| Copyright | (c) Sven Panne 2015 |
|---|---|
| License | BSD3 |
| Maintainer | Sven Panne <svenpanne@gmail.com> |
| Stability | stable |
| Portability | portable |
| Safe Haskell | None |
| Language | Haskell2010 |
Graphics.Rendering.OpenGL.Raw.EXT.SeparateShaderObjects
Description
The EXT_separate_shader_objects extension.
- gl_ACTIVE_PROGRAM_EXT :: GLenum
- glActiveProgramEXT :: GLuint -> IO ()
- glCreateShaderProgramEXT :: GLenum -> Ptr GLchar -> IO GLuint
- glUseShaderProgramEXT :: GLenum -> GLuint -> IO ()