#include void sfSound_setPosition_helper (sfSound* sound, sfVector3f* position) { sfSound_setPosition (sound, *position); } void sfSound_getPosition_helper (const sfSound* sound, sfVector3f* position) { *position = sfSound_getPosition (sound); } void sfSound_getPlayingOffset_helper (const sfSound* sound, sfTime* time) { *time = sfSound_getPlayingOffset (sound); }