Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
The EXT_separate_shader_objects extension.
- gl_ACTIVE_PROGRAM_EXT :: GLenum
- glActiveProgramEXT :: GLuint -> IO ()
- glCreateShaderProgramEXT :: GLenum -> Ptr GLchar -> IO GLuint
- glUseShaderProgramEXT :: GLenum -> GLuint -> IO ()