-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude -- Copyright : (c) Sven Panne 2014 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -- All raw functions and tokens from the ARB_shading_language_include extension, -- see . -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude ( -- * Functions glNamedString, glDeleteNamedString, glCompileShaderInclude, glIsNamedString, glGetNamedString, glGetNamedStringiv, -- * Tokens gl_SHADER_INCLUDE, gl_NAMED_STRING_LENGTH, gl_NAMED_STRING_TYPE ) where import Graphics.Rendering.OpenGL.Raw.Functions import Graphics.Rendering.OpenGL.Raw.Tokens glNamedString = glNamedStringARB glDeleteNamedString = glDeleteNamedStringARB glCompileShaderInclude = glCompileShaderIncludeARB glIsNamedString = glIsNamedStringARB glGetNamedString = glGetNamedStringARB glGetNamedStringiv = glGetNamedStringivARB gl_SHADER_INCLUDE = gl_SHADER_INCLUDE_ARB gl_NAMED_STRING_LENGTH = gl_NAMED_STRING_LENGTH_ARB gl_NAMED_STRING_TYPE = gl_NAMED_STRING_TYPE_ARB