_COLOR_ARRAY_STRIDE, gl_COLOR_ARRAY_TYPE, gl_COLOR_INDEX, gl_COLOR_INDEXES, gl_COLOR_MATERIAL, gl_COLOR_MATERIAL_FACE, gl_COLOR_MATERIAL_PARAMETER, gl_COLOR_MATRIX, gl_COLOR_MATRIX_STACK_DEPTH, gl_COLOR_SUM, gl_COLOR_TABLE, gl_COLOR_TABLE_ALPHA_SIZE, gl_COLOR_TABLE_BIAS, gl_COLOR_TABLE_BLUE_SIZE, gl_COLOR_TABLE_FORMAT, gl_COLOR_TABLE_GREEN_SIZE, gl_COLOR_TABLE_INTENSITY_SIZE, gl_COLOR_TABLE_LUMINANCE_SIZE, gl_COLOR_TABLE_RED_SIZE, gl_COLOR_TABLE_SCALE, gl_COLOR_TABLE_WIDTH, gl_COMBINE, gl_COMBINE_ALPHA, gl_COMBINE_RGB, gl_COMPARE_R_TO_TEXTURE, gl_COMPILE, gl_COMPILE_AND_EXECUTE, gl_COMPRESSED_ALPHA, gl_COMPRESSED_INTENSITY, gl_COMPRESSED_LUMINANCE, gl_COMPRESSED_LUMINANCE_ALPHA, gl_COMPRESSED_SLUMINANCE, gl_COMPRESSED_SLUMINANCE_ALPHA, gl_CONSTANT, gl_CONSTANT_ATTENUATION, gl_CONSTANT_BORDER, gl_CONVOLUTION_1D, gl_CONVOLUTION_2D, gl_CONVOLUTION_BORDER_COLOR, gl_CONVOLUTION_BORDER_MODE, gl_CONVOLUTION_FILTER_BIAS, gl_CONVOLUTION_FILTER_SCALE, gl_CONVOLUTION_FORMAT, gl_CONVOLUTION_HEIGHT, gl_CONVOLUTION_WIDTH, gl_COORD_REPLACE, gl_COPY_PIXEL_TOKEN, gl_CURRENT_BIT, gl_CURRENT_COLOR, gl_CURRENT_FOG_COORD, gl_CURRENT_FOG_COORDINATE, gl_CURRENT_INDEX, gl_CURRENT_NORMAL, gl_CURRENT_RASTER_COLOR, gl_CURRENT_RASTER_DISTANCE, gl_CURRENT_RASTER_INDEX, gl_CURRENT_RASTER_POSITION, gl_CURRENT_RASTER_POSITION_VALID, gl_CURRENT_RASTER_SECONDARY_COLOR, gl_CURRENT_RASTER_TEXTURE_COORDS, gl_CURRENT_SECONDARY_COLOR, gl_CURRENT_TEXTURE_COORDS, gl_DECAL, gl_DEPTH_BIAS, gl_DEPTH_BITS, gl_DEPTH_SCALE, gl_DEPTH_TEXTURE_MODE, gl_DIFFUSE, gl_DOMAIN, gl_DOT3_RGB, gl_DOT3_RGBA, gl_DRAW_PIXEL_TOKEN, gl_EDGE_FLAG, gl_EDGE_FLAG_ARRAY, gl_EDGE_FLAG_ARRAY_BUFFER_BINDING, gl_EDGE_FLAG_ARRAY_COUNT_EXT, gl_EDGE_FLAG_ARRAY_POINTER, gl_EDGE_FLAG_ARRAY_STRIDE, gl_EMISSION, gl_ENABLE_BIT, gl_EVAL_BIT, gl_EXP, gl_EXP2, gl_EYE_LINEAR, gl_EYE_PLANE, gl_FEEDBACK, gl_FEEDBACK_BUFFER_POINTER, gl_FEEDBACK_BUFFER_SIZE, gl_FEEDBACK_BUFFER_TYPE, gl_FLAT, gl_FOG, gl_FOG_BIT, gl_FOG_COLOR, gl_FOG_COORD, gl_FOG_COORDINATE, gl_FOG_COORDINATE_ARRAY, gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING, gl_FOG_COORDINATE_ARRAY_POINTER, gl_FOG_COORDINATE_ARRAY_STRIDE, gl_FOG_COORDINATE_ARRAY_TYPE, gl_FOG_COORDINATE_SOURCE, gl_FOG_COORD_ARRAY, gl_FOG_COORD_ARRAY_BUFFER_BINDING, gl_FOG_COORD_ARRAY_POINTER, gl_FOG_COORD_ARRAY_STRIDE, gl_FOG_COORD_ARRAY_TYPE, gl_FOG_COORD_SRC, gl_FOG_DENSITY, gl_FOG_END, gl_FOG_HINT, gl_FOG_INDEX, gl_FOG_MODE, gl_FOG_START, gl_FRAGMENT_DEPTH, gl_GENERATE_MIPMAP, gl_GENERATE_MIPMAP_HINT, gl_GREEN_BIAS, gl_GREEN_BITS, gl_GREEN_SCALE, gl_HINT_BIT, gl_HISTOGRAM, gl_HISTOGRAM_ALPHA_SIZE, gl_HISTOGRAM_BLUE_SIZE, gl_HISTOGRAM_FORMAT, gl_HISTOGRAM_GREEN_SIZE, gl_HISTOGRAM_LUMINANCE_SIZE, gl_HISTOGRAM_RED_SIZE, gl_HISTOGRAM_SINK, gl_HISTOGRAM_WIDTH, gl_INDEX, gl_INDEX_ARRAY, gl_INDEX_ARRAY_BUFFER_BINDING, gl_INDEX_ARRAY_COUNT_EXT, gl_INDEX_ARRAY_POINTER, gl_INDEX_ARRAY_STRIDE, gl_INDEX_ARRAY_TYPE, gl_INDEX_BITS, gl_INDEX_CLEAR_VALUE, gl_INDEX_LOGIC_OP, gl_INDEX_MODE, gl_INDEX_OFFSET, gl_INDEX_SHIFT, gl_INDEX_WRITEMASK, gl_INTENSITY, gl_INTENSITY12, gl_INTENSITY16, gl_INTENSITY4, gl_INTENSITY8, gl_INTERPOLATE, gl_LIGHT0, gl_LIGHT1, gl_LIGHT2, gl_LIGHT3, gl_LIGHT4, gl_LIGHT5, gl_LIGHT6, gl_LIGHT7, gl_LIGHTING, gl_LIGHTING_BIT, gl_LIGHT_MODEL_AMBIENT, gl_LIGHT_MODEL_COLOR_CONTROL, gl_LIGHT_MODEL_LOCAL_VIEWER, gl_LIGHT_MODEL_TWO_SIDE, gl_LINEAR_ATTENUATION, gl_LINE_BIT, gl_LINE_RESET_TOKEN, gl_LINE_STIPPLE, gl_LINE_STIPPLE_PATTERN, gl_LINE_STIPPLE_REPEAT, gl_LINE_TOKEN, gl_LIST_BASE, gl_LIST_BIT, gl_LIST_INDEX, gl_LIST_MODE, gl_LOAD, gl_LOGIC_OP, gl_LUMINANCE, gl_LUMINANCE12, gl_LUMINANCE12_ALPHA12, gl_LUMINANCE12_ALPHA4, gl_LUMINANCE16, gl_LUMINANCE16_ALPHA16, gl_LUMINANCE4, gl_LUMINANCE4_ALPHA4, gl_LUMINANCE6_ALPHA2, gl_LUMINANCE8, gl_LUMINANCE8_ALPHA8, gl_LUMINANCE_ALPHA, gl_MAP1_COLOR_4, gl_MAP1_GRID_DOMAIN, gl_MAP1_GRID_SEGMENTS, gl_MAP1_INDEX, gl_MAP1_NORMAL, gl_MAP1_TEXTURE_COORD_1, gl_MAP1_TEXTURE_COORD_2, gl_MAP1_TEXTURE_COORD_3, gl_MAP1_TEXTURE_COORD_4, gl_MAP1_VERTEX_3, gl_MAP1_VERTEX_4, gl_MAP2_COLOR_4, gl_MAP2_GRID_DOMAIN, gl_MAP2_GRID_SEGMENTS, gl_MAP2_INDEX, gl_MAP2_NORMAL, gl_MAP2_TEXTURE_COORD_1, gl_MAP2_TEXTURE_COORD_2, gl_MAP2_TEXTURE_COORD_3, gl_MAP2_TEXTURE_COORD_4, gl_MAP2_VERTEX_3, gl_MAP2_VERTEX_4, gl_MAP_COLOR, gl_MAP_STENCIL, gl_MATRIX_MODE, gl_MAX_ATTRIB_STACK_DEPTH, gl_MAX_CLIENT_ATTRIB_STACK_DEPTH, gl_MAX_CLIP_PLANES, gl_MAX_COLOR_MATRIX_STACK_DEPTH, gl_MAX_CONVOLUTION_HEIGHT, gl_MAX_CONVOLUTION_WIDTH, gl_MAX_EVAL_ORDER, gl_MAX_LIGHTS, gl_MAX_LIST_NESTING, gl_MAX_MODELVIEW_STACK_DEPTH, gl_MAX_NAME_STACK_DEPTH, gl_MAX_PIXEL_MAP_TABLE, gl_MAX_PROJECTION_STACK_DEPTH, gl_MAX_TEXTURE_COORDS, gl_MAX_TEXTURE_STACK_DEPTH, gl_MAX_TEXTURE_UNITS, gl_MINMAX, gl_MINMAX_FORMAT, gl_MINMAX_SINK, gl_MODELVIEW, gl_MODELVIEW_MATRIX, gl_MODELVIEW_STACK_DEPTH, gl_MODULATE, gl_MULT, gl_MULTISAMPLE_BIT, gl_N3F_V3F, gl_NAME_STACK_DEPTH, gl_NORMALIZE, gl_NORMAL_ARRAY, gl_NORMAL_ARRAY_BUFFER_BINDING, gl_NORMAL_ARRAY_COUNT_EXT, gl_NORMAL_ARRAY_POINTER, gl_NORMAL_ARRAY_STRIDE, gl_NORMAL_ARRAY_TYPE, gl_NORMAL_MAP, gl_OBJECT_LINEAR, gl_OBJECT_PLANE, gl_OPERAND0_ALPHA, gl_OPERAND0_RGB, gl_OPERAND1_ALPHA, gl_OPERAND1_RGB, gl_OPERAND2_ALPHA, gl_OPERAND2_RGB, gl_ORDER, gl_PASS_THROUGH_TOKEN, gl_PERSPECTIVE_CORRECTION_HINT, gl_PIXEL_MAP_A_TO_A, gl_PIXEL_MAP_A_TO_A_SIZE, gl_PIXEL_MAP_B_TO_B, gl_PIXEL_MAP_B_TO_B_SIZE, gl_PIXEL_MAP_G_TO_G, gl_PIXEL_MAP_G_TO_G_SIZE, gl_PIXEL_MAP_I_TO_A, gl_PIXEL_MAP_I_TO_A_SIZE, gl_PIXEL_MAP_I_TO_B, gl_PIXEL_MAP_I_TO_B_SIZE, gl_PIXEL_MAP_I_TO_G, gl_PIXEL_MAP_I_TO_G_SIZE, gl_PIXEL_MAP_I_TO_I, gl_PIXEL_MAP_I_TO_I_SIZE, gl_PIXEL_MAP_I_TO_R, gl_PIXEL_MAP_I_TO_R_SIZE, gl_PIXEL_MAP_R_TO_R, gl_PIXEL_MAP_R_TO_R_SIZE, gl_PIXEL_MAP_S_TO_S, gl_PIXEL_MAP_S_TO_S_SIZE, gl_PIXEL_MODE_BIT, gl_POINT_BIT, gl_POINT_DISTANCE_ATTENUATION, gl_POINT_SIZE_MAX, gl_POINT_SIZE_MIN, gl_POINT_SMOOTH, gl_POINT_SMOOTH_HINT, gl_POINT_SPRITE, gl_POINT_TOKEN, gl_POLYGON, gl_POLYGON_BIT, gl_POLYGON_MODE, gl_POLYGON_STIPPLE, gl_POLYGON_STIPPLE_BIT, gl_POLYGON_TOKEN, gl_POSITION, gl_POST_COLOR_MATRIX_ALPHA_BIAS, gl_POST_COLOR_MATRIX_ALPHA_SCALE, gl_POST_COLOR_MATRIX_BLUE_BIAS, gl_POST_COLOR_MATRIX_BLUE_SCALE, gl_POST_COLOR_MATRIX_COLOR_TABLE, gl_POST_COLOR_MATRIX_GREEN_BIAS, gl_POST_COLOR_MATRIX_GREEN_SCALE, gl_POST_COLOR_MATRIX_RED_BIAS, gl_POST_COLOR_MATRIX_RED_SCALE, gl_POST_CONVOLUTION_ALPHA_BIAS, gl_POST_CONVOLUTION_ALPHA_SCALE, gl_POST_CONVOLUTION_BLUE_BIAS, gl_POST_CONVOLUTION_BLUE_SCALE, gl_POST_CONVOLUTION_COLOR_TABLE, gl_POST_CONVOLUTION_GREEN_BIAS, gl_POST_CONVOLUTION_GREEN_SCALE, gl_POST_CONVOLUTION_RED_BIAS, gl_POST_CONVOLUTION_RED_SCALE, gl_PREVIOUS, gl_PRIMARY_COLOR, gl_PROJECTION, gl_PROJECTION_MATRIX, gl_PROJECTION_STACK_DEPTH, gl_PROXY_COLOR_TABLE, gl_PROXY_HISTOGRAM, gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE, gl_PROXY_POST_CONVOLUTION_COLOR_TABLE, gl_Q, gl_QUADRATIC_ATTENUATION, gl_QUADS, gl_QUAD_STRIP, gl_R, gl_REDUCE, gl_RED_BIAS, gl_RED_BITS, gl_RED_SCALE, gl_REFLECTION_MAP, gl_RENDER, gl_RENDER_MODE, gl_REPLICATE_BORDER, gl_RESCALE_NORMAL, gl_RETURN, gl_RGBA_MODE, gl_RGB_SCALE, gl_S, gl_SCISSOR_BIT, gl_SECONDARY_COLOR_ARRAY, gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING, gl_SECONDARY_COLOR_ARRAY_POINTER, gl_SECONDARY_COLOR_ARRAY_SIZE, gl_SECONDARY_COLOR_ARRAY_STRIDE, gl_SECONDARY_COLOR_ARRAY_TYPE, gl_SELECT, gl_SELECTION_BUFFER_POINTER, gl_SELECTION_BUFFER_SIZE, gl_SEPARABLE_2D, gl_SEPARATE_SPECULAR_COLOR, gl_SHADE_MODEL, gl_SHININESS, gl_SINGLE_COLOR, gl_SLUMINANCE, gl_SLUMINANCE8, gl_SLUMINANCE8_ALPHA8, gl_SLUMINANCE_ALPHA, gl_SMOOTH, gl_SOURCE0_ALPHA, gl_SOURCE0_RGB, gl_SOURCE1_ALPHA, gl_SOURCE1_RGB, gl_SOURCE2_ALPHA, gl_SOURCE2_RGB, gl_SPECULAR, gl_SPHERE_MAP, gl_SPOT_CUTOFF, gl_SPOT_DIRECTION, gl_SPOT_EXPONENT, gl_SRC0_ALPHA, gl_SRC0_RGB, gl_SRC1_ALPHA, gl_SRC1_RGB, gl_SRC2_ALPHA, gl_SRC2_RGB, gl_STACK_OVERFLOW, gl_STACK_UNDERFLOW, gl_STENCIL_BITS, gl_SUBTRACT, gl_T, gl_T2F_C3F_V3F, gl_T2F_C4F_N3F_V3F, gl_T2F_C4UB_V3F, gl_T2F_N3F_V3F, gl_T2F_V3F, gl_T4F_C4F_N3F_V4F, gl_T4F_V4F, gl_TABLE_TOO_LARGE, gl_TEXTURE_BIT, gl_TEXTURE_COMPONENTS, gl_TEXTURE_COORD_ARRAY, gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING, gl_TEXTURE_COORD_ARRAY_COUNT_EXT, gl_TEXTURE_COORD_ARRAY_POINTER, gl_TEXTURE_COORD_ARRAY_SIZE, gl_TEXTURE_COORD_ARRAY_STRIDE, gl_TEXTURE_COORD_ARRAY_TYPE, gl_TEXTURE_ENV, gl_TEXTURE_ENV_COLOR, gl_TEXTURE_ENV_MODE, gl_TEXTURE_FILTER_CONTROL, gl_TEXTURE_GEN_MODE, gl_TEXTURE_GEN_Q, gl_TEXTURE_GEN_R, gl_TEXTURE_GEN_S, gl_TEXTURE_GEN_T, gl_TEXTURE_INTENSITY_SIZE, gl_TEXTURE_INTENSITY_TYPE, gl_TEXTURE_LUMINANCE_SIZE, gl_TEXTURE_LUMINANCE_TYPE, gl_TEXTURE_MATRIX, gl_TEXTURE_PRIORITY, gl_TEXTURE_RESIDENT, gl_TEXTURE_STACK_DEPTH, gl_TRANSFORM_BIT, gl_TRANSPOSE_COLOR_MATRIX, gl_TRANSPOSE_MODELVIEW_MATRIX, gl_TRANSPOSE_PROJECTION_MATRIX, gl_TRANSPOSE_TEXTURE_MATRIX, gl_V2F, gl_V3F, gl_VERTEX_ARRAY, gl_VERTEX_ARRAY_BUFFER_BINDING, gl_VERTEX_ARRAY_COUNT_EXT, gl_VERTEX_ARRAY_POINTER, gl_VERTEX_ARRAY_SIZE, gl_VERTEX_ARRAY_STRIDE, gl_VERTEX_ARRAY_TYPE, gl_VERTEX_PROGRAM_TWO_SIDE, gl_VIEWPORT_BIT, gl_WEIGHT_ARRAY_BUFFER_BINDING, gl_ZOOM_X, gl_ZOOM_Y ) where import Graphics.Rendering.OpenGL.Raw.Functions import Graphics.Rendering.OpenGL.Raw.Tokens