module Graphics.Rendering.OpenGL.Raw.Core21
(
glActiveTexture
, glAttachShader
, glBeginQuery
, glBindAttribLocation
, glBindBuffer
, glBindTexture
, glBlendColor
, glBlendEquation
, glBlendEquationSeparate
, glBlendFunc
, glBlendFuncSeparate
, glBufferData
, glBufferSubData
, glClear
, glClearColor
, glClearDepth
, glClearStencil
, glColorMask
, glCompileShader
, glCompressedTexImage1D
, glCompressedTexImage2D
, glCompressedTexImage3D
, glCompressedTexSubImage1D
, glCompressedTexSubImage2D
, glCompressedTexSubImage3D
, glCopyTexImage1D
, glCopyTexImage2D
, glCopyTexSubImage1D
, glCopyTexSubImage2D
, glCopyTexSubImage3D
, glCreateProgram
, glCreateShader
, glCullFace
, glDeleteBuffers
, glDeleteProgram
, glDeleteQueries
, glDeleteShader
, glDeleteTextures
, glDepthFunc
, glDepthMask
, glDepthRange
, glDetachShader
, glDisable
, glDisableVertexAttribArray
, glDrawArrays
, glDrawBuffer
, glDrawBuffers
, glDrawElements
, glDrawRangeElements
, glEnable
, glEnableVertexAttribArray
, glEndQuery
, glFinish
, glFlush
, glFrontFace
, glGenBuffers
, glGenQueries
, glGenTextures
, glGetActiveAttrib
, glGetActiveUniform
, glGetAttachedShaders
, glGetAttribLocation
, glGetBooleanv
, glGetBufferParameteriv
, glGetBufferPointerv
, glGetBufferSubData
, glGetCompressedTexImage
, glGetDoublev
, glGetError
, glGetFloatv
, glGetIntegerv
, glGetProgramInfoLog
, glGetProgramiv
, glGetQueryiv
, glGetShaderInfoLog
, glGetShaderSource
, glGetShaderiv
, glGetString
, glGetTexImage
, glGetTexParameterfv
, glGetTexParameteriv
, glGetUniformLocation
, glGetUniformfv
, glGetUniformiv
, glGetVertexAttribPointerv
, glGetVertexAttribfv
, glGetVertexAttribiv
, glHint
, glIsBuffer
, glIsEnabled
, glIsProgram
, glIsQuery
, glIsShader
, glIsTexture
, glLineWidth
, glLinkProgram
, glLogicOp
, glMapBuffer
, glMultiDrawArrays
, glMultiDrawElements
, glPixelStorei
, glPointParameterf
, glPointParameterfv
, glPointSize
, glPolygonMode
, glPolygonOffset
, glReadBuffer
, glReadPixels
, glSampleCoverage
, glScissor
, glShaderSource
, glStencilFunc
, glStencilFuncSeparate
, glStencilMask
, glStencilMaskSeparate
, glStencilOp
, glStencilOpSeparate
, glTexImage1D
, glTexImage2D
, glTexImage3D
, glTexParameterf
, glTexParameterfv
, glTexParameteri
, glTexParameteriv
, glTexSubImage1D
, glTexSubImage2D
, glTexSubImage3D
, glUniform1f
, glUniform1fv
, glUniform1i
, glUniform1iv
, glUniform2f
, glUniform2fv
, glUniform2i
, glUniform2iv
, glUniform3f
, glUniform3fv
, glUniform3i
, glUniform3iv
, glUniform4f
, glUniform4fv
, glUniform4i
, glUniform4iv
, glUnmapBuffer
, glUseProgram
, glValidateProgram
, glVertexAttrib1f
, glVertexAttrib1fv
, glVertexAttrib2f
, glVertexAttrib2fv
, glVertexAttrib3f
, glVertexAttrib3fv
, glVertexAttrib4f
, glVertexAttrib4fv
, glVertexAttribPointer
, glViewport
, gl_FALSE
, gl_TRUE
, gl_ARRAY_BUFFER
, gl_BUFFER_ACCESS
, gl_BUFFER_MAPPED
, gl_BUFFER_MAP_POINTER
, gl_BUFFER_SIZE
, gl_BUFFER_USAGE
, gl_DYNAMIC_COPY
, gl_DYNAMIC_DRAW
, gl_DYNAMIC_READ
, gl_ELEMENT_ARRAY_BUFFER
, gl_PIXEL_PACK_BUFFER
, gl_PIXEL_UNPACK_BUFFER
, gl_READ_ONLY
, gl_READ_WRITE
, gl_STATIC_COPY
, gl_STATIC_DRAW
, gl_STATIC_READ
, gl_STREAM_COPY
, gl_STREAM_DRAW
, gl_STREAM_READ
, gl_WRITE_ONLY
, gl_BOOL
, gl_BOOL_VEC2
, gl_BOOL_VEC3
, gl_BOOL_VEC4
, gl_BYTE
, gl_DOUBLE
, gl_FLOAT
, gl_FLOAT_MAT2
, gl_FLOAT_MAT2x3
, gl_FLOAT_MAT2x4
, gl_FLOAT_MAT3
, gl_FLOAT_MAT3x2
, gl_FLOAT_MAT3x4
, gl_FLOAT_MAT4
, gl_FLOAT_MAT4x2
, gl_FLOAT_MAT4x3
, gl_FLOAT_VEC2
, gl_FLOAT_VEC3
, gl_FLOAT_VEC4
, gl_INT
, gl_INT_VEC2
, gl_INT_VEC3
, gl_INT_VEC4
, gl_SAMPLER_1D
, gl_SAMPLER_1D_SHADOW
, gl_SAMPLER_2D
, gl_SAMPLER_2D_SHADOW
, gl_SAMPLER_3D
, gl_SAMPLER_CUBE
, gl_SHORT
, gl_UNSIGNED_BYTE
, gl_UNSIGNED_INT
, gl_UNSIGNED_SHORT
, gl_LINES
, gl_LINE_LOOP
, gl_LINE_STRIP
, gl_MAX_ELEMENTS_INDICES
, gl_MAX_ELEMENTS_VERTICES
, gl_POINTS
, gl_TRIANGLES
, gl_TRIANGLE_FAN
, gl_TRIANGLE_STRIP
, gl_ALIASED_LINE_WIDTH_RANGE
, gl_BACK
, gl_CCW
, gl_CLIP_DISTANCE0
, gl_CLIP_DISTANCE1
, gl_CLIP_DISTANCE2
, gl_CLIP_DISTANCE3
, gl_CLIP_DISTANCE4
, gl_CLIP_DISTANCE5
, gl_CULL_FACE
, gl_CULL_FACE_MODE
, gl_CW
, gl_DONT_CARE
, gl_FASTEST
, gl_FILL
, gl_FRAGMENT_SHADER_DERIVATIVE_HINT
, gl_FRONT
, gl_FRONT_AND_BACK
, gl_FRONT_FACE
, gl_LINE
, gl_LINE_SMOOTH
, gl_LINE_SMOOTH_HINT
, gl_LINE_WIDTH
, gl_LOWER_LEFT
, gl_MAX_CLIP_DISTANCES
, gl_MAX_VIEWPORT_DIMS
, gl_MULTISAMPLE
, gl_NICEST
, gl_POINT
, gl_POINT_FADE_THRESHOLD_SIZE
, gl_POINT_SIZE
, gl_POINT_SIZE_GRANULARITY
, gl_POINT_SIZE_RANGE
, gl_POLYGON_OFFSET_FACTOR
, gl_POLYGON_OFFSET_FILL
, gl_POLYGON_OFFSET_LINE
, gl_POLYGON_OFFSET_POINT
, gl_POLYGON_OFFSET_UNITS
, gl_POLYGON_SMOOTH
, gl_POLYGON_SMOOTH_HINT
, gl_SAMPLES
, gl_SAMPLE_ALPHA_TO_COVERAGE
, gl_SAMPLE_ALPHA_TO_ONE
, gl_SAMPLE_BUFFERS
, gl_SAMPLE_COVERAGE
, gl_SAMPLE_COVERAGE_INVERT
, gl_SAMPLE_COVERAGE_VALUE
, gl_SCISSOR_BOX
, gl_SCISSOR_TEST
, gl_SMOOTH_LINE_WIDTH_GRANULARITY
, gl_SMOOTH_LINE_WIDTH_RANGE
, gl_SMOOTH_POINT_SIZE_GRANULARITY
, gl_SMOOTH_POINT_SIZE_RANGE
, gl_TEXTURE_COMPRESSION_HINT
, gl_UPPER_LEFT
, gl_VERTEX_PROGRAM_POINT_SIZE
, gl_VIEWPORT
, gl_INVALID_ENUM
, gl_INVALID_OPERATION
, gl_INVALID_VALUE
, gl_NO_ERROR
, gl_OUT_OF_MEMORY
, gl_ALPHA
, gl_BGR
, gl_BGRA
, gl_COMPRESSED_RGB
, gl_COMPRESSED_RGBA
, gl_COMPRESSED_SRGB
, gl_COMPRESSED_SRGB_ALPHA
, gl_COMPRESSED_TEXTURE_FORMATS
, gl_DEPTH_COMPONENT
, gl_DEPTH_COMPONENT16
, gl_DEPTH_COMPONENT24
, gl_DEPTH_COMPONENT32
, gl_NUM_COMPRESSED_TEXTURE_FORMATS
, gl_R3_G3_B2
, gl_RGB
, gl_RGB10
, gl_RGB10_A2
, gl_RGB12
, gl_RGB16
, gl_RGB4
, gl_RGB5
, gl_RGB5_A1
, gl_RGB8
, gl_RGBA
, gl_RGBA12
, gl_RGBA16
, gl_RGBA2
, gl_RGBA4
, gl_RGBA8
, gl_SRGB
, gl_SRGB8
, gl_SRGB8_ALPHA8
, gl_SRGB_ALPHA
, gl_UNSIGNED_BYTE_2_3_3_REV
, gl_UNSIGNED_BYTE_3_3_2
, gl_UNSIGNED_INT_10_10_10_2
, gl_UNSIGNED_INT_2_10_10_10_REV
, gl_UNSIGNED_INT_8_8_8_8
, gl_UNSIGNED_INT_8_8_8_8_REV
, gl_UNSIGNED_SHORT_1_5_5_5_REV
, gl_UNSIGNED_SHORT_4_4_4_4
, gl_UNSIGNED_SHORT_4_4_4_4_REV
, gl_UNSIGNED_SHORT_5_5_5_1
, gl_UNSIGNED_SHORT_5_6_5
, gl_UNSIGNED_SHORT_5_6_5_REV
, gl_BACK_LEFT
, gl_BACK_RIGHT
, gl_COLOR
, gl_COLOR_BUFFER_BIT
, gl_COLOR_CLEAR_VALUE
, gl_DEPTH
, gl_DEPTH_BUFFER_BIT
, gl_DEPTH_CLEAR_VALUE
, gl_DRAW_BUFFER
, gl_DRAW_BUFFER0
, gl_DRAW_BUFFER1
, gl_DRAW_BUFFER10
, gl_DRAW_BUFFER11
, gl_DRAW_BUFFER12
, gl_DRAW_BUFFER13
, gl_DRAW_BUFFER14
, gl_DRAW_BUFFER15
, gl_DRAW_BUFFER2
, gl_DRAW_BUFFER3
, gl_DRAW_BUFFER4
, gl_DRAW_BUFFER5
, gl_DRAW_BUFFER6
, gl_DRAW_BUFFER7
, gl_DRAW_BUFFER8
, gl_DRAW_BUFFER9
, gl_FRONT_LEFT
, gl_FRONT_RIGHT
, gl_LEFT
, gl_MAX_DRAW_BUFFERS
, gl_PACK_ALIGNMENT
, gl_PACK_IMAGE_HEIGHT
, gl_PACK_LSB_FIRST
, gl_PACK_ROW_LENGTH
, gl_PACK_SKIP_IMAGES
, gl_PACK_SKIP_PIXELS
, gl_PACK_SKIP_ROWS
, gl_PACK_SWAP_BYTES
, gl_READ_BUFFER
, gl_RIGHT
, gl_STENCIL
, gl_STENCIL_BUFFER_BIT
, gl_STENCIL_CLEAR_VALUE
, gl_STENCIL_INDEX
, gl_UNPACK_ALIGNMENT
, gl_UNPACK_IMAGE_HEIGHT
, gl_UNPACK_LSB_FIRST
, gl_UNPACK_ROW_LENGTH
, gl_UNPACK_SKIP_IMAGES
, gl_UNPACK_SKIP_PIXELS
, gl_UNPACK_SKIP_ROWS
, gl_UNPACK_SWAP_BYTES
, gl_DITHER
, gl_DOUBLEBUFFER
, gl_MAX_TEXTURE_LOD_BIAS
, gl_MAX_VARYING_FLOATS
, gl_STEREO
, gl_ALWAYS
, gl_AND
, gl_AND_INVERTED
, gl_AND_REVERSE
, gl_BLEND
, gl_BLEND_COLOR
, gl_BLEND_DST_ALPHA
, gl_BLEND_DST_RGB
, gl_BLEND_EQUATION_ALPHA
, gl_BLEND_EQUATION_RGB
, gl_BLEND_SRC_ALPHA
, gl_BLEND_SRC_RGB
, gl_CLEAR
, gl_COLOR_LOGIC_OP
, gl_COLOR_WRITEMASK
, gl_COPY
, gl_COPY_INVERTED
, gl_DECR
, gl_DECR_WRAP
, gl_DEPTH_FUNC
, gl_DEPTH_RANGE
, gl_DEPTH_TEST
, gl_DEPTH_WRITEMASK
, gl_DST_ALPHA
, gl_DST_COLOR
, gl_EQUAL
, gl_EQUIV
, gl_FUNC_ADD
, gl_FUNC_REVERSE_SUBTRACT
, gl_FUNC_SUBTRACT
, gl_GEQUAL
, gl_GREATER
, gl_INCR
, gl_INCR_WRAP
, gl_INVERT
, gl_KEEP
, gl_LEQUAL
, gl_LESS
, gl_MAX
, gl_MIN
, gl_NAND
, gl_NEVER
, gl_NOOP
, gl_NOR
, gl_NOTEQUAL
, gl_ONE
, gl_ONE_MINUS_CONSTANT_ALPHA
, gl_ONE_MINUS_CONSTANT_COLOR
, gl_ONE_MINUS_DST_ALPHA
, gl_ONE_MINUS_DST_COLOR
, gl_ONE_MINUS_SRC_ALPHA
, gl_ONE_MINUS_SRC_COLOR
, gl_OR
, gl_OR_INVERTED
, gl_OR_REVERSE
, gl_REPLACE
, gl_SET
, gl_SRC_ALPHA
, gl_SRC_ALPHA_SATURATE
, gl_SRC_COLOR
, gl_STENCIL_BACK_FAIL
, gl_STENCIL_BACK_FUNC
, gl_STENCIL_BACK_PASS_DEPTH_FAIL
, gl_STENCIL_BACK_PASS_DEPTH_PASS
, gl_STENCIL_BACK_REF
, gl_STENCIL_BACK_VALUE_MASK
, gl_STENCIL_BACK_WRITEMASK
, gl_STENCIL_FAIL
, gl_STENCIL_FUNC
, gl_STENCIL_PASS_DEPTH_FAIL
, gl_STENCIL_PASS_DEPTH_PASS
, gl_STENCIL_REF
, gl_STENCIL_TEST
, gl_STENCIL_VALUE_MASK
, gl_STENCIL_WRITEMASK
, gl_XOR
, gl_ZERO
, gl_CURRENT_QUERY
, gl_QUERY_COUNTER_BITS
, gl_QUERY_RESULT
, gl_QUERY_RESULT_AVAILABLE
, gl_SAMPLES_PASSED
, gl_ACTIVE_ATTRIBUTES
, gl_ACTIVE_ATTRIBUTE_MAX_LENGTH
, gl_ACTIVE_UNIFORMS
, gl_ACTIVE_UNIFORM_MAX_LENGTH
, gl_ATTACHED_SHADERS
, gl_COMPILE_STATUS
, gl_CURRENT_PROGRAM
, gl_DELETE_STATUS
, gl_FRAGMENT_SHADER
, gl_INFO_LOG_LENGTH
, gl_LINK_STATUS
, gl_SHADER_SOURCE_LENGTH
, gl_SHADER_TYPE
, gl_VALIDATE_STATUS
, gl_VERTEX_SHADER
, gl_MAX_FRAGMENT_UNIFORM_COMPONENTS
, gl_MAX_VERTEX_UNIFORM_COMPONENTS
, gl_RENDERER
, gl_SHADING_LANGUAGE_VERSION
, gl_VENDOR
, gl_VERSION
, gl_ACTIVE_TEXTURE
, gl_BLUE
, gl_CLAMP_TO_EDGE
, gl_COMPARE_REF_TO_TEXTURE
, gl_GREEN
, gl_LINEAR
, gl_LINEAR_MIPMAP_LINEAR
, gl_LINEAR_MIPMAP_NEAREST
, gl_MAX_3D_TEXTURE_SIZE
, gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS
, gl_MAX_CUBE_MAP_TEXTURE_SIZE
, gl_MAX_TEXTURE_IMAGE_UNITS
, gl_MAX_TEXTURE_SIZE
, gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS
, gl_MIRRORED_REPEAT
, gl_NEAREST
, gl_NEAREST_MIPMAP_LINEAR
, gl_NEAREST_MIPMAP_NEAREST
, gl_NONE
, gl_PROXY_TEXTURE_1D
, gl_PROXY_TEXTURE_2D
, gl_PROXY_TEXTURE_3D
, gl_PROXY_TEXTURE_CUBE_MAP
, gl_RED
, gl_REPEAT
, gl_TEXTURE
, gl_TEXTURE0
, gl_TEXTURE1
, gl_TEXTURE2
, gl_TEXTURE3
, gl_TEXTURE4
, gl_TEXTURE5
, gl_TEXTURE6
, gl_TEXTURE7
, gl_TEXTURE8
, gl_TEXTURE9
, gl_TEXTURE10
, gl_TEXTURE11
, gl_TEXTURE12
, gl_TEXTURE13
, gl_TEXTURE14
, gl_TEXTURE15
, gl_TEXTURE16
, gl_TEXTURE17
, gl_TEXTURE18
, gl_TEXTURE19
, gl_TEXTURE20
, gl_TEXTURE21
, gl_TEXTURE22
, gl_TEXTURE23
, gl_TEXTURE24
, gl_TEXTURE25
, gl_TEXTURE26
, gl_TEXTURE27
, gl_TEXTURE28
, gl_TEXTURE29
, gl_TEXTURE30
, gl_TEXTURE31
, gl_TEXTURE_1D
, gl_TEXTURE_2D
, gl_TEXTURE_3D
, gl_TEXTURE_ALPHA_SIZE
, gl_TEXTURE_BASE_LEVEL
, gl_TEXTURE_BINDING_1D
, gl_TEXTURE_BINDING_2D
, gl_TEXTURE_BINDING_3D
, gl_TEXTURE_BINDING_CUBE_MAP
, gl_TEXTURE_BLUE_SIZE
, gl_TEXTURE_COMPARE_FUNC
, gl_TEXTURE_COMPARE_MODE
, gl_TEXTURE_COMPRESSED
, gl_TEXTURE_COMPRESSED_IMAGE_SIZE
, gl_TEXTURE_CUBE_MAP
, gl_TEXTURE_CUBE_MAP_NEGATIVE_X
, gl_TEXTURE_CUBE_MAP_NEGATIVE_Y
, gl_TEXTURE_CUBE_MAP_NEGATIVE_Z
, gl_TEXTURE_CUBE_MAP_POSITIVE_X
, gl_TEXTURE_CUBE_MAP_POSITIVE_Y
, gl_TEXTURE_CUBE_MAP_POSITIVE_Z
, gl_TEXTURE_DEPTH
, gl_TEXTURE_DEPTH_SIZE
, gl_TEXTURE_GREEN_SIZE
, gl_TEXTURE_HEIGHT
, gl_TEXTURE_INTERNAL_FORMAT
, gl_TEXTURE_LOD_BIAS
, gl_TEXTURE_MAG_FILTER
, gl_TEXTURE_MAX_LEVEL
, gl_TEXTURE_MAX_LOD
, gl_TEXTURE_MIN_FILTER
, gl_TEXTURE_MIN_LOD
, gl_TEXTURE_RED_SIZE
, gl_TEXTURE_WIDTH
, gl_TEXTURE_WRAP_R
, gl_TEXTURE_WRAP_S
, gl_TEXTURE_WRAP_T
, gl_VERTEX_ATTRIB_ARRAY_POINTER
, gl_CURRENT_VERTEX_ATTRIB
, gl_MAX_VERTEX_ATTRIBS
, gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
, gl_VERTEX_ATTRIB_ARRAY_ENABLED
, gl_VERTEX_ATTRIB_ARRAY_NORMALIZED
, gl_VERTEX_ATTRIB_ARRAY_SIZE
, gl_VERTEX_ATTRIB_ARRAY_STRIDE
, gl_VERTEX_ATTRIB_ARRAY_TYPE
, GLbitfield
, GLboolean
, GLbyte
, GLchar
, GLclampd
, GLclampf
, GLdouble
, GLenum
, GLfloat
, GLint
, GLintptr
, GLshort
, GLsizei
, GLsizeiptr
, GLubyte
, GLuint
, GLushort
) where
import Graphics.Rendering.OpenGL.Raw.Core31