OpenGLRaw-2.6.0.0: A raw binding for the OpenGL graphics system

Index

extensionsGraphics.Rendering.OpenGL.Raw.GetProcAddress, Graphics.Rendering.OpenGL.Raw
getExtensionGraphics.Rendering.OpenGL.Raw.GetProcAddress, Graphics.Rendering.OpenGL.Raw
getExtensionCheckedGraphics.Rendering.OpenGL.Raw.GetProcAddress, Graphics.Rendering.OpenGL.Raw
getExtensionsGraphics.Rendering.OpenGL.Raw.GetProcAddress, Graphics.Rendering.OpenGL.Raw
getProcAddressGraphics.Rendering.OpenGL.Raw.GetProcAddress, Graphics.Rendering.OpenGL.Raw
getProcAddressCheckedGraphics.Rendering.OpenGL.Raw.GetProcAddress, Graphics.Rendering.OpenGL.Raw
getProcAddressWithSuffixesGraphics.Rendering.OpenGL.Raw.GetProcAddress, Graphics.Rendering.OpenGL.Raw
getProcAddressWithSuffixesCheckedGraphics.Rendering.OpenGL.Raw.GetProcAddress, Graphics.Rendering.OpenGL.Raw
getVersionGraphics.Rendering.OpenGL.Raw.GetProcAddress, Graphics.Rendering.OpenGL.Raw
glAccumGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glAccumxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glActiveProgramEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glActiveShaderProgramGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glActiveShaderProgramEXTGraphics.Rendering.OpenGL.Raw.Functions
glActiveStencilFaceEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glActiveTextureGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glActiveTextureARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glActiveVaryingNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glAlphaFragmentOp1ATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glAlphaFragmentOp2ATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glAlphaFragmentOp3ATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glAlphaFuncGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glAlphaFuncQCOMGraphics.Rendering.OpenGL.Raw.Functions
glAlphaFuncxGraphics.Rendering.OpenGL.Raw.Functions
glAlphaFuncxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glApplyFramebufferAttachmentCMAAINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.FramebufferCmaa, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glApplyTextureEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glAreProgramsResidentNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glAreTexturesResidentGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glAreTexturesResidentEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TextureObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glArrayElementGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glArrayElementEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glArrayObjectATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glAsyncMarkerSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Async, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glAttachObjectARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glAttachShaderGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBeginGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBeginConditionalRenderGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBeginConditionalRenderNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glBeginConditionalRenderNVXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NVX.ConditionalRender, Graphics.Rendering.OpenGL.Raw.NVX, Graphics.Rendering.OpenGL.Raw
glBeginFragmentShaderATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glBeginOcclusionQueryNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glBeginPerfMonitorAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glBeginPerfQueryINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glBeginQueryGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBeginQueryARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glBeginQueryEXTGraphics.Rendering.OpenGL.Raw.Functions
glBeginQueryIndexedGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBeginTransformFeedbackGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBeginTransformFeedbackEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBeginTransformFeedbackNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glBeginVertexShaderEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBeginVideoCaptureNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glBindAttribLocationGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindAttribLocationARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glBindBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindBufferARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glBindBufferBaseGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindBufferBaseEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindBufferBaseNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glBindBufferOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindBufferOffsetNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glBindBufferRangeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindBufferRangeEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindBufferRangeNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glBindBuffersBaseGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MultiBind, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindBuffersRangeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MultiBind, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindFragDataLocationGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindFragDataLocationEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindFragDataLocationIndexedGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindFragDataLocationIndexedEXTGraphics.Rendering.OpenGL.Raw.Functions
glBindFragmentShaderATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glBindFramebufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindFramebufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindFramebufferOESGraphics.Rendering.OpenGL.Raw.Functions
glBindImageTextureGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindImageTextureEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindImageTexturesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MultiBind, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindLightParameterEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindMaterialParameterEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindMultiTextureEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindParameterEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindProgramARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glBindProgramNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glBindProgramPipelineGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindProgramPipelineEXTGraphics.Rendering.OpenGL.Raw.Functions
glBindRenderbufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindRenderbufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindRenderbufferOESGraphics.Rendering.OpenGL.Raw.Functions
glBindSamplerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindSamplersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MultiBind, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindTexGenParameterEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindTextureGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindTextureEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TextureObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindTexturesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MultiBind, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindTextureUnitGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindTextureUnitParameterEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindTransformFeedbackGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindTransformFeedbackNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glBindVertexArrayGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindVertexArrayAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glBindVertexArrayOESGraphics.Rendering.OpenGL.Raw.Functions
glBindVertexBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindVertexBuffersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MultiBind, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBindVertexShaderEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBindVideoCaptureStreamBufferNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glBindVideoCaptureStreamTextureNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glBinormal3bEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBinormal3bvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBinormal3dEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBinormal3dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBinormal3fEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBinormal3fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBinormal3iEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBinormal3ivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBinormal3sEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBinormal3svEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBinormalPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
GLbitfieldGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBitmapGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBitmapxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glBlendBarrierGraphics.Rendering.OpenGL.Raw.Functions
glBlendBarrierKHRGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
glBlendBarrierNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glBlendColorGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBlendColorEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.BlendColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBlendColorxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glBlendEquationGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBlendEquationEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBlendEquationiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBlendEquationiARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glBlendEquationiEXTGraphics.Rendering.OpenGL.Raw.Functions
glBlendEquationIndexedAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.DrawBuffersBlend, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glBlendEquationiOESGraphics.Rendering.OpenGL.Raw.Functions
glBlendEquationOESGraphics.Rendering.OpenGL.Raw.Functions
glBlendEquationSeparateGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBlendEquationSeparateEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBlendEquationSeparateiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBlendEquationSeparateiARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glBlendEquationSeparateiEXTGraphics.Rendering.OpenGL.Raw.Functions
glBlendEquationSeparateIndexedAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.DrawBuffersBlend, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glBlendEquationSeparateiOESGraphics.Rendering.OpenGL.Raw.Functions
glBlendEquationSeparateOESGraphics.Rendering.OpenGL.Raw.Functions
glBlendFuncGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBlendFunciGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBlendFunciARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glBlendFunciEXTGraphics.Rendering.OpenGL.Raw.Functions
glBlendFuncIndexedAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.DrawBuffersBlend, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glBlendFunciOESGraphics.Rendering.OpenGL.Raw.Functions
glBlendFuncSeparateGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBlendFuncSeparateEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBlendFuncSeparateiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBlendFuncSeparateiARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glBlendFuncSeparateiEXTGraphics.Rendering.OpenGL.Raw.Functions
glBlendFuncSeparateIndexedAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.DrawBuffersBlend, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glBlendFuncSeparateINGRGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INGR.BlendFuncSeparate, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
glBlendFuncSeparateiOESGraphics.Rendering.OpenGL.Raw.Functions
glBlendFuncSeparateOESGraphics.Rendering.OpenGL.Raw.Functions
glBlendParameteriNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glBlitFramebufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBlitFramebufferANGLEGraphics.Rendering.OpenGL.Raw.Functions
glBlitFramebufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glBlitFramebufferNVGraphics.Rendering.OpenGL.Raw.Functions
glBlitNamedFramebufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLbooleanGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBufferAddressRangeNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glBufferDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBufferDataARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glBufferPageCommitmentARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glBufferParameteriAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glBufferStorageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBufferStorageEXTGraphics.Rendering.OpenGL.Raw.Functions
glBufferSubDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glBufferSubDataARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
GLbyteGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCallCommandListNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCallListGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCallListsGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLcharGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLcharARBGraphics.Rendering.OpenGL.Raw.Types
glCheckFramebufferStatusGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCheckFramebufferStatusEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCheckFramebufferStatusOESGraphics.Rendering.OpenGL.Raw.Functions
glCheckNamedFramebufferStatusGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCheckNamedFramebufferStatusEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glClampColorGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClampColorARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
GLclampdGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLclampfGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLclampxGraphics.Rendering.OpenGL.Raw.Types
glClearGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearAccumGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearAccumxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glClearBufferDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ClearBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearBufferfiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearBufferfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearBufferivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearBufferSubDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ClearBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearBufferuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearColorGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearColorIiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glClearColorIuiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glClearColorxGraphics.Rendering.OpenGL.Raw.Functions
glClearColorxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glClearDepthGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearDepthdNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glClearDepthfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearDepthfOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.SinglePrecision, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glClearDepthxGraphics.Rendering.OpenGL.Raw.Functions
glClearDepthxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glClearIndexGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearNamedBufferDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearNamedBufferDataEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glClearNamedBufferSubDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearNamedBufferSubDataEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glClearNamedFramebufferfiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearNamedFramebufferfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearNamedFramebufferivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearNamedFramebufferuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearStencilGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearTexImageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ClearTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClearTexSubImageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ClearTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClientActiveTextureGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClientActiveTextureARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glClientActiveVertexStreamATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glClientAttribDefaultEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glClientWaitSyncGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClientWaitSyncAPPLEGraphics.Rendering.OpenGL.Raw.Functions
glClipControlGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ClipControl, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClipPlaneGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glClipPlanefGraphics.Rendering.OpenGL.Raw.Functions
glClipPlanefIMGGraphics.Rendering.OpenGL.Raw.Functions
glClipPlanefOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.SinglePrecision, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glClipPlanexGraphics.Rendering.OpenGL.Raw.Functions
glClipPlanexIMGGraphics.Rendering.OpenGL.Raw.Functions
glClipPlanexOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glColor3bGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3bvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3fVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glColor3fVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glColor3hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glColor3hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glColor3iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3ubGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3ubvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3usGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3usvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor3xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glColor3xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glColor4bGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4bvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4fNormal3fVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glColor4fNormal3fVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glColor4fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glColor4hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glColor4iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4ubGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4ubvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4ubVertex2fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glColor4ubVertex2fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glColor4ubVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glColor4ubVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glColor4uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4usGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4usvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColor4xGraphics.Rendering.OpenGL.Raw.Functions
glColor4xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glColor4xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glColorFormatNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glColorFragmentOp1ATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glColorFragmentOp2ATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glColorFragmentOp3ATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glColorMaskGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColorMaskiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColorMaskiEXTGraphics.Rendering.OpenGL.Raw.Functions
glColorMaskIndexedEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glColorMaskiOESGraphics.Rendering.OpenGL.Raw.Functions
glColorMaterialGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColorP3uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColorP3uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColorP4uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColorP4uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColorPointerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glColorPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glColorPointerListIBMGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glColorPointervINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glColorSubTableGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glColorSubTableEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glColorTableGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glColorTableEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glColorTableParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glColorTableParameterfvSGIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
glColorTableParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glColorTableParameterivSGIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
glColorTableSGIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
glCombinerInputNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCombinerOutputNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCombinerParameterfNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCombinerParameterfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCombinerParameteriNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCombinerParameterivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCombinerStageParameterfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCommandListSegmentsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCompileCommandListNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCompileShaderGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCompileShaderARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCompileShaderIncludeARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCompressedMultiTexImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCompressedMultiTexImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCompressedMultiTexImage3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCompressedMultiTexSubImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCompressedMultiTexSubImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCompressedMultiTexSubImage3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCompressedTexImage1DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCompressedTexImage1DARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCompressedTexImage2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCompressedTexImage2DARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCompressedTexImage3DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCompressedTexImage3DARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCompressedTexImage3DOESGraphics.Rendering.OpenGL.Raw.Functions
glCompressedTexSubImage1DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCompressedTexSubImage1DARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCompressedTexSubImage2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCompressedTexSubImage2DARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCompressedTexSubImage3DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCompressedTexSubImage3DARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCompressedTexSubImage3DOESGraphics.Rendering.OpenGL.Raw.Functions
glCompressedTextureImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCompressedTextureImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCompressedTextureImage3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCompressedTextureSubImage1DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCompressedTextureSubImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCompressedTextureSubImage2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCompressedTextureSubImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCompressedTextureSubImage3DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCompressedTextureSubImage3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glConservativeRasterParameterfNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ConservativeRasterDilate, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glConvolutionFilter1DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glConvolutionFilter1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glConvolutionFilter2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glConvolutionFilter2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glConvolutionParameterfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glConvolutionParameterfEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glConvolutionParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glConvolutionParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glConvolutionParameteriGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glConvolutionParameteriEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glConvolutionParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glConvolutionParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glConvolutionParameterxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glConvolutionParameterxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glCopyBufferSubDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCopyBufferSubDataNVGraphics.Rendering.OpenGL.Raw.Functions
glCopyColorSubTableGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCopyColorSubTableEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyColorTableGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCopyColorTableSGIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
glCopyConvolutionFilter1DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCopyConvolutionFilter1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyConvolutionFilter2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCopyConvolutionFilter2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyImageSubDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.CopyImage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCopyImageSubDataEXTGraphics.Rendering.OpenGL.Raw.Functions
glCopyImageSubDataNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CopyImage, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCopyImageSubDataOESGraphics.Rendering.OpenGL.Raw.Functions
glCopyMultiTexImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyMultiTexImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyMultiTexSubImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyMultiTexSubImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyMultiTexSubImage3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyNamedBufferSubDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCopyPathNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCopyPixelsGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCopyTexImage1DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCopyTexImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyTexImage2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCopyTexImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyTexSubImage1DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCopyTexSubImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyTexSubImage2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCopyTexSubImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyTexSubImage3DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCopyTexSubImage3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CopyTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyTexSubImage3DOESGraphics.Rendering.OpenGL.Raw.Functions
glCopyTextureImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyTextureImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyTextureLevelsAPPLEGraphics.Rendering.OpenGL.Raw.Functions
glCopyTextureSubImage1DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCopyTextureSubImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyTextureSubImage2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCopyTextureSubImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCopyTextureSubImage3DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCopyTextureSubImage3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCoverageMaskNVGraphics.Rendering.OpenGL.Raw.Functions
glCoverageModulationNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCoverageModulationTableNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCoverageOperationNVGraphics.Rendering.OpenGL.Raw.Functions
glCoverFillPathInstancedNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCoverFillPathNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCoverStrokePathInstancedNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCoverStrokePathNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCreateBuffersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCreateCommandListsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCreateFramebuffersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCreatePerfQueryINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glCreateProgramGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCreateProgramObjectARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCreateProgramPipelinesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCreateQueriesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCreateRenderbuffersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCreateSamplersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCreateShaderGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCreateShaderObjectARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCreateShaderProgramEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCreateShaderProgramvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCreateShaderProgramvEXTGraphics.Rendering.OpenGL.Raw.Functions
glCreateStatesNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glCreateSyncFromCLeventARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.CLEvent, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCreateTexturesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCreateTransformFeedbacksGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCreateVertexArraysGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCullFaceGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glCullParameterdvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CullVertex, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCullParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CullVertex, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glCurrentPaletteMatrixARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glCurrentPaletteMatrixOESGraphics.Rendering.OpenGL.Raw.Functions
glDebugMessageCallbackGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDebugMessageCallbackAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glDebugMessageCallbackARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glDebugMessageCallbackKHRGraphics.Rendering.OpenGL.Raw.Functions
glDebugMessageControlGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDebugMessageControlARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glDebugMessageControlKHRGraphics.Rendering.OpenGL.Raw.Functions
glDebugMessageEnableAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glDebugMessageInsertGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDebugMessageInsertAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glDebugMessageInsertARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glDebugMessageInsertKHRGraphics.Rendering.OpenGL.Raw.Functions
GLDEBUGPROCGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLDEBUGPROCAMDGraphics.Rendering.OpenGL.Raw.Types
GLDEBUGPROCAMDFuncGraphics.Rendering.OpenGL.Raw.Types
GLDEBUGPROCARBGraphics.Rendering.OpenGL.Raw.Types
GLDEBUGPROCARBFuncGraphics.Rendering.OpenGL.Raw.Types
GLDEBUGPROCFuncGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLDEBUGPROCKHRGraphics.Rendering.OpenGL.Raw.Types
GLDEBUGPROCKHRFuncGraphics.Rendering.OpenGL.Raw.Types
glDeformationMap3dSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glDeformationMap3fSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glDeformSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glDeleteAsyncMarkersSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Async, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glDeleteBuffersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDeleteBuffersARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glDeleteCommandListsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDeleteFencesAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.Fence, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glDeleteFencesNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Fence, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDeleteFragmentShaderATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glDeleteFramebuffersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDeleteFramebuffersEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDeleteFramebuffersOESGraphics.Rendering.OpenGL.Raw.Functions
glDeleteListsGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDeleteNamedStringARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glDeleteNamesAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.NameGenDelete, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glDeleteObjectARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glDeleteOcclusionQueriesNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDeletePathsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDeletePerfMonitorsAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glDeletePerfQueryINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glDeleteProgramGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDeleteProgramPipelinesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDeleteProgramPipelinesEXTGraphics.Rendering.OpenGL.Raw.Functions
glDeleteProgramsARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glDeleteProgramsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDeleteQueriesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDeleteQueriesARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glDeleteQueriesEXTGraphics.Rendering.OpenGL.Raw.Functions
glDeleteRenderbuffersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDeleteRenderbuffersEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDeleteRenderbuffersOESGraphics.Rendering.OpenGL.Raw.Functions
glDeleteSamplersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDeleteShaderGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDeleteStatesNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDeleteSyncGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDeleteSyncAPPLEGraphics.Rendering.OpenGL.Raw.Functions
glDeleteTexturesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDeleteTexturesEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TextureObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDeleteTransformFeedbacksGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDeleteTransformFeedbacksNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDeleteVertexArraysGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDeleteVertexArraysAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glDeleteVertexArraysOESGraphics.Rendering.OpenGL.Raw.Functions
glDeleteVertexShaderEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDepthBoundsdNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDepthBoundsEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDepthFuncGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDepthMaskGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDepthRangeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDepthRangeArrayfvNVGraphics.Rendering.OpenGL.Raw.Functions
glDepthRangeArrayvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDepthRangedNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDepthRangefGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDepthRangefOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.SinglePrecision, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glDepthRangeIndexedGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDepthRangeIndexedfNVGraphics.Rendering.OpenGL.Raw.Functions
glDepthRangexGraphics.Rendering.OpenGL.Raw.Functions
glDepthRangexOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glDetachObjectARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glDetachShaderGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDetailTexFuncSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glDisableGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDisableClientStateGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDisableClientStateiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDisableClientStateIndexedEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDisableDriverControlQCOMGraphics.Rendering.OpenGL.Raw.Functions
glDisableiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDisableiEXTGraphics.Rendering.OpenGL.Raw.Functions
glDisableIndexedEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDisableiNVGraphics.Rendering.OpenGL.Raw.Functions
glDisableiOESGraphics.Rendering.OpenGL.Raw.Functions
glDisableVariantClientStateEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDisableVertexArrayAttribGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDisableVertexArrayAttribEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDisableVertexArrayEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDisableVertexAttribAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glDisableVertexAttribArrayGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDisableVertexAttribArrayARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glDiscardFramebufferEXTGraphics.Rendering.OpenGL.Raw.Functions
glDispatchComputeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDispatchComputeGroupSizeARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ComputeVariableGroupSize, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glDispatchComputeIndirectGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLdoubleGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawArraysGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawArraysEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDrawArraysIndirectGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawArraysInstancedGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawArraysInstancedANGLEGraphics.Rendering.OpenGL.Raw.Functions
glDrawArraysInstancedARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glDrawArraysInstancedBaseInstanceGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BaseInstance, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawArraysInstancedBaseInstanceEXTGraphics.Rendering.OpenGL.Raw.Functions
glDrawArraysInstancedEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DrawInstanced, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDrawArraysInstancedNVGraphics.Rendering.OpenGL.Raw.Functions
glDrawBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawBuffersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawBuffersARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glDrawBuffersATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glDrawBuffersEXTGraphics.Rendering.OpenGL.Raw.Functions
glDrawBuffersIndexedEXTGraphics.Rendering.OpenGL.Raw.Functions
glDrawBuffersNVGraphics.Rendering.OpenGL.Raw.Functions
glDrawCommandsAddressNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDrawCommandsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDrawCommandsStatesAddressNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDrawCommandsStatesNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDrawElementArrayAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glDrawElementArrayATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.ElementArray, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glDrawElementsGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawElementsBaseVertexGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawElementsBaseVertexEXTGraphics.Rendering.OpenGL.Raw.Functions
glDrawElementsBaseVertexOESGraphics.Rendering.OpenGL.Raw.Functions
glDrawElementsIndirectGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawElementsInstancedGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawElementsInstancedANGLEGraphics.Rendering.OpenGL.Raw.Functions
glDrawElementsInstancedARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glDrawElementsInstancedBaseInstanceGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BaseInstance, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawElementsInstancedBaseInstanceEXTGraphics.Rendering.OpenGL.Raw.Functions
glDrawElementsInstancedBaseVertexGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawElementsInstancedBaseVertexBaseInstanceGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BaseInstance, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawElementsInstancedBaseVertexBaseInstanceEXTGraphics.Rendering.OpenGL.Raw.Functions
glDrawElementsInstancedBaseVertexEXTGraphics.Rendering.OpenGL.Raw.Functions
glDrawElementsInstancedBaseVertexOESGraphics.Rendering.OpenGL.Raw.Functions
glDrawElementsInstancedEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DrawInstanced, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDrawElementsInstancedNVGraphics.Rendering.OpenGL.Raw.Functions
glDrawMeshArraysSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.MeshArray, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glDrawPixelsGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawRangeElementArrayAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glDrawRangeElementArrayATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.ElementArray, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glDrawRangeElementsGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawRangeElementsBaseVertexGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawRangeElementsBaseVertexEXTGraphics.Rendering.OpenGL.Raw.Functions
glDrawRangeElementsBaseVertexOESGraphics.Rendering.OpenGL.Raw.Functions
glDrawRangeElementsEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glDrawTexfOESGraphics.Rendering.OpenGL.Raw.Functions
glDrawTexfvOESGraphics.Rendering.OpenGL.Raw.Functions
glDrawTexiOESGraphics.Rendering.OpenGL.Raw.Functions
glDrawTexivOESGraphics.Rendering.OpenGL.Raw.Functions
glDrawTexsOESGraphics.Rendering.OpenGL.Raw.Functions
glDrawTexsvOESGraphics.Rendering.OpenGL.Raw.Functions
glDrawTextureNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.DrawTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDrawTexxOESGraphics.Rendering.OpenGL.Raw.Functions
glDrawTexxvOESGraphics.Rendering.OpenGL.Raw.Functions
glDrawTransformFeedbackGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawTransformFeedbackInstancedGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackInstanced, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawTransformFeedbackNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glDrawTransformFeedbackStreamGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glDrawTransformFeedbackStreamInstancedGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackInstanced, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEdgeFlagGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEdgeFlagFormatNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glEdgeFlagPointerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEdgeFlagPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glEdgeFlagPointerListIBMGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glEdgeFlagvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLeglImageOESGraphics.Rendering.OpenGL.Raw.Types
glEGLImageTargetRenderbufferStorageOESGraphics.Rendering.OpenGL.Raw.Functions
glEGLImageTargetTexture2DOESGraphics.Rendering.OpenGL.Raw.Functions
glElementPointerAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glElementPointerATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.ElementArray, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glEnableGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEnableClientStateGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEnableClientStateiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glEnableClientStateIndexedEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glEnableDriverControlQCOMGraphics.Rendering.OpenGL.Raw.Functions
glEnableiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEnableiEXTGraphics.Rendering.OpenGL.Raw.Functions
glEnableIndexedEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glEnableiNVGraphics.Rendering.OpenGL.Raw.Functions
glEnableiOESGraphics.Rendering.OpenGL.Raw.Functions
glEnableVariantClientStateEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glEnableVertexArrayAttribGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEnableVertexArrayAttribEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glEnableVertexArrayEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glEnableVertexAttribAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glEnableVertexAttribArrayGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEnableVertexAttribArrayARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glEndGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEndConditionalRenderGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEndConditionalRenderNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glEndConditionalRenderNVXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NVX.ConditionalRender, Graphics.Rendering.OpenGL.Raw.NVX, Graphics.Rendering.OpenGL.Raw
glEndFragmentShaderATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glEndListGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEndOcclusionQueryNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glEndPerfMonitorAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glEndPerfQueryINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glEndQueryGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEndQueryARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glEndQueryEXTGraphics.Rendering.OpenGL.Raw.Functions
glEndQueryIndexedGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEndTilingQCOMGraphics.Rendering.OpenGL.Raw.Functions
glEndTransformFeedbackGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEndTransformFeedbackEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glEndTransformFeedbackNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glEndVertexShaderEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glEndVideoCaptureNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
GLenumGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEvalCoord1dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEvalCoord1dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEvalCoord1fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEvalCoord1fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEvalCoord1xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glEvalCoord1xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glEvalCoord2dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEvalCoord2dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEvalCoord2fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEvalCoord2fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEvalCoord2xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glEvalCoord2xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glEvalMapsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glEvalMesh1Graphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEvalMesh2Graphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEvalPoint1Graphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEvalPoint2Graphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glEvaluateDepthValuesARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SampleLocations, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glExecuteProgramNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glExtGetBufferPointervQCOMGraphics.Rendering.OpenGL.Raw.Functions
glExtGetBuffersQCOMGraphics.Rendering.OpenGL.Raw.Functions
glExtGetFramebuffersQCOMGraphics.Rendering.OpenGL.Raw.Functions
glExtGetProgramBinarySourceQCOMGraphics.Rendering.OpenGL.Raw.Functions
glExtGetProgramsQCOMGraphics.Rendering.OpenGL.Raw.Functions
glExtGetRenderbuffersQCOMGraphics.Rendering.OpenGL.Raw.Functions
glExtGetShadersQCOMGraphics.Rendering.OpenGL.Raw.Functions
glExtGetTexLevelParameterivQCOMGraphics.Rendering.OpenGL.Raw.Functions
glExtGetTexSubImageQCOMGraphics.Rendering.OpenGL.Raw.Functions
glExtGetTexturesQCOMGraphics.Rendering.OpenGL.Raw.Functions
glExtIsProgramBinaryQCOMGraphics.Rendering.OpenGL.Raw.Functions
glExtractComponentEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glExtTexObjectStateOverrideiQCOMGraphics.Rendering.OpenGL.Raw.Functions
glFeedbackBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFeedbackBufferxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glFenceSyncGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFenceSyncAPPLEGraphics.Rendering.OpenGL.Raw.Functions
glFinalCombinerInputNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glFinishGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFinishAsyncSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Async, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFinishFenceAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.Fence, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glFinishFenceNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Fence, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glFinishObjectAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.Fence, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glFinishTextureSUNXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUNX.ConstantData, Graphics.Rendering.OpenGL.Raw.SUNX, Graphics.Rendering.OpenGL.Raw
GLfixedGraphics.Rendering.OpenGL.Raw.Types
GLfloatGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFlushGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFlushMappedBufferRangeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFlushMappedBufferRangeAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glFlushMappedBufferRangeEXTGraphics.Rendering.OpenGL.Raw.Functions
glFlushMappedNamedBufferRangeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFlushMappedNamedBufferRangeEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glFlushPixelDataRangeNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glFlushRasterSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FlushRaster, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFlushStaticDataIBMGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.IBM.StaticData, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glFlushVertexArrayRangeAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glFlushVertexArrayRangeNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glFogCoorddGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFogCoorddEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glFogCoorddvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFogCoorddvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glFogCoordfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFogCoordfEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glFogCoordFormatNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glFogCoordfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFogCoordfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glFogCoordhNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glFogCoordhvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glFogCoordPointerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFogCoordPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glFogCoordPointerListIBMGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glFogfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFogFuncSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.FogFunction, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glFogfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFogiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFogivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFogxGraphics.Rendering.OpenGL.Raw.Functions
glFogxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glFogxvGraphics.Rendering.OpenGL.Raw.Functions
glFogxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glFragmentColorMaterialSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFragmentCoverageColorNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glFragmentLightfSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFragmentLightfvSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFragmentLightiSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFragmentLightivSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFragmentLightModelfSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFragmentLightModelfvSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFragmentLightModeliSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFragmentLightModelivSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFragmentMaterialfSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFragmentMaterialfvSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFragmentMaterialiSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFragmentMaterialivSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFramebufferDrawBufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glFramebufferDrawBuffersEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glFramebufferParameteriGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFramebufferReadBufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glFramebufferRenderbufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFramebufferRenderbufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glFramebufferRenderbufferOESGraphics.Rendering.OpenGL.Raw.Functions
glFramebufferSampleLocationsfvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SampleLocations, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glFramebufferSampleLocationsfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.SampleLocations, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glFramebufferTextureGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFramebufferTexture1DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFramebufferTexture1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glFramebufferTexture2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFramebufferTexture2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glFramebufferTexture2DMultisampleEXTGraphics.Rendering.OpenGL.Raw.Functions
glFramebufferTexture2DMultisampleIMGGraphics.Rendering.OpenGL.Raw.Functions
glFramebufferTexture2DOESGraphics.Rendering.OpenGL.Raw.Functions
glFramebufferTexture3DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFramebufferTexture3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glFramebufferTexture3DOESGraphics.Rendering.OpenGL.Raw.Functions
glFramebufferTextureARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glFramebufferTextureEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glFramebufferTextureFaceARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glFramebufferTextureFaceEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glFramebufferTextureLayerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFramebufferTextureLayerARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glFramebufferTextureLayerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TextureArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glFramebufferTextureMultisampleMultiviewOVRGraphics.Rendering.OpenGL.Raw.Functions
glFramebufferTextureMultiviewOVRGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OVR.Multiview, Graphics.Rendering.OpenGL.Raw.OVR, Graphics.Rendering.OpenGL.Raw
glFramebufferTextureOESGraphics.Rendering.OpenGL.Raw.Functions
glFrameTerminatorGREMEDYGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.GREMEDY.FrameTerminator, Graphics.Rendering.OpenGL.Raw.GREMEDY, Graphics.Rendering.OpenGL.Raw
glFrameZoomSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Framezoom, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glFreeObjectBufferATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glFrontFaceGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFrustumGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glFrustumfGraphics.Rendering.OpenGL.Raw.Functions
glFrustumfOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.SinglePrecision, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glFrustumxGraphics.Rendering.OpenGL.Raw.Functions
glFrustumxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGenAsyncMarkersSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Async, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGenBuffersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGenBuffersARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGenerateMipmapGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGenerateMipmapEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGenerateMipmapOESGraphics.Rendering.OpenGL.Raw.Functions
glGenerateMultiTexMipmapEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGenerateTextureMipmapGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGenerateTextureMipmapEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGenFencesAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.Fence, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGenFencesNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Fence, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGenFragmentShadersATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGenFramebuffersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGenFramebuffersEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGenFramebuffersOESGraphics.Rendering.OpenGL.Raw.Functions
glGenListsGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGenNamesAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.NameGenDelete, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGenOcclusionQueriesNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGenPathsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGenPerfMonitorsAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGenProgramPipelinesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGenProgramPipelinesEXTGraphics.Rendering.OpenGL.Raw.Functions
glGenProgramsARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGenProgramsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGenQueriesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGenQueriesARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGenQueriesEXTGraphics.Rendering.OpenGL.Raw.Functions
glGenRenderbuffersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGenRenderbuffersEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGenRenderbuffersOESGraphics.Rendering.OpenGL.Raw.Functions
glGenSamplersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGenSymbolsEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGenTexturesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGenTexturesEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TextureObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGenTransformFeedbacksGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGenTransformFeedbacksNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGenVertexArraysGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGenVertexArraysAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGenVertexArraysOESGraphics.Rendering.OpenGL.Raw.Functions
glGenVertexShadersEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetActiveAtomicCounterBufferivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetActiveAttribGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetActiveAttribARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetActiveSubroutineNameGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetActiveSubroutineUniformivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetActiveSubroutineUniformNameGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetActiveUniformGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetActiveUniformARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetActiveUniformBlockivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetActiveUniformBlockNameGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetActiveUniformNameGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetActiveUniformsivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetActiveVaryingNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetAMDBlendMinmaxFactorGraphics.Rendering.OpenGL.Raw.AMD.BlendMinmaxFactor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDDebugOutputGraphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDDepthClampSeparateGraphics.Rendering.OpenGL.Raw.AMD.DepthClampSeparate, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDDrawBuffersBlendGraphics.Rendering.OpenGL.Raw.AMD.DrawBuffersBlend, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDGPUShaderInt64Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDInterleavedElementsGraphics.Rendering.OpenGL.Raw.AMD.InterleavedElements, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDMultiDrawIndirectGraphics.Rendering.OpenGL.Raw.AMD.MultiDrawIndirect, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDNameGenDeleteGraphics.Rendering.OpenGL.Raw.AMD.NameGenDelete, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDOcclusionQueryEventGraphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDPerformanceMonitorGraphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDPinnedMemoryGraphics.Rendering.OpenGL.Raw.AMD.PinnedMemory, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDQueryBufferObjectGraphics.Rendering.OpenGL.Raw.AMD.QueryBufferObject, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDSamplePositionsGraphics.Rendering.OpenGL.Raw.AMD.SamplePositions, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDSeamlessCubemapPerTextureGraphics.Rendering.OpenGL.Raw.AMD.SeamlessCubemapPerTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDSparseTextureGraphics.Rendering.OpenGL.Raw.AMD.SparseTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDStencilOperationExtendedGraphics.Rendering.OpenGL.Raw.AMD.StencilOperationExtended, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDTransformFeedback4Graphics.Rendering.OpenGL.Raw.AMD.TransformFeedback4, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAMDVertexShaderTessellatorGraphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetAPPLEAuxDepthStencilGraphics.Rendering.OpenGL.Raw.APPLE.AuxDepthStencil, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLEClientStorageGraphics.Rendering.OpenGL.Raw.APPLE.ClientStorage, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLEElementArrayGraphics.Rendering.OpenGL.Raw.APPLE.ElementArray, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLEFenceGraphics.Rendering.OpenGL.Raw.APPLE.Fence, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLEFloatPixelsGraphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLEFlushBufferRangeGraphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLEObjectPurgeableGraphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLERGB422Graphics.Rendering.OpenGL.Raw.APPLE.RGB422, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLERowBytesGraphics.Rendering.OpenGL.Raw.APPLE.RowBytes, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLESpecularVectorGraphics.Rendering.OpenGL.Raw.APPLE.SpecularVector, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLETextureRangeGraphics.Rendering.OpenGL.Raw.APPLE.TextureRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLETransformHintGraphics.Rendering.OpenGL.Raw.APPLE.TransformHint, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLEVertexArrayObjectGraphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLEVertexArrayRangeGraphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLEVertexProgramEvaluatorsGraphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetAPPLEYCbCr422Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetARBBaseInstanceGraphics.Rendering.OpenGL.Raw.ARB.BaseInstance, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBBindlessTextureGraphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBBlendFuncExtendedGraphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBBufferStorageGraphics.Rendering.OpenGL.Raw.ARB.BufferStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBClearBufferObjectGraphics.Rendering.OpenGL.Raw.ARB.ClearBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBClearTextureGraphics.Rendering.OpenGL.Raw.ARB.ClearTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBCLEventGraphics.Rendering.OpenGL.Raw.ARB.CLEvent, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBClipControlGraphics.Rendering.OpenGL.Raw.ARB.ClipControl, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBColorBufferFloatGraphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBCompressedTexturePixelStorageGraphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBComputeShaderGraphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBComputeVariableGroupSizeGraphics.Rendering.OpenGL.Raw.ARB.ComputeVariableGroupSize, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBConditionalRenderInvertedGraphics.Rendering.OpenGL.Raw.ARB.ConditionalRenderInverted, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBCopyBufferGraphics.Rendering.OpenGL.Raw.ARB.CopyBuffer, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBCopyImageGraphics.Rendering.OpenGL.Raw.ARB.CopyImage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBCullDistanceGraphics.Rendering.OpenGL.Raw.ARB.CullDistance, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBDebugOutputGraphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBDepthBufferFloatGraphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBDepthClampGraphics.Rendering.OpenGL.Raw.ARB.DepthClamp, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBDepthTextureGraphics.Rendering.OpenGL.Raw.ARB.DepthTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBDirectStateAccessGraphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBDrawBuffersGraphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBDrawBuffersBlendGraphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBDrawElementsBaseVertexGraphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBDrawIndirectGraphics.Rendering.OpenGL.Raw.ARB.DrawIndirect, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBDrawInstancedGraphics.Rendering.OpenGL.Raw.ARB.DrawInstanced, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBEnhancedLayoutsGraphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBES2CompatibilityGraphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBES31CompatibilityGraphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBES32CompatibilityGraphics.Rendering.OpenGL.Raw.ARB.ES32Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBES3CompatibilityGraphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBExplicitUniformLocationGraphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBFragmentProgramGraphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBFragmentShaderGraphics.Rendering.OpenGL.Raw.ARB.FragmentShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBFramebufferNoAttachmentsGraphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBFramebufferObjectGraphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBFramebufferSRGBGraphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBGeometryShader4Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBGetProgramBinaryGraphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBGetTextureSubImageGraphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBGPUShader5Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBGPUShaderFP64Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBGPUShaderInt64Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBHalfFloatPixelGraphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBHalfFloatVertexGraphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBImagingGraphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBIndirectParametersGraphics.Rendering.OpenGL.Raw.ARB.IndirectParameters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBInstancedArraysGraphics.Rendering.OpenGL.Raw.ARB.InstancedArrays, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBInternalformatQueryGraphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBInternalformatQuery2Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBInvalidateSubdataGraphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBMapBufferAlignmentGraphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBMapBufferRangeGraphics.Rendering.OpenGL.Raw.ARB.MapBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBMatrixPaletteGraphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBMultiBindGraphics.Rendering.OpenGL.Raw.ARB.MultiBind, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBMultiDrawIndirectGraphics.Rendering.OpenGL.Raw.ARB.MultiDrawIndirect, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBMultisampleGraphics.Rendering.OpenGL.Raw.ARB.Multisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBMultitextureGraphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBOcclusionQueryGraphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBOcclusionQuery2Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBParallelShaderCompileGraphics.Rendering.OpenGL.Raw.ARB.ParallelShaderCompile, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBPipelineStatisticsQueryGraphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBPixelBufferObjectGraphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBPointParametersGraphics.Rendering.OpenGL.Raw.ARB.PointParameters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBPointSpriteGraphics.Rendering.OpenGL.Raw.ARB.PointSprite, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBProgramInterfaceQueryGraphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBProvokingVertexGraphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBQueryBufferObjectGraphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBRobustnessGraphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBSampleLocationsGraphics.Rendering.OpenGL.Raw.ARB.SampleLocations, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBSamplerObjectsGraphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBSampleShadingGraphics.Rendering.OpenGL.Raw.ARB.SampleShading, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBSeamlessCubeMapGraphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBSeamlessCubemapPerTextureGraphics.Rendering.OpenGL.Raw.ARB.SeamlessCubemapPerTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBSeparateShaderObjectsGraphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBShaderAtomicCountersGraphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBShaderImageLoadStoreGraphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBShaderObjectsGraphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBShaderStorageBufferObjectGraphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBShaderSubroutineGraphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBShadingLanguage100Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBShadingLanguageIncludeGraphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBShadowGraphics.Rendering.OpenGL.Raw.ARB.Shadow, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBShadowAmbientGraphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBSparseBufferGraphics.Rendering.OpenGL.Raw.ARB.SparseBuffer, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBSparseTextureGraphics.Rendering.OpenGL.Raw.ARB.SparseTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBStencilTexturingGraphics.Rendering.OpenGL.Raw.ARB.StencilTexturing, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBSyncGraphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTessellationShaderGraphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureBarrierGraphics.Rendering.OpenGL.Raw.ARB.TextureBarrier, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureBorderClampGraphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureBufferObjectGraphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureBufferObjectRGB32Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureBufferRangeGraphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureCompressionGraphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureCompressionBPTCGraphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureCompressionRGTCGraphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureCubeMapGraphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureCubeMapArrayGraphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureEnvCombineGraphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureEnvDot3Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureFilterMinmaxGraphics.Rendering.OpenGL.Raw.ARB.TextureFilterMinmax, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureFloatGraphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureGatherGraphics.Rendering.OpenGL.Raw.ARB.TextureGather, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureMirrorClampToEdgeGraphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureMirroredRepeatGraphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureMultisampleGraphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureRectangleGraphics.Rendering.OpenGL.Raw.ARB.TextureRectangle, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureRGGraphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureRGB10A2UIGraphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureStencil8Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureStorageGraphics.Rendering.OpenGL.Raw.ARB.TextureStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureStorageMultisampleGraphics.Rendering.OpenGL.Raw.ARB.TextureStorageMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureSwizzleGraphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTextureViewGraphics.Rendering.OpenGL.Raw.ARB.TextureView, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTimerQueryGraphics.Rendering.OpenGL.Raw.ARB.TimerQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTransformFeedback2Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTransformFeedback3Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTransformFeedbackInstancedGraphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackInstanced, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTransformFeedbackOverflowQueryGraphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackOverflowQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBTransposeMatrixGraphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBUniformBufferObjectGraphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBVertexArrayBGRAGraphics.Rendering.OpenGL.Raw.ARB.VertexArrayBGRA, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBVertexArrayObjectGraphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBVertexAttrib64BitGraphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBVertexAttribBindingGraphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBVertexBlendGraphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBVertexBufferObjectGraphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBVertexProgramGraphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBVertexShaderGraphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBVertexType10f11f11fRevGraphics.Rendering.OpenGL.Raw.ARB.VertexType10f11f11fRev, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBVertexType2101010RevGraphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBViewportArrayGraphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetARBWindowPosGraphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetArrayObjectfvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetArrayObjectivATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATIDrawBuffersGraphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATIElementArrayGraphics.Rendering.OpenGL.Raw.ATI.ElementArray, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATIEnvmapBumpmapGraphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATIFragmentShaderGraphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATIMapObjectBufferGraphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATIMeminfoGraphics.Rendering.OpenGL.Raw.ATI.Meminfo, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATIPixelFormatFloatGraphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATIPNTrianglesGraphics.Rendering.OpenGL.Raw.ATI.PNTriangles, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATISeparateStencilGraphics.Rendering.OpenGL.Raw.ATI.SeparateStencil, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATITextFragmentShaderGraphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATITextureEnvCombine3Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATITextureFloatGraphics.Rendering.OpenGL.Raw.ATI.TextureFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATITextureMirrorOnceGraphics.Rendering.OpenGL.Raw.ATI.TextureMirrorOnce, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATIVertexArrayObjectGraphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATIVertexAttribArrayObjectGraphics.Rendering.OpenGL.Raw.ATI.VertexAttribArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetATIVertexStreamsGraphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetAttachedObjectsARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetAttachedShadersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetAttribLocationGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetAttribLocationARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetBooleanIndexedvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetBooleani_vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetBooleanvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetBufferParameteri64vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetBufferParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetBufferParameterivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetBufferParameterui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetBufferPointervGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetBufferPointervARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetBufferPointervOESGraphics.Rendering.OpenGL.Raw.Functions
glGetBufferSubDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetBufferSubDataARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetClipPlaneGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetClipPlanefGraphics.Rendering.OpenGL.Raw.Functions
glGetClipPlanefOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.SinglePrecision, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetClipPlanexGraphics.Rendering.OpenGL.Raw.Functions
glGetClipPlanexOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetColorTableGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetColorTableEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetColorTableParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetColorTableParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetColorTableParameterfvSGIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
glGetColorTableParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetColorTableParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetColorTableParameterivSGIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
glGetColorTableSGIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
glGetCombinerInputParameterfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetCombinerInputParameterivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetCombinerOutputParameterfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetCombinerOutputParameterivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetCombinerStageParameterfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetCommandHeaderNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetCompressedMultiTexImageEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetCompressedTexImageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetCompressedTexImageARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetCompressedTextureImageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetCompressedTextureImageEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetCompressedTextureSubImageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetConvolutionFilterGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetConvolutionFilterEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetConvolutionParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetConvolutionParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetConvolutionParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetConvolutionParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetConvolutionParameterxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetCoverageModulationTableNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetDebugMessageLogGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetDebugMessageLogAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetDebugMessageLogARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetDebugMessageLogKHRGraphics.Rendering.OpenGL.Raw.Functions
glGetDetailTexFuncSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetDoubleIndexedvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetDoublei_vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetDoublei_vEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetDoublevGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetDriverControlsQCOMGraphics.Rendering.OpenGL.Raw.Functions
glGetDriverControlStringQCOMGraphics.Rendering.OpenGL.Raw.Functions
glGetErrorGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetEXTABGRGraphics.Rendering.OpenGL.Raw.EXT.ABGR, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTBGRAGraphics.Rendering.OpenGL.Raw.EXT.BGRA, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTBindableUniformGraphics.Rendering.OpenGL.Raw.EXT.BindableUniform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTBlendColorGraphics.Rendering.OpenGL.Raw.EXT.BlendColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTBlendEquationSeparateGraphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTBlendFuncSeparateGraphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTBlendMinmaxGraphics.Rendering.OpenGL.Raw.EXT.BlendMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTBlendSubtractGraphics.Rendering.OpenGL.Raw.EXT.BlendSubtract, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTClipVolumeHintGraphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTCMYKAGraphics.Rendering.OpenGL.Raw.EXT.CMYKA, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTColorSubtableGraphics.Rendering.OpenGL.Raw.EXT.ColorSubtable, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTCompiledVertexArrayGraphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTConvolutionGraphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTCoordinateFrameGraphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTCopyTextureGraphics.Rendering.OpenGL.Raw.EXT.CopyTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTCullVertexGraphics.Rendering.OpenGL.Raw.EXT.CullVertex, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTDebugLabelGraphics.Rendering.OpenGL.Raw.EXT.DebugLabel, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTDebugMarkerGraphics.Rendering.OpenGL.Raw.EXT.DebugMarker, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTDepthBoundsTestGraphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTDirectStateAccessGraphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTDrawBuffers2Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTDrawInstancedGraphics.Rendering.OpenGL.Raw.EXT.DrawInstanced, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTDrawRangeElementsGraphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTFogCoordGraphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTFourTwoTwoPixelsGraphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTFramebufferBlitGraphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTFramebufferMultisampleGraphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTFramebufferMultisampleBlitScaledGraphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTFramebufferObjectGraphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTFramebufferSRGBGraphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTGeometryShader4Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTGPUProgramParametersGraphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTGPUShader4Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTHistogramGraphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTIndexArrayFormatsGraphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTIndexFuncGraphics.Rendering.OpenGL.Raw.EXT.IndexFunc, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTIndexMaterialGraphics.Rendering.OpenGL.Raw.EXT.IndexMaterial, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTLightTextureGraphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTMultiDrawArraysGraphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTMultisampleGraphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTPackedDepthStencilGraphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTPackedFloatGraphics.Rendering.OpenGL.Raw.EXT.PackedFloat, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTPackedPixelsGraphics.Rendering.OpenGL.Raw.EXT.PackedPixels, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTPalettedTextureGraphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTPixelBufferObjectGraphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTPixelTransformGraphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTPointParametersGraphics.Rendering.OpenGL.Raw.EXT.PointParameters, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTPolygonOffsetGraphics.Rendering.OpenGL.Raw.EXT.PolygonOffset, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTPolygonOffsetClampGraphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTProvokingVertexGraphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTRasterMultisampleGraphics.Rendering.OpenGL.Raw.EXT.RasterMultisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTRescaleNormalGraphics.Rendering.OpenGL.Raw.EXT.RescaleNormal, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTSecondaryColorGraphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTSeparateShaderObjectsGraphics.Rendering.OpenGL.Raw.EXT.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTSeparateSpecularColorGraphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTShaderImageLoadStoreGraphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTSharedTexturePaletteGraphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTStencilClearTagGraphics.Rendering.OpenGL.Raw.EXT.StencilClearTag, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTStencilTwoSideGraphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTStencilWrapGraphics.Rendering.OpenGL.Raw.EXT.StencilWrap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTSubtextureGraphics.Rendering.OpenGL.Raw.EXT.Subtexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureGraphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTexture3DGraphics.Rendering.OpenGL.Raw.EXT.Texture3D, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureArrayGraphics.Rendering.OpenGL.Raw.EXT.TextureArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureBufferObjectGraphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureCompressionLATCGraphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureCompressionRGTCGraphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureCompressionS3TCGraphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureCubeMapGraphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureEnvCombineGraphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureEnvDot3Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureFilterAnisotropicGraphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureFilterMinmaxGraphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureIntegerGraphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureLODBiasGraphics.Rendering.OpenGL.Raw.EXT.TextureLODBias, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureMirrorClampGraphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureObjectGraphics.Rendering.OpenGL.Raw.EXT.TextureObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTexturePerturbNormalGraphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureSharedExponentGraphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureSNormGraphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureSRGBGraphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureSRGBDecodeGraphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTextureSwizzleGraphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTimerQueryGraphics.Rendering.OpenGL.Raw.EXT.TimerQuery, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTTransformFeedbackGraphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTVertexArrayGraphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTVertexArrayBGRAGraphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTVertexAttrib64BitGraphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTVertexShaderGraphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTVertexWeightingGraphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetEXTX11SyncObjectGraphics.Rendering.OpenGL.Raw.EXT.X11SyncObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetFenceivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Fence, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetFinalCombinerInputParameterfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetFinalCombinerInputParameterivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetFirstPerfQueryIdINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glGetFixedvGraphics.Rendering.OpenGL.Raw.Functions
glGetFixedvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetFloatIndexedvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetFloati_vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetFloati_vEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetFloati_vNVGraphics.Rendering.OpenGL.Raw.Functions
glGetFloatvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetFogFuncSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.FogFunction, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetFragDataIndexGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetFragDataIndexEXTGraphics.Rendering.OpenGL.Raw.Functions
glGetFragDataLocationGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetFragDataLocationEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetFragmentLightfvSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetFragmentLightivSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetFragmentMaterialfvSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetFragmentMaterialivSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetFramebufferAttachmentParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetFramebufferAttachmentParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetFramebufferAttachmentParameterivOESGraphics.Rendering.OpenGL.Raw.Functions
glGetFramebufferParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetFramebufferParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetGraphicsResetStatusGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetGraphicsResetStatusARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetGraphicsResetStatusEXTGraphics.Rendering.OpenGL.Raw.Functions
glGetGraphicsResetStatusKHRGraphics.Rendering.OpenGL.Raw.Functions
glGetGREMEDYFrameTerminatorGraphics.Rendering.OpenGL.Raw.GREMEDY.FrameTerminator, Graphics.Rendering.OpenGL.Raw.GREMEDY, Graphics.Rendering.OpenGL.Raw
glGetGREMEDYStringMarkerGraphics.Rendering.OpenGL.Raw.GREMEDY.StringMarker, Graphics.Rendering.OpenGL.Raw.GREMEDY, Graphics.Rendering.OpenGL.Raw
glGetHandleARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetHistogramGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetHistogramEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetHistogramParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetHistogramParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetHistogramParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetHistogramParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetHistogramParameterxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetHPConvolutionBorderModesGraphics.Rendering.OpenGL.Raw.HP.ConvolutionBorderModes, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
glGetHPImageTransformGraphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
glGetHPOcclusionTestGraphics.Rendering.OpenGL.Raw.HP.OcclusionTest, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
glGetHPTextureLightingGraphics.Rendering.OpenGL.Raw.HP.TextureLighting, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
glGetIBMCullVertexGraphics.Rendering.OpenGL.Raw.IBM.CullVertex, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glGetIBMMultimodeDrawArraysGraphics.Rendering.OpenGL.Raw.IBM.MultimodeDrawArrays, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glGetIBMRasterposClipGraphics.Rendering.OpenGL.Raw.IBM.RasterposClip, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glGetIBMStaticDataGraphics.Rendering.OpenGL.Raw.IBM.StaticData, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glGetIBMTextureMirroredRepeatGraphics.Rendering.OpenGL.Raw.IBM.TextureMirroredRepeat, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glGetIBMVertexArrayListsGraphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glGetImageHandleARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetImageHandleNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetImageTransformParameterfvHPGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
glGetImageTransformParameterivHPGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
glGetInfoLogARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetINGRBlendFuncSeparateGraphics.Rendering.OpenGL.Raw.INGR.BlendFuncSeparate, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
glGetINGRColorClampGraphics.Rendering.OpenGL.Raw.INGR.ColorClamp, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
glGetINGRInterlaceReadGraphics.Rendering.OpenGL.Raw.INGR.InterlaceRead, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
glGetInstrumentsSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Instruments, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetInteger64i_vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetInteger64vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetInteger64vAPPLEGraphics.Rendering.OpenGL.Raw.Functions
glGetIntegerIndexedvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetIntegeri_vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetIntegeri_vEXTGraphics.Rendering.OpenGL.Raw.Functions
glGetIntegerui64i_vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetIntegerui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetIntegervGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetINTELFramebufferCmaaGraphics.Rendering.OpenGL.Raw.INTEL.FramebufferCmaa, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glGetINTELMapTextureGraphics.Rendering.OpenGL.Raw.INTEL.MapTexture, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glGetINTELParallelArraysGraphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glGetINTELPerformanceQueryGraphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glGetInternalformati64vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetInternalformativGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetInternalformatSampleivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetInvariantBooleanvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetInvariantFloatvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetInvariantIntegervEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetKHRBlendEquationAdvancedGraphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
glGetKHRBlendEquationAdvancedCoherentGraphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
glGetKHRContextFlushControlGraphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
glGetKHRDebugGraphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
glGetKHRNoErrorGraphics.Rendering.OpenGL.Raw.KHR.NoError, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
glGetKHRRobustnessGraphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
glGetKHRTextureCompressionASTCHDRGraphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
glGetKHRTextureCompressionASTCLDRGraphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
glGetLightfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetLightivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetLightxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetLightxvGraphics.Rendering.OpenGL.Raw.Functions
glGetLightxvOESGraphics.Rendering.OpenGL.Raw.Functions
glGetListParameterfvSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetListParameterivSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetLocalConstantBooleanvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetLocalConstantFloatvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetLocalConstantIntegervEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMapAttribParameterfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetMapAttribParameterivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetMapControlPointsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetMapdvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetMapfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetMapivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetMapParameterfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetMapParameterivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetMapxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetMaterialfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetMaterialivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetMaterialxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetMaterialxvGraphics.Rendering.OpenGL.Raw.Functions
glGetMaterialxvOESGraphics.Rendering.OpenGL.Raw.Functions
glGetMESAPackInvertGraphics.Rendering.OpenGL.Raw.MESA.PackInvert, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glGetMESAResizeBuffersGraphics.Rendering.OpenGL.Raw.MESA.ResizeBuffers, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glGetMESAWindowPosGraphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glGetMESAXTextureStackGraphics.Rendering.OpenGL.Raw.MESAX.TextureStack, Graphics.Rendering.OpenGL.Raw.MESAX, Graphics.Rendering.OpenGL.Raw
glGetMESAYCbCrTextureGraphics.Rendering.OpenGL.Raw.MESA.YCbCrTexture, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glGetMinmaxGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetMinmaxEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMinmaxParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetMinmaxParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMinmaxParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetMinmaxParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMultisamplefvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetMultisamplefvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetMultiTexEnvfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMultiTexEnvivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMultiTexGendvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMultiTexGenfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMultiTexGenivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMultiTexImageEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMultiTexLevelParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMultiTexLevelParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMultiTexParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMultiTexParameterIivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMultiTexParameterIuivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetMultiTexParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetNamedBufferParameteri64vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetNamedBufferParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetNamedBufferParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetNamedBufferParameterui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNamedBufferPointervGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetNamedBufferPointervEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetNamedBufferSubDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetNamedBufferSubDataEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetNamedFramebufferAttachmentParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetNamedFramebufferAttachmentParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetNamedFramebufferParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetNamedFramebufferParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetNamedProgramivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetNamedProgramLocalParameterdvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetNamedProgramLocalParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetNamedProgramLocalParameterIivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetNamedProgramLocalParameterIuivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetNamedProgramStringEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetNamedRenderbufferParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetNamedRenderbufferParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetNamedStringARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetNamedStringivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnColorTableGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnColorTableARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnCompressedTexImageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnCompressedTexImageARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnConvolutionFilterGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnConvolutionFilterARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetNextPerfQueryIdINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glGetnHistogramGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnHistogramARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnMapdvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnMapdvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnMapfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnMapfvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnMapivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnMapivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnMinmaxGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnMinmaxARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnPixelMapfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnPixelMapfvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnPixelMapuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnPixelMapuivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnPixelMapusvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnPixelMapusvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnPolygonStippleGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnPolygonStippleARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnSeparableFilterGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnSeparableFilterARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnTexImageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnTexImageARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnUniformdvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnUniformdvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnUniformfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnUniformfvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnUniformfvEXTGraphics.Rendering.OpenGL.Raw.Functions
glGetnUniformfvKHRGraphics.Rendering.OpenGL.Raw.Functions
glGetnUniformi64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnUniformivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnUniformivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnUniformivEXTGraphics.Rendering.OpenGL.Raw.Functions
glGetnUniformivKHRGraphics.Rendering.OpenGL.Raw.Functions
glGetnUniformui64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnUniformuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetnUniformuivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetnUniformuivKHRGraphics.Rendering.OpenGL.Raw.Functions
glGetNVBindlessMultiDrawIndirectGraphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirect, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVBindlessMultiDrawIndirectCountGraphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVBindlessTextureGraphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVBlendEquationAdvancedGraphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVBlendEquationAdvancedCoherentGraphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVCommandListGraphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVComputeProgram5Graphics.Rendering.OpenGL.Raw.NV.ComputeProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVConditionalRenderGraphics.Rendering.OpenGL.Raw.NV.ConditionalRender, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVConservativeRasterGraphics.Rendering.OpenGL.Raw.NV.ConservativeRaster, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVConservativeRasterDilateGraphics.Rendering.OpenGL.Raw.NV.ConservativeRasterDilate, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVCopyDepthToColorGraphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVCopyImageGraphics.Rendering.OpenGL.Raw.NV.CopyImage, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVDeepTexture3DGraphics.Rendering.OpenGL.Raw.NV.DeepTexture3D, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVDepthBufferFloatGraphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVDepthClampGraphics.Rendering.OpenGL.Raw.NV.DepthClamp, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVDrawTextureGraphics.Rendering.OpenGL.Raw.NV.DrawTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVEvaluatorsGraphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVExplicitMultisampleGraphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVFenceGraphics.Rendering.OpenGL.Raw.NV.Fence, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVFillRectangleGraphics.Rendering.OpenGL.Raw.NV.FillRectangle, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVFloatBufferGraphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVFogDistanceGraphics.Rendering.OpenGL.Raw.NV.FogDistance, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVFragmentCoverageToColorGraphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVFragmentProgramGraphics.Rendering.OpenGL.Raw.NV.FragmentProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVFragmentProgram2Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVFramebufferMixedSamplesGraphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVFramebufferMultisampleCoverageGraphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVGeometryProgram4Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVGPUProgram4Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVGPUProgram5Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVGPUShader5Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVHalfFloatGraphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVInternalformatSampleQueryGraphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVLightMaxExponentGraphics.Rendering.OpenGL.Raw.NV.LightMaxExponent, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVMultisampleCoverageGraphics.Rendering.OpenGL.Raw.NV.MultisampleCoverage, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVMultisampleFilterHintGraphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVOcclusionQueryGraphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVPackedDepthStencilGraphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVParameterBufferObjectGraphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVPathRenderingGraphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVPathRenderingSharedEdgeGraphics.Rendering.OpenGL.Raw.NV.PathRenderingSharedEdge, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVPixelDataRangeGraphics.Rendering.OpenGL.Raw.NV.PixelDataRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVPointSpriteGraphics.Rendering.OpenGL.Raw.NV.PointSprite, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVPresentVideoGraphics.Rendering.OpenGL.Raw.NV.PresentVideo, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVPrimitiveRestartGraphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVRegisterCombinersGraphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVRegisterCombiners2Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVSampleLocationsGraphics.Rendering.OpenGL.Raw.NV.SampleLocations, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVShaderBufferLoadGraphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVShaderBufferStoreGraphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVShaderThreadGroupGraphics.Rendering.OpenGL.Raw.NV.ShaderThreadGroup, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVTessellationProgram5Graphics.Rendering.OpenGL.Raw.NV.TessellationProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVTexgenEmbossGraphics.Rendering.OpenGL.Raw.NV.TexgenEmboss, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVTexgenReflectionGraphics.Rendering.OpenGL.Raw.NV.TexgenReflection, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVTextureBarrierGraphics.Rendering.OpenGL.Raw.NV.TextureBarrier, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVTextureEnvCombine4Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVTextureExpandNormalGraphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVTextureMultisampleGraphics.Rendering.OpenGL.Raw.NV.TextureMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVTextureRectangleGraphics.Rendering.OpenGL.Raw.NV.TextureRectangle, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVTextureShaderGraphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVTextureShader2Graphics.Rendering.OpenGL.Raw.NV.TextureShader2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVTextureShader3Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVTransformFeedbackGraphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVTransformFeedback2Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVUniformBufferUnifiedMemoryGraphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVVDPAUInteropGraphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVVertexArrayRangeGraphics.Rendering.OpenGL.Raw.NV.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVVertexArrayRange2Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVVertexAttribInteger64BitGraphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVVertexBufferUnifiedMemoryGraphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVVertexProgramGraphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVVertexProgram2OptionGraphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVVertexProgram3Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVVertexProgram4Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVVideoCaptureGraphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetNVXConditionalRenderGraphics.Rendering.OpenGL.Raw.NVX.ConditionalRender, Graphics.Rendering.OpenGL.Raw.NVX, Graphics.Rendering.OpenGL.Raw
glGetNVXGPUMemoryInfoGraphics.Rendering.OpenGL.Raw.NVX.GPUMemoryInfo, Graphics.Rendering.OpenGL.Raw.NVX, Graphics.Rendering.OpenGL.Raw
glGetObjectBufferfvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetObjectBufferivATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetObjectLabelGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetObjectLabelEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetObjectLabelKHRGraphics.Rendering.OpenGL.Raw.Functions
glGetObjectParameterfvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetObjectParameterivAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetObjectParameterivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetObjectPtrLabelGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetObjectPtrLabelKHRGraphics.Rendering.OpenGL.Raw.Functions
glGetOcclusionQueryivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetOcclusionQueryuivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetOESByteCoordinatesGraphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetOESCompressedPalettedTextureGraphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetOESFixedPointGraphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetOESQueryMatrixGraphics.Rendering.OpenGL.Raw.OES.QueryMatrix, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetOESReadFormatGraphics.Rendering.OpenGL.Raw.OES.ReadFormat, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetOESSinglePrecisionGraphics.Rendering.OpenGL.Raw.OES.SinglePrecision, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetOMLInterlaceGraphics.Rendering.OpenGL.Raw.OML.Interlace, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
glGetOMLResampleGraphics.Rendering.OpenGL.Raw.OML.Resample, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
glGetOMLSubsampleGraphics.Rendering.OpenGL.Raw.OML.Subsample, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
glGetOVRMultiviewGraphics.Rendering.OpenGL.Raw.OVR.Multiview, Graphics.Rendering.OpenGL.Raw.OVR, Graphics.Rendering.OpenGL.Raw
glGetPathColorGenfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetPathColorGenivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetPathCommandsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetPathCoordsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetPathDashArrayNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetPathLengthNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetPathMetricRangeNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetPathMetricsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetPathParameterfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetPathParameterivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetPathSpacingNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetPathTexGenfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetPathTexGenivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetPerfCounterInfoINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glGetPerfMonitorCounterDataAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetPerfMonitorCounterInfoAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetPerfMonitorCountersAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetPerfMonitorCounterStringAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetPerfMonitorGroupsAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetPerfMonitorGroupStringAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glGetPerfQueryDataINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glGetPerfQueryIdByNameINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glGetPerfQueryInfoINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glGetPGIMiscHintsGraphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
glGetPGIVertexHintsGraphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
glGetPixelMapfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetPixelMapuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetPixelMapusvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetPixelMapxvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetPixelTexGenParameterfvSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetPixelTexGenParameterivSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetPixelTransformParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetPixelTransformParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetPointerIndexedvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetPointeri_vEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetPointervGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetPointervEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetPointervKHRGraphics.Rendering.OpenGL.Raw.Functions
glGetPolygonStippleGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetProgramBinaryGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetProgramBinaryOESGraphics.Rendering.OpenGL.Raw.Functions
glGetProgramEnvParameterdvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetProgramEnvParameterfvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetProgramEnvParameterIivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetProgramEnvParameterIuivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetProgramInfoLogGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetProgramInterfaceivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetProgramivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetProgramivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetProgramivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetProgramLocalParameterdvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetProgramLocalParameterfvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetProgramLocalParameterIivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetProgramLocalParameterIuivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetProgramNamedParameterdvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetProgramNamedParameterfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetProgramParameterdvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetProgramParameterfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetProgramPipelineInfoLogGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetProgramPipelineInfoLogEXTGraphics.Rendering.OpenGL.Raw.Functions
glGetProgramPipelineivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetProgramPipelineivEXTGraphics.Rendering.OpenGL.Raw.Functions
glGetProgramResourcefvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetProgramResourceIndexGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetProgramResourceivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetProgramResourceLocationGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetProgramResourceLocationIndexGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetProgramResourceLocationIndexEXTGraphics.Rendering.OpenGL.Raw.Functions
glGetProgramResourceNameGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetProgramStageivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetProgramStringARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetProgramStringNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetProgramSubroutineParameteruivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetQueryBufferObjecti64vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetQueryBufferObjectivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetQueryBufferObjectui64vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetQueryBufferObjectuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetQueryIndexedivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetQueryivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetQueryivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetQueryivEXTGraphics.Rendering.OpenGL.Raw.Functions
glGetQueryObjecti64vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetQueryObjecti64vEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetQueryObjectivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetQueryObjectivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetQueryObjectivEXTGraphics.Rendering.OpenGL.Raw.Functions
glGetQueryObjectui64vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetQueryObjectui64vEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetQueryObjectuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetQueryObjectuivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetQueryObjectuivEXTGraphics.Rendering.OpenGL.Raw.Functions
glGetRenderbufferParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetRenderbufferParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetRenderbufferParameterivOESGraphics.Rendering.OpenGL.Raw.Functions
glGetRENDScreenCoordinatesGraphics.Rendering.OpenGL.Raw.REND.ScreenCoordinates, Graphics.Rendering.OpenGL.Raw.REND, Graphics.Rendering.OpenGL.Raw
glGetS3S3TCGraphics.Rendering.OpenGL.Raw.S3.S3TC, Graphics.Rendering.OpenGL.Raw.S3, Graphics.Rendering.OpenGL.Raw
glGetSamplerParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetSamplerParameterIivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetSamplerParameterIivEXTGraphics.Rendering.OpenGL.Raw.Functions
glGetSamplerParameterIivOESGraphics.Rendering.OpenGL.Raw.Functions
glGetSamplerParameterIuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetSamplerParameterIuivEXTGraphics.Rendering.OpenGL.Raw.Functions
glGetSamplerParameterIuivOESGraphics.Rendering.OpenGL.Raw.Functions
glGetSamplerParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetSeparableFilterGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetSeparableFilterEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetSGIColorMatrixGraphics.Rendering.OpenGL.Raw.SGI.ColorMatrix, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
glGetSGIColorTableGraphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
glGetSGISDetailTextureGraphics.Rendering.OpenGL.Raw.SGIS.DetailTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGISFogFunctionGraphics.Rendering.OpenGL.Raw.SGIS.FogFunction, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGISGenerateMipmapGraphics.Rendering.OpenGL.Raw.SGIS.GenerateMipmap, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGISMultisampleGraphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGISPixelTextureGraphics.Rendering.OpenGL.Raw.SGIS.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGISPointLineTexgenGraphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGISPointParametersGraphics.Rendering.OpenGL.Raw.SGIS.PointParameters, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGISSharpenTextureGraphics.Rendering.OpenGL.Raw.SGIS.SharpenTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGISTexture4DGraphics.Rendering.OpenGL.Raw.SGIS.Texture4D, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGISTextureBorderClampGraphics.Rendering.OpenGL.Raw.SGIS.TextureBorderClamp, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGISTextureColorMaskGraphics.Rendering.OpenGL.Raw.SGIS.TextureColorMask, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGISTextureEdgeClampGraphics.Rendering.OpenGL.Raw.SGIS.TextureEdgeClamp, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGISTextureFilter4Graphics.Rendering.OpenGL.Raw.SGIS.TextureFilter4, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGISTextureLODGraphics.Rendering.OpenGL.Raw.SGIS.TextureLOD, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGISTextureSelectGraphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetSGITextureColorTableGraphics.Rendering.OpenGL.Raw.SGI.TextureColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
glGetSGIXAsyncGraphics.Rendering.OpenGL.Raw.SGIX.Async, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXAsyncHistogramGraphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXAsyncPixelGraphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXBlendAlphaMinmaxGraphics.Rendering.OpenGL.Raw.SGIX.BlendAlphaMinmax, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXCalligraphicFragmentGraphics.Rendering.OpenGL.Raw.SGIX.CalligraphicFragment, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXClipmapGraphics.Rendering.OpenGL.Raw.SGIX.Clipmap, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXConvolutionAccuracyGraphics.Rendering.OpenGL.Raw.SGIX.ConvolutionAccuracy, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXDepthTextureGraphics.Rendering.OpenGL.Raw.SGIX.DepthTexture, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXFlushRasterGraphics.Rendering.OpenGL.Raw.SGIX.FlushRaster, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXFogOffsetGraphics.Rendering.OpenGL.Raw.SGIX.FogOffset, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXFragmentLightingGraphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXFramezoomGraphics.Rendering.OpenGL.Raw.SGIX.Framezoom, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXIglooInterfaceGraphics.Rendering.OpenGL.Raw.SGIX.IglooInterface, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXInstrumentsGraphics.Rendering.OpenGL.Raw.SGIX.Instruments, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXInterlaceGraphics.Rendering.OpenGL.Raw.SGIX.Interlace, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXIrInstrument1Graphics.Rendering.OpenGL.Raw.SGIX.IrInstrument1, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXListPriorityGraphics.Rendering.OpenGL.Raw.SGIX.ListPriority, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXPixelTextureGraphics.Rendering.OpenGL.Raw.SGIX.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXPixelTilesGraphics.Rendering.OpenGL.Raw.SGIX.PixelTiles, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXPolynomialFFDGraphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXReferencePlaneGraphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXResampleGraphics.Rendering.OpenGL.Raw.SGIX.Resample, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXScalebiasHintGraphics.Rendering.OpenGL.Raw.SGIX.ScalebiasHint, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXShadowGraphics.Rendering.OpenGL.Raw.SGIX.Shadow, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXShadowAmbientGraphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXSpriteGraphics.Rendering.OpenGL.Raw.SGIX.Sprite, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXSubsampleGraphics.Rendering.OpenGL.Raw.SGIX.Subsample, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXTagSampleBufferGraphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXTextureAddEnvGraphics.Rendering.OpenGL.Raw.SGIX.TextureAddEnv, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXTextureCoordinateClampGraphics.Rendering.OpenGL.Raw.SGIX.TextureCoordinateClamp, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXTextureLODBiasGraphics.Rendering.OpenGL.Raw.SGIX.TextureLODBias, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXTextureMultiBufferGraphics.Rendering.OpenGL.Raw.SGIX.TextureMultiBuffer, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXTextureScaleBiasGraphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXVertexPreclipGraphics.Rendering.OpenGL.Raw.SGIX.VertexPreclip, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXYCrCbGraphics.Rendering.OpenGL.Raw.SGIX.YCrCb, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetSGIXYCrCbAGraphics.Rendering.OpenGL.Raw.SGIX.YCrCbA, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glGetShaderInfoLogGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetShaderivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetShaderPrecisionFormatGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetShaderSourceGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetShaderSourceARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetSharpenTexFuncSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.SharpenTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetStageIndexNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetStringGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetStringiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetSubroutineIndexGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetSubroutineUniformLocationGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetSUNConvolutionBorderModesGraphics.Rendering.OpenGL.Raw.SUN.ConvolutionBorderModes, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glGetSUNGlobalAlphaGraphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glGetSUNMeshArrayGraphics.Rendering.OpenGL.Raw.SUN.MeshArray, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glGetSUNSliceAccumGraphics.Rendering.OpenGL.Raw.SUN.SliceAccum, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glGetSUNTriangleListGraphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glGetSUNVertexGraphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glGetSUNXConstantDataGraphics.Rendering.OpenGL.Raw.SUNX.ConstantData, Graphics.Rendering.OpenGL.Raw.SUNX, Graphics.Rendering.OpenGL.Raw
glGetSyncivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetSyncivAPPLEGraphics.Rendering.OpenGL.Raw.Functions
glGetTexBumpParameterfvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetTexBumpParameterivATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetTexEnvfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTexEnvivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTexEnvxvGraphics.Rendering.OpenGL.Raw.Functions
glGetTexEnvxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetTexFilterFuncSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.TextureFilter4, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glGetTexGendvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTexGenfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTexGenfvOESGraphics.Rendering.OpenGL.Raw.Functions
glGetTexGenivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTexGenivOESGraphics.Rendering.OpenGL.Raw.Functions
glGetTexGenxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetTexImageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTexLevelParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTexLevelParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTexLevelParameterxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetTexParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTexParameterIivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTexParameterIivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetTexParameterIivOESGraphics.Rendering.OpenGL.Raw.Functions
glGetTexParameterIuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTexParameterIuivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetTexParameterIuivOESGraphics.Rendering.OpenGL.Raw.Functions
glGetTexParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTexParameterPointervAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glGetTexParameterxvGraphics.Rendering.OpenGL.Raw.Functions
glGetTexParameterxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glGetTextureHandleARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetTextureHandleNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetTextureImageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTextureImageEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetTextureLevelParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTextureLevelParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetTextureLevelParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTextureLevelParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetTextureParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTextureParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetTextureParameterIivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTextureParameterIivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetTextureParameterIuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTextureParameterIuivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetTextureParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTextureParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetTextureSamplerHandleARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetTextureSamplerHandleNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetTextureSubImageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetThreeDFXMultisampleGraphics.Rendering.OpenGL.Raw.ThreeDFX.Multisample, Graphics.Rendering.OpenGL.Raw.ThreeDFX, Graphics.Rendering.OpenGL.Raw
glGetThreeDFXTbufferGraphics.Rendering.OpenGL.Raw.ThreeDFX.Tbuffer, Graphics.Rendering.OpenGL.Raw.ThreeDFX, Graphics.Rendering.OpenGL.Raw
glGetThreeDFXTextureCompressionFXT1Graphics.Rendering.OpenGL.Raw.ThreeDFX.TextureCompressionFXT1, Graphics.Rendering.OpenGL.Raw.ThreeDFX, Graphics.Rendering.OpenGL.Raw
glGetTrackMatrixivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetTransformFeedbacki64_vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTransformFeedbackivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTransformFeedbacki_vGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTransformFeedbackVaryingGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetTransformFeedbackVaryingEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetTransformFeedbackVaryingNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetTranslatedShaderSourceANGLEGraphics.Rendering.OpenGL.Raw.Functions
glGetUniformBlockIndexGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetUniformBufferSizeEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetUniformdvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetUniformfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetUniformfvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetUniformi64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetUniformi64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetUniformIndicesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetUniformivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetUniformivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetUniformLocationGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetUniformLocationARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetUniformOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetUniformSubroutineuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetUniformui64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetUniformui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetUniformuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetUniformuivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetVariantArrayObjectfvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetVariantArrayObjectivATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetVariantBooleanvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetVariantFloatvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetVariantIntegervEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetVariantPointervEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetVaryingLocationNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVertexArrayIndexed64ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetVertexArrayIndexedivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetVertexArrayIntegeri_vEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetVertexArrayIntegervEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetVertexArrayivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetVertexArrayPointeri_vEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetVertexArrayPointervEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribArrayObjectfvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexAttribArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribArrayObjectivATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexAttribArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribdvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribdvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribdvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribfvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribIivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribIivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribIuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribIuivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribLdvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribLdvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribLi64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribLui64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribLui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribPointervGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribPointervARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glGetVertexAttribPointervNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVideoCaptureivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVideoCaptureStreamdvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVideoCaptureStreamfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVideoCaptureStreamivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVideoi64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVideoivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVideoui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetVideouivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glGetWINPhongShadingGraphics.Rendering.OpenGL.Raw.WIN.PhongShading, Graphics.Rendering.OpenGL.Raw.WIN, Graphics.Rendering.OpenGL.Raw
glGetWINSpecularFogGraphics.Rendering.OpenGL.Raw.WIN.SpecularFog, Graphics.Rendering.OpenGL.Raw.WIN, Graphics.Rendering.OpenGL.Raw
glGlobalAlphaFactorbSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glGlobalAlphaFactordSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glGlobalAlphaFactorfSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glGlobalAlphaFactoriSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glGlobalAlphaFactorsSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glGlobalAlphaFactorubSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glGlobalAlphaFactoruiSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glGlobalAlphaFactorusSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
GLhalfGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLhalfARBGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
GLhalfNVGraphics.Rendering.OpenGL.Raw.Types
GLhandleARBGraphics.Rendering.OpenGL.Raw.Types
glHintGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glHintPGIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
glHistogramGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glHistogramEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glIglooInterfaceSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.IglooInterface, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glImageTransformParameterfHPGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
glImageTransformParameterfvHPGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
glImageTransformParameteriHPGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
glImageTransformParameterivHPGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
glImportSyncEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.X11SyncObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glIndexdGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIndexdvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIndexfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIndexFormatNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glIndexFuncEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glIndexfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIndexiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIndexivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIndexMaskGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIndexMaterialEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glIndexPointerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIndexPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glIndexPointerListIBMGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glIndexsGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIndexsvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIndexubGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIndexubvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIndexxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glIndexxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glInitNamesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glInsertComponentEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glInsertEventMarkerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DebugMarker, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glInstrumentsBufferSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Instruments, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
GLintGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLint64Graphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLint64EXTGraphics.Rendering.OpenGL.Raw.Types
glInterleavedArraysGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glInterpolatePathsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
GLintptrGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLintptrARBGraphics.Rendering.OpenGL.Raw.Types
glInvalidateBufferDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glInvalidateBufferSubDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glInvalidateFramebufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glInvalidateNamedFramebufferDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glInvalidateNamedFramebufferSubDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glInvalidateSubFramebufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glInvalidateTexImageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glInvalidateTexSubImageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsAsyncMarkerSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Async, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glIsBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsBufferARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glIsBufferResidentNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glIsCommandListNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glIsEnabledGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsEnablediGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsEnablediEXTGraphics.Rendering.OpenGL.Raw.Functions
glIsEnabledIndexedEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glIsEnablediNVGraphics.Rendering.OpenGL.Raw.Functions
glIsEnablediOESGraphics.Rendering.OpenGL.Raw.Functions
glIsFenceAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.Fence, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glIsFenceNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Fence, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glIsFramebufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsFramebufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glIsFramebufferOESGraphics.Rendering.OpenGL.Raw.Functions
glIsImageHandleResidentARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glIsImageHandleResidentNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glIsListGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsNameAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.NameGenDelete, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glIsNamedBufferResidentNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glIsNamedStringARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glIsObjectBufferATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glIsOcclusionQueryNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glIsPathNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glIsPointInFillPathNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glIsPointInStrokePathNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glIsProgramGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsProgramARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glIsProgramNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glIsProgramPipelineGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsProgramPipelineEXTGraphics.Rendering.OpenGL.Raw.Functions
glIsQueryGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsQueryARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glIsQueryEXTGraphics.Rendering.OpenGL.Raw.Functions
glIsRenderbufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsRenderbufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glIsRenderbufferOESGraphics.Rendering.OpenGL.Raw.Functions
glIsSamplerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsShaderGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsStateNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glIsSyncGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsSyncAPPLEGraphics.Rendering.OpenGL.Raw.Functions
glIsTextureGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsTextureEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TextureObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glIsTextureHandleResidentARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glIsTextureHandleResidentNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glIsTransformFeedbackGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsTransformFeedbackNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glIsVariantEnabledEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glIsVertexArrayGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glIsVertexArrayAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glIsVertexArrayOESGraphics.Rendering.OpenGL.Raw.Functions
glIsVertexAttribEnabledAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glLabelObjectEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glLightEnviSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glLightfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLightfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLightiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLightivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLightModelfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLightModelfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLightModeliGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLightModelivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLightModelxGraphics.Rendering.OpenGL.Raw.Functions
glLightModelxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glLightModelxvGraphics.Rendering.OpenGL.Raw.Functions
glLightModelxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glLightxGraphics.Rendering.OpenGL.Raw.Functions
glLightxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glLightxvGraphics.Rendering.OpenGL.Raw.Functions
glLightxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glLineStippleGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLineWidthGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLineWidthxGraphics.Rendering.OpenGL.Raw.Functions
glLineWidthxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glLinkProgramGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLinkProgramARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glListBaseGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glListDrawCommandsStatesClientNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glListParameterfSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glListParameterfvSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glListParameteriSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glListParameterivSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glLoadIdentityGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLoadIdentityDeformationMapSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glLoadMatrixdGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLoadMatrixfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLoadMatrixxGraphics.Rendering.OpenGL.Raw.Functions
glLoadMatrixxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glLoadNameGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLoadPaletteFromModelViewMatrixOESGraphics.Rendering.OpenGL.Raw.Functions
glLoadProgramNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glLoadTransposeMatrixdGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLoadTransposeMatrixdARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glLoadTransposeMatrixfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glLoadTransposeMatrixfARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glLoadTransposeMatrixxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glLockArraysEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glLogicOpGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMakeBufferNonResidentNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMakeBufferResidentNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMakeImageHandleNonResidentARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMakeImageHandleNonResidentNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMakeImageHandleResidentARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMakeImageHandleResidentNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMakeNamedBufferNonResidentNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMakeNamedBufferResidentNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMakeTextureHandleNonResidentARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMakeTextureHandleNonResidentNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMakeTextureHandleResidentARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMakeTextureHandleResidentNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMap1dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMap1fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMap1xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMap2dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMap2fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMap2xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMapBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMapBufferARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMapBufferOESGraphics.Rendering.OpenGL.Raw.Functions
glMapBufferRangeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMapBufferRangeEXTGraphics.Rendering.OpenGL.Raw.Functions
glMapControlPointsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMapGrid1dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMapGrid1fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMapGrid1xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMapGrid2dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMapGrid2fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMapGrid2xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMapNamedBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMapNamedBufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMapNamedBufferRangeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMapNamedBufferRangeEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMapObjectBufferATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glMapParameterfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMapParameterivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMapTexture2DINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.MapTexture, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glMapVertexAttrib1dAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glMapVertexAttrib1fAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glMapVertexAttrib2dAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glMapVertexAttrib2fAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glMaterialfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMaterialfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMaterialiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMaterialivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMaterialxGraphics.Rendering.OpenGL.Raw.Functions
glMaterialxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMaterialxvGraphics.Rendering.OpenGL.Raw.Functions
glMaterialxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMatrixFrustumEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixIndexPointerARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMatrixIndexPointerOESGraphics.Rendering.OpenGL.Raw.Functions
glMatrixIndexubvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMatrixIndexuivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMatrixIndexusvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMatrixLoad3x2fNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMatrixLoad3x3fNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMatrixLoaddEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixLoadfEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixLoadIdentityEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixLoadTranspose3x3fNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMatrixLoadTransposedEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixLoadTransposefEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixModeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMatrixMult3x2fNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMatrixMult3x3fNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMatrixMultdEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixMultfEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixMultTranspose3x3fNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMatrixMultTransposedEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixMultTransposefEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixOrthoEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixPopEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixPushEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixRotatedEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixRotatefEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixScaledEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixScalefEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixTranslatedEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMatrixTranslatefEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMaxShaderCompilerThreadsARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ParallelShaderCompile, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMemoryBarrierGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMemoryBarrierByRegionGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMemoryBarrierEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMinmaxGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMinmaxEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMinSampleShadingGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMinSampleShadingARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SampleShading, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMinSampleShadingOESGraphics.Rendering.OpenGL.Raw.Functions
glMultiDrawArraysGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiDrawArraysEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiDrawArraysIndirectGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MultiDrawIndirect, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiDrawArraysIndirectAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.MultiDrawIndirect, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glMultiDrawArraysIndirectBindlessCountNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMultiDrawArraysIndirectBindlessNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirect, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMultiDrawArraysIndirectCountARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiDrawArraysIndirectEXTGraphics.Rendering.OpenGL.Raw.Functions
glMultiDrawElementArrayAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glMultiDrawElementsGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiDrawElementsBaseVertexGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiDrawElementsBaseVertexEXTGraphics.Rendering.OpenGL.Raw.Functions
glMultiDrawElementsBaseVertexOESGraphics.Rendering.OpenGL.Raw.Functions
glMultiDrawElementsEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiDrawElementsIndirectGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.MultiDrawIndirect, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiDrawElementsIndirectAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.MultiDrawIndirect, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glMultiDrawElementsIndirectBindlessCountNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMultiDrawElementsIndirectBindlessNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirect, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMultiDrawElementsIndirectCountARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiDrawElementsIndirectEXTGraphics.Rendering.OpenGL.Raw.Functions
glMultiDrawRangeElementArrayAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glMultiModeDrawArraysIBMGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.IBM.MultimodeDrawArrays, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glMultiModeDrawElementsIBMGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.IBM.MultimodeDrawArrays, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glMultiTexBufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1bOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1bvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1dARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1dvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1iARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1ivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1sARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1svARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord1xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2bOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2bvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2dARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2dvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2iARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2ivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2sARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2svARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord2xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3bOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3bvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3dARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3dvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3iARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3ivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3sARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3svARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord3xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4bOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4bvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4dARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4dvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4iARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4ivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4sARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4svARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4xGraphics.Rendering.OpenGL.Raw.Functions
glMultiTexCoord4xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoord4xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultiTexCoordP1uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoordP1uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoordP2uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoordP2uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoordP3uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoordP3uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoordP4uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoordP4uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultiTexCoordPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexEnvfEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexEnvfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexEnviEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexEnvivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexGendEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexGendvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexGenfEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexGenfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexGeniEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexGenivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexImage3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexParameterfEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexParameteriEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexParameterIivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexParameterIuivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexRenderbufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexSubImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexSubImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultiTexSubImage3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glMultMatrixdGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultMatrixfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultMatrixxGraphics.Rendering.OpenGL.Raw.Functions
glMultMatrixxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glMultTransposeMatrixdGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultTransposeMatrixdARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultTransposeMatrixfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glMultTransposeMatrixfARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glMultTransposeMatrixxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glNamedBufferDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNamedBufferDataEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedBufferPageCommitmentARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glNamedBufferPageCommitmentEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glNamedBufferStorageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNamedBufferStorageEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedBufferSubDataGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNamedBufferSubDataEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedCopyBufferSubDataEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferDrawBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferDrawBuffersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferParameteriGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferParameteriEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferReadBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferRenderbufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferRenderbufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferSampleLocationsfvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SampleLocations, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferSampleLocationsfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.SampleLocations, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferTextureGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferTexture1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferTexture2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferTexture3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferTextureEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferTextureFaceEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferTextureLayerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNamedFramebufferTextureLayerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedProgramLocalParameter4dEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedProgramLocalParameter4dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedProgramLocalParameter4fEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedProgramLocalParameter4fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedProgramLocalParameterI4iEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedProgramLocalParameterI4ivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedProgramLocalParameterI4uiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedProgramLocalParameterI4uivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedProgramLocalParameters4fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedProgramLocalParametersI4ivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedProgramLocalParametersI4uivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedProgramStringEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedRenderbufferStorageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNamedRenderbufferStorageEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedRenderbufferStorageMultisampleGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNamedRenderbufferStorageMultisampleCoverageEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedRenderbufferStorageMultisampleEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNamedStringARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glNewListGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNewObjectBufferATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glNormal3bGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNormal3bvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNormal3dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNormal3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNormal3fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNormal3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNormal3fVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glNormal3fVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glNormal3hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glNormal3hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glNormal3iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNormal3ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNormal3sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNormal3svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNormal3xGraphics.Rendering.OpenGL.Raw.Functions
glNormal3xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glNormal3xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glNormalFormatNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glNormalP3uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNormalP3uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNormalPointerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glNormalPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glNormalPointerListIBMGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glNormalPointervINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glNormalStream3bATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glNormalStream3bvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glNormalStream3dATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glNormalStream3dvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glNormalStream3fATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glNormalStream3fvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glNormalStream3iATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glNormalStream3ivATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glNormalStream3sATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glNormalStream3svATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glObjectLabelGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glObjectLabelKHRGraphics.Rendering.OpenGL.Raw.Functions
glObjectPtrLabelGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glObjectPtrLabelKHRGraphics.Rendering.OpenGL.Raw.Functions
glObjectPurgeableAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glObjectUnpurgeableAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glOrthoGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glOrthofGraphics.Rendering.OpenGL.Raw.Functions
glOrthofOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.SinglePrecision, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glOrthoxGraphics.Rendering.OpenGL.Raw.Functions
glOrthoxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glPassTexCoordATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glPassThroughGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPassThroughxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glPatchParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPatchParameteriGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPatchParameteriEXTGraphics.Rendering.OpenGL.Raw.Functions
glPatchParameteriOESGraphics.Rendering.OpenGL.Raw.Functions
glPathColorGenNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathCommandsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathCoordsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathCoverDepthFuncNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathDashArrayNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathFogGenNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathGlyphIndexArrayNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathGlyphIndexRangeNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathGlyphRangeNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathGlyphsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathMemoryGlyphIndexArrayNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathParameterfNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathParameterfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathParameteriNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathParameterivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathStencilDepthOffsetNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathStencilFuncNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathStringNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathSubCommandsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathSubCoordsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPathTexGenNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPauseTransformFeedbackGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPauseTransformFeedbackNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPixelDataRangeNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPixelMapfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPixelMapuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPixelMapusvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPixelMapxGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glPixelStorefGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPixelStoreiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPixelStorexGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glPixelTexGenParameterfSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glPixelTexGenParameterfvSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glPixelTexGenParameteriSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glPixelTexGenParameterivSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glPixelTexGenSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glPixelTransferfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPixelTransferiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPixelTransferxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glPixelTransformParameterfEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glPixelTransformParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glPixelTransformParameteriEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glPixelTransformParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glPixelZoomGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPixelZoomxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glPNTrianglesfATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glPNTrianglesiATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glPointAlongPathNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPointParameterfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPointParameterfARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.PointParameters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glPointParameterfEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.PointParameters, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glPointParameterfSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.PointParameters, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glPointParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPointParameterfvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.PointParameters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glPointParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.PointParameters, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glPointParameterfvSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.PointParameters, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glPointParameteriGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPointParameteriNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PointSprite, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPointParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPointParameterivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PointSprite, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPointParameterxGraphics.Rendering.OpenGL.Raw.Functions
glPointParameterxOESGraphics.Rendering.OpenGL.Raw.Functions
glPointParameterxvGraphics.Rendering.OpenGL.Raw.Functions
glPointParameterxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glPointSizeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPointSizePointerOESGraphics.Rendering.OpenGL.Raw.Functions
glPointSizexGraphics.Rendering.OpenGL.Raw.Functions
glPointSizexOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glPollAsyncSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Async, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glPollInstrumentsSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Instruments, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glPolygonModeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPolygonModeNVGraphics.Rendering.OpenGL.Raw.Functions
glPolygonOffsetGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPolygonOffsetClampEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glPolygonOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glPolygonOffsetxGraphics.Rendering.OpenGL.Raw.Functions
glPolygonOffsetxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glPolygonStippleGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPopAttribGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPopClientAttribGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPopDebugGroupGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPopDebugGroupKHRGraphics.Rendering.OpenGL.Raw.Functions
glPopGroupMarkerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DebugMarker, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glPopMatrixGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPopNameGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPresentFrameDualFillNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPresentFrameKeyedNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPrimitiveBoundingBoxGraphics.Rendering.OpenGL.Raw.Functions
glPrimitiveBoundingBoxARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ES32Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glPrimitiveBoundingBoxEXTGraphics.Rendering.OpenGL.Raw.Functions
glPrimitiveBoundingBoxOESGraphics.Rendering.OpenGL.Raw.Functions
glPrimitiveRestartIndexGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPrimitiveRestartIndexNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPrimitiveRestartNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glPrioritizeTexturesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPrioritizeTexturesEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TextureObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glPrioritizeTexturesxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glProgramBinaryGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramBinaryOESGraphics.Rendering.OpenGL.Raw.Functions
glProgramBufferParametersfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramBufferParametersIivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramBufferParametersIuivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramEnvParameter4dARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramEnvParameter4dvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramEnvParameter4fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramEnvParameter4fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramEnvParameterI4iNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramEnvParameterI4ivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramEnvParameterI4uiNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramEnvParameterI4uivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramEnvParameters4fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramEnvParametersI4ivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramEnvParametersI4uivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramLocalParameter4dARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramLocalParameter4dvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramLocalParameter4fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramLocalParameter4fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramLocalParameterI4iNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramLocalParameterI4ivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramLocalParameterI4uiNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramLocalParameterI4uivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramLocalParameters4fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramLocalParametersI4ivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramLocalParametersI4uivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramNamedParameter4dNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramNamedParameter4dvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramNamedParameter4fNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramNamedParameter4fvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramParameter4dNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramParameter4dvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramParameter4fNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramParameter4fvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramParameteriGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramParameteriARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramParameteriEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramParameters4dvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramParameters4fvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramPathFragmentInputGenNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
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glProgramUniform3uivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniform4dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniform4dEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniform4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniform4dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniform4fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniform4fEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniform4fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniform4fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniform4iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniform4i64ARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramUniform4i64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramUniform4i64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramUniform4i64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramUniform4iEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniform4ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniform4ivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniform4uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniform4ui64ARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramUniform4ui64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramUniform4ui64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramUniform4ui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramUniform4uiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniform4uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniform4uivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformHandleui64ARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramUniformHandleui64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramUniformHandleui64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glProgramUniformHandleui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
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glProgramUniformMatrix2dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix2fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix2fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix2x3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix2x3dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix2x3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix2x3fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix2x4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix2x4dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix2x4fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix2x4fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix3dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix3fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix3x2dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix3x2dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix3x2fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix3x2fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix3x4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix3x4dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix3x4fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix3x4fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix4dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix4fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix4fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix4x2dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix4x2dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix4x2fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix4x2fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix4x3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix4x3dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix4x3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProgramUniformMatrix4x3fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glProgramUniformui64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramUniformui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProgramVertexLimitNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glProvokingVertexGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glProvokingVertexEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glPushAttribGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPushClientAttribGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPushClientAttribDefaultEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glPushDebugGroupGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPushDebugGroupKHRGraphics.Rendering.OpenGL.Raw.Functions
glPushGroupMarkerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DebugMarker, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glPushMatrixGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glPushNameGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glQueryCounterGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glQueryCounterEXTGraphics.Rendering.OpenGL.Raw.Functions
glQueryMatrixxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.QueryMatrix, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glQueryObjectParameteruiAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glRasterPos2dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos2dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos2fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos2fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos2iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos2ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos2sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos2svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos2xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glRasterPos2xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glRasterPos3dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos3fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos3iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos3ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos3sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos3svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos3xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glRasterPos3xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glRasterPos4dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos4fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos4fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos4iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos4ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos4sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos4svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRasterPos4xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glRasterPos4xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glRasterSamplesEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample, Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glReadBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glReadBufferIndexedEXTGraphics.Rendering.OpenGL.Raw.Functions
glReadBufferNVGraphics.Rendering.OpenGL.Raw.Functions
glReadInstrumentsSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Instruments, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glReadnPixelsGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glReadnPixelsARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glReadnPixelsEXTGraphics.Rendering.OpenGL.Raw.Functions
glReadnPixelsKHRGraphics.Rendering.OpenGL.Raw.Functions
glReadPixelsGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRectdGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRectdvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRectfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRectfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRectiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRectivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRectsGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRectsvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRectxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glRectxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glReferencePlaneSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glReleaseShaderCompilerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRenderbufferStorageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRenderbufferStorageEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glRenderbufferStorageMultisampleGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRenderbufferStorageMultisampleANGLEGraphics.Rendering.OpenGL.Raw.Functions
glRenderbufferStorageMultisampleAPPLEGraphics.Rendering.OpenGL.Raw.Functions
glRenderbufferStorageMultisampleCoverageNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glRenderbufferStorageMultisampleEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glRenderbufferStorageMultisampleIMGGraphics.Rendering.OpenGL.Raw.Functions
glRenderbufferStorageMultisampleNVGraphics.Rendering.OpenGL.Raw.Functions
glRenderbufferStorageOESGraphics.Rendering.OpenGL.Raw.Functions
glRenderModeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glReplacementCodePointerSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeubSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeubvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiColor3fVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiColor3fVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiColor4fNormal3fVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiColor4fNormal3fVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiColor4ubVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiColor4ubVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiNormal3fVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiNormal3fVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiTexCoord2fNormal3fVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiTexCoord2fVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiTexCoord2fVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuiVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeuivSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeusSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glReplacementCodeusvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glRequestResidentProgramsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glResetHistogramGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glResetHistogramEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glResetMinmaxGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glResetMinmaxEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glResizeBuffersMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.ResizeBuffers, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glResolveDepthValuesNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.SampleLocations, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glResolveMultisampleFramebufferAPPLEGraphics.Rendering.OpenGL.Raw.Functions
glResumeTransformFeedbackGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glResumeTransformFeedbackNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glRotatedGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRotatefGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glRotatexGraphics.Rendering.OpenGL.Raw.Functions
glRotatexOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glSampleCoverageGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSampleCoverageARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Multisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glSampleCoveragexGraphics.Rendering.OpenGL.Raw.Functions
glSampleCoveragexOESGraphics.Rendering.OpenGL.Raw.Functions
glSampleMapATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glSampleMaskEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSampleMaskiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSampleMaskIndexedNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glSampleMaskSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glSamplePatternEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSamplePatternSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glSamplerParameterfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSamplerParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSamplerParameteriGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSamplerParameterIivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSamplerParameterIivEXTGraphics.Rendering.OpenGL.Raw.Functions
glSamplerParameterIivOESGraphics.Rendering.OpenGL.Raw.Functions
glSamplerParameterIuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSamplerParameterIuivEXTGraphics.Rendering.OpenGL.Raw.Functions
glSamplerParameterIuivOESGraphics.Rendering.OpenGL.Raw.Functions
glSamplerParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glScaledGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glScalefGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glScalexGraphics.Rendering.OpenGL.Raw.Functions
glScalexOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glScissorGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glScissorArrayvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glScissorArrayvNVGraphics.Rendering.OpenGL.Raw.Functions
glScissorIndexedGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glScissorIndexedNVGraphics.Rendering.OpenGL.Raw.Functions
glScissorIndexedvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glScissorIndexedvNVGraphics.Rendering.OpenGL.Raw.Functions
glSecondaryColor3bGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3bEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3bvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3bvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3dEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3fEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3iEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3ivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3sEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3svEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3ubGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3ubEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3ubvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3ubvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3uiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3uivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3usGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3usEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3usvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColor3usvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColorFormatNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glSecondaryColorP3uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColorP3uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColorPointerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSecondaryColorPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSecondaryColorPointerListIBMGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glSelectBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSelectPerfMonitorCountersAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glSeparableFilter2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glSeparableFilter2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSetFenceAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.Fence, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glSetFenceNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Fence, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glSetFragmentShaderConstantATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glSetInvariantEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSetLocalConstantEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glSetMultisamplefvAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.SamplePositions, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glShadeModelGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glShaderBinaryGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glShaderOp1EXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glShaderOp2EXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glShaderOp3EXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glShaderSourceGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glShaderSourceARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glShaderStorageBlockBindingGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSharpenTexFuncSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.SharpenTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
GLshortGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLsizeiGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLsizeiptrGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLsizeiptrARBGraphics.Rendering.OpenGL.Raw.Types
glSpriteParameterfSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Sprite, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glSpriteParameterfvSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Sprite, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glSpriteParameteriSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Sprite, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glSpriteParameterivSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Sprite, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glStartInstrumentsSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Instruments, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glStartTilingQCOMGraphics.Rendering.OpenGL.Raw.Functions
glStateCaptureNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glStencilClearTagEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glStencilFillPathInstancedNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glStencilFillPathNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glStencilFuncGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glStencilFuncSeparateGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glStencilFuncSeparateATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glStencilMaskGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glStencilMaskSeparateGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glStencilOpGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glStencilOpSeparateGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glStencilOpSeparateATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glStencilOpValueAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.StencilOperationExtended, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glStencilStrokePathInstancedNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glStencilStrokePathNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glStencilThenCoverFillPathInstancedNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glStencilThenCoverFillPathNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glStencilThenCoverStrokePathInstancedNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glStencilThenCoverStrokePathNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glStopInstrumentsSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.Instruments, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glStringMarkerGREMEDYGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.GREMEDY.StringMarker, Graphics.Rendering.OpenGL.Raw.GREMEDY, Graphics.Rendering.OpenGL.Raw
glSubpixelPrecisionBiasNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ConservativeRaster, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glSwizzleEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
GLsyncGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glSyncTextureINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.MapTexture, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glTagSampleBufferSGIXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
glTangent3bEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTangent3bvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTangent3dEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTangent3dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTangent3fEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTangent3fvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTangent3iEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTangent3ivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTangent3sEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTangent3svEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTangentPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTbufferMask3DFXGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ThreeDFX.Tbuffer, Graphics.Rendering.OpenGL.Raw.ThreeDFX, Graphics.Rendering.OpenGL.Raw
glTessellationFactorAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glTessellationModeAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glTestFenceAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.Fence, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glTestFenceNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.Fence, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTestObjectAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.Fence, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glTexBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexBufferARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glTexBufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTexBufferOESGraphics.Rendering.OpenGL.Raw.Functions
glTexBufferRangeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexBufferRangeEXTGraphics.Rendering.OpenGL.Raw.Functions
glTexBufferRangeOESGraphics.Rendering.OpenGL.Raw.Functions
glTexBumpParameterfvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glTexBumpParameterivATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glTexCoord1bOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord1bvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord1dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord1dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord1fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord1fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord1hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTexCoord1hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTexCoord1iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord1ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord1sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord1svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord1xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord1xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord2bOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord2bvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord2dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord2dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord2fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord2fColor3fVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glTexCoord2fColor3fVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glTexCoord2fColor4fNormal3fVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glTexCoord2fColor4fNormal3fVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glTexCoord2fColor4ubVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glTexCoord2fColor4ubVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glTexCoord2fNormal3fVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glTexCoord2fNormal3fVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glTexCoord2fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord2fVertex3fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glTexCoord2fVertex3fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glTexCoord2hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTexCoord2hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTexCoord2iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord2ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord2sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord2svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord2xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord2xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord3bOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord3bvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord3dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord3fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord3hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTexCoord3hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTexCoord3iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord3ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord3sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord3svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord3xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord3xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord4bOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord4bvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord4dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord4fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord4fColor4fNormal3fVertex4fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glTexCoord4fColor4fNormal3fVertex4fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glTexCoord4fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord4fVertex4fSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glTexCoord4fVertex4fvSUNGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
glTexCoord4hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTexCoord4hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTexCoord4iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord4ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord4sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord4svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoord4xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoord4xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexCoordFormatNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTexCoordP1uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoordP1uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoordP2uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoordP2uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoordP3uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoordP3uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoordP4uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoordP4uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoordPointerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexCoordPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTexCoordPointerListIBMGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glTexCoordPointervINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glTexEnvfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexEnvfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexEnviGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexEnvivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexEnvxGraphics.Rendering.OpenGL.Raw.Functions
glTexEnvxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexEnvxvGraphics.Rendering.OpenGL.Raw.Functions
glTexEnvxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexFilterFuncSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.TextureFilter4, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glTexGendGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexGendvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexGenfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexGenfOESGraphics.Rendering.OpenGL.Raw.Functions
glTexGenfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexGenfvOESGraphics.Rendering.OpenGL.Raw.Functions
glTexGeniGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexGeniOESGraphics.Rendering.OpenGL.Raw.Functions
glTexGenivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexGenivOESGraphics.Rendering.OpenGL.Raw.Functions
glTexGenxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexGenxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexImage1DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexImage2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexImage2DMultisampleGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexImage2DMultisampleCoverageNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTexImage3DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexImage3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Texture3D, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTexImage3DMultisampleGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexImage3DMultisampleCoverageNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTexImage3DOESGraphics.Rendering.OpenGL.Raw.Functions
glTexImage4DSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glTexPageCommitmentARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glTexPageCommitmentEXTGraphics.Rendering.OpenGL.Raw.Functions
glTexParameterfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexParameteriGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexParameterIivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexParameterIivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTexParameterIivOESGraphics.Rendering.OpenGL.Raw.Functions
glTexParameterIuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexParameterIuivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTexParameterIuivOESGraphics.Rendering.OpenGL.Raw.Functions
glTexParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexParameterxGraphics.Rendering.OpenGL.Raw.Functions
glTexParameterxOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexParameterxvGraphics.Rendering.OpenGL.Raw.Functions
glTexParameterxvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glTexRenderbufferNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTexStorage1DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexStorage1DEXTGraphics.Rendering.OpenGL.Raw.Functions
glTexStorage2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexStorage2DEXTGraphics.Rendering.OpenGL.Raw.Functions
glTexStorage2DMultisampleGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureStorageMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexStorage3DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexStorage3DEXTGraphics.Rendering.OpenGL.Raw.Functions
glTexStorage3DMultisampleGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureStorageMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexStorage3DMultisampleOESGraphics.Rendering.OpenGL.Raw.Functions
glTexStorageSparseAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glTexSubImage1DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexSubImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Subtexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTexSubImage2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexSubImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Subtexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTexSubImage3DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTexSubImage3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.Texture3D, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTexSubImage3DOESGraphics.Rendering.OpenGL.Raw.Functions
glTexSubImage4DSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glTextureBarrierGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureBarrier, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureBarrierNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TextureBarrier, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTextureBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureBufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureBufferRangeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureBufferRangeEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureColorMaskSGISGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.SGIS.TextureColorMask, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
glTextureImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureImage2DMultisampleCoverageNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTextureImage2DMultisampleNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTextureImage3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureImage3DMultisampleCoverageNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTextureImage3DMultisampleNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTextureLightEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureMaterialEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureNormalEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTexturePageCommitmentEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureParameterfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureParameterfEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureParameterfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureParameterfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureParameteriGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureParameteriEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureParameterIivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureParameterIivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureParameterIuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureParameterIuivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureParameterivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureParameterivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureRangeAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glTextureRenderbufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureStorage1DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureStorage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureStorage2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureStorage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureStorage2DMultisampleGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureStorage2DMultisampleEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureStorage3DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureStorage3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureStorage3DMultisampleGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureStorage3DMultisampleEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureStorageSparseAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glTextureSubImage1DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureSubImage1DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureSubImage2DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureSubImage2DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureSubImage3DGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureSubImage3DEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTextureViewGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.TextureView, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTextureViewEXTGraphics.Rendering.OpenGL.Raw.Functions
glTextureViewOESGraphics.Rendering.OpenGL.Raw.Functions
glTrackMatrixNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTransformFeedbackAttribsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTransformFeedbackBufferBaseGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTransformFeedbackBufferRangeGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTransformFeedbackStreamAttribsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTransformFeedbackVaryingsGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTransformFeedbackVaryingsEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glTransformFeedbackVaryingsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTransformPathNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glTranslatedGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTranslatefGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glTranslatexGraphics.Rendering.OpenGL.Raw.Functions
glTranslatexOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
GLubyteGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLuintGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLuint64Graphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
GLuint64EXTGraphics.Rendering.OpenGL.Raw.Types
glUniform1dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform1dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform1fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform1fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform1fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform1fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform1iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform1i64ARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform1i64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform1i64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform1i64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform1iARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform1ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform1ivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform1uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform1ui64ARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform1ui64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform1ui64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform1ui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform1uiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glUniform1uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform1uivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glUniform2dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform2dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform2fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform2fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform2fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform2fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform2iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform2i64ARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform2i64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform2i64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform2i64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform2iARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform2ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform2ivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform2uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform2ui64ARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform2ui64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform2ui64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform2ui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform2uiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glUniform2uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform2uivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glUniform3dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform3fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform3fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform3fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform3iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform3i64ARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform3i64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform3i64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform3i64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform3iARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform3ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform3ivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform3uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform3ui64ARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform3ui64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform3ui64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform3ui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform3uiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glUniform3uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform3uivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glUniform4dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform4fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform4fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform4fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform4fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform4iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform4i64ARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform4i64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform4i64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform4i64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform4iARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform4ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform4ivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform4uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform4ui64ARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform4ui64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform4ui64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniform4ui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniform4uiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glUniform4uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniform4uivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glUniformBlockBindingGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformBufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glUniformHandleui64ARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniformHandleui64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniformHandleui64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniformHandleui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniformMatrix2dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix2fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix2fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniformMatrix2x3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix2x3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix2x3fvNVGraphics.Rendering.OpenGL.Raw.Functions
glUniformMatrix2x4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix2x4fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix2x4fvNVGraphics.Rendering.OpenGL.Raw.Functions
glUniformMatrix3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix3fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniformMatrix3x2dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix3x2fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix3x2fvNVGraphics.Rendering.OpenGL.Raw.Functions
glUniformMatrix3x4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix3x4fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix3x4fvNVGraphics.Rendering.OpenGL.Raw.Functions
glUniformMatrix4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix4fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix4fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUniformMatrix4x2dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix4x2fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix4x2fvNVGraphics.Rendering.OpenGL.Raw.Functions
glUniformMatrix4x3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix4x3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformMatrix4x3fvNVGraphics.Rendering.OpenGL.Raw.Functions
glUniformSubroutinesuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUniformui64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUniformui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glUnlockArraysEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glUnmapBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUnmapBufferARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUnmapBufferOESGraphics.Rendering.OpenGL.Raw.Functions
glUnmapNamedBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUnmapNamedBufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glUnmapObjectBufferATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glUnmapTexture2DINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.MapTexture, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glUpdateObjectBufferATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glUseProgramGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUseProgramObjectARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glUseProgramStagesGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glUseProgramStagesEXTGraphics.Rendering.OpenGL.Raw.Functions
glUseShaderProgramEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
GLushortGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glValidateProgramGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glValidateProgramARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glValidateProgramPipelineGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glValidateProgramPipelineEXTGraphics.Rendering.OpenGL.Raw.Functions
glVariantArrayObjectATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVariantbvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVariantdvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVariantfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVariantivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVariantPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVariantsvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVariantubvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVariantuivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVariantusvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVDPAUFiniNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVDPAUGetSurfaceivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVDPAUInitNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVDPAUIsSurfaceNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVDPAUMapSurfacesNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVDPAURegisterOutputSurfaceNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVDPAURegisterVideoSurfaceNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVDPAUSurfaceAccessNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
GLvdpauSurfaceNVGraphics.Rendering.OpenGL.Raw.Types
glVDPAUUnmapSurfacesNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVDPAUUnregisterSurfaceNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertex2bOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glVertex2bvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glVertex2dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex2dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex2fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex2fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex2hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertex2hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertex2iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex2ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex2sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex2svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex2xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glVertex2xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glVertex3bOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glVertex3bvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glVertex3dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex3fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex3hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertex3hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertex3iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex3ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex3sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex3svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex3xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glVertex3xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glVertex4bOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glVertex4bvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glVertex4dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex4fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex4fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex4hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertex4hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertex4iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex4ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex4sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex4svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertex4xOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glVertex4xvOESGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
glVertexArrayAttribBindingGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexArrayAttribFormatGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexArrayAttribIFormatGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexArrayAttribLFormatGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexArrayBindingDivisorGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexArrayBindVertexBufferEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayColorOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayEdgeFlagOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayElementBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexArrayFogCoordOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayIndexOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayMultiTexCoordOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayNormalOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayParameteriAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glVertexArrayRangeAPPLEGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
glVertexArrayRangeNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexArraySecondaryColorOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayTexCoordOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayVertexAttribBindingEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayVertexAttribDivisorEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayVertexAttribFormatEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayVertexAttribIFormatEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayVertexAttribIOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayVertexAttribLFormatEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayVertexAttribLOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayVertexAttribOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayVertexBindingDivisorEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexArrayVertexBufferGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexArrayVertexBuffersGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexArrayVertexOffsetEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1dARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1dNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1dvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1dvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1fNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1fvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1sARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1sNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1svARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib1svNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2dARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2dNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2dvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2dvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2fNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2fvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2sARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2sNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2svARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib2svNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3dARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3dNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3dvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3dvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3fNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3fvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3sARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3sNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3svARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib3svNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4bvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4bvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4dARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4dNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4dvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4dvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4fNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4fvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4hNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4ivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4NbvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4NbvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4NivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4NivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4NsvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4NsvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4NubGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4NubARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4NubvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4NubvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4NuivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4NuivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4NusvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4NusvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4sARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4sNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4svARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4svNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4ubNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4ubvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4ubvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4ubvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4uivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4usvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttrib4usvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttribArrayObjectATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexAttribArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexAttribBindingGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribDivisorGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribDivisorANGLEGraphics.Rendering.OpenGL.Raw.Functions
glVertexAttribDivisorARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttribDivisorEXTGraphics.Rendering.OpenGL.Raw.Functions
glVertexAttribDivisorNVGraphics.Rendering.OpenGL.Raw.Functions
glVertexAttribFormatGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribFormatNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI1iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI1iEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI1ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI1ivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI1uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI1uiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI1uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI1uivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI2iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI2iEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI2ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI2ivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI2uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI2uiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI2uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI2uivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI3iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI3iEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI3ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI3ivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI3uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI3uiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI3uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI3uivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4bvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4bvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4iEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4ivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4svEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4ubvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4ubvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4uiEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4uivEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4usvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribI4usvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribIFormatGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribIFormatNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribIPointerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribIPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL1dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribL1dEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexAttribL1dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribL1dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexAttribL1i64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL1i64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL1ui64ARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttribL1ui64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL1ui64vARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttribL1ui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL2dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribL2dEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexAttribL2dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribL2dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexAttribL2i64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL2i64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL2ui64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL2ui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL3dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribL3dEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexAttribL3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribL3dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexAttribL3i64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL3i64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL3ui64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL3ui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL4dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribL4dEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexAttribL4dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribL4dvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexAttribL4i64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL4i64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL4ui64NVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribL4ui64vNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribLFormatGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribLFormatNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribLPointerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribLPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexAttribP1uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribP1uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribP2uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribP2uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribP3uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribP3uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribP4uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribP4uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribParameteriAMDGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
glVertexAttribPointerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexAttribPointerARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexAttribPointerNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs1dvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs1fvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs1hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs1svNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs2dvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs2fvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs2hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs2svNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs3dvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs3fvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs3hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs3svNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs4dvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs4fvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs4hvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs4svNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexAttribs4ubvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexBindingDivisorGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexBlendARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glVertexBlendEnvfATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexBlendEnviATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexFormatNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexP2uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexP2uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexP3uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexP3uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexP4uiGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexP4uivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexPointerGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glVertexPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexPointerListIBMGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
glVertexPointervINTELGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
glVertexStream1dATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream1dvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream1fATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream1fvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream1iATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream1ivATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream1sATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream1svATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream2dATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream2dvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream2fATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream2fvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream2iATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream2ivATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream2sATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream2svATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream3dATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream3dvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream3fATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream3fvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream3iATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream3ivATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream3sATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream3svATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream4dATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream4dvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream4fATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream4fvATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream4iATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream4ivATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream4sATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexStream4svATIGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
glVertexWeightfEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexWeightfvEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVertexWeighthNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexWeighthvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVertexWeightPointerEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
glVideoCaptureNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVideoCaptureStreamParameterdvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVideoCaptureStreamParameterfvNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glVideoCaptureStreamParameterivNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glViewportGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glViewportArrayvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glViewportArrayvNVGraphics.Rendering.OpenGL.Raw.Functions
glViewportIndexedfGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glViewportIndexedfNVGraphics.Rendering.OpenGL.Raw.Functions
glViewportIndexedfvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glViewportIndexedfvNVGraphics.Rendering.OpenGL.Raw.Functions
GLvoidGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWaitSyncGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWaitSyncAPPLEGraphics.Rendering.OpenGL.Raw.Functions
glWeightbvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWeightdvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWeightfvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWeightivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWeightPathsNVGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
glWeightPointerARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWeightPointerOESGraphics.Rendering.OpenGL.Raw.Functions
glWeightsvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWeightubvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWeightuivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWeightusvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos2dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos2dARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos2dMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos2dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos2dvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos2dvMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos2fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos2fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos2fMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos2fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos2fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos2fvMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos2iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos2iARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos2iMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos2ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos2ivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos2ivMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos2sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos2sARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos2sMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos2svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos2svARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos2svMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos3dGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos3dARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos3dMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos3dvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos3dvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos3dvMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos3fGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos3fARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos3fMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos3fvGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos3fvARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos3fvMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos3iGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos3iARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos3iMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos3ivGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos3ivARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos3ivMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos3sGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos3sARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos3sMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos3svGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
glWindowPos3svARBGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
glWindowPos3svMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos4dMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos4dvMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos4fMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos4fvMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos4iMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos4ivMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos4sMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWindowPos4svMESAGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
glWriteMaskEXTGraphics.Rendering.OpenGL.Raw.Functions, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_1PASS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_1PASS_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_2DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_2PASS_0_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_2PASS_0_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_2PASS_1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_2PASS_1_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_2X_BIT_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_2_BYTESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_2_BYTES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_3DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_3DC_XY_AMDGraphics.Rendering.OpenGL.Raw.Tokens
gl_3DC_X_AMDGraphics.Rendering.OpenGL.Raw.Tokens
gl_3DFX_multisampleGraphics.Rendering.OpenGL.Raw.ThreeDFX.Multisample, Graphics.Rendering.OpenGL.Raw.ThreeDFX, Graphics.Rendering.OpenGL.Raw
gl_3DFX_tbufferGraphics.Rendering.OpenGL.Raw.ThreeDFX.Tbuffer, Graphics.Rendering.OpenGL.Raw.ThreeDFX, Graphics.Rendering.OpenGL.Raw
gl_3DFX_texture_compression_FXT1Graphics.Rendering.OpenGL.Raw.ThreeDFX.TextureCompressionFXT1, Graphics.Rendering.OpenGL.Raw.ThreeDFX, Graphics.Rendering.OpenGL.Raw
gl_3D_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_3D_COLOR_TEXTUREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_3_BYTESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_3_BYTES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_422_AVERAGE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_422_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_422_REV_AVERAGE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_422_REV_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_4D_COLOR_TEXTUREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_4PASS_0_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_4PASS_0_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_4PASS_1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_4PASS_1_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_4PASS_2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_4PASS_2_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_4PASS_3_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_4PASS_3_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_4X_BIT_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_4_BYTESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_4_BYTES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_8X_BIT_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ABGR_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ABGR, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ACCUMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACCUM_ADJACENT_PAIRS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ACCUM_ALPHA_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACCUM_BLUE_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACCUM_BUFFER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACCUM_CLEAR_VALUEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACCUM_GREEN_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACCUM_RED_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_ATOMIC_COUNTER_BUFFERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_ATTRIBUTESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_ATTRIBUTE_MAX_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_PROGRAMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_PROGRAM_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_RESOURCESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_STENCIL_FACE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_SUBROUTINESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_SUBROUTINE_MAX_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_SUBROUTINE_UNIFORMSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_TEXTUREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_TEXTURE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_UNIFORMSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_UNIFORM_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_UNIFORM_MAX_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_VARIABLESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_VARYINGS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_VARYING_MAX_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ACTIVE_VERTEX_UNITS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ADDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ADD_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ADD_BLEND_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_ADD_SIGNEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ADD_SIGNED_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ADD_SIGNED_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ADJACENT_PAIRS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_AFFINE_2D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_AFFINE_3D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ALIASED_LINE_WIDTH_RANGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALIASED_POINT_SIZE_RANGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALLOW_DRAW_FRG_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_ALLOW_DRAW_MEM_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_ALLOW_DRAW_OBJ_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_ALLOW_DRAW_WIN_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_ALL_ATTRIB_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALL_BARRIER_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALL_BARRIER_BITS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALL_COMPLETED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Fence, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ALL_SHADER_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALL_SHADER_BITS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_ALL_STATIC_DATA_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.StaticData, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALPHA12Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALPHA12_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALPHA16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALPHA16F_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ALPHA16F_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_ALPHA16I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALPHA16UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALPHA16_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALPHA16_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALPHA32F_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ALPHA32F_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_ALPHA32I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALPHA32UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALPHA4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALPHA4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALPHA8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALPHA8I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALPHA8UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALPHA8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALPHA8_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_ALPHA8_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_FLOAT16_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_FLOAT16_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_FLOAT32_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_FLOAT32_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_INTEGERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_INTEGER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_MAX_CLAMP_INGRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INGR.ColorClamp, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_MAX_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.BlendAlphaMinmax, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_MIN_CLAMP_INGRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INGR.ColorClamp, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_MIN_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.BlendAlphaMinmax, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_REF_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_TESTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_TEST_FUNCGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_TEST_FUNC_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_ALPHA_TEST_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_ALPHA_TEST_REFGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALPHA_TEST_REF_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_ALREADY_SIGNALEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALREADY_SIGNALED_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_ALWAYSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ALWAYS_FAST_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_ALWAYS_SOFT_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_AMBIENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_AMBIENT_AND_DIFFUSEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_AMD_blend_minmax_factorGraphics.Rendering.OpenGL.Raw.AMD.BlendMinmaxFactor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_debug_outputGraphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_depth_clamp_separateGraphics.Rendering.OpenGL.Raw.AMD.DepthClampSeparate, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_draw_buffers_blendGraphics.Rendering.OpenGL.Raw.AMD.DrawBuffersBlend, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_gpu_shader_int64Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_interleaved_elementsGraphics.Rendering.OpenGL.Raw.AMD.InterleavedElements, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_multi_draw_indirectGraphics.Rendering.OpenGL.Raw.AMD.MultiDrawIndirect, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_name_gen_deleteGraphics.Rendering.OpenGL.Raw.AMD.NameGenDelete, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_occlusion_query_eventGraphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_performance_monitorGraphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_pinned_memoryGraphics.Rendering.OpenGL.Raw.AMD.PinnedMemory, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_query_buffer_objectGraphics.Rendering.OpenGL.Raw.AMD.QueryBufferObject, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_sample_positionsGraphics.Rendering.OpenGL.Raw.AMD.SamplePositions, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_seamless_cubemap_per_textureGraphics.Rendering.OpenGL.Raw.AMD.SeamlessCubemapPerTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_sparse_textureGraphics.Rendering.OpenGL.Raw.AMD.SparseTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_stencil_operation_extendedGraphics.Rendering.OpenGL.Raw.AMD.StencilOperationExtended, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_transform_feedback4Graphics.Rendering.OpenGL.Raw.AMD.TransformFeedback4, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_AMD_vertex_shader_tessellatorGraphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_ANDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_AND_INVERTEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_AND_REVERSEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ANY_SAMPLES_PASSEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ANY_SAMPLES_PASSED_CONSERVATIVEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ANY_SAMPLES_PASSED_CONSERVATIVE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_ANY_SAMPLES_PASSED_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_APPLE_aux_depth_stencilGraphics.Rendering.OpenGL.Raw.APPLE.AuxDepthStencil, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_client_storageGraphics.Rendering.OpenGL.Raw.APPLE.ClientStorage, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_element_arrayGraphics.Rendering.OpenGL.Raw.APPLE.ElementArray, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_fenceGraphics.Rendering.OpenGL.Raw.APPLE.Fence, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_float_pixelsGraphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_flush_buffer_rangeGraphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_object_purgeableGraphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_rgb_422Graphics.Rendering.OpenGL.Raw.APPLE.RGB422, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_row_bytesGraphics.Rendering.OpenGL.Raw.APPLE.RowBytes, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_specular_vectorGraphics.Rendering.OpenGL.Raw.APPLE.SpecularVector, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_texture_rangeGraphics.Rendering.OpenGL.Raw.APPLE.TextureRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_transform_hintGraphics.Rendering.OpenGL.Raw.APPLE.TransformHint, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_vertex_array_objectGraphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_vertex_array_rangeGraphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_vertex_program_evaluatorsGraphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_APPLE_ycbcr_422Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_ARB_base_instanceGraphics.Rendering.OpenGL.Raw.ARB.BaseInstance, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_bindless_textureGraphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_blend_func_extendedGraphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_buffer_storageGraphics.Rendering.OpenGL.Raw.ARB.BufferStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_clear_buffer_objectGraphics.Rendering.OpenGL.Raw.ARB.ClearBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_clear_textureGraphics.Rendering.OpenGL.Raw.ARB.ClearTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_clip_controlGraphics.Rendering.OpenGL.Raw.ARB.ClipControl, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_cl_eventGraphics.Rendering.OpenGL.Raw.ARB.CLEvent, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_color_buffer_floatGraphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_compressed_texture_pixel_storageGraphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_compute_shaderGraphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_compute_variable_group_sizeGraphics.Rendering.OpenGL.Raw.ARB.ComputeVariableGroupSize, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_conditional_render_invertedGraphics.Rendering.OpenGL.Raw.ARB.ConditionalRenderInverted, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_copy_bufferGraphics.Rendering.OpenGL.Raw.ARB.CopyBuffer, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_copy_imageGraphics.Rendering.OpenGL.Raw.ARB.CopyImage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_cull_distanceGraphics.Rendering.OpenGL.Raw.ARB.CullDistance, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_debug_outputGraphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_depth_buffer_floatGraphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_depth_clampGraphics.Rendering.OpenGL.Raw.ARB.DepthClamp, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_depth_textureGraphics.Rendering.OpenGL.Raw.ARB.DepthTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_direct_state_accessGraphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_draw_buffersGraphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_draw_buffers_blendGraphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_draw_elements_base_vertexGraphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_draw_indirectGraphics.Rendering.OpenGL.Raw.ARB.DrawIndirect, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_draw_instancedGraphics.Rendering.OpenGL.Raw.ARB.DrawInstanced, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_enhanced_layoutsGraphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_ES2_compatibilityGraphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_ES3_1_compatibilityGraphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_ES3_2_compatibilityGraphics.Rendering.OpenGL.Raw.ARB.ES32Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_ES3_compatibilityGraphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_explicit_uniform_locationGraphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_fragment_programGraphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_fragment_shaderGraphics.Rendering.OpenGL.Raw.ARB.FragmentShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_framebuffer_no_attachmentsGraphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_framebuffer_objectGraphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_framebuffer_sRGBGraphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_geometry_shader4Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_get_program_binaryGraphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_get_texture_sub_imageGraphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_gpu_shader5Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_gpu_shader_fp64Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_gpu_shader_int64Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_half_float_pixelGraphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_half_float_vertexGraphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_imagingGraphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_indirect_parametersGraphics.Rendering.OpenGL.Raw.ARB.IndirectParameters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_instanced_arraysGraphics.Rendering.OpenGL.Raw.ARB.InstancedArrays, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_internalformat_queryGraphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_internalformat_query2Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_invalidate_subdataGraphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_map_buffer_alignmentGraphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_map_buffer_rangeGraphics.Rendering.OpenGL.Raw.ARB.MapBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_matrix_paletteGraphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_multisampleGraphics.Rendering.OpenGL.Raw.ARB.Multisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_multitextureGraphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_multi_bindGraphics.Rendering.OpenGL.Raw.ARB.MultiBind, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_multi_draw_indirectGraphics.Rendering.OpenGL.Raw.ARB.MultiDrawIndirect, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_occlusion_queryGraphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_occlusion_query2Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_parallel_shader_compileGraphics.Rendering.OpenGL.Raw.ARB.ParallelShaderCompile, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_pipeline_statistics_queryGraphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_pixel_buffer_objectGraphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_point_parametersGraphics.Rendering.OpenGL.Raw.ARB.PointParameters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_point_spriteGraphics.Rendering.OpenGL.Raw.ARB.PointSprite, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_program_interface_queryGraphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_provoking_vertexGraphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_query_buffer_objectGraphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_robustnessGraphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_sampler_objectsGraphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_sample_locationsGraphics.Rendering.OpenGL.Raw.ARB.SampleLocations, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_sample_shadingGraphics.Rendering.OpenGL.Raw.ARB.SampleShading, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_seamless_cubemap_per_textureGraphics.Rendering.OpenGL.Raw.ARB.SeamlessCubemapPerTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_seamless_cube_mapGraphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_separate_shader_objectsGraphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_shader_atomic_countersGraphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_shader_image_load_storeGraphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_shader_objectsGraphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_shader_storage_buffer_objectGraphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_shader_subroutineGraphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_shading_language_100Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_shading_language_includeGraphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_shadowGraphics.Rendering.OpenGL.Raw.ARB.Shadow, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_shadow_ambientGraphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_sparse_bufferGraphics.Rendering.OpenGL.Raw.ARB.SparseBuffer, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_sparse_textureGraphics.Rendering.OpenGL.Raw.ARB.SparseTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_stencil_texturingGraphics.Rendering.OpenGL.Raw.ARB.StencilTexturing, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_syncGraphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_tessellation_shaderGraphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_barrierGraphics.Rendering.OpenGL.Raw.ARB.TextureBarrier, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_border_clampGraphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_buffer_objectGraphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_buffer_object_rgb32Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_buffer_rangeGraphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_compressionGraphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_compression_bptcGraphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_compression_rgtcGraphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_cube_mapGraphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_cube_map_arrayGraphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_env_combineGraphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_env_dot3Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_filter_minmaxGraphics.Rendering.OpenGL.Raw.ARB.TextureFilterMinmax, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_floatGraphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_gatherGraphics.Rendering.OpenGL.Raw.ARB.TextureGather, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_mirrored_repeatGraphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_mirror_clamp_to_edgeGraphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_multisampleGraphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_rectangleGraphics.Rendering.OpenGL.Raw.ARB.TextureRectangle, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_rgGraphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_rgb10_a2uiGraphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_stencil8Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_storageGraphics.Rendering.OpenGL.Raw.ARB.TextureStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_storage_multisampleGraphics.Rendering.OpenGL.Raw.ARB.TextureStorageMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_swizzleGraphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_texture_viewGraphics.Rendering.OpenGL.Raw.ARB.TextureView, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_timer_queryGraphics.Rendering.OpenGL.Raw.ARB.TimerQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_transform_feedback2Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_transform_feedback3Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_transform_feedback_instancedGraphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackInstanced, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_transform_feedback_overflow_queryGraphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackOverflowQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_transpose_matrixGraphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_uniform_buffer_objectGraphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_vertex_array_bgraGraphics.Rendering.OpenGL.Raw.ARB.VertexArrayBGRA, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_vertex_array_objectGraphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_vertex_attrib_64bitGraphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_vertex_attrib_bindingGraphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_vertex_blendGraphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_vertex_buffer_objectGraphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_vertex_programGraphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_vertex_shaderGraphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_vertex_type_10f_11f_11f_revGraphics.Rendering.OpenGL.Raw.ARB.VertexType10f11f11fRev, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_vertex_type_2_10_10_10_revGraphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_viewport_arrayGraphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARB_window_posGraphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARC_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ARRAY_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ARRAY_BUFFER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARRAY_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ARRAY_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ARRAY_ELEMENT_LOCK_COUNT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ARRAY_ELEMENT_LOCK_FIRST_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ARRAY_OBJECT_BUFFER_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ARRAY_OBJECT_OFFSET_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ARRAY_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ARRAY_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ASYNC_DRAW_PIXELS_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_ASYNC_HISTOGRAM_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_ASYNC_MARKER_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Async, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_ASYNC_READ_PIXELS_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_ASYNC_TEX_IMAGE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_ATC_RGBA_EXPLICIT_ALPHA_AMDGraphics.Rendering.OpenGL.Raw.Tokens
gl_ATC_RGBA_INTERPOLATED_ALPHA_AMDGraphics.Rendering.OpenGL.Raw.Tokens
gl_ATC_RGB_AMDGraphics.Rendering.OpenGL.Raw.Tokens
gl_ATI_draw_buffersGraphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_element_arrayGraphics.Rendering.OpenGL.Raw.ATI.ElementArray, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_envmap_bumpmapGraphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_fragment_shaderGraphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_map_object_bufferGraphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_meminfoGraphics.Rendering.OpenGL.Raw.ATI.Meminfo, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_pixel_format_floatGraphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_pn_trianglesGraphics.Rendering.OpenGL.Raw.ATI.PNTriangles, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_separate_stencilGraphics.Rendering.OpenGL.Raw.ATI.SeparateStencil, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_texture_env_combine3Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_texture_floatGraphics.Rendering.OpenGL.Raw.ATI.TextureFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_texture_mirror_onceGraphics.Rendering.OpenGL.Raw.ATI.TextureMirrorOnce, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_text_fragment_shaderGraphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_vertex_array_objectGraphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_vertex_attrib_array_objectGraphics.Rendering.OpenGL.Raw.ATI.VertexAttribArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATI_vertex_streamsGraphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BARRIER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BUFFER_DATA_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BUFFER_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BUFFER_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATOMIC_COUNTER_BUFFER_STARTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATTACHED_SHADERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ATTENUATION_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ATTRIBUTE_ADDRESS_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ATTRIB_ARRAY_POINTER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ATTRIB_ARRAY_SIZE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ATTRIB_ARRAY_STRIDE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ATTRIB_ARRAY_TYPE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ATTRIB_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_AUTO_GENERATE_MIPMAPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_AUTO_NORMALGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_AUX0Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_AUX1Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_AUX2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_AUX3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_AUX_BUFFERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_AUX_DEPTH_STENCIL_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.AuxDepthStencil, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_AVERAGE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_AVERAGE_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_BACKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BACK_LEFTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BACK_NORMALS_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_BACK_PRIMARY_COLOR_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_BACK_RIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BACK_SECONDARY_COLOR_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_BEVEL_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_BGRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BGRAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayBGRA, Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BGRA8_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_BGRA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BGRA, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BGRA_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_BGRA_INTEGERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BGRA_INTEGER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BGR_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BGRA, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BGR_INTEGERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BGR_INTEGER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BIAS_BIT_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_BIAS_BY_NEGATIVE_ONE_HALF_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_BINNING_CONTROL_HINT_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_BINORMAL_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BINORMAL_ARRAY_POINTER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BINORMAL_ARRAY_STRIDE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BINORMAL_ARRAY_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BITMAPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BITMAP_TOKENGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLENDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLEND_ADVANCED_COHERENT_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_BLEND_ADVANCED_COHERENT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_BLEND_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_BLEND_COLOR_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_BLEND_COLOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BLEND_DSTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLEND_DST_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLEND_DST_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BLEND_DST_ALPHA_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_BLEND_DST_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLEND_DST_RGB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BLEND_DST_RGB_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_BLEND_EQUATIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_BLEND_EQUATION_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLEND_EQUATION_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BLEND_EQUATION_ALPHA_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_BLEND_EQUATION_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BLEND_EQUATION_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_BLEND_EQUATION_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLEND_EQUATION_RGB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BLEND_EQUATION_RGB_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_BLEND_OVERLAP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_BLEND_PREMULTIPLIED_SRC_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_BLEND_SRCGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLEND_SRC_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLEND_SRC_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BLEND_SRC_ALPHA_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_BLEND_SRC_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLEND_SRC_RGB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BLEND_SRC_RGB_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_BLOCK_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLUEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLUE_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLUE_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLUE_BIT_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_BLUE_INTEGERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BLUE_INTEGER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BLUE_MAX_CLAMP_INGRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INGR.ColorClamp, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
gl_BLUE_MIN_CLAMP_INGRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INGR.ColorClamp, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
gl_BLUE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_BLUE_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BOLD_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_BOOLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BOOL_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_BOOL_VEC2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BOOL_VEC2_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_BOOL_VEC3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BOOL_VEC3_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_BOOL_VEC4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BOOL_VEC4_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_BOUNDING_BOX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_BROWSER_DEFAULT_WEBGLGraphics.Rendering.OpenGL.Raw.Tokens
gl_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_ACCESSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_ACCESS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_ACCESS_FLAGSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_ACCESS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_DATA_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_FLUSHING_UNMAP_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_GPU_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_IMMUTABLE_STORAGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_IMMUTABLE_STORAGE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_BUFFER_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_BUFFER_MAPPEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_MAPPED_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_MAPPED_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_BUFFER_MAP_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_MAP_OFFSETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_MAP_POINTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_MAP_POINTER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_MAP_POINTER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_BUFFER_OBJECT_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_OBJECT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_SERIALIZED_MODIFY_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FlushBufferRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_STORAGE_FLAGSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_STORAGE_FLAGS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_BUFFER_UPDATE_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_UPDATE_BARRIER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_USAGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_USAGE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_BUFFER_VARIABLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_BUMP_ENVMAP_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_BUMP_NUM_TEX_UNITS_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_BUMP_ROT_MATRIX_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_BUMP_ROT_MATRIX_SIZE_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_BUMP_TARGET_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_BUMP_TEX_UNITS_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_BYTEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_C3F_V3FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_C4F_N3F_V3FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_C4UB_V2FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_C4UB_V3FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CALLIGRAPHIC_FRAGMENT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.CalligraphicFragment, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_CAVEAT_SUPPORTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CCWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CIRCULAR_CCW_ARC_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CIRCULAR_CW_ARC_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CIRCULAR_TANGENT_ARC_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CLAMPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLAMP_FRAGMENT_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLAMP_FRAGMENT_COLOR_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CLAMP_READ_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLAMP_READ_COLOR_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CLAMP_TO_BORDERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLAMP_TO_BORDER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureBorderClamp, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CLAMP_TO_BORDER_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLAMP_TO_BORDER_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLAMP_TO_BORDER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLAMP_TO_BORDER_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureBorderClamp, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_CLAMP_TO_EDGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLAMP_TO_EDGE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureEdgeClamp, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_CLAMP_VERTEX_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLAMP_VERTEX_COLOR_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CLEARGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLEAR_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLEAR_TEXTUREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ClearTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIENT_ACTIVE_TEXTUREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIENT_ACTIVE_TEXTURE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CLIENT_ALL_ATTRIB_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIENT_ATTRIB_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIENT_MAPPED_BUFFER_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIENT_PIXEL_STORE_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIENT_STORAGE_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIENT_STORAGE_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIENT_VERTEX_ARRAY_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIPPING_INPUT_PRIMITIVES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CLIPPING_OUTPUT_PRIMITIVES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CLIP_DEPTH_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ClipControl, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_DISTANCE0Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_DISTANCE0_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIP_DISTANCE1Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_DISTANCE1_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIP_DISTANCE2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_DISTANCE2_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIP_DISTANCE3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_DISTANCE3_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIP_DISTANCE4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_DISTANCE4_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIP_DISTANCE5Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_DISTANCE5_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIP_DISTANCE6Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_DISTANCE6_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIP_DISTANCE7Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_DISTANCE7_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIP_DISTANCE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CLIP_FAR_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_CLIP_NEAR_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_CLIP_ORIGINGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ClipControl, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_PLANE0Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_PLANE0_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIP_PLANE1Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_PLANE1_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIP_PLANE2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_PLANE2_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIP_PLANE3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_PLANE3_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIP_PLANE4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_PLANE4_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIP_PLANE5Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CLIP_PLANE5_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_CLIP_VOLUME_CLIPPING_HINT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CLOSE_PATH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CMYKA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CMYKA, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CMYK_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CMYKA, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CND0_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CND_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_COEFFGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR3_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_COLOR4_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_COLORBURNGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLORBURN_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COLORBURN_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COLORDODGEGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLORDODGE_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COLORDODGE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ALPHA_PAIRING_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_COUNT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_LIST_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_LIST_STRIDE_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_PARALLEL_POINTERS_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_POINTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_POINTER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_STRIDE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ARRAY_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT0Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT0_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT0_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT0_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT1Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT10Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT10_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT10_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT11Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT11_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT11_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT12Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT12_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT12_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT13Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT13_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT13_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT14Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT14_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT14_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT15Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT15_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT15_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT17Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT18Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT19Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT1_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT20Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT21Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT22Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT23Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT24Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT25Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT26Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT27Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT28Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT29Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT2_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT30Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT31Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT3_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT3_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT4_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT5Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT5_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT5_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT6Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT6_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT6_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT7Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT7_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT7_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT8_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT9Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT9_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ATTACHMENT9_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_ATTACHMENT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_BUFFER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_BUFFER_BIT0_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_BUFFER_BIT1_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_BUFFER_BIT2_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_BUFFER_BIT3_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_BUFFER_BIT4_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_BUFFER_BIT5_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_BUFFER_BIT6_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_BUFFER_BIT7_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_CLEAR_UNCLAMPED_VALUE_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_CLEAR_VALUEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_ENCODINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_COLOR_FLOAT_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_COLOR_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_INDEX12_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_INDEX16_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_INDEX1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_INDEX2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_INDEX4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_INDEX8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_INDEXESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_LOGIC_OPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_MATERIALGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_MATERIAL_FACEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_MATERIAL_PARAMETERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_MATRIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_MATRIX_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_MATRIX_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_MATRIX_STACK_DEPTH_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_RENDERABLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_SAMPLES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.MultisampleCoverage, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COLOR_SUMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COLOR_SUM_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_SUM_CLAMP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COLOR_SUM_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_ALPHA_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_ALPHA_SIZE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_BIAS_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_BLUE_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_BLUE_SIZE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_FORMATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_FORMAT_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_GREEN_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_GREEN_SIZE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_INTENSITY_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_INTENSITY_SIZE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_LUMINANCE_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_LUMINANCE_SIZE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_RED_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_RED_SIZE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_SCALE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_WIDTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COLOR_TABLE_WIDTH_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_COLOR_WRITEMASKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMBINEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMBINE4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER0_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER1_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER2_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER3_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER5_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER6_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER7_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER_AB_DOT_PRODUCT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER_AB_OUTPUT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER_BIAS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER_CD_DOT_PRODUCT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER_CD_OUTPUT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER_COMPONENT_USAGE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER_INPUT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER_MAPPING_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER_MUX_SUM_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER_SCALE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINER_SUM_OUTPUT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMBINE_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMBINE_ALPHA_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMBINE_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMBINE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMBINE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMBINE_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMBINE_RGB_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMBINE_RGB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMMAND_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMMAND_BARRIER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPARE_REF_DEPTH_TO_TEXTURE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPARE_REF_TO_TEXTUREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPARE_REF_TO_TEXTURE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPARE_R_TO_TEXTUREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPARE_R_TO_TEXTURE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Shadow, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMPATIBLE_SUBROUTINESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPILEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPILE_AND_EXECUTEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPILE_STATUSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPLETION_STATUS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ParallelShaderCompile, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_ALPHA_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_INTENSITYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_INTENSITY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_LUMINANCEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_LUMINANCE_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_LUMINANCE_ALPHA_3DC_ATIGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_LUMINANCE_ALPHA_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_LUMINANCE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_LUMINANCE_LATC1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_R11_EACGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_R11_EAC_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_REDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RED_GREEN_RGTC2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RED_RGTC1Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RED_RGTC1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RG11_EACGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RG11_EAC_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGB8_ETC2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGB8_ETC2_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA8_ETC2_EACGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA8_ETC2_EAC_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_ASTC_10x10Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_10x10_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_ASTC_10x5Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_10x5_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_ASTC_10x6Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_10x6_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_ASTC_10x8Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_10x8_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_ASTC_12x10Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_12x10_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_ASTC_12x12Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_12x12_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_ASTC_3x3x3_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_4x3x3_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_4x4Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_4x4x3_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_4x4x4_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_4x4_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_ASTC_5x4Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_5x4x4_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_5x4_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_ASTC_5x5Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_5x5x4_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_5x5x5_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_5x5_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_ASTC_6x5Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_6x5x5_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_6x5_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_ASTC_6x6Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_6x6x5_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_6x6x6_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_6x6_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_ASTC_8x5Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_8x5_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_ASTC_8x6Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_8x6_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_ASTC_8x8Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_ASTC_8x8_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_BPTC_UNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_BPTC_UNORM_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_FXT1_3DFXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ThreeDFX.TextureCompressionFXT1, Graphics.Rendering.OpenGL.Raw.ThreeDFX, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_PVRTC_2BPPV1_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_PVRTC_2BPPV2_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_PVRTC_4BPPV1_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_PVRTC_4BPPV2_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_S3TC_DXT1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_S3TC_DXT3_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_S3TC_DXT3_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGBA_S3TC_DXT5_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGBA_S3TC_DXT5_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGB_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGB_BPTC_SIGNED_FLOATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGB_FXT1_3DFXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ThreeDFX.TextureCompressionFXT1, Graphics.Rendering.OpenGL.Raw.ThreeDFX, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RGB_PVRTC_2BPPV1_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGB_PVRTC_4BPPV1_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_RGB_S3TC_DXT1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_RG_RGTC2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SIGNED_R11_EACGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SIGNED_R11_EAC_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SIGNED_RED_RGTC1Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SIGNED_RED_RGTC1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SIGNED_RG11_EACGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SIGNED_RG11_EAC_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SIGNED_RG_RGTC2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SLUMINANCEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SLUMINANCE_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SLUMINANCE_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SLUMINANCE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8Graphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EACGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_ETC2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_ETC2_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB_PVRTC_2BPPV1_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB_PVRTC_4BPPV1_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_SRGB_S3TC_DXT1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_SRGB_S3TC_DXT1_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COMPRESSED_TEXTURE_FORMATSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPRESSED_TEXTURE_FORMATS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMPUTE_PROGRAM_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ComputeProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMPUTE_PROGRAM_PARAMETER_BUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ComputeProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COMPUTE_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPUTE_SHADER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPUTE_SHADER_INVOCATIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COMPUTE_SUBROUTINEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPUTE_SUBROUTINE_UNIFORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPUTE_TEXTUREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMPUTE_WORK_GROUP_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COMP_BIT_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CONDITION_SATISFIEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONDITION_SATISFIED_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_CONFORMANT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CONIC_CURVE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CONJOINT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CONSERVATIVE_RASTERIZATION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ConservativeRaster, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ConservativeRasterDilate, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CONSERVATIVE_RASTER_DILATE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ConservativeRasterDilate, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CONSERVATIVE_RASTER_DILATE_RANGE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ConservativeRasterDilate, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CONSERVE_MEMORY_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_CONSTANTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONSTANT_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONSTANT_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CONSTANT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CONSTANT_ATTENUATIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONSTANT_BORDERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CONSTANT_BORDER_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ConvolutionBorderModes, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_CONSTANT_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONSTANT_COLOR0_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CONSTANT_COLOR1_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CONSTANT_COLOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CONSTANT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CONSTANT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CONST_EYE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CONTEXT_COMPATIBILITY_PROFILE_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONTEXT_CORE_PROFILE_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONTEXT_FLAGSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONTEXT_FLAG_DEBUG_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONTEXT_FLAG_DEBUG_BIT_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONTEXT_FLAG_NO_ERROR_BIT_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.NoError, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_CONTEXT_FLAG_ROBUST_ACCESS_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CONTEXT_LOSTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONTEXT_LOST_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_CONTEXT_LOST_WEBGLGraphics.Rendering.OpenGL.Raw.Tokens
gl_CONTEXT_PROFILE_MASKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONTEXT_RELEASE_BEHAVIORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONTEXT_RELEASE_BEHAVIOR_FLUSHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_CONTEXT_RELEASE_BEHAVIOR_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_CONTEXT_ROBUST_ACCESSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_CONTEXT_ROBUST_ACCESS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_CONTEXT_ROBUST_ACCESS_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_CONTINUOUS_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_CONTRAST_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CONVEX_HULL_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_1DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_1D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_2DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_2D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_BORDER_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_BORDER_COLOR_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ConvolutionBorderModes, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_BORDER_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_BORDER_MODE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_FILTER_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_FILTER_BIAS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_FILTER_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_FILTER_SCALE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_FORMATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_FORMAT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_HEIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_HEIGHT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_HINT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.ConvolutionAccuracy, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_WIDTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CONVOLUTION_WIDTH_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CON_0_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_10_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_11_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_12_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_13_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_14_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_15_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_16_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_17_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_18_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_19_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_1_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_20_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_21_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_22_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_23_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_24_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_25_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_26_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_27_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_28_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_29_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_2_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_30_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_31_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_3_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_4_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_5_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_6_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_7_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_8_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_CON_9_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_COORD_REPLACEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COORD_REPLACE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PointSprite, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_COORD_REPLACE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PointSprite, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COORD_REPLACE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_COPYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COPY_INVERTEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COPY_PIXEL_TOKENGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COPY_READ_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COPY_READ_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COPY_READ_BUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COPY_WRITE_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.CopyBuffer, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COPY_WRITE_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_COPY_WRITE_BUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COUNTER_RANGE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_COUNTER_TYPE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_COUNT_DOWN_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COUNT_UP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COVERAGE_ALL_FRAGMENTS_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COVERAGE_ATTACHMENT_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COVERAGE_AUTOMATIC_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COVERAGE_BUFFERS_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COVERAGE_BUFFER_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COVERAGE_COMPONENT4_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COVERAGE_COMPONENT_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COVERAGE_EDGE_FRAGMENTS_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_COVERAGE_MODULATION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COVERAGE_MODULATION_TABLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COVERAGE_MODULATION_TABLE_SIZE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_COVERAGE_SAMPLES_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_CPU_OPTIMIZED_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_CUBIC_CURVE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CUBIC_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CUBIC_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_CULL_FACEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CULL_FACE_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CULL_FRAGMENT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CULL_MODES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CULL_VERTEX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CullVertex, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CULL_VERTEX_EYE_POSITION_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CullVertex, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CULL_VERTEX_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.CullVertex, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_CULL_VERTEX_OBJECT_POSITION_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CullVertex, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_ATTRIB_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_BINORMAL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_FOG_COORDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_FOG_COORDINATEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_FOG_COORDINATE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_MATRIX_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_MATRIX_INDEX_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_MATRIX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_MATRIX_STACK_DEPTH_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_MATRIX_STACK_DEPTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_NORMALGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_OCCLUSION_QUERY_ID_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_PALETTE_MATRIX_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_PALETTE_MATRIX_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_CURRENT_PROGRAMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_QUERYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_QUERY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_QUERY_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_CURRENT_RASTER_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_RASTER_DISTANCEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_RASTER_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_RASTER_NORMAL_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_RASTER_POSITIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_RASTER_POSITION_VALIDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_RASTER_SECONDARY_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_RASTER_TEXTURE_COORDSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_SECONDARY_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_SECONDARY_COLOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_TANGENT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_TEXTURE_COORDSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_TIME_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_VERTEX_ATTRIBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_VERTEX_ATTRIB_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_VERTEX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_VERTEX_WEIGHT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_CURRENT_WEIGHT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_CWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DARKENGraphics.Rendering.OpenGL.Raw.Tokens
gl_DARKEN_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_DARKEN_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DATA_BUFFER_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.NameGenDelete, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_ASSERT_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_CALLBACK_FUNCTIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_CALLBACK_FUNCTION_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_CALLBACK_FUNCTION_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_CALLBACK_USER_PARAMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_CALLBACK_USER_PARAM_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_CALLBACK_USER_PARAM_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_CATEGORY_API_ERROR_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_CATEGORY_APPLICATION_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_CATEGORY_DEPRECATION_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_CATEGORY_OTHER_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_CATEGORY_PERFORMANCE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_CATEGORY_SHADER_COMPILER_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_CATEGORY_WINDOW_SYSTEM_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_GROUP_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_GROUP_STACK_DEPTH_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_LOGGED_MESSAGESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_LOGGED_MESSAGES_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_LOGGED_MESSAGES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_LOGGED_MESSAGES_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_OBJECT_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_OUTPUTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_OUTPUT_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_OUTPUT_SYNCHRONOUSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_OUTPUT_SYNCHRONOUS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_OUTPUT_SYNCHRONOUS_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_PRINT_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_SEVERITY_HIGHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SEVERITY_HIGH_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SEVERITY_HIGH_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SEVERITY_HIGH_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_SEVERITY_LOWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SEVERITY_LOW_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SEVERITY_LOW_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SEVERITY_LOW_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_SEVERITY_MEDIUMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SEVERITY_MEDIUM_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SEVERITY_MEDIUM_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SEVERITY_MEDIUM_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_SEVERITY_NOTIFICATIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SEVERITY_NOTIFICATION_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_SOURCE_APIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SOURCE_API_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SOURCE_API_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_SOURCE_APPLICATIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SOURCE_APPLICATION_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SOURCE_APPLICATION_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_SOURCE_OTHERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SOURCE_OTHER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SOURCE_OTHER_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_SOURCE_SHADER_COMPILERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SOURCE_SHADER_COMPILER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SOURCE_SHADER_COMPILER_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_SOURCE_THIRD_PARTYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SOURCE_THIRD_PARTY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SOURCE_THIRD_PARTY_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_SOURCE_WINDOW_SYSTEMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SOURCE_WINDOW_SYSTEM_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_SOURCE_WINDOW_SYSTEM_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_TYPE_DEPRECATED_BEHAVIORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_TYPE_ERRORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_ERROR_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_ERROR_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_TYPE_MARKERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_MARKER_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_TYPE_OTHERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_OTHER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_OTHER_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_TYPE_PERFORMANCEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_PERFORMANCE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_PERFORMANCE_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_TYPE_POP_GROUPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_POP_GROUP_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_TYPE_PORTABILITYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_PORTABILITY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_PORTABILITY_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_TYPE_PUSH_GROUPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_PUSH_GROUP_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEBUG_TYPE_UNDEFINED_BEHAVIORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_DECALGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DECODE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DECRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DECR_WRAPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DECR_WRAP_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DECR_WRAP_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEFORMATIONS_MASK_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_DELETE_STATUSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPENDENT_AR_TEXTURE_2D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DEPENDENT_GB_TEXTURE_2D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DEPENDENT_HILO_TEXTURE_2D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DEPENDENT_RGB_TEXTURE_3D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH24_STENCIL8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH24_STENCIL8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DEPTH24_STENCIL8_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH32F_STENCIL8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH32F_STENCIL8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_ATTACHMENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_ATTACHMENT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_ATTACHMENT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_BOUNDS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_BOUNDS_TEST_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_BUFFER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_BUFFER_BIT0_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_BUFFER_BIT1_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_BUFFER_BIT2_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_BUFFER_BIT3_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_BUFFER_BIT4_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_BUFFER_BIT5_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_BUFFER_BIT6_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_BUFFER_BIT7_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_BUFFER_FLOAT_MODE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_CLAMPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_CLAMP_FAR_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DepthClampSeparate, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_CLAMP_NEAR_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DepthClampSeparate, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_CLAMP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.DepthClamp, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_CLEAR_VALUEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_COMPONENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_COMPONENT16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_COMPONENT16_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_COMPONENT16_NONLINEAR_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_COMPONENT16_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_COMPONENT16_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.DepthTexture, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_COMPONENT24Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_COMPONENT24_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_COMPONENT24_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_COMPONENT24_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.DepthTexture, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_COMPONENT32Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_COMPONENT32FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_COMPONENT32F_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_COMPONENT32_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_COMPONENT32_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_COMPONENT32_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.DepthTexture, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_FUNCGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_PASS_INSTRUMENT_MAX_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_PASS_INSTRUMENT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_RANGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_RENDERABLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_SAMPLES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_STENCILGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_STENCIL_ATTACHMENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_STENCIL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_STENCIL_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_STENCIL_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_STENCIL_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_DEPTH_STENCIL_TEXTURE_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.StencilTexturing, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_STENCIL_TO_BGRA_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_STENCIL_TO_RGBA_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_TESTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_TEXTURE_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_TEXTURE_MODE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DEPTH_WRITEMASKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DETAIL_TEXTURE_2D_BINDING_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DETAIL_TEXTURE_2D_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DETAIL_TEXTURE_FUNC_POINTS_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DETAIL_TEXTURE_LEVEL_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DETAIL_TEXTURE_MODE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DIFFERENCEGraphics.Rendering.OpenGL.Raw.Tokens
gl_DIFFERENCE_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_DIFFERENCE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DIFFUSEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DISCARD_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DISCARD_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DISCRETE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_DISJOINT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DISPATCH_INDIRECT_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DISPATCH_INDIRECT_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DISPLAY_LISTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DISTANCE_ATTENUATION_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PointParameters, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DISTANCE_ATTENUATION_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PointParameters, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DITHERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DMP_PROGRAM_BINARY_DMPGraphics.Rendering.OpenGL.Raw.Tokens
gl_DOMAINGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DONT_CAREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOT2_ADD_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DOT3_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DOT3_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOT3_RGBAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOT3_RGBA_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DOT3_RGBA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DOT3_RGBA_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_DOT3_RGB_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DOT3_RGB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DOT4_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DOT_PRODUCT_DEPTH_REPLACE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DOT_PRODUCT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DOT_PRODUCT_PASS_THROUGH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DOT_PRODUCT_REFLECT_CUBE_MAP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DOT_PRODUCT_TEXTURE_1D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DOT_PRODUCT_TEXTURE_2D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DOT_PRODUCT_TEXTURE_3D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DOT_PRODUCT_TEXTURE_CUBE_MAP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DOT_PRODUCT_TEXTURE_RECTANGLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DOUBLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOUBLEBUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DOUBLE_MAT2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT2x3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT2x3_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT2x4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT2x4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT3x2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT3x2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT3x4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT3x4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT3_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT4x2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT4x2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT4x3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT4x3_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_MAT4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_VEC2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_VEC2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_VEC3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_VEC3_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_VEC4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DOUBLE_VEC4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DRAW_ARRAYS_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DRAW_ARRAYS_INSTANCED_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DRAW_ARRAYS_STRIP_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER0Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER0_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER0_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER0_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER0_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER1Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER10Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER10_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER10_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER10_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER10_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER11Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER11_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER11_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER11_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER11_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER12Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER12_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER12_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER12_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER12_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER13Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER13_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER13_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER13_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER13_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER14Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER14_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER14_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER14_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER14_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER15Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER15_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER15_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER15_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER15_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER1_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER1_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER1_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER1_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER2_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER2_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER2_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER2_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER3_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER3_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER3_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER3_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER4_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER4_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER4_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER4_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER5Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER5_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER5_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER5_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER5_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER6Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER6_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER6_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER6_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER6_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER7Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER7_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER7_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER7_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER7_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER8_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER8_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER8_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER8_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER9Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER9_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER9_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DRAW_BUFFER9_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER9_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_ELEMENTS_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DRAW_ELEMENTS_INSTANCED_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DRAW_ELEMENTS_STRIP_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DRAW_FRAMEBUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_FRAMEBUFFER_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_FRAMEBUFFER_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_FRAMEBUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_FRAMEBUFFER_BINDING_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_FRAMEBUFFER_BINDING_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_FRAMEBUFFER_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DRAW_FRAMEBUFFER_BINDING_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_FRAMEBUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_DRAW_FRAMEBUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_DRAW_INDIRECT_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DRAW_INDIRECT_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_INDIRECT_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DRAW_INDIRECT_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DRAW_INDIRECT_UNIFIED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DRAW_PIXELS_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.Fence, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_DRAW_PIXEL_TOKENGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DSDT8_MAG8_INTENSITY8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DSDT8_MAG8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DSDT8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DSDT_MAG_INTENSITY_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DSDT_MAG_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DSDT_MAG_VIB_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DSDT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DST_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DST_ATOP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DST_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DST_IN_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DST_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DST_OUT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DST_OVER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DS_BIAS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DS_SCALE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DT_BIAS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DT_SCALE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DU8DV8_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DUAL_ALPHA12_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUAL_ALPHA16_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUAL_ALPHA4_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUAL_ALPHA8_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUAL_INTENSITY12_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUAL_INTENSITY16_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUAL_INTENSITY4_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUAL_INTENSITY8_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUAL_LUMINANCE12_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUAL_LUMINANCE16_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUAL_LUMINANCE4_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUAL_LUMINANCE8_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUAL_LUMINANCE_ALPHA4_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUAL_LUMINANCE_ALPHA8_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUAL_TEXTURE_SELECT_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_DUDV_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.EnvmapBumpmap, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DUP_FIRST_CUBIC_CURVE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DUP_LAST_CUBIC_CURVE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_DYNAMIC_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_DYNAMIC_COPYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DYNAMIC_COPY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DYNAMIC_DRAWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DYNAMIC_DRAW_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DYNAMIC_READGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DYNAMIC_READ_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_DYNAMIC_STORAGE_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_DYNAMIC_STORAGE_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_EDGEFLAG_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_EDGE_FLAGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_EDGE_FLAG_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_EDGE_FLAG_ARRAY_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EDGE_FLAG_ARRAY_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_EDGE_FLAG_ARRAY_COUNT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EDGE_FLAG_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EDGE_FLAG_ARRAY_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EDGE_FLAG_ARRAY_LIST_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_EDGE_FLAG_ARRAY_LIST_STRIDE_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_EDGE_FLAG_ARRAY_POINTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_EDGE_FLAG_ARRAY_POINTER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EDGE_FLAG_ARRAY_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_EDGE_FLAG_ARRAY_STRIDE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EFFECTIVE_RASTER_SAMPLES_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample, Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EIGHTH_BIT_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ADDRESS_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.ElementArray, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_BARRIER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_BUFFER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_POINTER_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_POINTER_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.ElementArray, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_TYPE_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.ElementArray, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_TYPE_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.ElementArray, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_ELEMENT_ARRAY_UNIFIED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EMBOSS_CONSTANT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EMBOSS_LIGHT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EMBOSS_MAP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TexgenEmboss, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EMISSIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ENABLE_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_EQUALGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_EQUIVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ETC1_RGB8_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_ETC1_SRGB8_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_EVAL_2D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_EVAL_FRACTIONAL_TESSELLATION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_TRIANGULAR_2D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB0_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB10_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB11_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB12_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB13_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB14_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB15_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB1_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB2_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB3_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB5_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB6_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB7_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EVAL_VERTEX_ATTRIB9_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EXCLUSIONGraphics.Rendering.OpenGL.Raw.Tokens
gl_EXCLUSION_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_EXCLUSION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EXPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_EXP2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_EXPAND_NEGATE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EXPAND_NORMAL_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EXTENSIONSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.PinnedMemory, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_EXT_422_pixelsGraphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_abgrGraphics.Rendering.OpenGL.Raw.EXT.ABGR, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_bgraGraphics.Rendering.OpenGL.Raw.EXT.BGRA, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_bindable_uniformGraphics.Rendering.OpenGL.Raw.EXT.BindableUniform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_blend_colorGraphics.Rendering.OpenGL.Raw.EXT.BlendColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_blend_equation_separateGraphics.Rendering.OpenGL.Raw.EXT.BlendEquationSeparate, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_blend_func_separateGraphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_blend_minmaxGraphics.Rendering.OpenGL.Raw.EXT.BlendMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_blend_subtractGraphics.Rendering.OpenGL.Raw.EXT.BlendSubtract, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_clip_volume_hintGraphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_cmykaGraphics.Rendering.OpenGL.Raw.EXT.CMYKA, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_color_subtableGraphics.Rendering.OpenGL.Raw.EXT.ColorSubtable, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_compiled_vertex_arrayGraphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_convolutionGraphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_coordinate_frameGraphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_copy_textureGraphics.Rendering.OpenGL.Raw.EXT.CopyTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_cull_vertexGraphics.Rendering.OpenGL.Raw.EXT.CullVertex, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_debug_labelGraphics.Rendering.OpenGL.Raw.EXT.DebugLabel, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_debug_markerGraphics.Rendering.OpenGL.Raw.EXT.DebugMarker, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_depth_bounds_testGraphics.Rendering.OpenGL.Raw.EXT.DepthBoundsTest, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_direct_state_accessGraphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_draw_buffers2Graphics.Rendering.OpenGL.Raw.EXT.DrawBuffers2, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_draw_instancedGraphics.Rendering.OpenGL.Raw.EXT.DrawInstanced, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_draw_range_elementsGraphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_fog_coordGraphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_framebuffer_blitGraphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_framebuffer_multisampleGraphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_framebuffer_multisample_blit_scaledGraphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_framebuffer_objectGraphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_framebuffer_sRGBGraphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_geometry_shader4Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_gpu_program_parametersGraphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_gpu_shader4Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_histogramGraphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_index_array_formatsGraphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_index_funcGraphics.Rendering.OpenGL.Raw.EXT.IndexFunc, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_index_materialGraphics.Rendering.OpenGL.Raw.EXT.IndexMaterial, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_light_textureGraphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_multisampleGraphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_multi_draw_arraysGraphics.Rendering.OpenGL.Raw.EXT.MultiDrawArrays, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_packed_depth_stencilGraphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_packed_floatGraphics.Rendering.OpenGL.Raw.EXT.PackedFloat, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_packed_pixelsGraphics.Rendering.OpenGL.Raw.EXT.PackedPixels, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_paletted_textureGraphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_pixel_buffer_objectGraphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_pixel_transformGraphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_point_parametersGraphics.Rendering.OpenGL.Raw.EXT.PointParameters, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_polygon_offsetGraphics.Rendering.OpenGL.Raw.EXT.PolygonOffset, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_polygon_offset_clampGraphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_provoking_vertexGraphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_raster_multisampleGraphics.Rendering.OpenGL.Raw.EXT.RasterMultisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_rescale_normalGraphics.Rendering.OpenGL.Raw.EXT.RescaleNormal, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_secondary_colorGraphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_separate_shader_objectsGraphics.Rendering.OpenGL.Raw.EXT.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_separate_specular_colorGraphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_shader_image_load_storeGraphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_shared_texture_paletteGraphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_stencil_clear_tagGraphics.Rendering.OpenGL.Raw.EXT.StencilClearTag, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_stencil_two_sideGraphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_stencil_wrapGraphics.Rendering.OpenGL.Raw.EXT.StencilWrap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_subtextureGraphics.Rendering.OpenGL.Raw.EXT.Subtexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_textureGraphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture3DGraphics.Rendering.OpenGL.Raw.EXT.Texture3D, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_arrayGraphics.Rendering.OpenGL.Raw.EXT.TextureArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_buffer_objectGraphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_compression_latcGraphics.Rendering.OpenGL.Raw.EXT.TextureCompressionLATC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_compression_rgtcGraphics.Rendering.OpenGL.Raw.EXT.TextureCompressionRGTC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_compression_s3tcGraphics.Rendering.OpenGL.Raw.EXT.TextureCompressionS3TC, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_cube_mapGraphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_env_combineGraphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_env_dot3Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_filter_anisotropicGraphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_filter_minmaxGraphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_integerGraphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_lod_biasGraphics.Rendering.OpenGL.Raw.EXT.TextureLODBias, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_mirror_clampGraphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_objectGraphics.Rendering.OpenGL.Raw.EXT.TextureObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_perturb_normalGraphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_shared_exponentGraphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_snormGraphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_sRGBGraphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_sRGB_decodeGraphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_texture_swizzleGraphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_timer_queryGraphics.Rendering.OpenGL.Raw.EXT.TimerQuery, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_transform_feedbackGraphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_vertex_arrayGraphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_vertex_array_bgraGraphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_vertex_attrib_64bitGraphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_vertex_shaderGraphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_vertex_weightingGraphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EXT_x11_sync_objectGraphics.Rendering.OpenGL.Raw.EXT.X11SyncObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_EYE_DISTANCE_TO_LINE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_EYE_DISTANCE_TO_POINT_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_EYE_LINEARGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_EYE_LINEAR_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EYE_LINE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_EYE_PLANEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FogDistance, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_EYE_PLANE_ABSOLUTE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FogDistance, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_EYE_POINT_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_EYE_RADIAL_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FogDistance, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_E_TIMES_F_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FACTOR_ALPHA_MODULATE_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_FACTOR_MAX_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.BlendMinmaxFactor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_FACTOR_MIN_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.BlendMinmaxFactor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_FAILURE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FALSEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FASTESTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FEEDBACKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FEEDBACK_BUFFER_POINTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FEEDBACK_BUFFER_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FEEDBACK_BUFFER_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FENCE_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.Fence, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_FENCE_CONDITION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Fence, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FENCE_STATUS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Fence, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FETCH_PER_SAMPLE_ARMGraphics.Rendering.OpenGL.Raw.Tokens
gl_FIELDS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FIELD_LOWER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FIELD_UPPER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FILE_NAME_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FILLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FILL_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_FILL_RECTANGLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FillRectangle, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FILTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FILTER4_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureFilter4, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_FIRST_TO_REST_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FIRST_VERTEX_CONVENTIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FIRST_VERTEX_CONVENTION_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FIRST_VERTEX_CONVENTION_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FIXEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FIXED_OESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_FIXED_ONLYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FIXED_ONLY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FLATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOAT16_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT16_VEC2_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT16_VEC3_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT16_VEC4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_32_UNSIGNED_INT_24_8_REVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_32_UNSIGNED_INT_24_8_REV_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_CLEAR_COLOR_VALUE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_MAT2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_MAT2x3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_MAT2x3_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_FLOAT_MAT2x4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_MAT2x4_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_FLOAT_MAT2_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_MAT3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_MAT3x2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_MAT3x2_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_FLOAT_MAT3x4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_MAT3x4_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_FLOAT_MAT3_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_MAT4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_MAT4x2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_MAT4x2_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_FLOAT_MAT4x3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_MAT4x3_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_FLOAT_MAT4_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_R16_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_R32_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_RG16_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_RG32_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_RGB16_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_RGB32_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_RGBA16_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_RGBA32_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_RGBA_MODE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_RGBA_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_RGB_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_RG_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_R_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_VEC2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_VEC2_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_VEC3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_VEC3_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_VEC4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FLOAT_VEC4_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FOGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_ARRAY_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_ARRAY_LIST_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_ARRAY_POINTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_ARRAY_POINTER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_ARRAY_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_ARRAY_STRIDE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_ARRAY_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_ARRAY_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_SOURCEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORDINATE_SOURCE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORD_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORD_ARRAY_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORD_ARRAY_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORD_ARRAY_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORD_ARRAY_POINTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORD_ARRAY_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORD_ARRAY_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_COORD_SRCGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_DENSITYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_DISTANCE_MODE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FogDistance, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FOG_ENDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_FUNC_POINTS_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.FogFunction, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_FOG_FUNC_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.FogFunction, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_FOG_HINTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FOG_OFFSET_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FogOffset, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FOG_OFFSET_VALUE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FogOffset, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FOG_SPECULAR_TEXTURE_WINGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.WIN.SpecularFog, Graphics.Rendering.OpenGL.Raw.WIN, Graphics.Rendering.OpenGL.Raw
gl_FOG_STARTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FONT_ASCENDER_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_DESCENDER_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_GLYPHS_AVAILABLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_HAS_KERNING_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_HEIGHT_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_MAX_ADVANCE_WIDTH_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_NUM_GLYPH_INDICES_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_TARGET_UNAVAILABLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_UNAVAILABLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_UNDERLINE_POSITION_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_UNDERLINE_THICKNESS_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_UNINTELLIGIBLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_UNITS_PER_EM_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_X_MAX_BOUNDS_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_X_MIN_BOUNDS_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_Y_MAX_BOUNDS_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FONT_Y_MIN_BOUNDS_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FORCE_BLUE_TO_ONE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FORMAT_SUBSAMPLE_244_244_OMLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OML.Subsample, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
gl_FORMAT_SUBSAMPLE_24_24_OMLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OML.Subsample, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
gl_FRACTIONAL_EVENGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRACTIONAL_EVEN_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRACTIONAL_EVEN_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRACTIONAL_ODDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRACTIONAL_ODD_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRACTIONAL_ODD_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAGMENTS_INSTRUMENT_COUNTERS_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAGMENTS_INSTRUMENT_MAX_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAGMENTS_INSTRUMENT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAGMENT_ALPHA_MODULATE_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAGMENT_COLOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_COLOR_MATERIAL_FACE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_COLOR_MATERIAL_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_COVERAGE_COLOR_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_COVERAGE_TO_COLOR_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_DEPTH_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_INPUT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_INTERPOLATION_OFFSET_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_INTERPOLATION_OFFSET_BITS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAGMENT_LIGHT0_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_LIGHT1_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_LIGHT2_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_LIGHT3_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_LIGHT4_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_LIGHT5_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_LIGHT6_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_LIGHT7_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_LIGHTING_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_MATERIAL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_NORMAL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_PROGRAM_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_PROGRAM_BINDING_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_PROGRAM_CALLBACK_DATA_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAGMENT_PROGRAM_CALLBACK_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_PROGRAM_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_PROGRAM_POSITION_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAGMENT_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_SHADER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_SHADER_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_SHADER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_SHADER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAGMENT_SHADER_DERIVATIVE_HINTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_SHADER_DERIVATIVE_HINT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_SHADER_DERIVATIVE_HINT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARMGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAGMENT_SHADER_INVOCATIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_SUBROUTINEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_SUBROUTINE_UNIFORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAGMENT_TEXTUREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_LAYEREDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_LAYERED_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_LAYERED_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_LAYERED_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAMEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_ATTACHMENT_RED_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OVR.Multiview, Graphics.Rendering.OpenGL.Raw.OVR, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT.TextureArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OVR.Multiview, Graphics.Rendering.OpenGL.Raw.OVR, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_BARRIER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_BINDING_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_BINDING_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_BLENDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_COMPLETEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_COMPLETE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_COMPLETE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_DEFAULTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_DEFAULT_HEIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_DEFAULT_LAYERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_DEFAULT_LAYERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_DEFAULT_LAYERS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_DEFAULT_SAMPLESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_DEFAULT_WIDTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONSGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_INCOMPLETE_FORMATS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_FORMATS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SampleLocations, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.SampleLocations, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_RENDERABLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_RENDERABLE_LAYEREDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SampleLocations, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.SampleLocations, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_SRGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_SRGB_CAPABLE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_SRGB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_UNDEFINEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_UNDEFINED_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEBUFFER_UNSUPPORTEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_UNSUPPORTED_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FRAMEBUFFER_UNSUPPORTED_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FRAMEZOOM_FACTOR_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Framezoom, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAMEZOOM_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Framezoom, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_FRAME_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRONTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRONT_AND_BACKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRONT_FACEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRONT_FACE_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_FRONT_LEFTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FRONT_RIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FULL_RANGE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FULL_STIPPLE_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_FULL_SUPPORTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FUNC_ADDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FUNC_ADD_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FUNC_ADD_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FUNC_REVERSE_SUBTRACTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FUNC_REVERSE_SUBTRACT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FUNC_REVERSE_SUBTRACT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_FUNC_SUBTRACTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_FUNC_SUBTRACT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_FUNC_SUBTRACT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_GCCSO_SHADER_BINARY_FJGraphics.Rendering.OpenGL.Raw.Tokens
gl_GENERATE_MIPMAPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GENERATE_MIPMAP_HINTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GENERATE_MIPMAP_HINT_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.GenerateMipmap, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_GENERATE_MIPMAP_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.GenerateMipmap, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_GENERIC_ATTRIB_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_DEFORMATION_BIT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_DEFORMATION_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_INPUT_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_INPUT_TYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_INPUT_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_LINKED_INPUT_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_GEOMETRY_LINKED_INPUT_TYPE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_GEOMETRY_LINKED_OUTPUT_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_GEOMETRY_LINKED_OUTPUT_TYPE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_GEOMETRY_LINKED_VERTICES_OUT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_GEOMETRY_LINKED_VERTICES_OUT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_GEOMETRY_OUTPUT_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_OUTPUT_TYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_OUTPUT_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_PROGRAM_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_SHADER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_SHADER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_SHADER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_GEOMETRY_SHADER_BIT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_GEOMETRY_SHADER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_SHADER_INVOCATIONSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5, Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_SHADER_INVOCATIONS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_GEOMETRY_SHADER_INVOCATIONS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_GEOMETRY_SHADER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_SUBROUTINEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_SUBROUTINE_UNIFORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_TEXTUREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_VERTICES_OUTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_VERTICES_OUT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_GEOMETRY_VERTICES_OUT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GEQUALGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GET_TEXTURE_IMAGE_FORMATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GET_TEXTURE_IMAGE_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GLOBAL_ALPHA_FACTOR_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_GLOBAL_ALPHA_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_GLYPH_HAS_KERNING_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GLYPH_HEIGHT_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GLYPH_VERTICAL_BEARING_X_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GLYPH_VERTICAL_BEARING_Y_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GLYPH_WIDTH_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GPU_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GPU_DISJOINT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NVX.GPUMemoryInfo, Graphics.Rendering.OpenGL.Raw.NVX, Graphics.Rendering.OpenGL.Raw
gl_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NVX.GPUMemoryInfo, Graphics.Rendering.OpenGL.Raw.NVX, Graphics.Rendering.OpenGL.Raw
gl_GPU_MEMORY_INFO_EVICTED_MEMORY_NVXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NVX.GPUMemoryInfo, Graphics.Rendering.OpenGL.Raw.NVX, Graphics.Rendering.OpenGL.Raw
gl_GPU_MEMORY_INFO_EVICTION_COUNT_NVXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NVX.GPUMemoryInfo, Graphics.Rendering.OpenGL.Raw.NVX, Graphics.Rendering.OpenGL.Raw
gl_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NVX.GPUMemoryInfo, Graphics.Rendering.OpenGL.Raw.NVX, Graphics.Rendering.OpenGL.Raw
gl_GPU_OPTIMIZED_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_GREATERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GREENGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GREEN_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GREEN_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GREEN_BIT_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_GREEN_INTEGERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GREEN_INTEGER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_GREEN_MAX_CLAMP_INGRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INGR.ColorClamp, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
gl_GREEN_MIN_CLAMP_INGRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INGR.ColorClamp, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
gl_GREEN_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_GREEN_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GREMEDY_frame_terminatorGraphics.Rendering.OpenGL.Raw.GREMEDY.FrameTerminator, Graphics.Rendering.OpenGL.Raw.GREMEDY, Graphics.Rendering.OpenGL.Raw
gl_GREMEDY_string_markerGraphics.Rendering.OpenGL.Raw.GREMEDY.StringMarker, Graphics.Rendering.OpenGL.Raw.GREMEDY, Graphics.Rendering.OpenGL.Raw
gl_GS_PROGRAM_BINARY_MTKGraphics.Rendering.OpenGL.Raw.Tokens
gl_GS_SHADER_BINARY_MTKGraphics.Rendering.OpenGL.Raw.Tokens
gl_GUILTY_CONTEXT_RESETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_GUILTY_CONTEXT_RESET_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_GUILTY_CONTEXT_RESET_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_GUILTY_CONTEXT_RESET_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_HALF_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_HALF_BIAS_NEGATE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_HALF_BIAS_NORMAL_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_HALF_BIT_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_HALF_FLOATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_HALF_FLOAT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_HALF_FLOAT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_HALF_FLOAT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_HARDLIGHTGraphics.Rendering.OpenGL.Raw.Tokens
gl_HARDLIGHT_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_HARDLIGHT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_HARDMIX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_HIGH_FLOATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_HIGH_INTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_HILO16_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_HILO8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_HILO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_HINT_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_ALPHA_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_ALPHA_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_BLUE_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_BLUE_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_FORMATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_FORMAT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_GREEN_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_GREEN_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_LUMINANCE_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_LUMINANCE_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_RED_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_RED_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_SINKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_SINK_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_WIDTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_HISTOGRAM_WIDTH_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_HI_BIAS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_HI_SCALE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_HORIZONTAL_LINE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_HP_convolution_border_modesGraphics.Rendering.OpenGL.Raw.HP.ConvolutionBorderModes, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_HP_image_transformGraphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_HP_occlusion_testGraphics.Rendering.OpenGL.Raw.HP.OcclusionTest, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_HP_texture_lightingGraphics.Rendering.OpenGL.Raw.HP.TextureLighting, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_HSL_COLORGraphics.Rendering.OpenGL.Raw.Tokens
gl_HSL_COLOR_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_HSL_COLOR_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_HSL_HUEGraphics.Rendering.OpenGL.Raw.Tokens
gl_HSL_HUE_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_HSL_HUE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_HSL_LUMINOSITYGraphics.Rendering.OpenGL.Raw.Tokens
gl_HSL_LUMINOSITY_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_HSL_LUMINOSITY_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_HSL_SATURATIONGraphics.Rendering.OpenGL.Raw.Tokens
gl_HSL_SATURATION_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_HSL_SATURATION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_IBM_cull_vertexGraphics.Rendering.OpenGL.Raw.IBM.CullVertex, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_IBM_multimode_draw_arraysGraphics.Rendering.OpenGL.Raw.IBM.MultimodeDrawArrays, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_IBM_rasterpos_clipGraphics.Rendering.OpenGL.Raw.IBM.RasterposClip, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_IBM_static_dataGraphics.Rendering.OpenGL.Raw.IBM.StaticData, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_IBM_texture_mirrored_repeatGraphics.Rendering.OpenGL.Raw.IBM.TextureMirroredRepeat, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_IBM_vertex_array_listsGraphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_IDENTITY_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_IGNORE_BORDER_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ConvolutionBorderModes, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_1DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_1D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_1D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_1D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_2DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_2D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_2D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_2D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_2D_MULTISAMPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_2D_MULTISAMPLE_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_2D_MULTISAMPLE_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_2D_MULTISAMPLE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_2D_RECTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_2D_RECT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_3DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_3D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BINDING_ACCESSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BINDING_ACCESS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BINDING_FORMATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BINDING_FORMAT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BINDING_LAYERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BINDING_LAYEREDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BINDING_LAYERED_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BINDING_LAYER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BINDING_LEVELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BINDING_LEVEL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BINDING_NAMEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BINDING_NAME_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_BUFFER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_IMAGE_CLASS_10_10_10_2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CLASS_11_11_10Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CLASS_1_X_16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CLASS_1_X_32Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CLASS_1_X_8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CLASS_2_X_16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CLASS_2_X_32Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CLASS_2_X_8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CLASS_4_X_16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CLASS_4_X_32Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CLASS_4_X_8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_COMPATIBILITY_CLASSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CUBEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CUBE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CUBE_MAP_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CUBE_MAP_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_CUBE_MAP_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_IMAGE_CUBIC_WEIGHT_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_FORMAT_COMPATIBILITY_BY_CLASSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_FORMAT_COMPATIBILITY_BY_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_FORMAT_COMPATIBILITY_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_MAG_FILTER_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_MIN_FILTER_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_PIXEL_FORMATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_PIXEL_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_ROTATE_ANGLE_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_ROTATE_ORIGIN_X_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_ROTATE_ORIGIN_Y_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_SCALE_X_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_SCALE_Y_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_TEXEL_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_TRANSFORM_2D_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_TRANSLATE_X_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_IMAGE_TRANSLATE_Y_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_IMPLEMENTATION_COLOR_READ_FORMATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMPLEMENTATION_COLOR_READ_FORMAT_OESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OES.ReadFormat, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_IMPLEMENTATION_COLOR_READ_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IMPLEMENTATION_COLOR_READ_TYPE_OESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OES.ReadFormat, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_INCRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INCR_WRAPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INCR_WRAP_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INCR_WRAP_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAY_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAY_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAY_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAY_COUNT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAY_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAY_LIST_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAY_LIST_STRIDE_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAY_POINTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAY_POINTER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAY_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAY_STRIDE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAY_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INDEX_ARRAY_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INDEX_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INDEX_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_INDEX_CLEAR_VALUEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INDEX_LOGIC_OPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INDEX_MATERIAL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INDEX_MATERIAL_FACE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INDEX_MATERIAL_PARAMETER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.IndexMaterial, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INDEX_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INDEX_OFFSETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INDEX_SHIFTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INDEX_TEST_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INDEX_TEST_FUNC_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INDEX_TEST_REF_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INDEX_WRITEMASKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INFO_LOG_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INGR_blend_func_separateGraphics.Rendering.OpenGL.Raw.INGR.BlendFuncSeparate, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
gl_INGR_color_clampGraphics.Rendering.OpenGL.Raw.INGR.ColorClamp, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
gl_INGR_interlace_readGraphics.Rendering.OpenGL.Raw.INGR.InterlaceRead, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
gl_INNOCENT_CONTEXT_RESETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INNOCENT_CONTEXT_RESET_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_INNOCENT_CONTEXT_RESET_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_INNOCENT_CONTEXT_RESET_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_INSTRUMENT_BUFFER_POINTER_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Instruments, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_INSTRUMENT_MEASUREMENTS_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Instruments, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_INTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT16_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INT16_VEC2_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INT16_VEC3_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INT16_VEC4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INT64_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_INT64_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INT64_VEC2_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_INT64_VEC2_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INT64_VEC3_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_INT64_VEC3_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INT64_VEC4_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_INT64_VEC4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INT8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INT8_VEC2_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INT8_VEC3_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INT8_VEC4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INTEL_framebuffer_CMAAGraphics.Rendering.OpenGL.Raw.INTEL.FramebufferCmaa, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_INTEL_map_textureGraphics.Rendering.OpenGL.Raw.INTEL.MapTexture, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_INTEL_parallel_arraysGraphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_INTEL_performance_queryGraphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_INTENSITYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY12Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY12_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY16F_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY16I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY16UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY16_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY16_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY32F_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY32I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY32UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY8I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY8UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY8_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY_FLOAT16_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY_FLOAT16_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY_FLOAT32_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY_FLOAT32_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_INTENSITY_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTERLACE_OMLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OML.Interlace, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
gl_INTERLACE_READ_INGRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INGR.InterlaceRead, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
gl_INTERLACE_READ_OMLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OML.Interlace, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
gl_INTERLACE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Interlace, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_INTERLEAVED_ATTRIBSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERLEAVED_ATTRIBS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INTERLEAVED_ATTRIBS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_ALPHA_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_ALPHA_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_BLUE_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_BLUE_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_DEPTH_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_DEPTH_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_GREEN_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_GREEN_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_PREFERREDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_RED_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_RED_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_SHARED_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_STENCIL_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_STENCIL_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERNALFORMAT_SUPPORTEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERPOLATEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INTERPOLATE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_INTERPOLATE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_10_10_10_2_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_INT_2_10_10_10_REVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_1DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_1D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_1D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_1D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_2DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_2D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_2D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_2D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_2D_MULTISAMPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_2D_MULTISAMPLE_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_2D_MULTISAMPLE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_2D_RECTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_2D_RECT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_3DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_3D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_BUFFER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_INT_IMAGE_CUBEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_CUBE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_CUBE_MAP_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_CUBE_MAP_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_IMAGE_CUBE_MAP_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_INT_SAMPLER_1DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_1D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_1D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_1D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_2DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_2D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_2D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_2D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_2D_MULTISAMPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_INT_SAMPLER_2D_RECTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_2D_RECT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_3DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_3D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_BUFFER_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_BUFFER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_INT_SAMPLER_CUBEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_CUBE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_CUBE_MAP_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_CUBE_MAP_ARRAY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_INT_SAMPLER_CUBE_MAP_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_INT_SAMPLER_CUBE_MAP_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_INT_SAMPLER_RENDERBUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INT_VEC2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_VEC2_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_INT_VEC3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_VEC3_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_INT_VEC4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INT_VEC4_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_INVALID_ENUMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INVALID_FRAMEBUFFER_OPERATIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INVALID_FRAMEBUFFER_OPERATION_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INVALID_FRAMEBUFFER_OPERATION_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_INVALID_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INVALID_OPERATIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INVALID_VALUEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INVARIANT_DATATYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INVARIANT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INVARIANT_VALUE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_INVERSE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INVERSE_TRANSPOSE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INVERTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_INVERTED_SCREEN_W_RENDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.REND.ScreenCoordinates, Graphics.Rendering.OpenGL.Raw.REND, Graphics.Rendering.OpenGL.Raw
gl_INVERT_OVG_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_INVERT_RGB_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_IR_INSTRUMENT1_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.IrInstrument1, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_ISOLINESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ISOLINES_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_ISOLINES_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_IS_PER_PATCHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_IS_PER_PATCH_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_IS_PER_PATCH_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_IS_ROW_MAJORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ITALIC_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_IUI_N3F_V2F_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IUI_N3F_V3F_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IUI_V2F_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_IUI_V3F_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_KEEPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_KHR_blend_equation_advancedGraphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_KHR_blend_equation_advanced_coherentGraphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_KHR_context_flush_controlGraphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_KHR_debugGraphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_KHR_no_errorGraphics.Rendering.OpenGL.Raw.KHR.NoError, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_KHR_robustnessGraphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_KHR_texture_compression_astc_hdrGraphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_KHR_texture_compression_astc_ldrGraphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_LARGE_CCW_ARC_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_LARGE_CW_ARC_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_LAST_VERTEX_CONVENTIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LAST_VERTEX_CONVENTION_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LAST_VERTEX_CONVENTION_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_LAST_VIDEO_CAPTURE_STATUS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_LAYER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_LAYER_PROVOKING_VERTEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LAYER_PROVOKING_VERTEX_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_LAYER_PROVOKING_VERTEX_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_LAYOUT_DEFAULT_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.MapTexture, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_LAYOUT_LINEAR_CPU_CACHED_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.MapTexture, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_LAYOUT_LINEAR_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.MapTexture, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_LEFTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LEQUALGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LERP_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_LESSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIGHT0Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIGHT1Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIGHT2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIGHT3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIGHT4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIGHT5Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIGHT6Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIGHT7Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIGHTENGraphics.Rendering.OpenGL.Raw.Tokens
gl_LIGHTEN_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_LIGHTEN_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_LIGHTINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIGHTING_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIGHT_ENV_MODE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_LIGHT_MODEL_AMBIENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIGHT_MODEL_COLOR_CONTROLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIGHT_MODEL_COLOR_CONTROL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LIGHT_MODEL_LOCAL_VIEWERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIGHT_MODEL_SPECULAR_VECTOR_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.SpecularVector, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_LIGHT_MODEL_TWO_SIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINEARGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINEARBURN_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_LINEARDODGE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_LINEARLIGHT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_LINEAR_ATTENUATIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINEAR_CLIPMAP_LINEAR_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_LINEAR_CLIPMAP_NEAREST_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_LINEAR_DETAIL_ALPHA_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_LINEAR_DETAIL_COLOR_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_LINEAR_DETAIL_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.DetailTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_LINEAR_MIPMAP_LINEARGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINEAR_MIPMAP_NEARESTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINEAR_SHARPEN_ALPHA_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.SharpenTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_LINEAR_SHARPEN_COLOR_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.SharpenTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_LINEAR_SHARPEN_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.SharpenTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_LINESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINES_ADJACENCYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINES_ADJACENCY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_LINES_ADJACENCY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_LINES_ADJACENCY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_LINE_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINE_LOOPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINE_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_LINE_QUALITY_HINT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_LINE_RESET_TOKENGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINE_SMOOTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINE_SMOOTH_HINTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINE_STIPPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINE_STIPPLE_PATTERNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINE_STIPPLE_REPEATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINE_STRIPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINE_STRIP_ADJACENCYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINE_STRIP_ADJACENCY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_LINE_STRIP_ADJACENCY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_LINE_STRIP_ADJACENCY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_LINE_TOKENGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_LINE_WIDTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINE_WIDTH_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_LINE_WIDTH_GRANULARITYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINE_WIDTH_RANGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LINK_STATUSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIST_BASEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIST_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIST_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIST_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LIST_PRIORITY_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.ListPriority, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_LOADGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LOCAL_CONSTANT_DATATYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LOCAL_CONSTANT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LOCAL_CONSTANT_VALUE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LOCAL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LOCATIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LOCATION_COMPONENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LOCATION_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LOCATION_INDEX_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_LOGIC_OPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LOGIC_OP_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LOSE_CONTEXT_ON_RESETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LOSE_CONTEXT_ON_RESET_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_LOSE_CONTEXT_ON_RESET_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_LOSE_CONTEXT_ON_RESET_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_LOWER_LEFTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ClipControl, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LOW_FLOATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LOW_INTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LO_BIAS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_LO_SCALE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE12Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE12_ALPHA12Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE12_ALPHA12_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE12_ALPHA4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE12_ALPHA4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE12_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE16F_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE16F_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_LUMINANCE16I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE16UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE16_ALPHA16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE16_ALPHA16_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE16_ALPHA16_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE16_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE16_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE32F_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE32F_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_LUMINANCE32I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE32UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE4_ALPHA4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE4_ALPHA4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE4_ALPHA4_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_LUMINANCE4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE6_ALPHA2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE6_ALPHA2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE8I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE8UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE8_ALPHA8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE8_ALPHA8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE8_ALPHA8_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_LUMINANCE8_ALPHA8_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE8_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_LUMINANCE8_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHA16F_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHA16F_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_LUMINANCE_ALPHA16I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHA16UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHA32F_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHA32F_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_LUMINANCE_ALPHA32I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHA32UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHA8I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHA8UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHA_FLOAT16_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHA_FLOAT16_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHA_FLOAT32_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHA_FLOAT32_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHA_INTEGER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_ALPHA_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_FLOAT16_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_FLOAT16_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_FLOAT32_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_FLOAT32_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_INTEGER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_LUMINANCE_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAD_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_MAGNITUDE_BIAS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAGNITUDE_SCALE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAJOR_VERSIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MALI_PROGRAM_BINARY_ARMGraphics.Rendering.OpenGL.Raw.Tokens
gl_MALI_SHADER_BINARY_ARMGraphics.Rendering.OpenGL.Raw.Tokens
gl_MANUAL_GENERATE_MIPMAPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP1_BINORMAL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAP1_COLOR_4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP1_GRID_DOMAINGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP1_GRID_SEGMENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP1_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP1_NORMALGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP1_TANGENT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAP1_TEXTURE_COORD_1Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP1_TEXTURE_COORD_2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP1_TEXTURE_COORD_3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP1_TEXTURE_COORD_4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB0_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB10_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB11_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB12_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB13_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB14_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB15_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB1_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB2_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB3_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB4_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB5_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB6_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB7_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB8_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP1_VERTEX_ATTRIB9_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_BINORMAL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAP2_COLOR_4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP2_GRID_DOMAINGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP2_GRID_SEGMENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP2_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP2_NORMALGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP2_TANGENT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAP2_TEXTURE_COORD_1Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP2_TEXTURE_COORD_2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP2_TEXTURE_COORD_3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP2_TEXTURE_COORD_4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB0_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB10_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB11_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB12_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB13_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB14_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB15_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB1_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB2_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB3_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB4_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB5_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB6_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB7_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB8_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP2_VERTEX_ATTRIB9_4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP_ATTRIB_U_ORDER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP_ATTRIB_V_ORDER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP_COHERENT_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP_COHERENT_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAP_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP_FLUSH_EXPLICIT_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP_FLUSH_EXPLICIT_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAP_INVALIDATE_BUFFER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP_INVALIDATE_BUFFER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAP_INVALIDATE_RANGE_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP_INVALIDATE_RANGE_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAP_PERSISTENT_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP_PERSISTENT_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAP_READ_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage, Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP_READ_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAP_STENCILGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP_TESSELLATION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAP_UNSYNCHRONIZED_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP_UNSYNCHRONIZED_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAP_WRITE_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage, Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAP_WRITE_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MATERIAL_SIDE_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_MATRIX0_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX0_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MATRIX10_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX11_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX12_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX13_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX14_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX15_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX16_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX17_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX18_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX19_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX1_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX1_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MATRIX20_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX21_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX22_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX23_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX24_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX25_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX26_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX27_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX28_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX29_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX2_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX2_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MATRIX30_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX31_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX3_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX3_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MATRIX4_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MATRIX5_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX5_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MATRIX6_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX6_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MATRIX7_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX7_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MATRIX8_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX9_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MATRIX_INDEX_ARRAY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MATRIX_INDEX_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MATRIX_INDEX_ARRAY_POINTER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX_INDEX_ARRAY_POINTER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MATRIX_INDEX_ARRAY_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX_INDEX_ARRAY_SIZE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MATRIX_INDEX_ARRAY_STRIDE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX_INDEX_ARRAY_STRIDE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MATRIX_INDEX_ARRAY_TYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX_INDEX_ARRAY_TYPE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MATRIX_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MATRIX_PALETTE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MATRIX_PALETTE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MATRIX_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAT_AMBIENT_AND_DIFFUSE_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_MAT_AMBIENT_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_MAT_COLOR_INDEXES_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_MAT_DIFFUSE_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_MAT_EMISSION_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_MAT_SHININESS_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_MAT_SPECULAR_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_MAXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_3D_TEXTURE_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_3D_TEXTURE_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture3D, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_3D_TEXTURE_SIZE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_4D_TEXTURE_SIZE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_MAX_ACTIVE_LIGHTS_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_MAX_ARRAY_TEXTURE_LAYERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_ARRAY_TEXTURE_LAYERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_ASYNC_DRAW_PIXELS_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_MAX_ASYNC_HISTOGRAM_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_MAX_ASYNC_READ_PIXELS_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_MAX_ASYNC_TEX_IMAGE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_MAX_ATOMIC_COUNTER_BUFFER_BINDINGSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_ATOMIC_COUNTER_BUFFER_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_ATTRIB_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_BINDABLE_UNIFORM_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_CLIENT_ATTRIB_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_CLIPMAP_DEPTH_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_MAX_CLIP_DISTANCESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_CLIP_DISTANCES_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_CLIP_PLANESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_CLIP_PLANES_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_COLOR_ATTACHMENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COLOR_ATTACHMENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_COLOR_ATTACHMENTS_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_COLOR_MATRIX_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_COLOR_MATRIX_STACK_DEPTH_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_MAX_COLOR_TEXTURE_SAMPLESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_ATOMIC_COUNTERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_ATOMIC_COUNTER_BUFFERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_CLIP_AND_CULL_DISTANCESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.CullDistance, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_DIMENSIONSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_COMBINED_IMAGE_UNIFORMSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_SHADER_OUTPUT_RESOURCESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_SHADER_STORAGE_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_COMBINED_TEXTURE_IMAGE_UNITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_UNIFORM_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_ATOMIC_COUNTERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeVariableGroupSize, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_FIXED_GROUP_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeVariableGroupSize, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_IMAGE_UNIFORMSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_SHADER_STORAGE_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_SHARED_MEMORY_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_UNIFORM_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_UNIFORM_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeVariableGroupSize, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeVariableGroupSize, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_WORK_GROUP_COUNTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_WORK_GROUP_INVOCATIONSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_COMPUTE_WORK_GROUP_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_CONVOLUTION_HEIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_CONVOLUTION_HEIGHT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_CONVOLUTION_WIDTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_CONVOLUTION_WIDTH_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_CUBE_MAP_TEXTURE_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_CUBE_MAP_TEXTURE_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_CUBE_MAP_TEXTURE_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_CUBE_MAP_TEXTURE_SIZE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_CULL_DISTANCESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.CullDistance, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_DEBUG_GROUP_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_DEBUG_GROUP_STACK_DEPTH_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_DEBUG_LOGGED_MESSAGESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_DEBUG_LOGGED_MESSAGES_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_MAX_DEBUG_LOGGED_MESSAGES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_DEBUG_LOGGED_MESSAGES_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_DEBUG_MESSAGE_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_DEBUG_MESSAGE_LENGTH_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.DebugOutput, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_MAX_DEBUG_MESSAGE_LENGTH_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DebugOutput, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_DEBUG_MESSAGE_LENGTH_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_DEEP_3D_TEXTURE_DEPTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.DeepTexture3D, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.DeepTexture3D, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_DEFORMATION_ORDER_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_MAX_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_DEPTH_TEXTURE_SAMPLESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_DRAW_BUFFERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_DRAW_BUFFERS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_DRAW_BUFFERS_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.DrawBuffers, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_MAX_DRAW_BUFFERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_DRAW_BUFFERS_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_DUAL_SOURCE_DRAW_BUFFERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_ELEMENTS_INDICESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_ELEMENTS_INDICES_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_ELEMENTS_VERTICESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_ELEMENTS_VERTICES_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.DrawRangeElements, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_ELEMENT_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_EVAL_ORDERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_FOG_FUNC_POINTS_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.FogFunction, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAGMENT_ATOMIC_COUNTERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAGMENT_IMAGE_UNIFORMSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAGMENT_INPUT_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAGMENT_INTERPOLATION_OFFSETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_FRAGMENT_LIGHTS_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAGMENT_SHADER_STORAGE_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAGMENT_UNIFORM_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAGMENT_UNIFORM_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAGMENT_UNIFORM_VECTORSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAMEBUFFER_HEIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAMEBUFFER_LAYERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAMEBUFFER_LAYERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_FRAMEBUFFER_LAYERS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_FRAMEBUFFER_SAMPLESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAMEBUFFER_WIDTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferNoAttachments, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_FRAMEZOOM_FACTOR_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Framezoom, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_MAX_GENERAL_COMBINERS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_ATOMIC_COUNTERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_ATOMIC_COUNTERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_ATOMIC_COUNTERS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_IMAGE_UNIFORMSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_IMAGE_UNIFORMS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_IMAGE_UNIFORMS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_INPUT_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_INPUT_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_INPUT_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_OUTPUT_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_OUTPUT_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_OUTPUT_VERTICESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_OUTPUT_VERTICES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_OUTPUT_VERTICES_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_OUTPUT_VERTICES_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_SHADER_INVOCATIONSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_SHADER_INVOCATIONS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_SHADER_INVOCATIONS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_UNIFORM_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_UNIFORM_BLOCKS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_UNIFORM_BLOCKS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_UNIFORM_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_GEOMETRY_VARYING_COMPONENTS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_GEOMETRY_VARYING_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_HEIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_IMAGE_SAMPLESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_IMAGE_SAMPLES_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_IMAGE_UNITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_IMAGE_UNITS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_INTEGER_SAMPLESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_LABEL_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_LABEL_LENGTH_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_LAYERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_LIGHTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_LIST_NESTINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_MAP_TESSELLATION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_MATRIX_PALETTE_STACK_DEPTH_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_MODELVIEW_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_MULTISAMPLE_COVERAGE_MODES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_MULTIVIEW_BUFFERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_NAME_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_NAME_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_NUM_ACTIVE_VARIABLESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_NUM_COMPATIBLE_SUBROUTINESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_PALETTE_MATRICES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MatrixPalette, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PALETTE_MATRICES_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_PATCH_VERTICESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_PATCH_VERTICES_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_PATCH_VERTICES_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_PIXEL_MAP_TABLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_ADDRESS_REGISTERS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_ALU_INSTRUCTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_ATTRIBS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_ATTRIB_COMPONENTS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_CALL_DEPTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_ENV_PARAMETERS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_EXEC_INSTRUCTIONS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_GENERIC_ATTRIBS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_GENERIC_RESULTS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_IF_DEPTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_INSTRUCTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_LOCAL_PARAMETERS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_LOOP_COUNT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_LOOP_DEPTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_MATRICES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_NATIVE_ATTRIBS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_NATIVE_PARAMETERS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_NATIVE_TEMPORARIES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_OUTPUT_VERTICES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_PARAMETERS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_PATCH_ATTRIBS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TessellationProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_RESULT_COMPONENTS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_SUBROUTINE_NUM_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_TEMPORARIES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_TEXEL_OFFSETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_TEXEL_OFFSET_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_TEXEL_OFFSET_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureGather, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureGather, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_TEX_INDIRECTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_TEX_INSTRUCTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_PROJECTION_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_RASTER_SAMPLES_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample, Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_RATIONAL_EVAL_ORDER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_RECTANGLE_TEXTURE_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_RECTANGLE_TEXTURE_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_RECTANGLE_TEXTURE_SIZE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_RENDERBUFFER_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_RENDERBUFFER_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_RENDERBUFFER_SIZE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_SAMPLESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_SAMPLES_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_SAMPLES_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_SAMPLES_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_SAMPLES_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_SAMPLES_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_SAMPLE_MASK_WORDSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_SAMPLE_MASK_WORDS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_SERVER_WAIT_TIMEOUTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_SERVER_WAIT_TIMEOUT_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_SHADER_BUFFER_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_SHADER_COMPILER_THREADS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ParallelShaderCompile, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_SHADER_STORAGE_BLOCK_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_SHADER_STORAGE_BUFFER_BINDINGSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_SHININESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_SPARSE_3D_TEXTURE_SIZE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_MAX_SPARSE_3D_TEXTURE_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_SPARSE_3D_TEXTURE_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_SPARSE_TEXTURE_SIZE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_MAX_SPARSE_TEXTURE_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_SPARSE_TEXTURE_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_SPOT_EXPONENT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ConservativeRaster, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_SUBROUTINESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_SUBROUTINE_UNIFORM_LOCATIONSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_CONTROL_ATOMIC_COUNTERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_IMAGE_UNIFORMSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_INPUT_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_INPUT_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_UNIFORM_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_INPUT_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_GEN_LEVELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_GEN_LEVEL_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_GEN_LEVEL_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_PATCH_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TESS_PATCH_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TESS_PATCH_COMPONENTS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TEXTURE_BUFFER_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_BUFFER_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_BUFFER_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_BUFFER_SIZE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_TEXTURE_COORDSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_COORDS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_COORDS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_IMAGE_UNITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_IMAGE_UNITS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_IMAGE_UNITS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_LOD_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_LOD_BIAS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_MAX_ANISOTROPY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_UNITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TEXTURE_UNITS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_TRACK_MATRICES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_TRACK_MATRIX_STACK_DEPTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_TRANSFORM_FEEDBACK_BUFFERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_UNIFORM_BLOCK_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_UNIFORM_BUFFER_BINDINGSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_UNIFORM_LOCATIONSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VARYING_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VARYING_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_VARYING_FLOATSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VARYING_FLOATS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_VARYING_VECTORSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_ATOMIC_COUNTERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_ATOMIC_COUNTER_BUFFERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_ATTRIBSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_ATTRIBS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_ATTRIB_BINDINGSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_ATTRIB_RELATIVE_OFFSETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_ATTRIB_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_BINDABLE_UNIFORMS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_IMAGE_UNIFORMSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_OUTPUT_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_SHADER_INSTRUCTIONS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_SHADER_INVARIANTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_SHADER_LOCALS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_SHADER_STORAGE_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_SHADER_VARIANTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_STREAMSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback3, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_STREAMS_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_TEXTURE_IMAGE_UNITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_UNIFORM_BLOCKSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_UNIFORM_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_UNIFORM_COMPONENTS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_UNIFORM_VECTORSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_UNITS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_UNITS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_VERTEX_VARYING_COMPONENTS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MAX_VERTEX_VARYING_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MAX_VIEWPORTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VIEWPORTS_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_MAX_VIEWPORT_DIMSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MAX_VIEWS_OVRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OVR.Multiview, Graphics.Rendering.OpenGL.Raw.OVR, Graphics.Rendering.OpenGL.Raw
gl_MAX_WIDTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MEDIUM_FLOATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MEDIUM_INTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MESAX_texture_stackGraphics.Rendering.OpenGL.Raw.MESAX.TextureStack, Graphics.Rendering.OpenGL.Raw.MESAX, Graphics.Rendering.OpenGL.Raw
gl_MESA_pack_invertGraphics.Rendering.OpenGL.Raw.MESA.PackInvert, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
gl_MESA_resize_buffersGraphics.Rendering.OpenGL.Raw.MESA.ResizeBuffers, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
gl_MESA_window_posGraphics.Rendering.OpenGL.Raw.MESA.WindowPos, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
gl_MESA_ycbcr_textureGraphics.Rendering.OpenGL.Raw.MESA.YCbCrTexture, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
gl_MINGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MINMAXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MINMAX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MINMAX_FORMATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MINMAX_FORMAT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MINMAX_SINKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MINMAX_SINK_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MINOR_VERSIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MINUS_CLAMPED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MINUS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MIN_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MIN_FRAGMENT_INTERPOLATION_OFFSETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MIN_LOD_WARNING_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_MIN_MAP_BUFFER_ALIGNMENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MIN_PROGRAM_TEXEL_OFFSETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MIN_PROGRAM_TEXEL_OFFSET_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MIN_PROGRAM_TEXEL_OFFSET_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureGather, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MIN_SAMPLE_SHADING_VALUEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MIN_SAMPLE_SHADING_VALUE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SampleShading, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MIN_SAMPLE_SHADING_VALUE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MIN_SPARSE_LEVEL_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_MIPMAPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MIRRORED_REPEATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MIRRORED_REPEAT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MIRRORED_REPEAT_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.TextureMirroredRepeat, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_MIRRORED_REPEAT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MIRROR_CLAMP_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureMirrorOnce, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_MIRROR_CLAMP_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MIRROR_CLAMP_TO_BORDER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MIRROR_CLAMP_TO_EDGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MIRROR_CLAMP_TO_EDGE_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureMirrorOnce, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_MIRROR_CLAMP_TO_EDGE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MITER_REVERT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MITER_TRUNCATE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MIXED_DEPTH_SAMPLES_SUPPORTED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MIXED_STENCIL_SAMPLES_SUPPORTED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW0_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW0_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW0_MATRIX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW0_STACK_DEPTH_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW10_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW11_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW12_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW13_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW14_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW15_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW16_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW17_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW18_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW19_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW1_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW1_MATRIX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW1_STACK_DEPTH_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW20_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW21_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW22_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW23_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW24_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW25_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW26_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW27_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW28_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW29_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW2_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW30_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW31_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW3_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW4_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW5_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW6_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW7_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW8_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW9_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW_MATRIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_MODELVIEW_PROJECTION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MODELVIEW_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MODULATEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MODULATE_ADD_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_MODULATE_COLOR_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_MODULATE_SIGNED_ADD_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_MODULATE_SUBTRACT_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_MOVE_TO_CONTINUES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MOVE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MOVE_TO_RESETS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MOV_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_MULTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MULTIPLYGraphics.Rendering.OpenGL.Raw.Tokens
gl_MULTIPLY_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_MULTIPLY_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLE_3DFXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ThreeDFX.Multisample, Graphics.Rendering.OpenGL.Raw.ThreeDFX, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLE_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLE_BIT_3DFXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ThreeDFX.Multisample, Graphics.Rendering.OpenGL.Raw.ThreeDFX, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLE_BIT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLE_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLE_BUFFER_BIT0_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_MULTISAMPLE_BUFFER_BIT1_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_MULTISAMPLE_BUFFER_BIT2_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_MULTISAMPLE_BUFFER_BIT3_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_MULTISAMPLE_BUFFER_BIT4_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_MULTISAMPLE_BUFFER_BIT5_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_MULTISAMPLE_BUFFER_BIT6_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_MULTISAMPLE_BUFFER_BIT7_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_MULTISAMPLE_COVERAGE_MODES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLE_FILTER_HINT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLE_LINE_WIDTH_GRANULARITYGraphics.Rendering.OpenGL.Raw.Tokens
gl_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES32Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLE_LINE_WIDTH_RANGEGraphics.Rendering.OpenGL.Raw.Tokens
gl_MULTISAMPLE_LINE_WIDTH_RANGE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES32Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLE_RASTERIZATION_ALLOWED_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample, Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_MULTISAMPLE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_MULTIVIEW_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_MUL_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_MVP_MATRIX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_N3F_V3FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NAMED_STRING_LENGTH_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_NAMED_STRING_TYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_NAME_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NAME_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NANDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NATIVE_GRAPHICS_BEGIN_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_NATIVE_GRAPHICS_END_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_NATIVE_GRAPHICS_HANDLE_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_NEARESTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NEAREST_CLIPMAP_LINEAR_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_NEAREST_CLIPMAP_NEAREST_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_NEAREST_MIPMAP_LINEARGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NEAREST_MIPMAP_NEARESTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NEGATE_BIT_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_NEGATIVE_ONE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_NEGATIVE_ONE_TO_ONEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ClipControl, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NEGATIVE_W_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_NEGATIVE_X_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_NEGATIVE_Y_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_NEGATIVE_Z_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_NEVERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NEXT_BUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NICESTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NONEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NONE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_NOOPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NOP_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NORMALIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NORMALIZED_RANGE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_COUNT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_LIST_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_LIST_STRIDE_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_PARALLEL_POINTERS_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_POINTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_POINTER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_STRIDE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_ARRAY_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_MAPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_MAP_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_MAP_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_MAP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NORMAL_MAP_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_NOTEQUALGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NO_ERRORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NO_RESET_NOTIFICATIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NO_RESET_NOTIFICATION_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_NO_RESET_NOTIFICATION_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_NO_RESET_NOTIFICATION_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_NUM_ACTIVE_VARIABLESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NUM_COMPATIBLE_SUBROUTINESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NUM_COMPRESSED_TEXTURE_FORMATSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NUM_COMPRESSED_TEXTURE_FORMATS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_NUM_EXTENSIONSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NUM_FILL_STREAMS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NUM_FRAGMENT_CONSTANTS_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_NUM_FRAGMENT_REGISTERS_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_NUM_GENERAL_COMBINERS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_NUM_INSTRUCTIONS_PER_PASS_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_NUM_INSTRUCTIONS_TOTAL_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_NUM_LOOPBACK_COMPONENTS_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_NUM_PASSES_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_NUM_PROGRAM_BINARY_FORMATSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NUM_PROGRAM_BINARY_FORMATS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_NUM_SAMPLE_COUNTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NUM_SHADER_BINARY_FORMATSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NUM_SHADING_LANGUAGE_VERSIONSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_NUM_SPARSE_LEVELS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_NUM_SPARSE_LEVELS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_NUM_VIDEO_CAPTURE_STREAMS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NUM_VIRTUAL_PAGE_SIZES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_NUM_VIRTUAL_PAGE_SIZES_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_NVX_conditional_renderGraphics.Rendering.OpenGL.Raw.NVX.ConditionalRender, Graphics.Rendering.OpenGL.Raw.NVX, Graphics.Rendering.OpenGL.Raw
gl_NVX_gpu_memory_infoGraphics.Rendering.OpenGL.Raw.NVX.GPUMemoryInfo, Graphics.Rendering.OpenGL.Raw.NVX, Graphics.Rendering.OpenGL.Raw
gl_NV_bindless_multi_draw_indirectGraphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirect, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_bindless_multi_draw_indirect_countGraphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_bindless_textureGraphics.Rendering.OpenGL.Raw.NV.BindlessTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_blend_equation_advancedGraphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_blend_equation_advanced_coherentGraphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_command_listGraphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_compute_program5Graphics.Rendering.OpenGL.Raw.NV.ComputeProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_conditional_renderGraphics.Rendering.OpenGL.Raw.NV.ConditionalRender, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_conservative_rasterGraphics.Rendering.OpenGL.Raw.NV.ConservativeRaster, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_conservative_raster_dilateGraphics.Rendering.OpenGL.Raw.NV.ConservativeRasterDilate, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_copy_depth_to_colorGraphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_copy_imageGraphics.Rendering.OpenGL.Raw.NV.CopyImage, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_deep_texture3DGraphics.Rendering.OpenGL.Raw.NV.DeepTexture3D, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_depth_buffer_floatGraphics.Rendering.OpenGL.Raw.NV.DepthBufferFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_depth_clampGraphics.Rendering.OpenGL.Raw.NV.DepthClamp, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_draw_textureGraphics.Rendering.OpenGL.Raw.NV.DrawTexture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_evaluatorsGraphics.Rendering.OpenGL.Raw.NV.Evaluators, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_explicit_multisampleGraphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_fenceGraphics.Rendering.OpenGL.Raw.NV.Fence, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_fill_rectangleGraphics.Rendering.OpenGL.Raw.NV.FillRectangle, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_float_bufferGraphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_fog_distanceGraphics.Rendering.OpenGL.Raw.NV.FogDistance, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_fragment_coverage_to_colorGraphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_fragment_programGraphics.Rendering.OpenGL.Raw.NV.FragmentProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_fragment_program2Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_framebuffer_mixed_samplesGraphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_framebuffer_multisample_coverageGraphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_geometry_program4Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_gpu_program4Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_gpu_program5Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_gpu_shader5Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_half_floatGraphics.Rendering.OpenGL.Raw.NV.HalfFloat, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_internalformat_sample_queryGraphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_light_max_exponentGraphics.Rendering.OpenGL.Raw.NV.LightMaxExponent, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_multisample_coverageGraphics.Rendering.OpenGL.Raw.NV.MultisampleCoverage, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_multisample_filter_hintGraphics.Rendering.OpenGL.Raw.NV.MultisampleFilterHint, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_occlusion_queryGraphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_packed_depth_stencilGraphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_parameter_buffer_objectGraphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_path_renderingGraphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_path_rendering_shared_edgeGraphics.Rendering.OpenGL.Raw.NV.PathRenderingSharedEdge, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_pixel_data_rangeGraphics.Rendering.OpenGL.Raw.NV.PixelDataRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_point_spriteGraphics.Rendering.OpenGL.Raw.NV.PointSprite, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_present_videoGraphics.Rendering.OpenGL.Raw.NV.PresentVideo, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_primitive_restartGraphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_register_combinersGraphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_register_combiners2Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_sample_locationsGraphics.Rendering.OpenGL.Raw.NV.SampleLocations, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_shader_buffer_loadGraphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_shader_buffer_storeGraphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_shader_thread_groupGraphics.Rendering.OpenGL.Raw.NV.ShaderThreadGroup, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_tessellation_program5Graphics.Rendering.OpenGL.Raw.NV.TessellationProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_texgen_embossGraphics.Rendering.OpenGL.Raw.NV.TexgenEmboss, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_texgen_reflectionGraphics.Rendering.OpenGL.Raw.NV.TexgenReflection, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_texture_barrierGraphics.Rendering.OpenGL.Raw.NV.TextureBarrier, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_texture_env_combine4Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_texture_expand_normalGraphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_texture_multisampleGraphics.Rendering.OpenGL.Raw.NV.TextureMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_texture_rectangleGraphics.Rendering.OpenGL.Raw.NV.TextureRectangle, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_texture_shaderGraphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_texture_shader2Graphics.Rendering.OpenGL.Raw.NV.TextureShader2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_texture_shader3Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_transform_feedbackGraphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_transform_feedback2Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_uniform_buffer_unified_memoryGraphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_vdpau_interopGraphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_vertex_array_rangeGraphics.Rendering.OpenGL.Raw.NV.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_vertex_array_range2Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_vertex_attrib_integer_64bitGraphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_vertex_buffer_unified_memoryGraphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_vertex_programGraphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_vertex_program2_optionGraphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_vertex_program3Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_vertex_program4Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_NV_video_captureGraphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_ACTIVE_ATTRIBUTES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_ACTIVE_UNIFORMS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_ATTACHED_OBJECTS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_BUFFER_SIZE_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_BUFFER_USAGE_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_COMPILE_STATUS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_DELETE_STATUS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_DISTANCE_TO_LINE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_DISTANCE_TO_POINT_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_INFO_LOG_LENGTH_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_LINEARGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_LINEAR_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_LINE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_LINK_STATUS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_PLANEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_POINT_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_SHADER_SOURCE_LENGTH_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_SUBTYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_TYPE_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_OBJECT_TYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OBJECT_VALIDATE_STATUS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OCCLUSION_QUERY_EVENT_MASK_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_OCCLUSION_TEST_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.OcclusionTest, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_OCCLUSION_TEST_RESULT_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.OcclusionTest, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_OES_byte_coordinatesGraphics.Rendering.OpenGL.Raw.OES.ByteCoordinates, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_OES_compressed_paletted_textureGraphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_OES_fixed_pointGraphics.Rendering.OpenGL.Raw.OES.FixedPoint, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_OES_query_matrixGraphics.Rendering.OpenGL.Raw.OES.QueryMatrix, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_OES_read_formatGraphics.Rendering.OpenGL.Raw.OES.ReadFormat, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_OES_single_precisionGraphics.Rendering.OpenGL.Raw.OES.SinglePrecision, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_OFFSETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_HILO_TEXTURE_2D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_HILO_TEXTURE_RECTANGLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_PROJECTIVE_TEXTURE_2D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_TEXTURE_2D_BIAS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_TEXTURE_2D_MATRIX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_TEXTURE_2D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_TEXTURE_2D_SCALE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_TEXTURE_BIAS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_TEXTURE_MATRIX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_TEXTURE_RECTANGLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_TEXTURE_RECTANGLE_SCALE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OFFSET_TEXTURE_SCALE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OML_interlaceGraphics.Rendering.OpenGL.Raw.OML.Interlace, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
gl_OML_resampleGraphics.Rendering.OpenGL.Raw.OML.Resample, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
gl_OML_subsampleGraphics.Rendering.OpenGL.Raw.OML.Subsample, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
gl_ONEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ONE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ONE_MINUS_CONSTANT_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ONE_MINUS_CONSTANT_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ONE_MINUS_CONSTANT_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ONE_MINUS_CONSTANT_COLOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BlendColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ONE_MINUS_DST_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ONE_MINUS_DST_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ONE_MINUS_SRC1_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ONE_MINUS_SRC1_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_ONE_MINUS_SRC1_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ONE_MINUS_SRC1_COLOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_ONE_MINUS_SRC_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ONE_MINUS_SRC_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OPERAND0_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OPERAND0_ALPHA_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OPERAND0_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OPERAND0_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OPERAND0_RGB_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OPERAND0_RGB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OPERAND1_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OPERAND1_ALPHA_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OPERAND1_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OPERAND1_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OPERAND1_RGB_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OPERAND1_RGB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OPERAND2_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OPERAND2_ALPHA_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OPERAND2_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OPERAND2_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OPERAND2_RGB_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_OPERAND2_RGB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OPERAND3_ALPHA_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OPERAND3_RGB_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OP_ADD_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_CLAMP_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_CROSS_PRODUCT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_DOT3_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_DOT4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_EXP_BASE_2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_FLOOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_FRAC_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_INDEX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_LOG_BASE_2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_MADD_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_MAX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_MIN_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_MOV_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_MULTIPLY_MATRIX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_MUL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_NEGATE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_POWER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_RECIP_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_RECIP_SQRT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_ROUND_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_SET_GE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_SET_LT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OP_SUB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ORDERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OR_INVERTEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OR_REVERSEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_COLOR0_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_COLOR1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_FOG_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD0_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD10_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD11_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD12_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD13_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD14_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD15_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD16_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD17_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD18_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD19_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD20_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD21_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD22_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD23_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD24_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD25_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD26_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD27_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD28_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD29_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD30_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD31_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD3_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD5_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD6_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD7_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_TEXTURE_COORD9_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUTPUT_VERTEX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_OUT_OF_MEMORYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_OVERLAYGraphics.Rendering.OpenGL.Raw.Tokens
gl_OVERLAY_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_OVERLAY_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_OVR_multiviewGraphics.Rendering.OpenGL.Raw.OVR.Multiview, Graphics.Rendering.OpenGL.Raw.OVR, Graphics.Rendering.OpenGL.Raw
gl_PACK_ALIGNMENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PACK_CMYK_HINT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CMYKA, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PACK_COMPRESSED_BLOCK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PACK_COMPRESSED_BLOCK_HEIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PACK_COMPRESSED_BLOCK_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PACK_COMPRESSED_BLOCK_WIDTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PACK_COMPRESSED_SIZE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_PACK_IMAGE_DEPTH_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_PACK_IMAGE_HEIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PACK_IMAGE_HEIGHT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture3D, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PACK_INVERT_MESAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.MESA.PackInvert, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
gl_PACK_LSB_FIRSTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PACK_MAX_COMPRESSED_SIZE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_PACK_RESAMPLE_OMLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OML.Resample, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
gl_PACK_RESAMPLE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Resample, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PACK_REVERSE_ROW_ORDER_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_PACK_ROW_BYTES_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.RowBytes, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_PACK_ROW_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PACK_SKIP_IMAGESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PACK_SKIP_IMAGES_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture3D, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PACK_SKIP_PIXELSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PACK_SKIP_ROWSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PACK_SKIP_VOLUMES_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_PACK_SUBSAMPLE_RATE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Subsample, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PACK_SWAP_BYTESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PALETTE4_R5_G6_B5_OESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_PALETTE4_RGB5_A1_OESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_PALETTE4_RGB8_OESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_PALETTE4_RGBA4_OESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_PALETTE4_RGBA8_OESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_PALETTE8_R5_G6_B5_OESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_PALETTE8_RGB5_A1_OESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_PALETTE8_RGB8_OESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_PALETTE8_RGBA4_OESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_PALETTE8_RGBA8_OESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OES.CompressedPalettedTexture, Graphics.Rendering.OpenGL.Raw.OES, Graphics.Rendering.OpenGL.Raw
gl_PARALLEL_ARRAYS_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PARAMETER_BUFFER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PARAMETER_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PARTIAL_SUCCESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PASS_THROUGH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PASS_THROUGH_TOKENGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PATCHESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PATCHES_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_PATCHES_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_PATCH_DEFAULT_INNER_LEVELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PATCH_DEFAULT_INNER_LEVEL_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_PATCH_DEFAULT_OUTER_LEVELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PATCH_DEFAULT_OUTER_LEVEL_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_PATCH_VERTICESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PATCH_VERTICES_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_PATCH_VERTICES_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_PATH_CLIENT_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_COMMAND_COUNT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_COMPUTED_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_COORD_COUNT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_COVER_DEPTH_FUNC_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_DASH_ARRAY_COUNT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_DASH_CAPS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_DASH_OFFSET_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_DASH_OFFSET_RESET_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_END_CAPS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_ERROR_POSITION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_FILL_BOUNDING_BOX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_FILL_COVER_MODE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_FILL_MASK_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_FILL_MODE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_FOG_GEN_MODE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_FORMAT_PS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_FORMAT_SVG_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_GEN_COEFF_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_GEN_COLOR_FORMAT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_GEN_COMPONENTS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_GEN_MODE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_INITIAL_DASH_CAP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_INITIAL_END_CAP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_JOIN_STYLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_MAX_MODELVIEW_STACK_DEPTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_MAX_PROJECTION_STACK_DEPTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_MITER_LIMIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_MODELVIEW_MATRIX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_MODELVIEW_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_MODELVIEW_STACK_DEPTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_OBJECT_BOUNDING_BOX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_PROJECTION_MATRIX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_PROJECTION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_PROJECTION_STACK_DEPTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_STENCIL_FUNC_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_STENCIL_REF_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_STENCIL_VALUE_MASK_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_STROKE_BOUNDING_BOX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_STROKE_COVER_MODE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_STROKE_MASK_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_STROKE_WIDTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_TERMINAL_DASH_CAP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_TERMINAL_END_CAP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_TRANSPOSE_MODELVIEW_MATRIX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PATH_TRANSPOSE_PROJECTION_MATRIX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PERCENTAGE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_PERFMON_GLOBAL_MODE_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_PERFMON_RESULT_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_PERFMON_RESULT_AVAILABLE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_PERFMON_RESULT_SIZE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_PERFORMANCE_MONITOR_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.NameGenDelete, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_COUNTER_DATA_BOOL32_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_COUNTER_DATA_DOUBLE_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_COUNTER_DATA_FLOAT_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_COUNTER_DATA_UINT32_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_COUNTER_DATA_UINT64_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_COUNTER_DURATION_NORM_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_COUNTER_DURATION_RAW_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_COUNTER_EVENT_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_COUNTER_RAW_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_COUNTER_THROUGHPUT_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_COUNTER_TIMESTAMP_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_DONOT_FLUSH_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_FLUSH_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_GLOBAL_CONTEXT_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_GPA_EXTENDED_COUNTERS_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_SINGLE_CONTEXT_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERFQUERY_WAIT_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.PerformanceQuery, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_PERSPECTIVE_CORRECTION_HINTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PERTURB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PER_STAGE_CONSTANTS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PGI_misc_hintsGraphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_PGI_vertex_hintsGraphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_PHONG_HINT_WINGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.WIN.PhongShading, Graphics.Rendering.OpenGL.Raw.WIN, Graphics.Rendering.OpenGL.Raw
gl_PHONG_WINGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.WIN.PhongShading, Graphics.Rendering.OpenGL.Raw.WIN, Graphics.Rendering.OpenGL.Raw
gl_PINLIGHT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_BUFFER_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_BUFFER_BARRIER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_COUNTER_BITS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_COUNT_AVAILABLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_COUNT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_CUBIC_WEIGHT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_FRAGMENT_ALPHA_SOURCE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_FRAGMENT_RGB_SOURCE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_GROUP_COLOR_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAG_FILTER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_A_TO_AGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_A_TO_A_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_B_TO_BGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_B_TO_B_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_G_TO_GGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_G_TO_G_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_I_TO_AGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_I_TO_A_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_I_TO_BGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_I_TO_B_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_I_TO_GGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_I_TO_G_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_I_TO_IGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_I_TO_I_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_I_TO_RGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_I_TO_R_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_R_TO_RGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_R_TO_R_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_S_TO_SGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MAP_S_TO_S_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MIN_FILTER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_MODE_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_PACK_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_PACK_BUFFER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_PACK_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_PACK_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_PACK_BUFFER_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_PACK_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_SUBSAMPLE_2424_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Subsample, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_SUBSAMPLE_4242_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Subsample, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_SUBSAMPLE_4444_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Subsample, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_TEXTURE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_TEX_GEN_ALPHA_LS_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_PIXEL_TEX_GEN_ALPHA_MS_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_PIXEL_TEX_GEN_MODE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_TEX_GEN_Q_CEILING_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_PIXEL_TEX_GEN_Q_FLOOR_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_PIXEL_TEX_GEN_Q_ROUND_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_PIXEL_TEX_GEN_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_TILE_BEST_ALIGNMENT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PixelTiles, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_TILE_CACHE_INCREMENT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PixelTiles, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_TILE_CACHE_SIZE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PixelTiles, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_TILE_GRID_DEPTH_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PixelTiles, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_TILE_GRID_HEIGHT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PixelTiles, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_TILE_GRID_WIDTH_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PixelTiles, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_TILE_HEIGHT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PixelTiles, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_TILE_WIDTH_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PixelTiles, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_TRANSFORM_2D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_TRANSFORM_2D_MATRIX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_UNPACK_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_UNPACK_BUFFER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_UNPACK_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_UNPACK_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_UNPACK_BUFFER_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PIXEL_UNPACK_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PLUS_CLAMPED_ALPHA_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PLUS_CLAMPED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PLUS_DARKER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PLUS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PN_TRIANGLES_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_PN_TRIANGLES_NORMAL_MODE_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_PN_TRIANGLES_POINT_MODE_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_PN_TRIANGLES_POINT_MODE_CUBIC_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_PN_TRIANGLES_POINT_MODE_LINEAR_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_PN_TRIANGLES_TESSELATION_LEVEL_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_POINTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POINTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POINT_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POINT_DISTANCE_ATTENUATIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POINT_DISTANCE_ATTENUATION_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PointParameters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POINT_FADE_THRESHOLD_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POINT_FADE_THRESHOLD_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PointParameters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POINT_FADE_THRESHOLD_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PointParameters, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POINT_FADE_THRESHOLD_SIZE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PointParameters, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_POINT_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_POINT_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POINT_SIZE_ARRAY_BUFFER_BINDING_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_POINT_SIZE_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_POINT_SIZE_ARRAY_POINTER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_POINT_SIZE_ARRAY_STRIDE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_POINT_SIZE_ARRAY_TYPE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_POINT_SIZE_GRANULARITYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POINT_SIZE_MAXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POINT_SIZE_MAX_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PointParameters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POINT_SIZE_MAX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PointParameters, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POINT_SIZE_MAX_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PointParameters, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_POINT_SIZE_MINGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POINT_SIZE_MIN_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PointParameters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POINT_SIZE_MIN_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PointParameters, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POINT_SIZE_MIN_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.PointParameters, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_POINT_SIZE_RANGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POINT_SMOOTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POINT_SMOOTH_HINTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POINT_SPRITEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POINT_SPRITE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PointSprite, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POINT_SPRITE_COORD_ORIGINGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POINT_SPRITE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PointSprite, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_POINT_SPRITE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_POINT_SPRITE_R_MODE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PointSprite, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_POINT_TOKENGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POLYGONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_MODE_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_POLYGON_OFFSET_BIAS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_OFFSET_CLAMP_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_OFFSET_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_OFFSET_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_OFFSET_FACTORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_OFFSET_FACTOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_OFFSET_FILLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_OFFSET_LINEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_OFFSET_LINE_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_POLYGON_OFFSET_POINTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_OFFSET_POINT_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_POLYGON_OFFSET_UNITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_SMOOTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_SMOOTH_HINTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_STIPPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_STIPPLE_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POLYGON_TOKENGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POSITIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_ALPHA_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_ALPHA_BIAS_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_ALPHA_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_ALPHA_SCALE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_BLUE_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_BLUE_BIAS_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_BLUE_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_BLUE_SCALE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_COLOR_TABLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_COLOR_TABLE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_GREEN_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_GREEN_BIAS_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_GREEN_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_GREEN_SCALE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_RED_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_RED_BIAS_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_RED_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_COLOR_MATRIX_RED_SCALE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorMatrix, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_ALPHA_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_ALPHA_BIAS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_ALPHA_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_ALPHA_SCALE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_BLUE_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_BLUE_BIAS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_BLUE_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_BLUE_SCALE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_COLOR_TABLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_COLOR_TABLE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_GREEN_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_GREEN_BIAS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_GREEN_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_GREEN_SCALE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_RED_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_RED_BIAS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_RED_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_POST_CONVOLUTION_RED_SCALE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_POST_IMAGE_TRANSFORM_COLOR_TABLE_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_POST_TEXTURE_FILTER_BIAS_RANGE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_POST_TEXTURE_FILTER_BIAS_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_POST_TEXTURE_FILTER_SCALE_RANGE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_POST_TEXTURE_FILTER_SCALE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_PREFER_DOUBLEBUFFER_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_PRESENT_DURATION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PRESENT_TIME_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PRESERVE_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_PREVIOUSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PREVIOUS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PREVIOUS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PREVIOUS_TEXTURE_INPUT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PRIMARY_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PRIMARY_COLOR_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PRIMARY_COLOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PRIMARY_COLOR_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PRIMITIVES_GENERATEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PRIMITIVES_GENERATED_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PRIMITIVES_GENERATED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PRIMITIVES_GENERATED_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_PRIMITIVES_SUBMITTED_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PRIMITIVE_BOUNDING_BOXGraphics.Rendering.OpenGL.Raw.Tokens
gl_PRIMITIVE_BOUNDING_BOX_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES32Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PRIMITIVE_BOUNDING_BOX_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_PRIMITIVE_BOUNDING_BOX_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_PRIMITIVE_ID_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PRIMITIVE_RESTARTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PRIMITIVE_RESTART_FIXED_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_PRIMITIVE_RESTART_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PRIMITIVE_RESTART_INDEX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PRIMITIVE_RESTART_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PROGRAMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROGRAMMABLE_SAMPLE_LOCATION_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SampleLocations, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAMMABLE_SAMPLE_LOCATION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.SampleLocations, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SampleLocations, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.SampleLocations, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_ADDRESS_REGISTERS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_ALU_INSTRUCTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_ATTRIBS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_ATTRIB_COMPONENTS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_BINARY_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_PROGRAM_BINARY_FORMATSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_BINARY_FORMATS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_PROGRAM_BINARY_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_BINARY_LENGTH_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_PROGRAM_BINARY_RETRIEVABLE_HINTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_ERROR_POSITION_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_ERROR_POSITION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_ERROR_STRING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_ERROR_STRING_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_FORMAT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_FORMAT_ASCII_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_INPUTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_INSTRUCTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_PROGRAM_LENGTH_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_MATRIX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_MATRIX_STACK_DEPTH_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_NATIVE_ATTRIBS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_NATIVE_INSTRUCTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_NATIVE_PARAMETERS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_NATIVE_TEMPORARIES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_OBJECT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_OBJECT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_OUTPUTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_PARAMETERS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_PARAMETER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_PIPELINEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_PIPELINE_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_PIPELINE_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_PROGRAM_PIPELINE_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_PROGRAM_PIPELINE_OBJECT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_POINT_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_POINT_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_POINT_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_RESIDENT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_RESULT_COMPONENTS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_SEPARABLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_SEPARABLE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_PROGRAM_STRING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_STRING_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_TARGET_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_TEMPORARIES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_TEX_INDIRECTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_TEX_INSTRUCTIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROGRAM_UNDER_NATIVE_LIMITS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROJECTIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROJECTION_MATRIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_PROJECTION_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROVOKING_VERTEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROVOKING_VERTEX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PROXY_COLOR_TABLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROXY_COLOR_TABLE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_PROXY_HISTOGRAMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROXY_HISTOGRAM_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_PROXY_POST_CONVOLUTION_COLOR_TABLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ImageTransform, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_1DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_1D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_1D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_1D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_1D_STACK_MESAXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.MESAX.TextureStack, Graphics.Rendering.OpenGL.Raw.MESAX, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_2DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_2D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_2D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_2D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_2D_MULTISAMPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_2D_STACK_MESAXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.MESAX.TextureStack, Graphics.Rendering.OpenGL.Raw.MESAX, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_3DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_3D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture3D, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_4D_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_COLOR_TABLE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.TextureColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_CUBE_MAPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_CUBE_MAP_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_CUBE_MAP_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_CUBE_MAP_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_RECTANGLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_RECTANGLE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_PROXY_TEXTURE_RECTANGLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_PURGEABLE_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_QGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUADRATIC_ATTENUATIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUADRATIC_CURVE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_QUADSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUADS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProvokingVertex, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_QUADS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_QUAD_ALPHA4_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_QUAD_ALPHA8_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_QUAD_INTENSITY4_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_QUAD_INTENSITY8_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_QUAD_LUMINANCE4_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_QUAD_LUMINANCE8_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_QUAD_MESH_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.MeshArray, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_QUAD_STRIPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUAD_TEXTURE_SELECT_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_QUARTER_BIT_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_QUERYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_ALL_EVENT_BITS_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_QUERY_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_BUFFER_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.QueryBufferObject, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_QUERY_BUFFER_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_BUFFER_BINDING_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.QueryBufferObject, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_QUERY_BY_REGION_NO_WAITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_BY_REGION_NO_WAIT_INVERTEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ConditionalRenderInverted, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_BY_REGION_NO_WAIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_QUERY_BY_REGION_WAITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_BY_REGION_WAIT_INVERTEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ConditionalRenderInverted, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_BY_REGION_WAIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_QUERY_COUNTER_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_COUNTER_BITS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_QUERY_COUNTER_BITS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_QUERY_DEPTH_FAIL_EVENT_BIT_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_QUERY_DEPTH_PASS_EVENT_BIT_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_QUERY_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_QUERY_NO_WAITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_NO_WAIT_INVERTEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ConditionalRenderInverted, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_NO_WAIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_QUERY_OBJECT_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.NameGenDelete, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_QUERY_OBJECT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_QUERY_RESULTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_RESULT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_QUERY_RESULT_AVAILABLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_RESULT_AVAILABLE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_QUERY_RESULT_AVAILABLE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_QUERY_RESULT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_QUERY_RESULT_NO_WAITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_RESULT_NO_WAIT_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.QueryBufferObject, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_QUERY_STENCIL_FAIL_EVENT_BIT_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.OcclusionQueryEvent, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_QUERY_TARGETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_WAITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_WAIT_INVERTEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ConditionalRenderInverted, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_QUERY_WAIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_R11F_G11F_B10FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_R11F_G11F_B10F_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_R11F_G11F_B10F_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_R16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_R16FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_R16F_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_R16IGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_R16UIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_R16_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_R16_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_R16_SNORM_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_R1UI_C3F_V3F_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_R1UI_C4F_N3F_V3F_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_R1UI_C4UB_V3F_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_R1UI_N3F_V3F_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_R1UI_T2F_C4F_N3F_V3F_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_R1UI_T2F_N3F_V3F_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_R1UI_T2F_V3F_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_R1UI_V3F_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_R32FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_R32F_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_R32IGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_R32UIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_R3_G3_B2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_R8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_R8IGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_R8UIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_R8_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_R8_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RASTERIZER_DISCARDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RASTERIZER_DISCARD_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RASTERIZER_DISCARD_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RASTER_FIXED_SAMPLE_LOCATIONS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample, Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RASTER_MULTISAMPLE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample, Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RASTER_POSITION_UNCLIPPED_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.RasterposClip, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_RASTER_SAMPLES_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample, Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_READ_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_READ_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_READ_BUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_READ_FRAMEBUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_READ_FRAMEBUFFER_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_READ_FRAMEBUFFER_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_READ_FRAMEBUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_READ_FRAMEBUFFER_BINDING_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_READ_FRAMEBUFFER_BINDING_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_READ_FRAMEBUFFER_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_READ_FRAMEBUFFER_BINDING_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_READ_FRAMEBUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_READ_FRAMEBUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_READ_ONLYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_READ_ONLY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_READ_PIXELSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_READ_PIXELS_FORMATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_READ_PIXELS_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_READ_PIXEL_DATA_RANGE_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_READ_PIXEL_DATA_RANGE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_READ_PIXEL_DATA_RANGE_POINTER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_READ_WRITEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_READ_WRITE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_RECIP_ADD_SIGNED_ALPHA_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_RECLAIM_MEMORY_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_RECT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_REDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_REDUCEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_REDUCE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RED_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RED_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RED_BIT_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_RED_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_RED_INTEGERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RED_INTEGER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RED_MAX_CLAMP_INGRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INGR.ColorClamp, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
gl_RED_MIN_CLAMP_INGRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INGR.ColorClamp, Graphics.Rendering.OpenGL.Raw.INGR, Graphics.Rendering.OpenGL.Raw
gl_RED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RED_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RED_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_REFERENCED_BY_COMPUTE_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_REFERENCED_BY_FRAGMENT_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_REFERENCED_BY_GEOMETRY_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_REFERENCED_BY_GEOMETRY_SHADER_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_REFERENCED_BY_GEOMETRY_SHADER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_REFERENCED_BY_TESS_CONTROL_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_REFERENCED_BY_TESS_CONTROL_SHADER_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_REFERENCED_BY_TESS_CONTROL_SHADER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_REFERENCED_BY_TESS_EVALUATION_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_REFERENCED_BY_TESS_EVALUATION_SHADER_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_REFERENCED_BY_TESS_EVALUATION_SHADER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_REFERENCED_BY_VERTEX_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_REFERENCE_PLANE_EQUATION_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_REFERENCE_PLANE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_REFLECTION_MAPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_REFLECTION_MAP_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_REFLECTION_MAP_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_REFLECTION_MAP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_REFLECTION_MAP_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_REGISTER_COMBINERS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_REG_0_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_10_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_11_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_12_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_13_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_14_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_15_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_16_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_17_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_18_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_19_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_1_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_20_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_21_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_22_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_23_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_24_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_25_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_26_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_27_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_28_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_29_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_2_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_30_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_31_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_3_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_4_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_5_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_6_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_7_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_8_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_REG_9_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_ARC_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_CONIC_CURVE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_CUBIC_CURVE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_HORIZONTAL_LINE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_LARGE_CCW_ARC_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_LARGE_CW_ARC_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_LINE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_MOVE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_QUADRATIC_CURVE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_RECT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_ROUNDED_RECT2_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_ROUNDED_RECT4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_ROUNDED_RECT8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_ROUNDED_RECT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_SMALL_CCW_ARC_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_SMALL_CW_ARC_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELATIVE_VERTICAL_LINE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RELEASED_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_RENDERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_ALPHA_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_ALPHA_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_ALPHA_SIZE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_BINDING_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_BINDING_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_BLUE_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_BLUE_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_BLUE_SIZE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_COLOR_SAMPLES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_COVERAGE_SAMPLES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_DEPTH_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_DEPTH_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_DEPTH_SIZE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_FREE_MEMORY_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.Meminfo, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_GREEN_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_GREEN_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_GREEN_SIZE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_HEIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_HEIGHT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_HEIGHT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_INTERNAL_FORMATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_INTERNAL_FORMAT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_INTERNAL_FORMAT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_RED_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_RED_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_RED_SIZE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_SAMPLESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_SAMPLES_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_SAMPLES_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_SAMPLES_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_SAMPLES_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_SAMPLES_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_STENCIL_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_STENCIL_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_STENCIL_SIZE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERBUFFER_WIDTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_WIDTH_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RENDERBUFFER_WIDTH_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDERERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RENDER_DIRECT_TO_FRAMEBUFFER_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_RENDER_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_REND_screen_coordinatesGraphics.Rendering.OpenGL.Raw.REND.ScreenCoordinates, Graphics.Rendering.OpenGL.Raw.REND, Graphics.Rendering.OpenGL.Raw
gl_REPEATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_REPLACEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_REPLACEMENT_CODE_ARRAY_POINTER_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_REPLACEMENT_CODE_ARRAY_STRIDE_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_REPLACEMENT_CODE_ARRAY_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_REPLACEMENT_CODE_ARRAY_TYPE_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_REPLACEMENT_CODE_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_REPLACE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_REPLACE_MIDDLE_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_REPLACE_OLDEST_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_REPLACE_VALUE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.StencilOperationExtended, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_REPLICATE_BORDERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_REPLICATE_BORDER_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.ConvolutionBorderModes, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_REQUIRED_TEXTURE_IMAGE_UNITS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RESAMPLE_AVERAGE_OMLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OML.Resample, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
gl_RESAMPLE_DECIMATE_OMLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OML.Resample, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
gl_RESAMPLE_DECIMATE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Resample, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_RESAMPLE_REPLICATE_OMLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OML.Resample, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
gl_RESAMPLE_REPLICATE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Resample, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_RESAMPLE_ZERO_FILL_OMLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OML.Resample, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
gl_RESAMPLE_ZERO_FILL_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Resample, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_RESCALE_NORMALGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RESCALE_NORMAL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RESET_NOTIFICATION_STRATEGYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RESET_NOTIFICATION_STRATEGY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_RESET_NOTIFICATION_STRATEGY_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_RESET_NOTIFICATION_STRATEGY_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_RESTART_PATH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RESTART_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_RETAINED_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_RETURNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RG16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RG16FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RG16F_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_RG16IGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RG16UIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RG16_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_RG16_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RG16_SNORM_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_RG32FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RG32F_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_RG32IGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RG32UIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RG8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RG8IGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RG8UIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RG8_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_RG8_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB10Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB10_A2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB10_A2UIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB10_A2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB10_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB12Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB12_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB16FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB16F_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_RGB16F_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_RGB16IGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB16I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB16UIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB16UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB16_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB16_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB16_SNORM_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_RGB2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB32FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB32F_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_RGB32F_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_RGB32IGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttrib64Bit, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB32I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB32UIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB32UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB4_S3TCGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.S3.S3TC, Graphics.Rendering.OpenGL.Raw.S3, Graphics.Rendering.OpenGL.Raw
gl_RGB5Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB565Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB565_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RGB5_A1Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB5_A1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB5_A1_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RGB5_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB8IGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB8I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB8UIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB8UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB8_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RGB8_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB9_E5Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB9_E5_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_RGB9_E5_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA12Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA12_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA16FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA16F_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_RGBA16F_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_RGBA16IGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA16I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA16UIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA16UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA16_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA16_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA16_SNORM_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_RGBA2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA32FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA32F_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_RGBA32F_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_RGBA32IGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA32I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA32UIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA32UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA4_DXT5_S3TCGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.S3.S3TC, Graphics.Rendering.OpenGL.Raw.S3, Graphics.Rendering.OpenGL.Raw
gl_RGBA4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA4_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RGBA4_S3TCGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.S3.S3TC, Graphics.Rendering.OpenGL.Raw.S3, Graphics.Rendering.OpenGL.Raw
gl_RGBA8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA8IGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA8I_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA8UIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA8UI_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA8_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_RGBA8_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA_DXT5_S3TCGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.S3.S3TC, Graphics.Rendering.OpenGL.Raw.S3, Graphics.Rendering.OpenGL.Raw
gl_RGBA_FLOAT16_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_RGBA_FLOAT16_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_RGBA_FLOAT32_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_RGBA_FLOAT32_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_RGBA_FLOAT_MODE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_RGBA_FLOAT_MODE_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_RGBA_INTEGERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA_INTEGER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA_INTEGER_MODE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGBA_S3TCGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.S3.S3TC, Graphics.Rendering.OpenGL.Raw.S3, Graphics.Rendering.OpenGL.Raw
gl_RGBA_SIGNED_COMPONENTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_RGB_422_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.RGB422, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_RGB_FLOAT16_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_RGB_FLOAT16_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_RGB_FLOAT32_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_RGB_FLOAT32_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextureFloat, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_RGB_INTEGERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB_INTEGER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB_RAW_422_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.RGB422, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_RGB_S3TCGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.S3.S3TC, Graphics.Rendering.OpenGL.Raw.S3, Graphics.Rendering.OpenGL.Raw
gl_RGB_SCALEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RGB_SCALE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_RGB_SCALE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RGB_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RG_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_RG_INTEGERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRG, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_RG_SNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_RIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ROUNDED_RECT2_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ROUNDED_RECT4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ROUNDED_RECT8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ROUNDED_RECT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ROUND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_S3_s3tcGraphics.Rendering.OpenGL.Raw.S3.S3TC, Graphics.Rendering.OpenGL.Raw.S3, Graphics.Rendering.OpenGL.Raw
gl_SAMPLERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_1DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_1D_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_1D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_1D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_1D_ARRAY_SHADOWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_1D_ARRAY_SHADOW_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_1D_SHADOWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_1D_SHADOW_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2D_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2D_ARRAY_SHADOWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2D_ARRAY_SHADOW_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2D_ARRAY_SHADOW_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_SAMPLER_2D_MULTISAMPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2D_MULTISAMPLE_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2D_MULTISAMPLE_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_SAMPLER_2D_RECTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2D_RECT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2D_RECT_SHADOWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2D_RECT_SHADOW_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2D_SHADOWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2D_SHADOW_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_2D_SHADOW_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_SAMPLER_3DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_3D_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_3D_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_SAMPLER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_BUFFER_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_BUFFER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_SAMPLER_CUBEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_CUBE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_CUBE_MAP_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_CUBE_MAP_ARRAY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_CUBE_MAP_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_SAMPLER_CUBE_MAP_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_SAMPLER_CUBE_SHADOWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_CUBE_SHADOW_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_CUBE_SHADOW_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_SAMPLER_EXTERNAL_2D_Y2Y_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_SAMPLER_EXTERNAL_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_SAMPLER_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_SAMPLER_OBJECT_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.NameGenDelete, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_SAMPLER_RENDERBUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SAMPLESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLES_3DFXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ThreeDFX.Multisample, Graphics.Rendering.OpenGL.Raw.ThreeDFX, Graphics.Rendering.OpenGL.Raw
gl_SAMPLES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.MultisampleCoverage, Graphics.Rendering.OpenGL.Raw.ARB.Multisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SAMPLES_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SAMPLES_PASSEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLES_PASSED_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLES_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_ALPHA_TO_COVERAGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_ALPHA_TO_COVERAGE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_ALPHA_TO_MASK_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_ALPHA_TO_MASK_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_ALPHA_TO_ONEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_ALPHA_TO_ONE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_ALPHA_TO_ONE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_ALPHA_TO_ONE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_BUFFERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_BUFFERS_3DFXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ThreeDFX.Multisample, Graphics.Rendering.OpenGL.Raw.ThreeDFX, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_BUFFERS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_BUFFERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_BUFFERS_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_COVERAGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_COVERAGE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_COVERAGE_INVERTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_COVERAGE_INVERT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_COVERAGE_VALUEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_COVERAGE_VALUE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_LOCATION_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SampleLocations, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_LOCATION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.SampleLocations, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SampleLocations, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.SampleLocations, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SampleLocations, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.SampleLocations, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_LOCATION_SUBPIXEL_BITS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SampleLocations, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_LOCATION_SUBPIXEL_BITS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.SampleLocations, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_MASKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_MASK_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_MASK_INVERT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_MASK_INVERT_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_MASK_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_MASK_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_MASK_VALUEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_MASK_VALUE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_MASK_VALUE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_MASK_VALUE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_PATTERN_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Multisample, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_PATTERN_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_POSITIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_POSITION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_SHADINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_SHADING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SampleShading, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SAMPLE_SHADING_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_SATURATE_BIT_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_SCALAR_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SCALEBIAS_HINT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.ScalebiasHint, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SCALED_RESOLVE_FASTEST_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SCALED_RESOLVE_NICEST_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SCALE_BY_FOUR_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SCALE_BY_ONE_HALF_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SCALE_BY_TWO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SCISSOR_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SCISSOR_BOXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SCISSOR_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SCISSOR_TESTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SCREENGraphics.Rendering.OpenGL.Raw.Tokens
gl_SCREEN_COORDINATES_RENDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.REND.ScreenCoordinates, Graphics.Rendering.OpenGL.Raw.REND, Graphics.Rendering.OpenGL.Raw
gl_SCREEN_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_SCREEN_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_LIST_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_POINTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_POINTER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_STRIDE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_ARRAY_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.SecondaryColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_COLOR_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SECONDARY_INTERPOLATOR_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_SELECTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SELECTION_BUFFER_POINTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SELECTION_BUFFER_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SEPARABLE_2DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SEPARABLE_2D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Convolution, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SEPARATE_ATTRIBSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SEPARATE_ATTRIBS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SEPARATE_ATTRIBS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SEPARATE_SPECULAR_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SEPARATE_SPECULAR_COLOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SET_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.StencilOperationExtended, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_SGIS_detail_textureGraphics.Rendering.OpenGL.Raw.SGIS.DetailTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIS_fog_functionGraphics.Rendering.OpenGL.Raw.SGIS.FogFunction, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIS_generate_mipmapGraphics.Rendering.OpenGL.Raw.SGIS.GenerateMipmap, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIS_multisampleGraphics.Rendering.OpenGL.Raw.SGIS.Multisample, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIS_pixel_textureGraphics.Rendering.OpenGL.Raw.SGIS.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIS_point_line_texgenGraphics.Rendering.OpenGL.Raw.SGIS.PointLineTexgen, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIS_point_parametersGraphics.Rendering.OpenGL.Raw.SGIS.PointParameters, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIS_sharpen_textureGraphics.Rendering.OpenGL.Raw.SGIS.SharpenTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIS_texture4DGraphics.Rendering.OpenGL.Raw.SGIS.Texture4D, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIS_texture_border_clampGraphics.Rendering.OpenGL.Raw.SGIS.TextureBorderClamp, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIS_texture_color_maskGraphics.Rendering.OpenGL.Raw.SGIS.TextureColorMask, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIS_texture_edge_clampGraphics.Rendering.OpenGL.Raw.SGIS.TextureEdgeClamp, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIS_texture_filter4Graphics.Rendering.OpenGL.Raw.SGIS.TextureFilter4, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIS_texture_lodGraphics.Rendering.OpenGL.Raw.SGIS.TextureLOD, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIS_texture_selectGraphics.Rendering.OpenGL.Raw.SGIS.TextureSelect, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SGIX_asyncGraphics.Rendering.OpenGL.Raw.SGIX.Async, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_async_histogramGraphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_async_pixelGraphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_blend_alpha_minmaxGraphics.Rendering.OpenGL.Raw.SGIX.BlendAlphaMinmax, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_calligraphic_fragmentGraphics.Rendering.OpenGL.Raw.SGIX.CalligraphicFragment, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_clipmapGraphics.Rendering.OpenGL.Raw.SGIX.Clipmap, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_convolution_accuracyGraphics.Rendering.OpenGL.Raw.SGIX.ConvolutionAccuracy, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_depth_textureGraphics.Rendering.OpenGL.Raw.SGIX.DepthTexture, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_flush_rasterGraphics.Rendering.OpenGL.Raw.SGIX.FlushRaster, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_fog_offsetGraphics.Rendering.OpenGL.Raw.SGIX.FogOffset, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_fragment_lightingGraphics.Rendering.OpenGL.Raw.SGIX.FragmentLighting, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_framezoomGraphics.Rendering.OpenGL.Raw.SGIX.Framezoom, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_igloo_interfaceGraphics.Rendering.OpenGL.Raw.SGIX.IglooInterface, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_instrumentsGraphics.Rendering.OpenGL.Raw.SGIX.Instruments, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_interlaceGraphics.Rendering.OpenGL.Raw.SGIX.Interlace, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_ir_instrument1Graphics.Rendering.OpenGL.Raw.SGIX.IrInstrument1, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_list_priorityGraphics.Rendering.OpenGL.Raw.SGIX.ListPriority, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_pixel_textureGraphics.Rendering.OpenGL.Raw.SGIX.PixelTexture, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_pixel_tilesGraphics.Rendering.OpenGL.Raw.SGIX.PixelTiles, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_polynomial_ffdGraphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_reference_planeGraphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_resampleGraphics.Rendering.OpenGL.Raw.SGIX.Resample, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_scalebias_hintGraphics.Rendering.OpenGL.Raw.SGIX.ScalebiasHint, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_shadowGraphics.Rendering.OpenGL.Raw.SGIX.Shadow, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_shadow_ambientGraphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_spriteGraphics.Rendering.OpenGL.Raw.SGIX.Sprite, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_subsampleGraphics.Rendering.OpenGL.Raw.SGIX.Subsample, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_tag_sample_bufferGraphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_texture_add_envGraphics.Rendering.OpenGL.Raw.SGIX.TextureAddEnv, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_texture_coordinate_clampGraphics.Rendering.OpenGL.Raw.SGIX.TextureCoordinateClamp, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_texture_lod_biasGraphics.Rendering.OpenGL.Raw.SGIX.TextureLODBias, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_texture_multi_bufferGraphics.Rendering.OpenGL.Raw.SGIX.TextureMultiBuffer, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_texture_scale_biasGraphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_vertex_preclipGraphics.Rendering.OpenGL.Raw.SGIX.VertexPreclip, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_ycrcbGraphics.Rendering.OpenGL.Raw.SGIX.YCrCb, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGIX_ycrcbaGraphics.Rendering.OpenGL.Raw.SGIX.YCrCbA, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SGI_color_matrixGraphics.Rendering.OpenGL.Raw.SGI.ColorMatrix, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_SGI_color_tableGraphics.Rendering.OpenGL.Raw.SGI.ColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_SGI_texture_color_tableGraphics.Rendering.OpenGL.Raw.SGI.TextureColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_SGX_BINARY_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_SGX_PROGRAM_BINARY_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_BINARY_DMPGraphics.Rendering.OpenGL.Raw.Tokens
gl_SHADER_BINARY_FORMATSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_BINARY_VIVGraphics.Rendering.OpenGL.Raw.Tokens
gl_SHADER_COMPILERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_CONSISTENT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SHADER_IMAGE_ACCESS_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SHADER_IMAGE_ATOMICGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_IMAGE_LOADGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_IMAGE_STOREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_INCLUDE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SHADER_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_SHADER_OBJECT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SHADER_OBJECT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SHADER_OPERATION_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SHADER_PIXEL_LOCAL_STORAGE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_SHADER_SOURCE_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_STORAGE_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_STORAGE_BLOCKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_STORAGE_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_STORAGE_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_STORAGE_BUFFER_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_STORAGE_BUFFER_STARTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderStorageBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADER_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADE_MODELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADING_LANGUAGE_VERSIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHADING_LANGUAGE_VERSION_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SHADOW_AMBIENT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SHADOW_ATTENUATION_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SHARED_EDGE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingSharedEdge, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SHARED_TEXTURE_PALETTE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.SharedTexturePalette, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SHARPEN_TEXTURE_FUNC_POINTS_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.SharpenTexture, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_SHININESSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SHORTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SIGNALEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SIGNALED_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_SIGNED_ALPHA8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_ALPHA_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_HILO16_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_HILO8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader3, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_HILO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_IDENTITY_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_INTENSITY8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_INTENSITY_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_LUMINANCE8_ALPHA8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_LUMINANCE8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_LUMINANCE_ALPHA_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_LUMINANCE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_NEGATE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_NORMALIZEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_RGB8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_RGB8_UNSIGNED_ALPHA8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_RGBA8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_RGBA_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_RGB_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIGNED_RGB_UNSIGNED_ALPHA_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_TESTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_TESTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SINGLE_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SINGLE_COLOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SKIP_COMPONENTS1_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SKIP_COMPONENTS2_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SKIP_COMPONENTS3_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SKIP_COMPONENTS4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SKIP_DECODE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SKIP_MISSING_GLYPH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SLICE_ACCUM_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.SliceAccum, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_SLIM10U_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_SLIM12S_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_SLIM8U_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_SLUMINANCEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SLUMINANCE8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SLUMINANCE8_ALPHA8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SLUMINANCE8_ALPHA8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SLUMINANCE8_ALPHA8_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_SLUMINANCE8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SLUMINANCE8_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_SLUMINANCE_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SLUMINANCE_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SLUMINANCE_ALPHA_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_SLUMINANCE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SLUMINANCE_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_SMALL_CCW_ARC_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SMALL_CW_ARC_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SMAPHS30_PROGRAM_BINARY_DMPGraphics.Rendering.OpenGL.Raw.Tokens
gl_SMAPHS_PROGRAM_BINARY_DMPGraphics.Rendering.OpenGL.Raw.Tokens
gl_SMOOTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SMOOTH_CUBIC_CURVE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SMOOTH_LINE_WIDTH_GRANULARITYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SMOOTH_LINE_WIDTH_RANGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SMOOTH_POINT_SIZE_GRANULARITYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SMOOTH_POINT_SIZE_RANGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SMOOTH_QUADRATIC_CURVE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SM_COUNT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ShaderThreadGroup, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SOFTLIGHTGraphics.Rendering.OpenGL.Raw.Tokens
gl_SOFTLIGHT_KHRGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw
gl_SOFTLIGHT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SOURCE0_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SOURCE0_ALPHA_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SOURCE0_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SOURCE0_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SOURCE0_RGB_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SOURCE0_RGB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SOURCE1_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SOURCE1_ALPHA_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SOURCE1_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SOURCE1_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SOURCE1_RGB_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SOURCE1_RGB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SOURCE2_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SOURCE2_ALPHA_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SOURCE2_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SOURCE2_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SOURCE2_RGB_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SOURCE2_RGB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SOURCE3_ALPHA_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SOURCE3_RGB_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureEnvCombine4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SPARE0_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SPARE0_PLUS_SECONDARY_COLOR_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SPARE1_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SPARSE_BUFFER_PAGE_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SPARSE_STORAGE_BIT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_SPECULARGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SPHERE_MAPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SPOT_CUTOFFGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SPOT_DIRECTIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SPOT_EXPONENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SPRITE_AXIAL_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Sprite, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SPRITE_AXIS_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Sprite, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SPRITE_EYE_ALIGNED_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Sprite, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SPRITE_MODE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Sprite, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SPRITE_OBJECT_ALIGNED_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Sprite, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SPRITE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Sprite, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SPRITE_TRANSLATION_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Sprite, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_SQUARE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SR8_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_SRC0_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRC0_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRC1_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRC1_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_SRC1_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRC1_COLOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_SRC1_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRC2_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRC2_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRC_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRC_ALPHA_SATURATEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRC_ALPHA_SATURATE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_SRC_ATOP_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SRC_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRC_IN_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SRC_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SRC_OUT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SRC_OVER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SRG8_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_SRGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRGB8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRGB8_ALPHA8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRGB8_ALPHA8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SRGB8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SRGB8_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_SRGB_ALPHAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRGB_ALPHA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SRGB_DECODE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SRGB_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SRGB_READGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SRGB_WRITEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STACK_OVERFLOWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STACK_OVERFLOW_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_STACK_UNDERFLOWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STACK_UNDERFLOW_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_STANDARD_FONT_FORMAT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_STANDARD_FONT_NAME_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_STATE_RESTOREGraphics.Rendering.OpenGL.Raw.Tokens
gl_STATIC_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_STATIC_COPYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STATIC_COPY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_STATIC_DRAWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STATIC_DRAW_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_STATIC_READGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STATIC_READ_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_STATIC_VERTEX_ARRAY_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.StaticData, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_STENCILGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_ATTACHMENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_ATTACHMENT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_ATTACHMENT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_STENCIL_BACK_FAILGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_BACK_FAIL_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_BACK_FUNCGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_BACK_FUNC_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_BACK_OP_VALUE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.StencilOperationExtended, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_BACK_PASS_DEPTH_FAILGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_BACK_PASS_DEPTH_FAIL_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_BACK_PASS_DEPTH_PASSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_BACK_PASS_DEPTH_PASS_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_BACK_REFGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_BACK_VALUE_MASKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_BACK_WRITEMASKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_BUFFER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_BUFFER_BIT0_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_STENCIL_BUFFER_BIT1_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_STENCIL_BUFFER_BIT2_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_STENCIL_BUFFER_BIT3_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_STENCIL_BUFFER_BIT4_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_STENCIL_BUFFER_BIT5_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_STENCIL_BUFFER_BIT6_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_STENCIL_BUFFER_BIT7_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_STENCIL_CLEAR_TAG_VALUE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_CLEAR_VALUEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_STENCIL_FAILGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_FUNCGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_INDEX1Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_INDEX16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_INDEX16_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_INDEX1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_INDEX1_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_STENCIL_INDEX4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_INDEX4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_INDEX4_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_STENCIL_INDEX8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_INDEX8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_INDEX8_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_STENCIL_INDEX_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_STENCIL_OP_VALUE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.StencilOperationExtended, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_PASS_DEPTH_FAILGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_PASS_DEPTH_PASSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_REFGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_REF_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_RENDERABLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_SAMPLES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_TAG_BITS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.StencilClearTag, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_TESTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_TEST_TWO_SIDE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_VALUE_MASKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STENCIL_WRITEMASKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STEREOGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STORAGE_CACHED_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_STORAGE_CLIENT_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_STORAGE_PRIVATE_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_STORAGE_SHARED_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_STREAM_COPYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STREAM_COPY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_STREAM_DRAWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STREAM_DRAW_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_STREAM_RASTERIZATION_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.TransformFeedback4, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_STREAM_READGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_STREAM_READ_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_STRICT_DEPTHFUNC_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_STRICT_LIGHTING_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_STRICT_SCISSOR_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_SUBPIXEL_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SUBPIXEL_PRECISION_BIAS_X_BITS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ConservativeRaster, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SUBPIXEL_PRECISION_BIAS_Y_BITS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ConservativeRaster, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SUBSAMPLE_DISTANCE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.SamplePositions, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_SUBTRACTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SUBTRACT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SUB_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_SUCCESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SUNX_constant_dataGraphics.Rendering.OpenGL.Raw.SUNX.ConstantData, Graphics.Rendering.OpenGL.Raw.SUNX, Graphics.Rendering.OpenGL.Raw
gl_SUN_convolution_border_modesGraphics.Rendering.OpenGL.Raw.SUN.ConvolutionBorderModes, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_SUN_global_alphaGraphics.Rendering.OpenGL.Raw.SUN.GlobalAlpha, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_SUN_mesh_arrayGraphics.Rendering.OpenGL.Raw.SUN.MeshArray, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_SUN_slice_accumGraphics.Rendering.OpenGL.Raw.SUN.SliceAccum, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_SUN_triangle_listGraphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_SUN_vertexGraphics.Rendering.OpenGL.Raw.SUN.Vertex, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_SUPERSAMPLE_SCALE_X_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SUPERSAMPLE_SCALE_Y_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SURFACE_MAPPED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SURFACE_REGISTERED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SURFACE_STATE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_SWIZZLE_STQ_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_SWIZZLE_STQ_DQ_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_SWIZZLE_STRQ_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_SWIZZLE_STRQ_DQ_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_SWIZZLE_STR_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_SWIZZLE_STR_DR_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_SYNC_CL_EVENT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.CLEvent, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SYNC_CL_EVENT_COMPLETE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.CLEvent, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_SYNC_CONDITIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SYNC_CONDITION_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_SYNC_FENCEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SYNC_FENCE_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_SYNC_FLAGSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SYNC_FLAGS_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_SYNC_FLUSH_COMMANDS_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SYNC_FLUSH_COMMANDS_BIT_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_SYNC_GPU_COMMANDS_COMPLETEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SYNC_GPU_COMMANDS_COMPLETE_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_SYNC_OBJECT_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_SYNC_STATUSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_SYNC_STATUS_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_SYNC_X11_FENCE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.X11SyncObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_SYSTEM_FONT_NAME_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_T2F_C3F_V3FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_T2F_C4F_N3F_V3FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_T2F_C4UB_V3FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_T2F_IUI_N3F_V2F_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_T2F_IUI_N3F_V3F_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_T2F_IUI_V2F_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_T2F_IUI_V3F_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_T2F_N3F_V3FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_T2F_V3FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_T4F_C4F_N3F_V4FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_T4F_V4FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TABLE_TOO_LARGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TABLE_TOO_LARGE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Histogram, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TANGENT_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TANGENT_ARRAY_POINTER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TANGENT_ARRAY_STRIDE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TANGENT_ARRAY_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CoordinateFrame, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TERMINATE_SEQUENCE_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TESSELLATION_FACTOR_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_TESSELLATION_MODE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_TESS_CONTROL_OUTPUT_VERTICESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_CONTROL_OUTPUT_VERTICES_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_CONTROL_OUTPUT_VERTICES_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_CONTROL_PROGRAM_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TessellationProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TessellationProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TESS_CONTROL_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_CONTROL_SHADER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_CONTROL_SHADER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_CONTROL_SHADER_BIT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_CONTROL_SHADER_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_CONTROL_SHADER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_CONTROL_SHADER_PATCHES_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TESS_CONTROL_SUBROUTINEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_CONTROL_SUBROUTINE_UNIFORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_CONTROL_TEXTUREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_EVALUATION_PROGRAM_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TessellationProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TessellationProgram5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TESS_EVALUATION_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_EVALUATION_SHADER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_EVALUATION_SHADER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_EVALUATION_SHADER_BIT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_EVALUATION_SHADER_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_EVALUATION_SHADER_INVOCATIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TESS_EVALUATION_SHADER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_EVALUATION_SUBROUTINEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_EVALUATION_SUBROUTINE_UNIFORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_EVALUATION_TEXTUREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_GEN_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_GEN_MODE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_GEN_MODE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_GEN_POINT_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_GEN_POINT_MODE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_GEN_POINT_MODE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_GEN_SPACINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_GEN_SPACING_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_GEN_SPACING_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_GEN_VERTEX_ORDERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TESS_GEN_VERTEX_ORDER_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TESS_GEN_VERTEX_ORDER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXCOORD1_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_TEXCOORD2_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_TEXCOORD3_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_TEXCOORD4_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_TEXTUREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE0Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE0_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE1Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE10Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE10_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE11Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE11_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE12Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE12_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE13Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE13_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE14Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE14_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE15Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE15_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE16Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE16_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE17Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE17_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE18Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE18_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE19Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE19_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE1_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE20Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE20_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE21Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE21_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE22Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE22_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE23Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE23_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE24Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE24_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE25Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE25_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE26Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE26_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE27Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE27_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE28Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE28_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE29Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE29_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE2_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE30Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE30_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE31Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE31_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE3_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE4_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE5Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE5_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE6Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE6_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE7Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE7_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE8_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE9Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE9_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Multitexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_1DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_1D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_1D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_1D_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_1D_STACK_BINDING_MESAXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.MESAX.TextureStack, Graphics.Rendering.OpenGL.Raw.MESAX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_1D_STACK_MESAXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.MESAX.TextureStack, Graphics.Rendering.OpenGL.Raw.MESAX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_2DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_2D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_2D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_2D_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_2D_MULTISAMPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_2D_MULTISAMPLE_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_2D_MULTISAMPLE_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_2D_STACK_BINDING_MESAXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.MESAX.TextureStack, Graphics.Rendering.OpenGL.Raw.MESAX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_2D_STACK_MESAXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.MESAX.TextureStack, Graphics.Rendering.OpenGL.Raw.MESAX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_3DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_3D_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_3D_BINDING_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_3D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture3D, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_3D_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_4DSIZE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_4D_BINDING_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_4D_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_ALPHA_MODULATE_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_ALPHA_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_ALPHA_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_ALPHA_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_ALPHA_TYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_APPLICATION_MODE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BASE_LEVELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BASE_LEVEL_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureLOD, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_1DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_1D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_1D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_2DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_2D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_2D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_2D_MULTISAMPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BINDING_3DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_3D_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BINDING_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_BUFFER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_BUFFER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BINDING_CUBE_MAPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_CUBE_MAP_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_CUBE_MAP_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BINDING_CUBE_MAP_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_CUBE_MAP_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BINDING_EXTERNAL_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BINDING_RECTANGLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_RECTANGLE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_RECTANGLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BINDING_RENDERBUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BLUE_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BLUE_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BLUE_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BLUE_TYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BORDERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BORDER_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BORDER_COLOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BORDER_COLOR_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BORDER_COLOR_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BORDER_VALUES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BUFFER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BUFFER_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BUFFER_BINDING_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BUFFER_DATA_STORE_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BUFFER_DATA_STORE_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BUFFER_DATA_STORE_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BUFFER_DATA_STORE_BINDING_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BUFFER_FORMAT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BUFFER_FORMAT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BUFFER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BUFFER_OFFSETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BUFFER_OFFSET_ALIGNMENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BUFFER_OFFSET_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BUFFER_OFFSET_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BUFFER_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_BUFFER_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_BUFFER_SIZE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_CLIPMAP_CENTER_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CLIPMAP_DEPTH_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CLIPMAP_FRAME_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CLIPMAP_LOD_OFFSET_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CLIPMAP_OFFSET_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Clipmap, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COLOR_SAMPLES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COLOR_TABLE_SGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGI.TextureColorTable, Graphics.Rendering.OpenGL.Raw.SGI, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COLOR_WRITEMASK_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureColorMask, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPARE_FAIL_VALUE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPARE_FUNCGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPARE_FUNC_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Shadow, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPARE_FUNC_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_COMPARE_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPARE_MODE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Shadow, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPARE_MODE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_COMPARE_OPERATOR_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Shadow, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPARE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Shadow, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPONENTSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPRESSEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPRESSED_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPRESSED_BLOCK_HEIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPRESSED_BLOCK_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPRESSED_BLOCK_WIDTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPRESSED_IMAGE_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPRESSED_IMAGE_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPRESSION_HINTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COMPRESSION_HINT_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CONSTANT_DATA_SUNXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUNX.ConstantData, Graphics.Rendering.OpenGL.Raw.SUNX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_COUNT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_LIST_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_POINTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_POINTER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_STRIDE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_ARRAY_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COORD_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_COVERAGE_SAMPLES_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CROP_RECT_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_CUBE_MAPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_ARRAY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_CUBE_MAP_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_CUBE_MAP_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_NEGATIVE_XGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_NEGATIVE_X_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_NEGATIVE_X_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_NEGATIVE_X_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_CUBE_MAP_NEGATIVE_YGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_CUBE_MAP_NEGATIVE_ZGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_CUBE_MAP_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_CUBE_MAP_POSITIVE_XGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_POSITIVE_X_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_POSITIVE_X_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_POSITIVE_X_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_CUBE_MAP_POSITIVE_YGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_POSITIVE_Y_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_POSITIVE_Y_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_POSITIVE_Y_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_CUBE_MAP_POSITIVE_ZGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_POSITIVE_Z_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_POSITIVE_Z_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureCubeMap, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_CUBE_MAP_POSITIVE_Z_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_CUBE_MAP_SEAMLESSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.SeamlessCubemapPerTexture, Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap, Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubemapPerTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_DEFORMATION_BIT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_DEFORMATION_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.PolynomialFFD, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_DEPTH_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture3D, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_DEPTH_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_DEPTH_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_DEPTH_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_DEPTH_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_DEPTH_TYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_DS_SIZE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_DT_SIZE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_ENVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_ENV_BIAS_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.TextureAddEnv, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_ENV_COLORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_ENV_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_EXTERNAL_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_FETCH_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_FETCH_BARRIER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_FILTER4_SIZE_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureFilter4, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_FILTER_CONTROLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_FILTER_CONTROL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_FIXED_SAMPLE_LOCATIONSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_FLOAT_COMPONENTS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_FORMAT_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_FREE_MEMORY_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.Meminfo, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_GATHERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_GATHER_SHADOWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_GEN_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_GEN_MODE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_GEN_QGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_GEN_RGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_GEN_SGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_GEN_STR_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_GEN_TGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_GEQUAL_R_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Shadow, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_GREEN_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_GREEN_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_GREEN_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_GREEN_TYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_HEIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_HEIGHT_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_HI_SIZE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_IMAGE_FORMATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_IMAGE_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_IMAGE_VALID_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_IMMUTABLE_FORMATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_IMMUTABLE_FORMAT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_IMMUTABLE_LEVELSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureView, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_INDEX_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PalettedTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_INTENSITY_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_INTENSITY_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_INTENSITY_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_INTENSITY_TYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_INTERNAL_FORMATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_INTERNAL_FORMAT_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_LEQUAL_R_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Shadow, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_LIGHTING_MODE_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.TextureLighting, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_LIGHT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_LOD_BIASGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_LOD_BIAS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_LOD_BIAS_R_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.TextureLODBias, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_LOD_BIAS_S_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.TextureLODBias, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_LOD_BIAS_T_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.TextureLODBias, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_LO_SIZE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_LUMINANCE_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_LUMINANCE_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_LUMINANCE_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_LUMINANCE_TYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MAG_FILTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MAG_SIZE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MATERIAL_FACE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MATERIAL_PARAMETER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.LightTexture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MATRIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_MAX_ANISOTROPY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MAX_CLAMP_R_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.TextureCoordinateClamp, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MAX_CLAMP_S_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.TextureCoordinateClamp, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MAX_CLAMP_T_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.TextureCoordinateClamp, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MAX_LEVELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MAX_LEVEL_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_MAX_LEVEL_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureLOD, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MAX_LODGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MAX_LOD_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureLOD, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MEMORY_LAYOUT_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.MapTexture, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MIN_FILTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MIN_LODGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MIN_LOD_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.TextureLOD, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_MULTI_BUFFER_HINT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.TextureMultiBuffer, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_NORMAL_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_NUM_LEVELS_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_OBJECT_VALID_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_POST_SPECULAR_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.TextureLighting, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_PRE_SPECULAR_HPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.HP.TextureLighting, Graphics.Rendering.OpenGL.Raw.HP, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_PRIORITYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_PRIORITY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_RANGE_LENGTH_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_RANGE_POINTER_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_RECTANGLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_RECTANGLE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_RECTANGLE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_REDUCTION_MODE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFilterMinmax, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_RED_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_RED_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_RED_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_RED_TYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_RENDERBUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_RESIDENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_RESIDENT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureObject, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SAMPLESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SAMPLES_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_SHADER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SHADOWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SHARED_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SHARED_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SPARSE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SPARSE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_SRGB_DECODE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_STACK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_STENCIL_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_STENCIL_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_STORAGE_HINT_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.TextureRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_STORAGE_SPARSE_BIT_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SWIZZLE_AGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SWIZZLE_A_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SWIZZLE_BGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SWIZZLE_B_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SWIZZLE_GGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SWIZZLE_G_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SWIZZLE_RGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SWIZZLE_RGBAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureSwizzle, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SWIZZLE_RGBA_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_SWIZZLE_R_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_TARGETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_TARGET_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_TOO_LARGE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_TYPE_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_UNSIGNED_REMAP_MODE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_UPDATE_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_UPDATE_BARRIER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_USAGE_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_VIEWGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_VIEW_MIN_LAYERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureView, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_VIEW_MIN_LAYER_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_VIEW_MIN_LAYER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_VIEW_MIN_LEVELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureView, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_VIEW_MIN_LEVEL_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_VIEW_MIN_LEVEL_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_VIEW_NUM_LAYERSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureView, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_VIEW_NUM_LAYERS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_VIEW_NUM_LAYERS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_VIEW_NUM_LEVELSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureView, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_VIEW_NUM_LEVELS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_VIEW_NUM_LEVELS_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_WIDTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_WIDTH_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_WRAP_Q_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_WRAP_RGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_WRAP_R_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture3D, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_WRAP_R_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TEXTURE_WRAP_SGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXTURE_WRAP_TGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TEXT_FRAGMENT_SHADER_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_TIMEOUT_EXPIREDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TIMEOUT_EXPIRED_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_TIMEOUT_IGNOREDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TIMEOUT_IGNORED_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_TIMESTAMPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TIMESTAMP_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_TIME_ELAPSEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TimerQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TIME_ELAPSED_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TOP_LEVEL_ARRAY_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TOP_LEVEL_ARRAY_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRACE_ALL_BITS_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_TRACE_ARRAYS_BIT_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_TRACE_ERRORS_BIT_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_TRACE_MASK_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_TRACE_NAME_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_TRACE_OPERATIONS_BIT_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_TRACE_PIXELS_BIT_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_TRACE_PRIMITIVES_BIT_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_TRACE_TEXTURES_BIT_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_TRACK_MATRIX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRACK_MATRIX_TRANSFORM_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_ACTIVEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_ATTRIBS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BARRIER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BINDING_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_MODEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_MODE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_MODE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_PAUSEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_STARTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_START_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_START_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_BUFFER_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_OVERFLOW_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackOverflowQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_PAUSEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTENGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_RECORD_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TransformFeedbackOverflowQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_VARYINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_VARYINGSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_VARYINGS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_VARYINGS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TRANSFORM_HINT_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.TransformHint, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_TRANSLATE_2D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSLATE_3D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSLATE_X_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSLATE_Y_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSPOSE_AFFINE_2D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSPOSE_AFFINE_3D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSPOSE_COLOR_MATRIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSPOSE_COLOR_MATRIX_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TRANSPOSE_CURRENT_MATRIX_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TRANSPOSE_MODELVIEW_MATRIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSPOSE_MODELVIEW_MATRIX_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TRANSPOSE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRANSPOSE_PROGRAM_MATRIX_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_TRANSPOSE_PROJECTION_MATRIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSPOSE_PROJECTION_MATRIX_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TRANSPOSE_TEXTURE_MATRIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRANSPOSE_TEXTURE_MATRIX_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TransposeMatrix, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TRIANGLESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRIANGLES_ADJACENCYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRIANGLES_ADJACENCY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TRIANGLES_ADJACENCY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRIANGLES_ADJACENCY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TRIANGLE_FANGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRIANGLE_LIST_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.TriangleList, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_TRIANGLE_MESH_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.MeshArray, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_TRIANGLE_STRIPGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRIANGLE_STRIP_ADJACENCYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TRIANGLE_STRIP_ADJACENCY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_TRIANGLE_STRIP_ADJACENCY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRIANGLE_STRIP_ADJACENCY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_TRIANGULAR_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_TRUEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNCORRELATED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNDEFINED_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_UNDEFINED_VERTEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNDEFINED_VERTEX_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNDEFINED_VERTEX_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNIFORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_ADDRESS_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_ARRAY_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BARRIER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BLOCKGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BLOCK_ACTIVE_UNIFORMSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BLOCK_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BLOCK_DATA_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BLOCK_INDEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BLOCK_NAME_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ComputeShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TessellationShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BUFFER_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BUFFER_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.BindableUniform, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BUFFER_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BUFFER_OFFSET_ALIGNMENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BUFFER_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BUFFER_STARTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_BUFFER_UNIFIED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_IS_ROW_MAJORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_MATRIX_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_NAME_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_OFFSETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNIFORM_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNKNOWN_CONTEXT_RESETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.Robustness, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNKNOWN_CONTEXT_RESET_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_UNKNOWN_CONTEXT_RESET_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNKNOWN_CONTEXT_RESET_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNPACK_ALIGNMENTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_CLIENT_STORAGE_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.ClientStorage, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_CMYK_HINT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.CMYKA, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_COLORSPACE_CONVERSION_WEBGLGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNPACK_COMPRESSED_BLOCK_DEPTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_COMPRESSED_BLOCK_HEIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_COMPRESSED_BLOCK_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_COMPRESSED_BLOCK_WIDTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_COMPRESSED_SIZE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNPACK_CONSTANT_DATA_SUNXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUNX.ConstantData, Graphics.Rendering.OpenGL.Raw.SUNX, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_FLIP_Y_WEBGLGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNPACK_IMAGE_DEPTH_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_IMAGE_HEIGHTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_IMAGE_HEIGHT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture3D, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_LSB_FIRSTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_PREMULTIPLY_ALPHA_WEBGLGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNPACK_RESAMPLE_OMLGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.OML.Resample, Graphics.Rendering.OpenGL.Raw.OML, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_RESAMPLE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Resample, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_ROW_BYTES_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.RowBytes, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_ROW_LENGTHGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_ROW_LENGTH_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNPACK_SKIP_IMAGESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_SKIP_IMAGES_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.Texture3D, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_SKIP_PIXELSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_SKIP_PIXELS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNPACK_SKIP_ROWSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_SKIP_ROWS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNPACK_SKIP_VOLUMES_SGISGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIS.Texture4D, Graphics.Rendering.OpenGL.Raw.SGIS, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_SUBSAMPLE_RATE_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.Subsample, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_UNPACK_SWAP_BYTESGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNALEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNALED_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_BYTEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_BYTE_2_3_3_REVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_BYTE_2_3_3_REV_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_BYTE_3_3_2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_BYTE_3_3_2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_IDENTITY_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT16_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT16_VEC2_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT16_VEC3_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT16_VEC4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT64_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.PerformanceMonitor, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT64_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT64_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT64_VEC2_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT64_VEC2_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT64_VEC3_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT64_VEC3_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT64_VEC4_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT64_VEC4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT8_VEC2_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT8_VEC3_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT8_VEC4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.GPUShaderInt64, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw.NV.GPUShader5, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_10F_11F_11F_REVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexType10f11f11fRev, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_10F_11F_11F_REV_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_INT_10F_11F_11F_REV_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PackedFloat, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_10_10_10_2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_10_10_10_2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_10_10_10_2_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_INT_24_8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_24_8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PackedDepthStencil, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_24_8_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_INT_24_8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_24_8_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_INT_2_10_10_10_REVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.VertexType2101010RevCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_2_10_10_10_REV_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_INT_5_9_9_9_REVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_5_9_9_9_REV_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_INT_5_9_9_9_REV_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_8_24_REV_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_INT_8_8_8_8Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_8_8_8_8_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_8_8_8_8_REVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_8_8_8_8_REV_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_INT_8_8_S8_S8_REV_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_ATOMIC_COUNTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderAtomicCounters, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_1DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_1D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_1D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_1D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_2DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_2D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_2D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_2D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_2D_RECTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_2D_RECT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_3DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_3D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_BUFFER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_INT_IMAGE_CUBEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_CUBE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_INT_S8_S8_8_8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_1DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_1D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_1D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_2DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_2D_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_2D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_INT_SAMPLER_2D_RECTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_2D_RECT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_3DGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_3D_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_BUFFER_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.VertexShaderTessellator, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_BUFFER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_BUFFER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_INT_SAMPLER_CUBEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_CUBE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_VEC2Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_VEC2_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_VEC3Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_VEC3_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_VEC4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INT_VEC4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_INVERT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_NORMALIZEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_NORMALIZED_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_NORMALIZED_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_SHORTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_SHORT_15_1_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_SHORT_1_15_REV_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_SHORT_1_5_5_5_REVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_SHORT_1_5_5_5_REV_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_SHORT_4_4_4_4Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_SHORT_4_4_4_4_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_SHORT_4_4_4_4_REVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_SHORT_4_4_4_4_REV_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_SHORT_4_4_4_4_REV_IMGGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_SHORT_5_5_5_1Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_SHORT_5_5_5_1_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.PackedPixels, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_SHORT_5_6_5Graphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_SHORT_5_6_5_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_SHORT_5_6_5_REVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_SHORT_5_6_5_REV_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_UNSIGNED_SHORT_8_8_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.RGB422, Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_SHORT_8_8_MESAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.MESA.YCbCrTexture, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_SHORT_8_8_REV_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.RGB422, Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_UNSIGNED_SHORT_8_8_REV_MESAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.MESA.YCbCrTexture, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
gl_UPPER_LEFTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ClipControl, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_USE_MISSING_GLYPH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UTF16_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_UTF8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_V2FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_V3FGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VALIDATE_STATUSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VARIABLE_A_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VARIABLE_B_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VARIABLE_C_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VARIABLE_D_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VARIABLE_E_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VARIABLE_F_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VARIABLE_G_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VARIANT_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VARIANT_ARRAY_POINTER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VARIANT_ARRAY_STRIDE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VARIANT_ARRAY_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VARIANT_DATATYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VARIANT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VARIANT_VALUE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VBO_FREE_MEMORY_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.Meminfo, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_VECTOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VENDORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERSIONGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERSION_ES_CL_1_0Graphics.Rendering.OpenGL.Raw.Tokens
gl_VERSION_ES_CL_1_1Graphics.Rendering.OpenGL.Raw.Tokens
gl_VERSION_ES_CM_1_1Graphics.Rendering.OpenGL.Raw.Tokens
gl_VERTEX23_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_VERTEX4_BIT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, Graphics.Rendering.OpenGL.Raw.KHR.DebugCore, Graphics.Rendering.OpenGL.Raw.KHR, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_BINDING_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayObject, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_BINDING_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_VERTEX_ARRAY_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_COUNT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_KHRGraphics.Rendering.OpenGL.Raw.Tokens
gl_VERTEX_ARRAY_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_LIST_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_LIST_STRIDE_IBMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.IBM.VertexArrayLists, Graphics.Rendering.OpenGL.Raw.IBM, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_OBJECT_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.NameGenDelete, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_OBJECT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.DebugLabel, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_PARALLEL_POINTERS_INTELGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.INTEL.ParallelArrays, Graphics.Rendering.OpenGL.Raw.INTEL, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_POINTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_POINTER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_RANGE_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_RANGE_LENGTH_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_RANGE_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_RANGE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_RANGE_POINTER_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_RANGE_POINTER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_RANGE_VALID_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_STORAGE_HINT_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexArrayRange, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_STRIDE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ARRAY_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexArray, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY0_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY10_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY11_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY12_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY13_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY14_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY15_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY1_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY2_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY3_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY4_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY5_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY6_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY7_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY8_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY9_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_ADDRESS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_BARRIER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.ShaderImageLoadStore, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_DIVISORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_VERTEX_ATTRIB_ARRAY_ENABLEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_ENABLED_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_INTEGERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_INTEGER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_INTEGER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_LONGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_NORMALIZEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_POINTERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_POINTER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_STRIDE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_TYPEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_TYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_ARRAY_UNIFIED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_MAP1_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_MAP1_COEFF_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_MAP1_DOMAIN_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_MAP1_ORDER_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_MAP1_SIZE_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_MAP2_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_MAP2_COEFF_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_MAP2_DOMAIN_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_MAP2_ORDER_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_MAP2_SIZE_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.VertexProgramEvaluators, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ATTRIB_RELATIVE_OFFSETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_BINDING_BUFFERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_BINDING_DIVISORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_BINDING_OFFSETGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_BINDING_STRIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexAttribBinding, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_BLEND_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_CONSISTENT_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_DATA_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.VertexHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ELEMENT_SWIZZLE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ID_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_ID_SWIZZLE_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.InterleavedElements, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_PRECLIP_HINT_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.VertexPreclip, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_PRECLIP_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.VertexPreclip, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_PROGRAM_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_PROGRAM_BINDING_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_PROGRAM_CALLBACK_DATA_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_VERTEX_PROGRAM_CALLBACK_FUNC_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_VERTEX_PROGRAM_CALLBACK_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_VERTEX_PROGRAM_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_PROGRAM_PARAMETER_BUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_PROGRAM_POINT_SIZEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_PROGRAM_POINT_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_PROGRAM_POINT_SIZE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_PROGRAM_POSITION_MESAGraphics.Rendering.OpenGL.Raw.Tokens
gl_VERTEX_PROGRAM_TWO_SIDEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_PROGRAM_TWO_SIDE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_PROGRAM_TWO_SIDE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SHADERGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SHADER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexShader, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SHADER_BINDING_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SHADER_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SHADER_BIT_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_VERTEX_SHADER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SHADER_INSTRUCTIONS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SHADER_INVARIANTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SHADER_INVOCATIONS_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SHADER_LOCALS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SHADER_LOCAL_CONSTANTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SHADER_OPTIMIZED_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SHADER_VARIANTS_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SOURCE_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_STATE_PROGRAM_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_STREAM0_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_STREAM1_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_STREAM2_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_STREAM3_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_STREAM4_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_STREAM5_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_STREAM6_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_STREAM7_ATIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ATI.VertexStreams, Graphics.Rendering.OpenGL.Raw.ATI, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SUBROUTINEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_SUBROUTINE_UNIFORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ProgramInterfaceQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_TEXTUREGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_WEIGHTING_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_WEIGHT_ARRAY_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_WEIGHT_ARRAY_POINTER_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_WEIGHT_ARRAY_SIZE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_WEIGHT_ARRAY_STRIDE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTEX_WEIGHT_ARRAY_TYPE_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_VERTICAL_LINE_TO_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCompatibility, Graphics.Rendering.OpenGL.Raw.NV.PathRenderingCore, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VERTICES_SUBMITTED_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VIBRANCE_BIAS_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIBRANCE_SCALE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.TextureShader, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIDEO_BUFFER_BINDING_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIDEO_BUFFER_INTERNAL_FORMAT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIDEO_BUFFER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIDEO_BUFFER_PITCH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIDEO_CAPTURE_FRAME_HEIGHT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIDEO_CAPTURE_FRAME_WIDTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIDEO_CAPTURE_SURFACE_ORIGIN_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIDEO_CAPTURE_TO_422_SUPPORTED_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIDEO_COLOR_CONVERSION_MATRIX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIDEO_COLOR_CONVERSION_MAX_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIDEO_COLOR_CONVERSION_MIN_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIDEO_COLOR_CONVERSION_OFFSET_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIEWPORTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEWPORT_BITGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEWPORT_BOUNDS_RANGEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEWPORT_BOUNDS_RANGE_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_VIEWPORT_BOUNDS_RANGE_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_VIEWPORT_COMMAND_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.CommandList, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VIEWPORT_INDEX_PROVOKING_VERTEXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEWPORT_INDEX_PROVOKING_VERTEX_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_VIEWPORT_INDEX_PROVOKING_VERTEX_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_VIEWPORT_SUBPIXEL_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ViewportArray, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEWPORT_SUBPIXEL_BITS_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_VIEWPORT_SUBPIXEL_BITS_NVGraphics.Rendering.OpenGL.Raw.Tokens
gl_VIEW_CLASS_128_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_16_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_24_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_32_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_48_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_64_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_8_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_96_BITSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_BPTC_FLOATGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_BPTC_UNORMGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_RGTC1_REDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_RGTC2_RGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_S3TC_DXT1_RGBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_S3TC_DXT1_RGBAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_S3TC_DXT3_RGBAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_CLASS_S3TC_DXT5_RGBAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIEW_COMPATIBILITY_CLASSGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_VIRTUAL_PAGE_SIZE_INDEX_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VIRTUAL_PAGE_SIZE_INDEX_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_VIRTUAL_PAGE_SIZE_X_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_VIRTUAL_PAGE_SIZE_X_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VIRTUAL_PAGE_SIZE_X_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_VIRTUAL_PAGE_SIZE_Y_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_VIRTUAL_PAGE_SIZE_Y_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VIRTUAL_PAGE_SIZE_Y_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_VIRTUAL_PAGE_SIZE_Z_AMDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.AMD.SparseTexture, Graphics.Rendering.OpenGL.Raw.AMD, Graphics.Rendering.OpenGL.Raw
gl_VIRTUAL_PAGE_SIZE_Z_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_VIRTUAL_PAGE_SIZE_Z_EXTGraphics.Rendering.OpenGL.Raw.Tokens
gl_VIVIDLIGHT_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_VOLATILE_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.ObjectPurgeable, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_WAIT_FAILEDGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.Sync, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_WAIT_FAILED_APPLEGraphics.Rendering.OpenGL.Raw.Tokens
gl_WARPS_PER_SM_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ShaderThreadGroup, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_WARP_SIZE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ShaderThreadGroup, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_WEIGHTED_AVERAGE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.TextureFilterMinmax, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_WEIGHT_ARRAY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_WEIGHT_ARRAY_BUFFER_BINDINGGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_WEIGHT_ARRAY_BUFFER_BINDING_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_WEIGHT_ARRAY_BUFFER_BINDING_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_WEIGHT_ARRAY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_WEIGHT_ARRAY_POINTER_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_WEIGHT_ARRAY_POINTER_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_WEIGHT_ARRAY_SIZE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_WEIGHT_ARRAY_SIZE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_WEIGHT_ARRAY_STRIDE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_WEIGHT_ARRAY_STRIDE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_WEIGHT_ARRAY_TYPE_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_WEIGHT_ARRAY_TYPE_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_WEIGHT_SUM_UNITY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_WIDE_LINE_HINT_PGIGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.PGI.MiscHints, Graphics.Rendering.OpenGL.Raw.PGI, Graphics.Rendering.OpenGL.Raw
gl_WIN_phong_shadingGraphics.Rendering.OpenGL.Raw.WIN.PhongShading, Graphics.Rendering.OpenGL.Raw.WIN, Graphics.Rendering.OpenGL.Raw
gl_WIN_specular_fogGraphics.Rendering.OpenGL.Raw.WIN.SpecularFog, Graphics.Rendering.OpenGL.Raw.WIN, Graphics.Rendering.OpenGL.Raw
gl_WRAP_BORDER_SUNGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SUN.ConvolutionBorderModes, Graphics.Rendering.OpenGL.Raw.SUN, Graphics.Rendering.OpenGL.Raw
gl_WRITEONLY_RENDERING_QCOMGraphics.Rendering.OpenGL.Raw.Tokens
gl_WRITE_DISCARD_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_WRITE_ONLYGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_WRITE_ONLY_ARBGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.VertexBufferObject, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw
gl_WRITE_ONLY_OESGraphics.Rendering.OpenGL.Raw.Tokens
gl_WRITE_PIXEL_DATA_RANGE_LENGTH_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_WRITE_PIXEL_DATA_RANGE_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_WRITE_PIXEL_DATA_RANGE_POINTER_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_W_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_XORGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_XOR_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_X_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_YCBAYCR8A_4224_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_YCBCR_422_APPLEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.APPLE.YCbCr422, Graphics.Rendering.OpenGL.Raw.APPLE, Graphics.Rendering.OpenGL.Raw
gl_YCBCR_MESAGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.MESA.YCbCrTexture, Graphics.Rendering.OpenGL.Raw.MESA, Graphics.Rendering.OpenGL.Raw
gl_YCBYCR8_422_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_YCRCBA_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_YCRCB_422_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.YCrCb, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_YCRCB_444_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.YCrCb, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_YCRCB_SGIXGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA, Graphics.Rendering.OpenGL.Raw.SGIX, Graphics.Rendering.OpenGL.Raw
gl_Y_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_Z400_BINARY_AMDGraphics.Rendering.OpenGL.Raw.Tokens
gl_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_Z4Y12Z4CB12Z4CR12_444_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_Z4Y12Z4CB12Z4Y12Z4CR12_422_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_Z6Y10Z6CB10Z6Y10Z6CR10_422_NVGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.NV.VideoCapture, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw
gl_ZEROGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.Core33, Graphics.Rendering.OpenGL.Raw.Core40, Graphics.Rendering.OpenGL.Raw.Core41, Graphics.Rendering.OpenGL.Raw.Core42, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced, Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners, Graphics.Rendering.OpenGL.Raw.NV, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ZERO_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
gl_ZERO_TO_ONEGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.ARB.ClipControl, Graphics.Rendering.OpenGL.Raw.ARB, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ZOOM_XGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_ZOOM_YGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.Compatibility30, Graphics.Rendering.OpenGL.Raw.Compatibility31, Graphics.Rendering.OpenGL.Raw.Compatibility32, Graphics.Rendering.OpenGL.Raw.Compatibility33, Graphics.Rendering.OpenGL.Raw.Compatibility40, Graphics.Rendering.OpenGL.Raw.Compatibility41, Graphics.Rendering.OpenGL.Raw.Compatibility42, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core30, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Version10, Graphics.Rendering.OpenGL.Raw.Version11, Graphics.Rendering.OpenGL.Raw.Version12, Graphics.Rendering.OpenGL.Raw.Version13, Graphics.Rendering.OpenGL.Raw.Version14, Graphics.Rendering.OpenGL.Raw.Version15, Graphics.Rendering.OpenGL.Raw.Version20, Graphics.Rendering.OpenGL.Raw.Version21, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
gl_Z_EXTGraphics.Rendering.OpenGL.Raw.Tokens, Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw
makeGLDEBUGPROCGraphics.Rendering.OpenGL.Raw.Types, Graphics.Rendering.OpenGL.Raw.Compatibility43, Graphics.Rendering.OpenGL.Raw.Compatibility44, Graphics.Rendering.OpenGL.Raw.Core43, Graphics.Rendering.OpenGL.Raw.Core44, Graphics.Rendering.OpenGL.Raw.Core45, Graphics.Rendering.OpenGL.Raw.Compatibility45, Graphics.Rendering.OpenGL.Raw
makeGLDEBUGPROCAMDGraphics.Rendering.OpenGL.Raw.Types
makeGLDEBUGPROCARBGraphics.Rendering.OpenGL.Raw.Types
makeGLDEBUGPROCKHRGraphics.Rendering.OpenGL.Raw.Types
versionGraphics.Rendering.OpenGL.Raw.GetProcAddress, Graphics.Rendering.OpenGL.Raw