{-# LANGUAGE PatternSynonyms #-} -------------------------------------------------------------------------------- -- | -- Module : Graphics.GL.NV.TextureShader3 -- Copyright : (c) Sven Panne 2016 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -------------------------------------------------------------------------------- module Graphics.GL.NV.TextureShader3 ( -- * Extension Support glGetNVTextureShader3, gl_NV_texture_shader3, -- * Enums pattern GL_DEPENDENT_HILO_TEXTURE_2D_NV, pattern GL_DEPENDENT_RGB_TEXTURE_3D_NV, pattern GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV, pattern GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV, pattern GL_DOT_PRODUCT_PASS_THROUGH_NV, pattern GL_DOT_PRODUCT_TEXTURE_1D_NV, pattern GL_FORCE_BLUE_TO_ONE_NV, pattern GL_HILO8_NV, pattern GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV, pattern GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV, pattern GL_OFFSET_HILO_TEXTURE_2D_NV, pattern GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV, pattern GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV, pattern GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV, pattern GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV, pattern GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV, pattern GL_SIGNED_HILO8_NV ) where import Graphics.GL.ExtensionPredicates import Graphics.GL.Tokens