Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
The NV_geometry_program4 extension.
- gl_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT :: GLenum
- gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT :: GLenum
- gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT :: GLenum
- gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT :: GLenum
- gl_GEOMETRY_INPUT_TYPE_EXT :: GLenum
- gl_GEOMETRY_OUTPUT_TYPE_EXT :: GLenum
- gl_GEOMETRY_PROGRAM_NV :: GLenum
- gl_GEOMETRY_VERTICES_OUT_EXT :: GLenum
- gl_LINES_ADJACENCY_EXT :: GLenum
- gl_LINE_STRIP_ADJACENCY_EXT :: GLenum
- gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT :: GLenum
- gl_MAX_PROGRAM_OUTPUT_VERTICES_NV :: GLenum
- gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV :: GLenum
- gl_PROGRAM_POINT_SIZE_EXT :: GLenum
- gl_TRIANGLES_ADJACENCY_EXT :: GLenum
- gl_TRIANGLE_STRIP_ADJACENCY_EXT :: GLenum
- glFramebufferTextureEXT :: GLenum -> GLenum -> GLuint -> GLint -> IO ()
- glFramebufferTextureFaceEXT :: GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ()
- glFramebufferTextureLayerEXT :: GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()
- glProgramVertexLimitNV :: GLenum -> GLint -> IO ()