module Graphics.Rasterific.Rasterize ( CoverageSpan( .. ) , rasterize ) where import Data.List( mapAccumL, sortBy ) import Graphics.Rasterific.Types import Graphics.Rasterific.QuadraticBezier import Graphics.Rasterific.CubicBezier data CoverageSpan = CoverageSpan { _coverageX :: !Float , _coverageY :: !Float , _coverageVal :: !Float , _coverageLength :: !Float } deriving Show combineEdgeSamples :: [EdgeSample] -> [CoverageSpan] combineEdgeSamples = append . mapAccumL go (0, 0, 0, 0) where append ((x, y, a, _), lst) = concat lst ++ [CoverageSpan x y (min 1 $ abs a) 1] go (x, y, a, h) (EdgeSample x' y' a' h') | y == y' && x == x' = ((x', y', a + a', h + h'), []) | y == y' = ((x', y', h + a', h + h'), [p1, p2]) | otherwise = ((x', y', a', h'), [CoverageSpan x y (min 1 $ abs a) 1]) where p1 = CoverageSpan x y (min 1 $ abs a) 1 p2 = CoverageSpan (x + 1) y (min 1 $ abs h) (x' - x - 1) decompose :: Primitive -> [EdgeSample] decompose (LinePrim (Line x1 x2)) = decomposeBeziers $ straightLine x1 x2 decompose (BezierPrim b) = decomposeBeziers b decompose (CubicBezierPrim c) = decomposeCubicBeziers c rasterize :: [Primitive] -> [CoverageSpan] rasterize = combineEdgeSamples . sortBy xy . concatMap decompose where xy a b = compare (_sampleY a, _sampleX a) (_sampleY b, _sampleX b)