OpenGLRaw-2.2.0.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2015
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader

Contents

Description

The ATI_fragment_shader extension.

Synopsis

Enums

Functions

glAlphaFragmentOp1ATI Source

Arguments

:: GLenum

op of type FragmentOpATI.

-> GLuint

dst.

-> GLuint

dstMod.

-> GLuint

arg1.

-> GLuint

arg1Rep.

-> GLuint

arg1Mod.

-> IO () 

glAlphaFragmentOp2ATI Source

Arguments

:: GLenum

op of type FragmentOpATI.

-> GLuint

dst.

-> GLuint

dstMod.

-> GLuint

arg1.

-> GLuint

arg1Rep.

-> GLuint

arg1Mod.

-> GLuint

arg2.

-> GLuint

arg2Rep.

-> GLuint

arg2Mod.

-> IO () 

glAlphaFragmentOp3ATI Source

Arguments

:: GLenum

op of type FragmentOpATI.

-> GLuint

dst.

-> GLuint

dstMod.

-> GLuint

arg1.

-> GLuint

arg1Rep.

-> GLuint

arg1Mod.

-> GLuint

arg2.

-> GLuint

arg2Rep.

-> GLuint

arg2Mod.

-> GLuint

arg3.

-> GLuint

arg3Rep.

-> GLuint

arg3Mod.

-> IO () 

glColorFragmentOp1ATI Source

Arguments

:: GLenum

op of type FragmentOpATI.

-> GLuint

dst.

-> GLuint

dstMask.

-> GLuint

dstMod.

-> GLuint

arg1.

-> GLuint

arg1Rep.

-> GLuint

arg1Mod.

-> IO () 

glColorFragmentOp2ATI Source

Arguments

:: GLenum

op of type FragmentOpATI.

-> GLuint

dst.

-> GLuint

dstMask.

-> GLuint

dstMod.

-> GLuint

arg1.

-> GLuint

arg1Rep.

-> GLuint

arg1Mod.

-> GLuint

arg2.

-> GLuint

arg2Rep.

-> GLuint

arg2Mod.

-> IO () 

glColorFragmentOp3ATI Source

Arguments

:: GLenum

op of type FragmentOpATI.

-> GLuint

dst.

-> GLuint

dstMask.

-> GLuint

dstMod.

-> GLuint

arg1.

-> GLuint

arg1Rep.

-> GLuint

arg1Mod.

-> GLuint

arg2.

-> GLuint

arg2Rep.

-> GLuint

arg2Mod.

-> GLuint

arg3.

-> GLuint

arg3Rep.

-> GLuint

arg3Mod.

-> IO () 

glPassTexCoordATI Source

Arguments

:: GLuint

dst.

-> GLuint

coord.

-> GLenum

swizzle of type SwizzleOpATI.

-> IO () 

glSampleMapATI Source

Arguments

:: GLuint

dst.

-> GLuint

interp.

-> GLenum

swizzle of type SwizzleOpATI.

-> IO () 

glSetFragmentShaderConstantATI Source

Arguments

:: GLuint

dst.

-> Ptr GLfloat

value pointing to 4 elements of type GLfloat.

-> IO ()