module Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery (
glGetNVOcclusionQuery,
gl_NV_occlusion_query,
gl_CURRENT_OCCLUSION_QUERY_ID_NV,
gl_PIXEL_COUNTER_BITS_NV,
gl_PIXEL_COUNT_AVAILABLE_NV,
gl_PIXEL_COUNT_NV,
glBeginOcclusionQueryNV,
glDeleteOcclusionQueriesNV,
glEndOcclusionQueryNV,
glGenOcclusionQueriesNV,
glGetOcclusionQueryivNV,
glGetOcclusionQueryuivNV,
glIsOcclusionQueryNV
) where
import Graphics.Rendering.OpenGL.Raw.ExtensionPredicates
import Graphics.Rendering.OpenGL.Raw.Tokens
import Graphics.Rendering.OpenGL.Raw.Functions