-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.Version10 -- Copyright : (c) Sven Panne 2015 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.Version10 ( -- * Types GLbitfield, GLboolean, GLbyte, GLdouble, GLenum, GLfloat, GLint, GLshort, GLsizei, GLubyte, GLuint, GLushort, GLvoid, -- * Enums gl_2D, gl_2_BYTES, gl_3D, gl_3D_COLOR, gl_3D_COLOR_TEXTURE, gl_3_BYTES, gl_4D_COLOR_TEXTURE, gl_4_BYTES, gl_ACCUM, gl_ACCUM_ALPHA_BITS, gl_ACCUM_BLUE_BITS, gl_ACCUM_BUFFER_BIT, gl_ACCUM_CLEAR_VALUE, gl_ACCUM_GREEN_BITS, gl_ACCUM_RED_BITS, gl_ADD, gl_ALL_ATTRIB_BITS, gl_ALPHA, gl_ALPHA12, gl_ALPHA16, gl_ALPHA4, gl_ALPHA8, gl_ALPHA_BIAS, gl_ALPHA_BITS, gl_ALPHA_SCALE, gl_ALPHA_TEST, gl_ALPHA_TEST_FUNC, gl_ALPHA_TEST_REF, gl_ALWAYS, gl_AMBIENT, gl_AMBIENT_AND_DIFFUSE, gl_AND, gl_AND_INVERTED, gl_AND_REVERSE, gl_ATTRIB_STACK_DEPTH, gl_AUTO_NORMAL, gl_AUX0, gl_AUX1, gl_AUX2, gl_AUX3, gl_AUX_BUFFERS, gl_BACK, gl_BACK_LEFT, gl_BACK_RIGHT, gl_BITMAP, gl_BITMAP_TOKEN, gl_BLEND, gl_BLEND_DST, gl_BLEND_SRC, gl_BLUE, gl_BLUE_BIAS, gl_BLUE_BITS, gl_BLUE_SCALE, gl_BYTE, gl_C3F_V3F, gl_C4F_N3F_V3F, gl_C4UB_V2F, gl_C4UB_V3F, gl_CCW, gl_CLAMP, gl_CLEAR, gl_CLIENT_ALL_ATTRIB_BITS, gl_CLIENT_ATTRIB_STACK_DEPTH, gl_CLIENT_PIXEL_STORE_BIT, gl_CLIENT_VERTEX_ARRAY_BIT, gl_CLIP_PLANE0, gl_CLIP_PLANE1, gl_CLIP_PLANE2, gl_CLIP_PLANE3, gl_CLIP_PLANE4, gl_CLIP_PLANE5, gl_COEFF, gl_COLOR, gl_COLOR_ARRAY, gl_COLOR_ARRAY_POINTER, gl_COLOR_ARRAY_SIZE, gl_COLOR_ARRAY_STRIDE, gl_COLOR_ARRAY_TYPE, gl_COLOR_BUFFER_BIT, gl_COLOR_CLEAR_VALUE, gl_COLOR_INDEX, gl_COLOR_INDEXES, gl_COLOR_LOGIC_OP, gl_COLOR_MATERIAL, gl_COLOR_MATERIAL_FACE, gl_COLOR_MATERIAL_PARAMETER, gl_COLOR_WRITEMASK, gl_COMPILE, gl_COMPILE_AND_EXECUTE, gl_CONSTANT_ATTENUATION, gl_COPY, gl_COPY_INVERTED, gl_COPY_PIXEL_TOKEN, gl_CULL_FACE, gl_CULL_FACE_MODE, gl_CURRENT_BIT, gl_CURRENT_COLOR, gl_CURRENT_INDEX, gl_CURRENT_NORMAL, gl_CURRENT_RASTER_COLOR, gl_CURRENT_RASTER_DISTANCE, gl_CURRENT_RASTER_INDEX, gl_CURRENT_RASTER_POSITION, gl_CURRENT_RASTER_POSITION_VALID, gl_CURRENT_RASTER_TEXTURE_COORDS, gl_CURRENT_TEXTURE_COORDS, gl_CW, gl_DECAL, gl_DECR, gl_DEPTH, gl_DEPTH_BIAS, gl_DEPTH_BITS, gl_DEPTH_BUFFER_BIT, gl_DEPTH_CLEAR_VALUE, gl_DEPTH_COMPONENT, gl_DEPTH_FUNC, gl_DEPTH_RANGE, gl_DEPTH_SCALE, gl_DEPTH_TEST, gl_DEPTH_WRITEMASK, gl_DIFFUSE, gl_DITHER, gl_DOMAIN, gl_DONT_CARE, gl_DOUBLE, gl_DOUBLEBUFFER, gl_DRAW_BUFFER, gl_DRAW_PIXEL_TOKEN, gl_DST_ALPHA, gl_DST_COLOR, gl_EDGE_FLAG, gl_EDGE_FLAG_ARRAY, gl_EDGE_FLAG_ARRAY_POINTER, gl_EDGE_FLAG_ARRAY_STRIDE, gl_EMISSION, gl_ENABLE_BIT, gl_EQUAL, gl_EQUIV, gl_EVAL_BIT, gl_EXP, gl_EXP2, gl_EXTENSIONS, gl_EYE_LINEAR, gl_EYE_PLANE, gl_FALSE, gl_FASTEST, gl_FEEDBACK, gl_FEEDBACK_BUFFER_POINTER, gl_FEEDBACK_BUFFER_SIZE, gl_FEEDBACK_BUFFER_TYPE, gl_FILL, gl_FLAT, gl_FLOAT, gl_FOG, gl_FOG_BIT, gl_FOG_COLOR, gl_FOG_DENSITY, gl_FOG_END, gl_FOG_HINT, gl_FOG_INDEX, gl_FOG_MODE, gl_FOG_START, gl_FRONT, gl_FRONT_AND_BACK, gl_FRONT_FACE, gl_FRONT_LEFT, gl_FRONT_RIGHT, gl_GEQUAL, gl_GREATER, gl_GREEN, gl_GREEN_BIAS, gl_GREEN_BITS, gl_GREEN_SCALE, gl_HINT_BIT, gl_INCR, gl_INDEX_ARRAY, gl_INDEX_ARRAY_POINTER, gl_INDEX_ARRAY_STRIDE, gl_INDEX_ARRAY_TYPE, gl_INDEX_BITS, gl_INDEX_CLEAR_VALUE, gl_INDEX_LOGIC_OP, gl_INDEX_MODE, gl_INDEX_OFFSET, gl_INDEX_SHIFT, gl_INDEX_WRITEMASK, gl_INT, gl_INTENSITY, gl_INTENSITY12, gl_INTENSITY16, gl_INTENSITY4, gl_INTENSITY8, gl_INVALID_ENUM, gl_INVALID_OPERATION, gl_INVALID_VALUE, gl_INVERT, gl_KEEP, gl_LEFT, gl_LEQUAL, gl_LESS, gl_LIGHT0, gl_LIGHT1, gl_LIGHT2, gl_LIGHT3, gl_LIGHT4, gl_LIGHT5, gl_LIGHT6, gl_LIGHT7, gl_LIGHTING, gl_LIGHTING_BIT, gl_LIGHT_MODEL_AMBIENT, gl_LIGHT_MODEL_LOCAL_VIEWER, gl_LIGHT_MODEL_TWO_SIDE, gl_LINE, gl_LINEAR, gl_LINEAR_ATTENUATION, gl_LINEAR_MIPMAP_LINEAR, gl_LINEAR_MIPMAP_NEAREST, gl_LINES, gl_LINE_BIT, gl_LINE_LOOP, gl_LINE_RESET_TOKEN, gl_LINE_SMOOTH, gl_LINE_SMOOTH_HINT, gl_LINE_STIPPLE, gl_LINE_STIPPLE_PATTERN, gl_LINE_STIPPLE_REPEAT, gl_LINE_STRIP, gl_LINE_TOKEN, gl_LINE_WIDTH, gl_LINE_WIDTH_GRANULARITY, gl_LINE_WIDTH_RANGE, gl_LIST_BASE, gl_LIST_BIT, gl_LIST_INDEX, gl_LIST_MODE, gl_LOAD, gl_LOGIC_OP, gl_LOGIC_OP_MODE, gl_LUMINANCE, gl_LUMINANCE12, gl_LUMINANCE12_ALPHA12, gl_LUMINANCE12_ALPHA4, gl_LUMINANCE16, gl_LUMINANCE16_ALPHA16, gl_LUMINANCE4, gl_LUMINANCE4_ALPHA4, gl_LUMINANCE6_ALPHA2, gl_LUMINANCE8, gl_LUMINANCE8_ALPHA8, gl_LUMINANCE_ALPHA, gl_MAP1_COLOR_4, gl_MAP1_GRID_DOMAIN, gl_MAP1_GRID_SEGMENTS, gl_MAP1_INDEX, gl_MAP1_NORMAL, gl_MAP1_TEXTURE_COORD_1, gl_MAP1_TEXTURE_COORD_2, gl_MAP1_TEXTURE_COORD_3, gl_MAP1_TEXTURE_COORD_4, gl_MAP1_VERTEX_3, gl_MAP1_VERTEX_4, gl_MAP2_COLOR_4, gl_MAP2_GRID_DOMAIN, gl_MAP2_GRID_SEGMENTS, gl_MAP2_INDEX, gl_MAP2_NORMAL, gl_MAP2_TEXTURE_COORD_1, gl_MAP2_TEXTURE_COORD_2, gl_MAP2_TEXTURE_COORD_3, gl_MAP2_TEXTURE_COORD_4, gl_MAP2_VERTEX_3, gl_MAP2_VERTEX_4, gl_MAP_COLOR, gl_MAP_STENCIL, gl_MATRIX_MODE, gl_MAX_ATTRIB_STACK_DEPTH, gl_MAX_CLIENT_ATTRIB_STACK_DEPTH, gl_MAX_CLIP_PLANES, gl_MAX_EVAL_ORDER, gl_MAX_LIGHTS, gl_MAX_LIST_NESTING, gl_MAX_MODELVIEW_STACK_DEPTH, gl_MAX_NAME_STACK_DEPTH, gl_MAX_PIXEL_MAP_TABLE, gl_MAX_PROJECTION_STACK_DEPTH, gl_MAX_TEXTURE_SIZE, gl_MAX_TEXTURE_STACK_DEPTH, gl_MAX_VIEWPORT_DIMS, gl_MODELVIEW, gl_MODELVIEW_MATRIX, gl_MODELVIEW_STACK_DEPTH, gl_MODULATE, gl_MULT, gl_N3F_V3F, gl_NAME_STACK_DEPTH, gl_NAND, gl_NEAREST, gl_NEAREST_MIPMAP_LINEAR, gl_NEAREST_MIPMAP_NEAREST, gl_NEVER, gl_NICEST, gl_NONE, gl_NOOP, gl_NOR, gl_NORMALIZE, gl_NORMAL_ARRAY, gl_NORMAL_ARRAY_POINTER, gl_NORMAL_ARRAY_STRIDE, gl_NORMAL_ARRAY_TYPE, gl_NOTEQUAL, gl_NO_ERROR, gl_OBJECT_LINEAR, gl_OBJECT_PLANE, gl_ONE, gl_ONE_MINUS_DST_ALPHA, gl_ONE_MINUS_DST_COLOR, gl_ONE_MINUS_SRC_ALPHA, gl_ONE_MINUS_SRC_COLOR, gl_OR, gl_ORDER, gl_OR_INVERTED, gl_OR_REVERSE, gl_OUT_OF_MEMORY, gl_PACK_ALIGNMENT, gl_PACK_LSB_FIRST, gl_PACK_ROW_LENGTH, gl_PACK_SKIP_PIXELS, gl_PACK_SKIP_ROWS, gl_PACK_SWAP_BYTES, gl_PASS_THROUGH_TOKEN, gl_PERSPECTIVE_CORRECTION_HINT, gl_PIXEL_MAP_A_TO_A, gl_PIXEL_MAP_A_TO_A_SIZE, gl_PIXEL_MAP_B_TO_B, gl_PIXEL_MAP_B_TO_B_SIZE, gl_PIXEL_MAP_G_TO_G, gl_PIXEL_MAP_G_TO_G_SIZE, gl_PIXEL_MAP_I_TO_A, gl_PIXEL_MAP_I_TO_A_SIZE, gl_PIXEL_MAP_I_TO_B, gl_PIXEL_MAP_I_TO_B_SIZE, gl_PIXEL_MAP_I_TO_G, gl_PIXEL_MAP_I_TO_G_SIZE, gl_PIXEL_MAP_I_TO_I, gl_PIXEL_MAP_I_TO_I_SIZE, gl_PIXEL_MAP_I_TO_R, gl_PIXEL_MAP_I_TO_R_SIZE, gl_PIXEL_MAP_R_TO_R, gl_PIXEL_MAP_R_TO_R_SIZE, gl_PIXEL_MAP_S_TO_S, gl_PIXEL_MAP_S_TO_S_SIZE, gl_PIXEL_MODE_BIT, gl_POINT, gl_POINTS, gl_POINT_BIT, gl_POINT_SIZE, gl_POINT_SIZE_GRANULARITY, gl_POINT_SIZE_RANGE, gl_POINT_SMOOTH, gl_POINT_SMOOTH_HINT, gl_POINT_TOKEN, gl_POLYGON, gl_POLYGON_BIT, gl_POLYGON_MODE, gl_POLYGON_OFFSET_FACTOR, gl_POLYGON_OFFSET_FILL, gl_POLYGON_OFFSET_LINE, gl_POLYGON_OFFSET_POINT, gl_POLYGON_OFFSET_UNITS, gl_POLYGON_SMOOTH, gl_POLYGON_SMOOTH_HINT, gl_POLYGON_STIPPLE, gl_POLYGON_STIPPLE_BIT, gl_POLYGON_TOKEN, gl_POSITION, gl_PROJECTION, gl_PROJECTION_MATRIX, gl_PROJECTION_STACK_DEPTH, gl_PROXY_TEXTURE_1D, gl_PROXY_TEXTURE_2D, gl_Q, gl_QUADRATIC_ATTENUATION, gl_QUADS, gl_QUAD_STRIP, gl_R, gl_R3_G3_B2, gl_READ_BUFFER, gl_RED, gl_RED_BIAS, gl_RED_BITS, gl_RED_SCALE, gl_RENDER, gl_RENDERER, gl_RENDER_MODE, gl_REPEAT, gl_REPLACE, gl_RETURN, gl_RGB, gl_RGB10, gl_RGB10_A2, gl_RGB12, gl_RGB16, gl_RGB4, gl_RGB5, gl_RGB5_A1, gl_RGB8, gl_RGBA, gl_RGBA12, gl_RGBA16, gl_RGBA2, gl_RGBA4, gl_RGBA8, gl_RGBA_MODE, gl_RIGHT, gl_S, gl_SCISSOR_BIT, gl_SCISSOR_BOX, gl_SCISSOR_TEST, gl_SELECT, gl_SELECTION_BUFFER_POINTER, gl_SELECTION_BUFFER_SIZE, gl_SET, gl_SHADE_MODEL, gl_SHININESS, gl_SHORT, gl_SMOOTH, gl_SPECULAR, gl_SPHERE_MAP, gl_SPOT_CUTOFF, gl_SPOT_DIRECTION, gl_SPOT_EXPONENT, gl_SRC_ALPHA, gl_SRC_ALPHA_SATURATE, gl_SRC_COLOR, gl_STACK_OVERFLOW, gl_STACK_UNDERFLOW, gl_STENCIL, gl_STENCIL_BITS, gl_STENCIL_BUFFER_BIT, gl_STENCIL_CLEAR_VALUE, gl_STENCIL_FAIL, gl_STENCIL_FUNC, gl_STENCIL_INDEX, gl_STENCIL_PASS_DEPTH_FAIL, gl_STENCIL_PASS_DEPTH_PASS, gl_STENCIL_REF, gl_STENCIL_TEST, gl_STENCIL_VALUE_MASK, gl_STENCIL_WRITEMASK, gl_STEREO, gl_SUBPIXEL_BITS, gl_T, gl_T2F_C3F_V3F, gl_T2F_C4F_N3F_V3F, gl_T2F_C4UB_V3F, gl_T2F_N3F_V3F, gl_T2F_V3F, gl_T4F_C4F_N3F_V4F, gl_T4F_V4F, gl_TEXTURE, gl_TEXTURE_1D, gl_TEXTURE_2D, gl_TEXTURE_ALPHA_SIZE, gl_TEXTURE_BINDING_1D, gl_TEXTURE_BINDING_2D, gl_TEXTURE_BIT, gl_TEXTURE_BLUE_SIZE, gl_TEXTURE_BORDER, gl_TEXTURE_BORDER_COLOR, gl_TEXTURE_COMPONENTS, gl_TEXTURE_COORD_ARRAY, gl_TEXTURE_COORD_ARRAY_POINTER, gl_TEXTURE_COORD_ARRAY_SIZE, gl_TEXTURE_COORD_ARRAY_STRIDE, gl_TEXTURE_COORD_ARRAY_TYPE, gl_TEXTURE_ENV, gl_TEXTURE_ENV_COLOR, gl_TEXTURE_ENV_MODE, gl_TEXTURE_GEN_MODE, gl_TEXTURE_GEN_Q, gl_TEXTURE_GEN_R, gl_TEXTURE_GEN_S, gl_TEXTURE_GEN_T, gl_TEXTURE_GREEN_SIZE, gl_TEXTURE_HEIGHT, gl_TEXTURE_INTENSITY_SIZE, gl_TEXTURE_INTERNAL_FORMAT, gl_TEXTURE_LUMINANCE_SIZE, gl_TEXTURE_MAG_FILTER, gl_TEXTURE_MATRIX, gl_TEXTURE_MIN_FILTER, gl_TEXTURE_PRIORITY, gl_TEXTURE_RED_SIZE, gl_TEXTURE_RESIDENT, gl_TEXTURE_STACK_DEPTH, gl_TEXTURE_WIDTH, gl_TEXTURE_WRAP_S, gl_TEXTURE_WRAP_T, gl_TRANSFORM_BIT, gl_TRIANGLES, gl_TRIANGLE_FAN, gl_TRIANGLE_STRIP, gl_TRUE, gl_UNPACK_ALIGNMENT, gl_UNPACK_LSB_FIRST, gl_UNPACK_ROW_LENGTH, gl_UNPACK_SKIP_PIXELS, gl_UNPACK_SKIP_ROWS, gl_UNPACK_SWAP_BYTES, gl_UNSIGNED_BYTE, gl_UNSIGNED_INT, gl_UNSIGNED_SHORT, gl_V2F, gl_V3F, gl_VENDOR, gl_VERSION, gl_VERTEX_ARRAY, gl_VERTEX_ARRAY_POINTER, gl_VERTEX_ARRAY_SIZE, gl_VERTEX_ARRAY_STRIDE, gl_VERTEX_ARRAY_TYPE, gl_VIEWPORT, gl_VIEWPORT_BIT, gl_XOR, gl_ZERO, gl_ZOOM_X, gl_ZOOM_Y, -- * Functions glAccum, glAlphaFunc, glBegin, glBitmap, glBlendFunc, glCallList, glCallLists, glClear, glClearAccum, glClearColor, glClearDepth, glClearIndex, glClearStencil, glClipPlane, glColor3b, glColor3bv, glColor3d, glColor3dv, glColor3f, glColor3fv, glColor3i, glColor3iv, glColor3s, glColor3sv, glColor3ub, glColor3ubv, glColor3ui, glColor3uiv, glColor3us, glColor3usv, glColor4b, glColor4bv, glColor4d, glColor4dv, glColor4f, glColor4fv, glColor4i, glColor4iv, glColor4s, glColor4sv, glColor4ub, glColor4ubv, glColor4ui, glColor4uiv, glColor4us, glColor4usv, glColorMask, glColorMaterial, glCopyPixels, glCullFace, glDeleteLists, glDepthFunc, glDepthMask, glDepthRange, glDisable, glDrawBuffer, glDrawPixels, glEdgeFlag, glEdgeFlagv, glEnable, glEnd, glEndList, glEvalCoord1d, glEvalCoord1dv, glEvalCoord1f, glEvalCoord1fv, glEvalCoord2d, glEvalCoord2dv, glEvalCoord2f, glEvalCoord2fv, glEvalMesh1, glEvalMesh2, glEvalPoint1, glEvalPoint2, glFeedbackBuffer, glFinish, glFlush, glFogf, glFogfv, glFogi, glFogiv, glFrontFace, glFrustum, glGenLists, glGetBooleanv, glGetClipPlane, glGetDoublev, glGetError, glGetFloatv, glGetIntegerv, glGetLightfv, glGetLightiv, glGetMapdv, glGetMapfv, glGetMapiv, glGetMaterialfv, glGetMaterialiv, glGetPixelMapfv, glGetPixelMapuiv, glGetPixelMapusv, glGetPolygonStipple, glGetString, glGetTexEnvfv, glGetTexEnviv, glGetTexGendv, glGetTexGenfv, glGetTexGeniv, glGetTexImage, glGetTexLevelParameterfv, glGetTexLevelParameteriv, glGetTexParameterfv, glGetTexParameteriv, glHint, glIndexMask, glIndexd, glIndexdv, glIndexf, glIndexfv, glIndexi, glIndexiv, glIndexs, glIndexsv, glInitNames, glIsEnabled, glIsList, glLightModelf, glLightModelfv, glLightModeli, glLightModeliv, glLightf, glLightfv, glLighti, glLightiv, glLineStipple, glLineWidth, glListBase, glLoadIdentity, glLoadMatrixd, glLoadMatrixf, glLoadName, glLogicOp, glMap1d, glMap1f, glMap2d, glMap2f, glMapGrid1d, glMapGrid1f, glMapGrid2d, glMapGrid2f, glMaterialf, glMaterialfv, glMateriali, glMaterialiv, glMatrixMode, glMultMatrixd, glMultMatrixf, glNewList, glNormal3b, glNormal3bv, glNormal3d, glNormal3dv, glNormal3f, glNormal3fv, glNormal3i, glNormal3iv, glNormal3s, glNormal3sv, glOrtho, glPassThrough, glPixelMapfv, glPixelMapuiv, glPixelMapusv, glPixelStoref, glPixelStorei, glPixelTransferf, glPixelTransferi, glPixelZoom, glPointSize, glPolygonMode, glPolygonStipple, glPopAttrib, glPopMatrix, glPopName, glPushAttrib, glPushMatrix, glPushName, glRasterPos2d, glRasterPos2dv, glRasterPos2f, glRasterPos2fv, glRasterPos2i, glRasterPos2iv, glRasterPos2s, glRasterPos2sv, glRasterPos3d, glRasterPos3dv, glRasterPos3f, glRasterPos3fv, glRasterPos3i, glRasterPos3iv, glRasterPos3s, glRasterPos3sv, glRasterPos4d, glRasterPos4dv, glRasterPos4f, glRasterPos4fv, glRasterPos4i, glRasterPos4iv, glRasterPos4s, glRasterPos4sv, glReadBuffer, glReadPixels, glRectd, glRectdv, glRectf, glRectfv, glRecti, glRectiv, glRects, glRectsv, glRenderMode, glRotated, glRotatef, glScaled, glScalef, glScissor, glSelectBuffer, glShadeModel, glStencilFunc, glStencilMask, glStencilOp, glTexCoord1d, glTexCoord1dv, glTexCoord1f, glTexCoord1fv, glTexCoord1i, glTexCoord1iv, glTexCoord1s, glTexCoord1sv, glTexCoord2d, glTexCoord2dv, glTexCoord2f, glTexCoord2fv, glTexCoord2i, glTexCoord2iv, glTexCoord2s, glTexCoord2sv, glTexCoord3d, glTexCoord3dv, glTexCoord3f, glTexCoord3fv, glTexCoord3i, glTexCoord3iv, glTexCoord3s, glTexCoord3sv, glTexCoord4d, glTexCoord4dv, glTexCoord4f, glTexCoord4fv, glTexCoord4i, glTexCoord4iv, glTexCoord4s, glTexCoord4sv, glTexEnvf, glTexEnvfv, glTexEnvi, glTexEnviv, glTexGend, glTexGendv, glTexGenf, glTexGenfv, glTexGeni, glTexGeniv, glTexImage1D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameteri, glTexParameteriv, glTranslated, glTranslatef, glVertex2d, glVertex2dv, glVertex2f, glVertex2fv, glVertex2i, glVertex2iv, glVertex2s, glVertex2sv, glVertex3d, glVertex3dv, glVertex3f, glVertex3fv, glVertex3i, glVertex3iv, glVertex3s, glVertex3sv, glVertex4d, glVertex4dv, glVertex4f, glVertex4fv, glVertex4i, glVertex4iv, glVertex4s, glVertex4sv, glViewport ) where import Graphics.Rendering.OpenGL.Raw.Types import Graphics.Rendering.OpenGL.Raw.Tokens import Graphics.Rendering.OpenGL.Raw.Functions