OpenGLRaw-2.5.1.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2015
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine

Contents

Description

The ARB_shader_subroutine extension.

Synopsis

Enums

Functions

glGetActiveSubroutineName Source

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLenum

shadertype.

-> GLuint

index.

-> GLsizei

bufsize.

-> Ptr GLsizei

length pointing to 1 element of type GLsizei.

-> Ptr GLchar

name pointing to bufsize elements of type GLchar.

-> m () 

Manual page for OpenGL 4.x

glGetActiveSubroutineUniformName Source

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLenum

shadertype.

-> GLuint

index.

-> GLsizei

bufsize.

-> Ptr GLsizei

length pointing to 1 element of type GLsizei.

-> Ptr GLchar

name pointing to bufsize elements of type GLchar.

-> m () 

Manual page for OpenGL 4.x

glGetActiveSubroutineUniformiv Source

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLenum

shadertype.

-> GLuint

index.

-> GLenum

pname.

-> Ptr GLint

values pointing to COMPSIZE(pname) elements of type GLint.

-> m () 

Manual page for OpenGL 4.x

glGetProgramStageiv Source

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLenum

shadertype.

-> GLenum

pname.

-> Ptr GLint

values pointing to 1 element of type GLint.

-> m () 

Manual page for OpenGL 4.x

glGetSubroutineIndex Source

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLenum

shadertype.

-> Ptr GLchar

name.

-> m GLuint 

Manual page for OpenGL 4.x

glGetSubroutineUniformLocation Source

Arguments

:: MonadIO m 
=> GLuint

program.

-> GLenum

shadertype.

-> Ptr GLchar

name.

-> m GLint 

Manual page for OpenGL 4.x

glGetUniformSubroutineuiv Source

Arguments

:: MonadIO m 
=> GLenum

shadertype.

-> GLint

location.

-> Ptr GLuint

params pointing to 1 element of type GLuint.

-> m () 

Manual page for OpenGL 4.x

glUniformSubroutinesuiv Source

Arguments

:: MonadIO m 
=> GLenum

shadertype.

-> GLsizei

count.

-> Ptr GLuint

indices pointing to count elements of type GLuint.

-> m () 

Manual page for OpenGL 4.x