module Graphics.GL.ATI.VertexArrayObject (
glGetATIVertexArrayObject,
gl_ATI_vertex_array_object,
pattern GL_ARRAY_OBJECT_BUFFER_ATI,
pattern GL_ARRAY_OBJECT_OFFSET_ATI,
pattern GL_DISCARD_ATI,
pattern GL_DYNAMIC_ATI,
pattern GL_OBJECT_BUFFER_SIZE_ATI,
pattern GL_OBJECT_BUFFER_USAGE_ATI,
pattern GL_PRESERVE_ATI,
pattern GL_STATIC_ATI,
glArrayObjectATI,
glFreeObjectBufferATI,
glGetArrayObjectfvATI,
glGetArrayObjectivATI,
glGetObjectBufferfvATI,
glGetObjectBufferivATI,
glGetVariantArrayObjectfvATI,
glGetVariantArrayObjectivATI,
glIsObjectBufferATI,
glNewObjectBufferATI,
glUpdateObjectBufferATI,
glVariantArrayObjectATI
) where
import Graphics.GL.ExtensionPredicates
import Graphics.GL.Tokens
import Graphics.GL.Functions