-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 -- Copyright : (c) Sven Panne 2013 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -- All raw functions and tokens from the ARB_geometry_shader4 extension, see -- . -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 ( -- * Functions glProgramParameteri, glFramebufferTexture, glFramebufferTextureLayer, glFramebufferTextureFace, -- * Tokens gl_LINES_ADJACENCY, gl_LINE_STRIP_ADJACENCY, gl_TRIANGLES_ADJACENCY, gl_TRIANGLE_STRIP_ADJACENCY, gl_PROGRAM_POINT_SIZE, gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, gl_FRAMEBUFFER_ATTACHMENT_LAYERED, gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS, gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT, gl_GEOMETRY_SHADER, gl_GEOMETRY_VERTICES_OUT, gl_GEOMETRY_INPUT_TYPE, gl_GEOMETRY_OUTPUT_TYPE, gl_MAX_GEOMETRY_VARYING_COMPONENTS, gl_MAX_VERTEX_VARYING_COMPONENTS, gl_MAX_GEOMETRY_UNIFORM_COMPONENTS, gl_MAX_GEOMETRY_OUTPUT_VERTICES, gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS, gl_MAX_VARYING_COMPONENTS, gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER ) where import Graphics.Rendering.OpenGL.Raw.Functions import Graphics.Rendering.OpenGL.Raw.Tokens glFramebufferTextureFace = glFramebufferTextureFaceARB gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT = gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB gl_MAX_GEOMETRY_VARYING_COMPONENTS = gl_MAX_GEOMETRY_VARYING_COMPONENTS_ARB gl_MAX_VERTEX_VARYING_COMPONENTS = gl_MAX_VERTEX_VARYING_COMPONENTS_ARB